Merge tag '12.0-beta1' into jgrpp-beta
# Conflicts: # CMakeLists.txt # bin/ai/CMakeLists.txt # bin/game/CMakeLists.txt # src/build_vehicle_gui.cpp # src/console_cmds.cpp # src/core/overflowsafe_type.hpp # src/fios.cpp # src/lang/english.txt # src/lang/german.txt # src/lang/korean.txt # src/lang/polish.txt # src/network/core/game_info.cpp # src/network/core/game_info.h # src/network/core/tcp_game.cpp # src/network/core/tcp_game.h # src/network/network.cpp # src/network/network_client.cpp # src/network/network_client.h # src/network/network_coordinator.cpp # src/network/network_gui.cpp # src/network/network_server.cpp # src/network/network_server.h # src/newgrf_engine.cpp # src/openttd.cpp # src/rev.cpp.in # src/settings_type.h # src/train.h # src/train_cmd.cpp
This commit is contained in:
9
.github/workflows/release.yml
vendored
9
.github/workflows/release.yml
vendored
@@ -374,14 +374,19 @@ jobs:
|
||||
include:
|
||||
- container_image: "ubuntu:18.04"
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||||
bundle_name: "bionic"
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||||
compiler: "g++-8"
|
||||
- container_image: "ubuntu:20.04"
|
||||
bundle_name: "focal"
|
||||
compiler: "g++"
|
||||
- container_image: "ubuntu:20.10"
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||||
bundle_name: "groovy"
|
||||
compiler: "g++"
|
||||
- container_image: "debian:buster"
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||||
bundle_name: "buster"
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||||
compiler: "g++"
|
||||
- container_image: "debian:bullseye"
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||||
bundle_name: "bullseye"
|
||||
compiler: "g++"
|
||||
|
||||
runs-on: ubuntu-20.04
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||||
container:
|
||||
@@ -407,7 +412,7 @@ jobs:
|
||||
apt-get install -y --no-install-recommends \
|
||||
cmake \
|
||||
debhelper \
|
||||
g++ \
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||||
${{ matrix.compiler }} \
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git \
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||||
make \
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||||
openssl \
|
||||
@@ -434,7 +439,7 @@ jobs:
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||||
cd build
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||||
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||||
echo "::group::CMake"
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||||
cmake ${GITHUB_WORKSPACE} \
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||||
CXX=${{ matrix.compiler }} cmake ${GITHUB_WORKSPACE} \
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-DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DCMAKE_INSTALL_PREFIX=/usr \
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||||
# EOF
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||||
|
@@ -5,7 +5,7 @@ if(NOT BINARY_NAME)
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endif()
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project(${BINARY_NAME}
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VERSION 1.12.0
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VERSION 12.0
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)
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||||
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||||
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)
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@@ -96,7 +96,6 @@ if(OPTION_TOOLS_ONLY)
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-DCPACK_BINARY_DIR=${CMAKE_BINARY_DIR}
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-DREV_MAJOR=${PROJECT_VERSION_MAJOR}
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-DREV_MINOR=${PROJECT_VERSION_MINOR}
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-DREV_BUILD=${PROJECT_VERSION_PATCH}
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$<$<PLATFORM_ID:Windows>:-DWIN32=TRUE>
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-P "${CMAKE_SOURCE_DIR}/cmake/scripts/FindVersion.cmake"
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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||||
@@ -476,7 +475,6 @@ add_custom_target(find_version
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||||
-DCPACK_BINARY_DIR=${CMAKE_BINARY_DIR}
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||||
-DREV_MAJOR=${PROJECT_VERSION_MAJOR}
|
||||
-DREV_MINOR=${PROJECT_VERSION_MINOR}
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||||
-DREV_BUILD=${PROJECT_VERSION_PATCH}
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||||
-DCONFIGURE_DEFINES="${CFG_DEFS}"
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||||
$<$<PLATFORM_ID:Windows>:-DWIN32=TRUE>
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||||
-P "${CMAKE_SOURCE_DIR}/cmake/scripts/FindVersion.cmake"
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||||
|
204
changelog.txt
204
changelog.txt
@@ -1,3 +1,207 @@
|
||||
12.0-beta1 (2021-08-15)
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||||
------------------------------------------------------------------------
|
||||
Feature: [Network] Remove lobby window; pressing "Join Game" now immediately joins a server (#9467)
|
||||
Feature: [Network] Synchronize server name to clients and display in Online Players window (#9472)
|
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Feature: [Network] Mention you are a spectator in the status bar (#9471)
|
||||
Feature: [Network] No longer require port-forwarding to host a server (#9443, #9447)
