Improved breakdowns: Fix string parameter count issues.
Fix whitespace.
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@@ -254,15 +254,15 @@ static void TrainDetailsInfoTab(const Train *v, int left, int right, int y, byte
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case 2:
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if (v->breakdown_ctr == 1) {
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if (_settings_game.vehicle.improved_breakdowns) {
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SetDParam(0, STR_VEHICLE_STATUS_BROKEN_DOWN_VEL);
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SetDParam(0, STR_VEHICLE_STATUS_BROKEN_DOWN_VEL_SHORT);
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SetDParam(1, STR_BREAKDOWN_TYPE_CRITICAL + v->breakdown_type);
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if (v->breakdown_type == BREAKDOWN_LOW_SPEED) {
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SetDParam(2, min( v->First()->GetCurrentMaxSpeed(), v->breakdown_severity));
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SetDParam(2, min(v->First()->GetCurrentMaxSpeed(), v->breakdown_severity));
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} else if (v->breakdown_type == BREAKDOWN_LOW_POWER) {
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SetDParam(2, v->breakdown_severity * 100 / 256 );
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SetDParam(2, v->breakdown_severity * 100 / 256);
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}
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} else {
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SetDParam( 0, STR_VEHICLE_STATUS_BROKEN_DOWN );
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SetDParam(0, STR_VEHICLE_STATUS_BROKEN_DOWN);
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}
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} else {
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if (HasBit(v->flags, VRF_NEED_REPAIR)) {
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