Add setting to allow track editing to ignore realistic braking restrictions
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@@ -2445,6 +2445,7 @@ static SettingsContainer &GetSettingsTree()
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physics->Add(new SettingEntry("vehicle.train_braking_model"));
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physics->Add(new ConditionallyHiddenSettingEntry("vehicle.realistic_braking_aspect_limited", []() -> bool { return GetGameSettings().vehicle.train_braking_model != TBM_REALISTIC; }));
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physics->Add(new ConditionallyHiddenSettingEntry("vehicle.limit_train_acceleration", []() -> bool { return GetGameSettings().vehicle.train_braking_model != TBM_REALISTIC; }));
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physics->Add(new ConditionallyHiddenSettingEntry("vehicle.track_edit_ignores_realistic_braking", []() -> bool { return GetGameSettings().vehicle.train_braking_model != TBM_REALISTIC; }));
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physics->Add(new SettingEntry("vehicle.train_slope_steepness"));
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physics->Add(new SettingEntry("vehicle.wagon_speed_limits"));
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physics->Add(new SettingEntry("vehicle.train_speed_adaptation"));
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