|
||||
Feature: [Network] Allow setting your server visibility to "invite-only" (#9434)
|
||||
Feature: [Network] Join servers based on their invite code (#9432)
|
||||
Feature: Raise the maximum NewGRF limit to 255 (#9428)
|
||||
Feature: Persistent rotation of numbered auto/netsave after restart (#9395, #9397)
|
||||
Feature: [NewGRF] Maximum curve speed modifier for rail vehicles (#9346)
|
||||
Feature: Move sensitive information to secrets.cfg and private information to private.cfg (#9298)
|
||||
Feature: Signed Windows builds (#9294)
|
||||
Feature: [NewGRF] Define refittability of default vehicles using cargo classes (#9148)
|
||||
Feature: Configurable subsidy duration, up to 5000 years (#9081)
|
||||
Feature: [Network] Rework in-game Online Players window (#9067)
|
||||
Feature: [Network] Show previous chat history when the chat message box is open (#9025)
|
||||
Feature: Button to reset game settings to their default values (#8958)
|
||||
Feature: Press Ctrl to build diagonal rivers in Scenario Editor (#8880)
|
||||
Feature: Set wagon replacement per group when using autoreplace (#7441)
|
||||
Add: [Network] Open Online Players window on starting/joining a server (#9479)
|
||||
Add: [Script] Basic information about loaded NewGRFs for scripts (#9464)
|
||||
Add: [AI] Get the number of vehicles in a given group (#9462)
|
||||
Add: [Network] Inform network clients what game-script a server is running (#9441)
|
||||
Add: Hindi translation (#9086)
|
||||
Add: [Network] Ensure players fill in a name instead of defaulting to "Player" (#9080)
|
||||
Change: Allow pause/unpause console command in single player (#9342)
|
||||
Change: Make savegame format self-descriptive and consistent across all objects (#9322, #9335, #9338, #9339)
|
||||
Change: By default, make "unload all" leave stations empty (#9301)
|
||||
Change: Reworked the debug levels and messages for network logs (#9230, #9251)
|
||||
Change: [Emscripten] Set default scrolling mode to non-pointer-locking (#9191)
|
||||
Change: Use neutral pronouns for various strings (#9189, #9203, #9228)
|
||||
Change: Make the town directory horizontally resizable (#9157)
|
||||
Change: Allow non-ASCII currency separators (#9121)
|
||||
Change: [NewGRF] Display a pop-up window for Errors with severity ERROR (#9119)
|
||||
Change: Treat languages as finished, if translations are 75% completed (#9019, #9086)
|
||||
Change: Disable NewGRF window apply button if no change was made (#8934)
|
||||
Fix: [Script] Crash when iterating lists of which the key is larger than 32bit (#9465)
|
||||
Fix: [Network] Desync due to use of unstable sort when distributing cargo production (#9460)
|
||||
Fix #9440: Negative cargo payments not being handled correctly (#9455)
|
||||
Fix: [Network] Crash when joining a server again after a TCP disconnect (#9453)
|
||||
Fix: Don't enable rename button for network clients in build vehicle window (#9452)
|
||||
Fix: Money could underflow and wrap around (#9451)
|
||||
Fix: Parse the console settings the same way as config settings (#9438)
|
||||
Fix: Ensure no more than the allowed number of NewGRFs are loaded from the configuration (#9430)
|
||||
Fix: [NewGRF] Overflow when determining cargo mask for string code 9A 1E (#9423)
|
||||
Fix: Integers for scripts are 64bit, but saved as 32bit (#9415)
|
||||
Fix #9392: [Script] Return a valid value with GetBuildWithRefitCapacity even when AIs are maxed out in vehicles (#9393)
|
||||
Fix #8169: Crash when autoreplacing vehicle with no orders (#9387)
|
||||
Fix: Wrong cargo line position in IndustryCargo window (#9383)
|
||||
Fix: Race-condition during startup of NewGRF scan (#9382)
|
||||
Fix: Don't propagate Shift/Ctrl state till next game-tick (#9381)
|
||||
Fix: Prevent palette updates during copying to the video driver (#9379)
|
||||
Fix: [Network] Determining GetNetworkRevisionString could overflow and underflow its buffer (#9372)
|
||||
Fix #9358: Don't skip empty files in tar archives (#9367)
|
||||
Fix: For old savegames, station bus/truck station cache was not updated (#9366)
|
||||
Fix #9353: [Script] Garbage collecting on priority queues could crash the game (#9356)
|
||||
Fix: Respect the autosave_on_exit setting for Null video driver (#9343)
|
||||
Fix: Compatible NewGRFs in crash-log reported wrong MD5 hash (#9340)
|
||||
Fix: [Script] Ensure the saved script strings are properly validated and terminated (#9336)
|
||||
Fix #9316: Town bridge length limit check incorrect above 250k inhabitants (#9318)
|
||||
Fix: Limit heightmap sizes to 8192x8192 (#9307)
|
||||
Fix #9281: Money generating exploit when buying out a company (#9300)
|
||||
Fix: Part of a tile might not be redrawn when terraforming (#9296)
|
||||
Fix: [OpenGL] Increase timeout when waiting for the GPU to be done with the drawing buffer (#9282)
|
||||
Fix: Vehicles sent in the wrong direction if there is no path to the destination (#9280)
|
||||
Fix #9264: Do not attach temporary wagons to free wagon chains when autoreplacing (#9278)
|
||||
Fix #9267: [Script] Crash during garbage collection (#9275)
|
||||
Fix: Encountering two-way red signals could prune unrelated Pathfinder branches (#9271)
|
||||
Fix #9255: [Network] Crash when hostname is not found (#9259)
|
||||
Fix #9256: Invalid read after free when replacing train chains (#9258)
|
||||
Fix: [Emscripten] Force secure WebSockets over HTTPS (#9248)
|
||||
Fix #9242: Tree tick handler did not scale by map size (#9246)
|
||||
Fix: [Network] Mark server as offline when no longer reachable (#9244)
|
||||
