Fix loading of signals on bridges/tunnels from SpringPP savegames.

Reg/green states were incorrect.
This commit is contained in:
Jonathan G Rennison
2016-11-25 23:42:26 +00:00
parent ddae95addb
commit e1a841aa05

View File

@@ -203,6 +203,7 @@ void SlXvCheckSpecialSavegameVersions()
_sl_xv_feature_versions[XSLFI_INFRA_SHARING] = 1;
_sl_xv_feature_versions[XSLFI_AUTO_TIMETABLE] = 1;
_sl_xv_feature_versions[XSLFI_MORE_COND_ORDERS] = 1;
_sl_xv_feature_versions[XSLFI_SIG_TUNNEL_BRIDGE] = 1;
_sl_xv_discardable_chunk_ids.push_back('SNOW');
}