Fix loading of signals on bridges/tunnels from SpringPP savegames.
Reg/green states were incorrect.
This commit is contained in:
@@ -203,6 +203,7 @@ void SlXvCheckSpecialSavegameVersions()
|
||||
_sl_xv_feature_versions[XSLFI_INFRA_SHARING] = 1;
|
||||
_sl_xv_feature_versions[XSLFI_AUTO_TIMETABLE] = 1;
|
||||
_sl_xv_feature_versions[XSLFI_MORE_COND_ORDERS] = 1;
|
||||
_sl_xv_feature_versions[XSLFI_SIG_TUNNEL_BRIDGE] = 1;
|
||||
|
||||
_sl_xv_discardable_chunk_ids.push_back('SNOW');
|
||||
}
|
||||
|
Reference in New Issue
Block a user