Fix: [Network] Don't rebuild the host-list during iterating the list (#9240)
|
||||
Fix: [Network] Don't mark the last-joined server as a manually added server (#9239)
|
||||
Fix: [Network] Clients leaving because of broken connections was not broadcasted (#9238)
|
||||
Fix: [Network] Check on CIDR for netmask check considered everything valid (#9235)
|
||||
Fix: Creating screenshots on dedicated servers failed (#9232)
|
||||
Fix: Leaking file descriptors for downloaded content (#9229)
|
||||
Fix: Spelling of several town names (#9222)
|
||||
Fix #9209: Game hangs when resizing highscore/news window if the screen is too small (#9210)
|
||||
Fix: [Network] Optimize creating network connections for clients using IPv4 and IPv6 (#9199)
|
||||
Fix #9186: Fix incorrect bounding box height causing station sprite glitch (#9187)
|
||||
Fix: Truncating strings in settings could leave invalid UTF-8 characters (#9121)
|
||||
Fix: Many issues related to window scaling (#9087, #9219)
|
||||
Fix: Invalidate cached vehicle colourmaps when changing liveries setting (#9006)
|
||||
Fix #8981: Don't attempt to re-reserve path if already entering/entered depot (#9000)
|
||||
Fix: Missing 'Town names:' colon in map gen GUI (#8986)
|
||||
Fix: Sorting and filtering industries that produce/accept many cargoes (#8468)
|
||||
Remove: [Network] COMPANY_INFO packets (#9475)
|
||||
Remove: [Network] A server can no longer set a limit to the amount of spectators allowed (#9466)
|
||||
Remove: Arbitrary limit on number of statically loaded NewGRFs (#9431)
|
||||
Remove: [Network] Language and map-name from server information (#9070)
|
||||
|
||||
|
||||
1.11.2 (2021-05-03)
|
||||
------------------------------------------------------------------------
|
||||
Change: [Win32] Limit hardware accelerated video driver to OpenGL 3.2 or higher (#9077)
|
||||
Change: More improvements to the GUI at different scales (#9075, #9102, #9107, #9133, #9174, #9183)
|
||||
Fix: Query windows could be partially drawn (#9184)
|
||||
Fix #9113: Crash when removing an airport that exists in an aircraft's orders (#9182)
|
||||
Fix #9117: [Fluidsynth] Hang when changing song (#9181)
|
||||
Fix: String validation could leave invalid UTF-8 encoded strings (#9096)
|
||||
Fix: [Network] Out-of-bounds memory access with modified servers sending too short password salts (#9176)
|
||||
Fix: Crash when extra viewport with zero height has sign in view (#9175)
|
||||
Fix #9147: Crash when taking screenshots (#9169)
|
||||
Fix #6598: [Network] Prevent crashes when (re)joining network game by falling back to main menu first (#9163)
|
||||
Fix #9152: Screenshot success popup window was treated as an error (#9159)
|
||||
Fix: Fast-forward stuttering when vsync is enabled (#9140)
|
||||
Fix: [Network, Win32] Network errors were handled badly (#9116)
|
||||
Fix: [Network] Savegame transfer could stall in rare cases (#9106)
|
||||
Fix #9097: [NewGRF] Cargo initial payment variable was being truncated (#9098)
|
||||
Fix: [NewGRF] Industry variable 66 and object variable 46 erroneously truncated the distance (#9088)
|
||||
Fix: [NewGRF] Industry variables 65 and 66 ignored the parameter, and always used the north tile (#9088)
|
||||
Fix: Do not include regression test AI in bundle (#9068, #9164)
|
||||
Fix #9062: [Win32] Version in executable was not set to current release version (#9066, #9154)
|
||||
|
||||
|
||||
1.11.1 (2021-04-18)
|
||||
------------------------------------------------------------------------
|
||||
Feature: Toggle to enable/disable vsync (#8997)
|
||||
Feature: Volume controls in the Game Options window, and better defaults (#8943)
|
||||
Add: Hotkey to focus object and rail filters (#8908)
|
||||
Add: Better plural support for Romanian (#8936)
|
||||
Change: Improve layout and spacing of several windows at different GUI scales (#9041, #9042, #9044, #9050)
|
||||
Change: [Win32] Use user UI language setting for initial language selection (#8974)
|
||||
Change: Make effect volume scale more intuitively (#8945, #8950)
|
||||
Change: Improve padding of Object & Rail station windows (#8929)
|
||||
Fix #6322: [Script] Crash when script allocates too much memory, now kills script instead (#9047)
|
||||
Fix #7513: [Script] Crash on garbage collection with misbehaving script (#9040)
|
||||
Fix #9028: [OpenGL] Crash when changing max sprite zoom level (#9032)
|
||||
Fix #8874: show a warning when a NewGRF scan is requested multiple times (#9022)
|
||||
Fix: Desync when GS unlocks railtype with wagon unlock (#9021)
|
||||
Fix #9015: [Win32] Crash on running "pwd" command in the console (#9016)
|
||||
Fix #9008: Validate starting year given on the command line (-t) (#9014)
|
||||
Fix #8878: [Network] Slow DNS queries could block the server and disconnect clients (#9013)
|
||||
Fix: Improve validation of OpenGL video driver to avoid crashes (#9007)
|
||||
Fix: Credits scrolled too slowly with larger font sizes (#8994)
|
||||
Fix #8977: Crash when altering max sprite resolution (#8993)
|
||||
Fix #8956: Industry disaster news messages showed the wrong location (#8992)
|
||||
Fix: [Win32] Font glyphs of certain widths had broken rendering (#8990)
|
||||
Fix #8930: [Win32] Duplicate text input issue for systems using IME (#8976)
|
||||
Fix: [Network] Potential stale client entries in client list (#8959)
|
||||
Fix: Graphical issues when dragging measurement tooltips (#8951)
|
||||
Fix: [Fluidsynth] Use provided default soundfont if available (#8948, #8953)
|
||||
Fix #8935: [macOS] Crash on save (#8944)
|
||||
