(svn r4321) For ships check the ship state, not the road state. This bug was harmless, because both states are at the same byte in the vehicle type specific union.

This commit is contained in:
tron
2006-04-08 06:55:43 +00:00
parent a12466403b
commit f3563e5d6f

View File

@@ -913,7 +913,7 @@ int32 CmdSellShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
if (!IsTileDepotType(v->tile, TRANSPORT_WATER) || v->u.road.state != 0x80 || !(v->vehstatus&VS_STOPPED))
if (!IsTileDepotType(v->tile, TRANSPORT_WATER) || v->u.ship.state != 0x80 || !(v->vehstatus&VS_STOPPED))
return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
if (flags & DC_EXEC) {