Fix #8922: Crash when selling shared vehicles with shared vehicle window open (#8926)
|
||||
Fix: Compiling on armhf (Raspberry Pi) (#8924)
|
||||
|
||||
|
||||
1.11.0 (2021-04-01)
|
||||
------------------------------------------------------------------------
|
||||
Feature: Allow setting a custom terrain type to define highest peak (#8891)
|
||||
Feature: Auto-detect map height limit based on generated map (#8891)
|
||||
Feature: Setting to indicate desert coverage for tropic climate and snow coverage for arctic climate (replaces snow line height) (#8891)
|
||||
Add: Allow setting the highest mountain for heightmaps (#8891)
|
||||
Change: Scale exported heightmaps to highest peak and inform the user of this value (#8891)
|
||||
Change: Remove "maximum map height" from the New Game GUI (#8891)
|
||||
Fix #8803: Only auto-remove signals when rail can be built (#8904)
|
||||
Fix #8565: Stopped road vehicle displays a speed different than 0 (#8901)
|
||||
Fix #8886: Don't try to resolve folders within tars named '.' (#8893)
|
||||
Fix: Placing random trees in SE crashes the game (#8892)
|
||||
Fix #8875: Filter string in station window breaks flow in user interface (#8885)
|
||||
Fix #8871: [OpenGL] Initialize all buffers after resize and clear back buffer (#8877)
|
||||
Fix: OpenGL performance with some AMD GPUs (#8876)
|
||||
Fix: Recompute road/railtype availability after disabling the engine (#8872)
|
||||
Fix: OSK layout not scaled for 2x or 4x GUI scale (#8868)
|
||||
|
||||
|
||||
1.11.0-RC1 (2021-03-14)
|
||||
------------------------------------------------------------------------
|
||||
Feature: Option to (dis-)allow hardware accelerated video drivers (#8819)
|
||||
Feature: Option to set display refresh rate (#8813)
|
||||
Feature: Allow custom width/height of screenshot and making heightmap screenshots via console (#8804)
|
||||
Feature: Allow filtering on name in rail station window (#8706)
|
||||
Feature: Setting for highest resolution of sprites to use (#8604)
|
||||
Add: Make NewGRF Scanner / World Generation update smoother and make aborting it react faster (#8830)
|
||||
Add: Malaysia Ringgit as Currency (#8783)
|
||||
Add: "Engines only" filter in build train window (#8733)
|
||||
Change: De-limit framerate window's framerate (#8772)
|
||||
Change: Clarify what effect town interactions have (#8744)
|
||||
Change: Don't show global goals in company goal windows (#8709)
|
||||
Change: Recolour graph windows to brown (#8700)
|
||||
Fix #8855: Bootstrap could result in an empty screen when bootstrap fails (#8856)
|
||||
Fix #8851: Don't allow infinite "exec" depth in script, but limit to 10 deep (#8852)
|
||||
Fix #8647: Incorrect drawing order of tram catenary sprites (#8843)
|
||||
Fix #8711: Having gui_zoom lower than zoom_min causes a crash (#8835)
|
||||
Fix #8810: "aircraft out of fuel" news shows the wrong place (#8832)
|
||||
Fix #8833: Don't reload NewGRFs when we are shutting down (#8830)
|
||||
Fix: Scale padding between elements the same as other padding (#8829)
|
||||
Fix #8808: [OSX, OpenGL] Crash on switching blitters due to double-mapping the video buffer (#8822)
|
||||
Fix #8784: Using Alt+Enter doesn't update the fullscreen toggle visibly (#8820)
|
||||
Fix #8817: Keep NewGRF order for object class sorting (#8818)
|
||||
Fix #8809: Crash when removing airport when hangar window open (#8815)
|
||||
Fix #8799: Crash when Search Internet in Multiplayer (#8801)
|
||||
Fix #8775: [Win32] Don't create the main window when Alt-Tabbing back into fullscreen (#8792)
|
||||
Fix #8774: Black screenshots when using 40bpp-blitter (#8791)
|
||||
Fix: [OSX] Hide dock when entering fullscreen (#8789)
|
||||
Fix: Bootstrap fails to start on clean install (#8788)
|
||||
Fix: Terraform limit acts random when maxing out per_64k_frames setting (#8782)
|
||||
Fix: Max-value of fast-forward-speed-limit can be outside its storage size (#8769)
|
||||
|
||||
|
||||
1.11.0-beta2 (2021-02-28)
|
||||
------------------------------------------------------------------------
|
||||
Feature: Add setting to limit fast-forward speed (#8766)
|
||||
|
@@ -6,9 +6,6 @@ endif()
|
||||
if(NOT REV_MINOR)
|
||||
set(REV_MINOR 0)
|
||||
endif()
|
||||
if(NOT REV_BUILD)
|
||||
set(REV_BUILD 0)
|
||||
endif()
|
||||
|
||||
#
|
||||
# Finds the current version of the current folder.
|
||||
|
@@ -62,3 +62,22 @@ server can continue to talk to each other.
|
||||
Some NAT gateways do not allow this method; for those this attempt will fail,
|
||||
and this also means that it is not possible to create a connection between
|
||||
the client and server.
|
||||
|
||||
## 3) Via TURN
|
||||
|
||||
As a last resort, the Game Coordinator can decide to connect the client and
|
||||
server together via TURN. TURN is a relay service, relaying the messages
|
||||
between client and server.
|
||||
|
||||
As the client and server can already connect to the Game Coordinator, it is
|
||||
very likely this is successful.
|
||||
|
||||
It is important to note that a relay service has full view of the traffic
|
||||
send between client and server, and as such it is important that you trust
|
||||
the relay service used.
|
||||
For official binaries, this relay service is hosted by openttd.org. The relay
|
||||
service as hosted by openttd.org only validates it is relaying valid OpenTTD
|
||||
packets and does no further inspection of the payload itself.
|
||||
Although in our experience most patch-packs also use the services as offered
|
||||
by openttd.org, it is possible they use different services. Please be mindful
|
||||
about this.
|
||||
|
@@ -1,6 +1,4 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2021-02-28
|
||||
Release version: 1.11.0-beta2
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
@@ -4,7 +4,7 @@ class Regression extends AIInfo {
|
||||
function GetShortName() { return "REGR"; }
|
||||
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
|
||||
function GetVersion() { return 1; }
|
||||
function GetAPIVersion() { return "1.12"; }
|
||||
function GetAPIVersion() { return "12"; }
|
||||
function GetDate() { return "2007-03-18"; }
|
||||
function CreateInstance() { return "Regression"; }
|
||||
function UseAsRandomAI() { return false; }
|
||||
|
@@ -4,7 +4,7 @@ class StationList extends AIInfo {
|
||||
function GetShortName() { return "REGS"; }
|
||||
function GetDescription() { return "This runs stationlist-tests on some commands. On the same map the result should always be the same."; }
|
||||
function GetVersion() { return 1; }
|
||||
function GetAPIVersion() { return "1.12"; }
|
||||
function GetAPIVersion() { return "12"; }
|
||||
function GetDate() { return "2007-03-18"; }
|
||||
function CreateInstance() { return "StationList"; }
|
||||
function UseAsRandomAI() { return false; }
|
||||
|
@@ -25,7 +25,7 @@
|
||||
*/
|
||||
static bool CheckAPIVersion(const char *api_version)
|
||||
{
|
||||
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "1.12" };
|
||||
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12" };
|
||||
return versions.find(api_version) != versions.end();
|
||||
}
|
||||
|
||||
|
@@ -1788,7 +1788,10 @@ struct BuildVehicleWindow : BuildVehicleWindowBase {
|
||||
this->GenerateBuildList();
|
||||
this->vscroll->SetCount((uint)this->eng_list.size());
|
||||
|
||||
this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END);
|
||||
this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WIDGET_LIST_END);
|
||||
|
||||
/* Disable renaming engines in network games if you are not the server. */
|
||||
this->SetWidgetDisabledState(WID_BV_RENAME, this->sel_engine == INVALID_ENGINE || (_networking && !_network_server));
|
||||
|
||||
/* disable renaming engines in network games if you are not the server */
|
||||
this->SetWidgetDisabledState(WID_BV_RENAME, _networking && !(_network_server || _network_settings_access));
|
||||
|
@@ -789,14 +789,14 @@ DEF_CONSOLE_CMD(ConServerInfo)
|
||||
{
|
||||
if (argc == 0) {
|
||||
IConsoleHelp("List current and maximum client/company limits. Usage 'server_info'");
|
||||
IConsoleHelp("You can change these values by modifying settings 'network.max_clients', 'network.max_companies' and 'network.max_spectators'");
|
||||
IConsoleHelp("You can change these values by modifying settings 'network.max_clients' and 'network.max_companies'");
|
||||
return true;
|
||||
}
|
||||
|
||||
IConsolePrintF(CC_DEFAULT, "Invite code: %s", _network_server_invite_code.c_str());
|
||||
IConsolePrintF(CC_DEFAULT, "Current/maximum clients: %3d/%3d", _network_game_info.clients_on, _settings_client.network.max_clients);
|
||||
IConsolePrintF(CC_DEFAULT, "Current/maximum companies: %3d/%3d", (int)Company::GetNumItems(), _settings_client.network.max_companies);
|
||||
IConsolePrintF(CC_DEFAULT, "Current/maximum spectators: %3d/%3d", NetworkSpectatorCount(), _settings_client.network.max_spectators);
|
||||
IConsolePrintF(CC_DEFAULT, "Current spectators: %3d", NetworkSpectatorCount());
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -856,11 +856,6 @@ DEF_CONSOLE_CMD(ConJoinCompany)
|
||||
return true;
|
||||
}
|
||||
|
||||
if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
|
||||
IConsoleError("Cannot join spectators, maximum number of spectators reached.");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (company_id != COMPANY_SPECTATOR && !Company::IsHumanID(company_id)) {
|
||||
IConsoleError("Cannot join AI company.");
|
||||
return true;
|
||||
@@ -3473,7 +3468,6 @@ void IConsoleStdLibRegister()
|
||||
IConsole::AliasRegister("server_port", "setting server_port %+");
|
||||
IConsole::AliasRegister("max_clients", "setting max_clients %+");
|
||||
IConsole::AliasRegister("max_companies", "setting max_companies %+");
|
||||
IConsole::AliasRegister("max_spectators", "setting max_spectators %+");
|
||||
IConsole::AliasRegister("max_join_time", "setting max_join_time %+");
|
||||
IConsole::AliasRegister("pause_on_join", "setting pause_on_join %+");
|
||||
IConsole::AliasRegister("autoclean_companies", "setting autoclean_companies %+");
|
||||
|
@@ -18,25 +18,26 @@
|
||||
* you multiply the maximum value with 2, or add 2, or subtract something from
|
||||
* the minimum value, etc.
|
||||
* @param T the type these integers are stored with.
|
||||
* @param T_MAX the maximum value for the integers.
|
||||
* @param T_MIN the minimum value for the integers.
|
||||
*/
|
||||
template <class T, T T_MAX, T T_MIN>
|
||||
template <class T>
|
||||
class OverflowSafeInt
|
||||
{
|
||||
private:
|
||||
static constexpr T T_MAX = std::numeric_limits<T>::max();
|
||||
static constexpr T T_MIN = std::numeric_limits<T>::min();
|
||||
|
||||
/** The non-overflow safe backend to store the value in. */
|
||||
T m_value;
|
||||
typedef typename std::make_unsigned<T>::type T_unsigned;
|
||||
public:
|
||||
OverflowSafeInt() : m_value(0) { }
|
||||
constexpr OverflowSafeInt() : m_value(0) { }
|
||||
|
||||
OverflowSafeInt(const OverflowSafeInt& other) { this->m_value = other.m_value; }
|
||||
OverflowSafeInt(const int64 int_) { this->m_value = int_; }
|
||||
constexpr OverflowSafeInt(const OverflowSafeInt& other) : m_value(other.m_value) { }
|
||||
constexpr OverflowSafeInt(const int64 int_) : m_value(int_) { }
|
||||
|
||||
inline OverflowSafeInt& operator = (const OverflowSafeInt& other) { this->m_value = other.m_value; return *this; }
|
||||
inline constexpr OverflowSafeInt& operator = (const OverflowSafeInt& other) { this->m_value = other.m_value; return *this; }
|
||||
|
||||
inline OverflowSafeInt operator - () const { return OverflowSafeInt(this->m_value == T_MIN ? T_MAX : -this->m_value); }
|
||||
inline constexpr OverflowSafeInt operator - () const { return OverflowSafeInt(this->m_value == T_MIN ? T_MAX : -this->m_value); }
|
||||
|
||||
/**
|
||||
* Safe implementation of addition.
|
||||
@@ -44,7 +45,7 @@ public:
|
||||
* @note when the addition would yield more than T_MAX (or less than T_MIN),
|
||||
* it will be T_MAX (respectively T_MIN).
|
||||
*/
|
||||
inline OverflowSafeInt& operator += (const OverflowSafeInt& other)
|
||||
inline constexpr OverflowSafeInt& operator += (const OverflowSafeInt& other)
|
||||
{
|
||||
#ifdef WITH_OVERFLOW_BUILTINS
|
||||
if (unlikely(__builtin_add_overflow(this->m_value, other.m_value, &this->m_value))) {
|
||||
@@ -62,7 +63,12 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline OverflowSafeInt& operator -= (const OverflowSafeInt& other)
|
||||
/**
|
||||
* Safe implementation of subtraction.
|
||||
* @param other the amount to subtract
|
||||
* @note when the subtraction would yield less than T_MIN, it will be T_MIN.
|
||||
*/
|
||||
inline constexpr OverflowSafeInt& operator -= (const OverflowSafeInt& other)
|
||||
{
|
||||
#ifdef WITH_OVERFLOW_BUILTINS
|
||||
if (unlikely(__builtin_sub_overflow(this->m_value, other.m_value, &this->m_value))) {
|
||||
@@ -80,18 +86,18 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
/* Operators for addition and subtraction */
|
||||
inline OverflowSafeInt operator + (const OverflowSafeInt& other) const { OverflowSafeInt result = *this; result += other; return result; }
|
||||
inline OverflowSafeInt operator + (const int other) const { OverflowSafeInt result = *this; result += (int64)other; return result; }
|
||||
inline OverflowSafeInt operator + (const uint other) const { OverflowSafeInt result = *this; result += (int64)other; return result; }
|
||||
inline OverflowSafeInt operator - (const OverflowSafeInt& other) const { OverflowSafeInt result = *this; result -= other; return result; }
|
||||
inline OverflowSafeInt operator - (const int other) const { OverflowSafeInt result = *this; result -= (int64)other; return result; }
|
||||
inline OverflowSafeInt operator - (const uint other) const { OverflowSafeInt result = *this; result -= (int64)other; return result; }
|
||||
/* Operators for addition and subtraction. */
|
||||
inline constexpr OverflowSafeInt operator + (const OverflowSafeInt& other) const { OverflowSafeInt result = *this; result += other; return result; }
|
||||
inline constexpr OverflowSafeInt operator + (const int other) const { OverflowSafeInt result = *this; result += (int64)other; return result; }
|
||||
inline constexpr OverflowSafeInt operator + (const uint other) const { OverflowSafeInt result = *this; result += (int64)other; return result; }
|
||||
inline constexpr OverflowSafeInt operator - (const OverflowSafeInt& other) const { OverflowSafeInt result = *this; result -= other; return result; }
|
||||
inline constexpr OverflowSafeInt operator - (const int other) const { OverflowSafeInt result = *this; result -= (int64)other; return result; }
|
||||
inline constexpr OverflowSafeInt operator - (const uint other) const { OverflowSafeInt result = *this; result -= (int64)other; return result; }
|
||||
|
||||
inline OverflowSafeInt& operator ++ () { return *this += 1; }
|
||||
inline OverflowSafeInt& operator -- () { return *this += -1; }
|
||||
inline OverflowSafeInt operator ++ (int) { OverflowSafeInt org = *this; *this += 1; return org; }
|
||||
inline OverflowSafeInt operator -- (int) { OverflowSafeInt org = *this; *this += -1; return org; }
|
||||
inline constexpr OverflowSafeInt& operator ++ () { return *this += 1; }
|
||||
inline constexpr OverflowSafeInt& operator -- () { return *this += -1; }
|
||||
inline constexpr OverflowSafeInt operator ++ (int) { OverflowSafeInt org = *this; *this += 1; return org; }
|
||||
inline constexpr OverflowSafeInt operator -- (int) { OverflowSafeInt org = *this; *this += -1; return org; }
|
||||
|
||||
/**
|
||||
* Safe implementation of multiplication.
|
||||
@@ -99,10 +105,10 @@ public:
|
||||
* @note when the multiplication would yield more than T_MAX (or less than T_MIN),
|
||||
* it will be T_MAX (respectively T_MIN).
|
||||
*/
|
||||
inline OverflowSafeInt& operator *= (const int factor)
|
||||
inline constexpr OverflowSafeInt& operator *= (const int factor)
|
||||
{
|
||||
#ifdef WITH_OVERFLOW_BUILTINS
|
||||
T out;
|
||||
T out = 0;
|
||||
if (likely(!__builtin_mul_overflow(this->m_value, factor, &out))) {
|
||||
this->m_value = out;
|
||||
} else {
|
||||
@@ -126,73 +132,80 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
/* Operators for multiplication */
|
||||
inline OverflowSafeInt operator * (const int64 factor) const { OverflowSafeInt result = *this; result *= factor; return result; }
|
||||
inline OverflowSafeInt operator * (const int factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
inline OverflowSafeInt operator * (const uint factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
inline OverflowSafeInt operator * (const uint16 factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
inline OverflowSafeInt operator * (const byte factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
/* Operators for multiplication. */
|
||||
inline constexpr OverflowSafeInt operator * (const int64 factor) const { OverflowSafeInt result = *this; result *= factor; return result; }
|
||||
inline constexpr OverflowSafeInt operator * (const int factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
inline constexpr OverflowSafeInt operator * (const uint factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
inline constexpr OverflowSafeInt operator * (const uint16 factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
inline constexpr OverflowSafeInt operator * (const byte factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
|
||||
|
||||
/* Operators for division */
|
||||
inline OverflowSafeInt& operator /= (const int64 divisor) { this->m_value /= divisor; return *this; }
|
||||
inline OverflowSafeInt operator / (const OverflowSafeInt& divisor) const { OverflowSafeInt result = *this; result /= divisor.m_value; return result; }
|
||||
inline OverflowSafeInt operator / (const int divisor) const { OverflowSafeInt result = *this; result /= divisor; return result; }
|
||||
inline OverflowSafeInt operator / (const uint divisor) const { OverflowSafeInt result = *this; result /= (int)divisor; return result; }
|
||||
/* Operators for division. */
|
||||
inline constexpr OverflowSafeInt& operator /= (const int64 divisor) { this->m_value /= divisor; return *this; }
|
||||
inline constexpr OverflowSafeInt operator / (const OverflowSafeInt& divisor) const { OverflowSafeInt result = *this; result /= divisor.m_value; return result; }
|
||||
inline constexpr OverflowSafeInt operator / (const int divisor) const { OverflowSafeInt result = *this; result /= divisor; return result; }
|
||||
inline constexpr OverflowSafeInt operator / (const uint divisor) const { OverflowSafeInt result = *this; result /= (int)divisor; return result; }
|
||||
|
||||
/* Operators for modulo */
|
||||
inline OverflowSafeInt& operator %= (const int divisor) { this->m_value %= divisor; return *this; }
|
||||
inline OverflowSafeInt operator % (const int divisor) const { OverflowSafeInt result = *this; result %= divisor; return result; }
|
||||
inline constexpr OverflowSafeInt& operator %= (const int divisor) { this->m_value %= divisor; return *this; }
|
||||
inline constexpr OverflowSafeInt operator % (const int divisor) const { OverflowSafeInt result = *this; result %= divisor; return result; }
|
||||
|
||||
/* Operators for shifting */
|
||||
inline OverflowSafeInt& operator <<= (const int shift) { this->m_value = ((T_unsigned) this->m_value) << shift; return *this; }
|
||||
inline OverflowSafeInt operator << (const int shift) const { OverflowSafeInt result = *this; result <<= shift; return result; }
|
||||
inline OverflowSafeInt& operator >>= (const int shift) { this->m_value >>= shift; return *this; }
|
||||
inline OverflowSafeInt operator >> (const int shift) const { OverflowSafeInt result = *this; result >>= shift; return result; }
|
||||
/* Operators for shifting. */
|
||||
inline constexpr OverflowSafeInt& operator <<= (const int shift) { this->m_value = ((T_unsigned) this->m_value) << shift; return *this; }
|
||||
inline constexpr OverflowSafeInt operator << (const int shift) const { OverflowSafeInt result = *this; result <<= shift; return result; }
|
||||
inline constexpr OverflowSafeInt& operator >>= (const int shift) { this->m_value >>= shift; return *this; }
|
||||
inline constexpr OverflowSafeInt operator >> (const int shift) const { OverflowSafeInt result = *this; result >>= shift; return result; }
|
||||
|
||||
/* Operators for (in)equality when comparing overflow safe ints */
|
||||
inline bool operator == (const OverflowSafeInt& other) const { return this->m_value == other.m_value; }
|
||||
inline bool operator != (const OverflowSafeInt& other) const { return !(*this == other); }
|
||||
inline bool operator > (const OverflowSafeInt& other) const { return this->m_value > other.m_value; }
|
||||
inline bool operator >= (const OverflowSafeInt& other) const { return this->m_value >= other.m_value; }
|
||||
inline bool operator < (const OverflowSafeInt& other) const { return !(*this >= other); }
|
||||
inline bool operator <= (const OverflowSafeInt& other) const { return !(*this > other); }
|
||||
/* Operators for (in)equality when comparing overflow safe ints. */
|
||||
inline constexpr bool operator == (const OverflowSafeInt& other) const { return this->m_value == other.m_value; }
|
||||
inline constexpr bool operator != (const OverflowSafeInt& other) const { return !(*this == other); }
|
||||
inline constexpr bool operator > (const OverflowSafeInt& other) const { return this->m_value > other.m_value; }
|
||||
inline constexpr bool operator >= (const OverflowSafeInt& other) const { return this->m_value >= other.m_value; }
|
||||
inline constexpr bool operator < (const OverflowSafeInt& other) const { return !(*this >= other); }
|
||||
inline constexpr bool operator <= (const OverflowSafeInt& other) const { return !(*this > other); }
|
||||
|
||||
/* Operators for (in)equality when comparing non-overflow safe ints */
|
||||
inline bool operator == (const int other) const { return this->m_value == other; }
|
||||
inline bool operator != (const int other) const { return !(*this == other); }
|
||||
inline bool operator > (const int other) const { return this->m_value > other; }
|
||||
inline bool operator >= (const int other) const { return this->m_value >= other; }
|
||||
inline bool operator < (const int other) const { return !(*this >= other); }
|
||||
inline bool operator <= (const int other) const { return !(*this > other); }
|
||||
/* Operators for (in)equality when comparing non-overflow safe ints. */
|
||||
inline constexpr bool operator == (const int other) const { return this->m_value == other; }
|
||||
inline constexpr bool operator != (const int other) const { return !(*this == other); }
|
||||
inline constexpr bool operator > (const int other) const { return this->m_value > other; }
|
||||
inline constexpr bool operator >= (const int other) const { return this->m_value >= other; }
|
||||
inline constexpr bool operator < (const int other) const { return !(*this >= other); }
|
||||
inline constexpr bool operator <= (const int other) const { return !(*this > other); }
|
||||
|
||||
inline operator int64 () const { return this->m_value; }
|
||||
inline constexpr operator int64 () const { return this->m_value; }
|
||||
};
|
||||
|
||||
/* Sometimes we got int64 operator OverflowSafeInt instead of vice versa. Handle that properly */
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator + (int64 a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b + a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator - (int64 a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return -b + a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator * (int64 a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b * a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator / (int64 a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return (OverflowSafeInt<T, T_MAX, T_MIN>)a / (int)b; }
|
||||
|
||||
/* Sometimes we got int operator OverflowSafeInt instead of vice versa. Handle that properly */
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator + (int a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b + a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator - (int a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return -b + a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator * (int a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b * a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator / (int a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return (OverflowSafeInt<T, T_MAX, T_MIN>)a / (int)b; }
|
||||
/* Sometimes we got int64 operator OverflowSafeInt instead of vice versa. Handle that properly. */
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator + (const int64 a, const OverflowSafeInt<T> b) { return b + a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator - (const int64 a, const OverflowSafeInt<T> b) { return -b + a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator * (const int64 a, const OverflowSafeInt<T> b) { return b * a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator / (const int64 a, const OverflowSafeInt<T> b) { return (OverflowSafeInt<T>)a / (int)b; }
|
||||
|
||||
/* Sometimes we got uint operator OverflowSafeInt instead of vice versa. Handle that properly */
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator + (uint a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b + a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator - (uint a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return -b + a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator * (uint a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b * a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator / (uint a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return (OverflowSafeInt<T, T_MAX, T_MIN>)a / (int)b; }
|
||||
/* Sometimes we got int operator OverflowSafeInt instead of vice versa. Handle that properly. */
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator + (const int a, const OverflowSafeInt<T> b) { return b + a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator - (const int a, const OverflowSafeInt<T> b) { return -b + a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator * (const int a, const OverflowSafeInt<T> b) { return b * a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator / (const int a, const OverflowSafeInt<T> b) { return (OverflowSafeInt<T>)a / (int)b; }
|
||||
|
||||
/* Sometimes we got byte operator OverflowSafeInt instead of vice versa. Handle that properly */
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator + (byte a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b + (uint)a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator - (byte a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return -b + (uint)a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator * (byte a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return b * (uint)a; }
|
||||
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator / (byte a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return (OverflowSafeInt<T, T_MAX, T_MIN>)a / (int)b; }
|
||||
/* Sometimes we got uint operator OverflowSafeInt instead of vice versa. Handle that properly. */
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator + (const uint a, const OverflowSafeInt<T> b) { return b + a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator - (const uint a, const OverflowSafeInt<T> b) { return -b + a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator * (const uint a, const OverflowSafeInt<T> b) { return b * a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator / (const uint a, const OverflowSafeInt<T> b) { return (OverflowSafeInt<T>)a / (int)b; }
|
||||
|
||||
typedef OverflowSafeInt<int64, INT64_MAX, INT64_MIN> OverflowSafeInt64;
|
||||
typedef OverflowSafeInt<int32, INT32_MAX, INT32_MIN> OverflowSafeInt32;
|
||||
/* Sometimes we got byte operator OverflowSafeInt instead of vice versa. Handle that properly. */
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator + (const byte a, const OverflowSafeInt<T> b) { return b + (uint)a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator - (const byte a, const OverflowSafeInt<T> b) { return -b + (uint)a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator * (const byte a, const OverflowSafeInt<T> b) { return b * (uint)a; }
|
||||
template <class T> inline constexpr OverflowSafeInt<T> operator / (const byte a, const OverflowSafeInt<T> b) { return (OverflowSafeInt<T>)a / (int)b; }
|
||||
|
||||
typedef OverflowSafeInt<int64> OverflowSafeInt64;
|
||||
typedef OverflowSafeInt<int32> OverflowSafeInt32;
|
||||
|
||||
/* Some basic "unit tests". Also has the bonus of confirming that constexpr is working. */
|
||||
static_assert(OverflowSafeInt32(INT32_MIN) - 1 == OverflowSafeInt32(INT32_MIN));
|
||||
static_assert(OverflowSafeInt32(INT32_MAX) + 1 == OverflowSafeInt32(INT32_MAX));
|
||||
static_assert(OverflowSafeInt32(INT32_MAX) * 2 == OverflowSafeInt32(INT32_MAX));
|
||||
static_assert(OverflowSafeInt32(INT32_MIN) * 2 == OverflowSafeInt32(INT32_MIN));
|
||||
|
||||
#endif /* OVERFLOWSAFE_TYPE_HPP */
|
||||
|
@@ -161,7 +161,11 @@ struct Pool : PoolBase {
|
||||
|
||||
private:
|
||||
size_t index;
|
||||
void ValidateIndex() { while (this->index < T::GetPoolSize() && !(T::IsValidID(this->index))) this->index++; }
|
||||
void ValidateIndex()
|
||||
{
|
||||
while (this->index < T::GetPoolSize() && !(T::IsValidID(this->index))) this->index++;
|
||||
if (this->index >= T::GetPoolSize()) this->index = T::Pool::MAX_SIZE;
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -173,7 +177,7 @@ struct Pool : PoolBase {
|
||||
size_t from;
|
||||
IterateWrapper(size_t from = 0) : from(from) {}
|
||||
PoolIterator<T> begin() { return PoolIterator<T>(this->from); }
|
||||
PoolIterator<T> end() { return PoolIterator<T>(T::GetPoolSize()); }
|
||||
PoolIterator<T> end() { return PoolIterator<T>(T::Pool::MAX_SIZE); }
|
||||
bool empty() { return this->begin() == this->end(); }
|
||||
};
|
||||
|
||||
@@ -202,7 +206,11 @@ struct Pool : PoolBase {
|
||||
private:
|
||||
size_t index;
|
||||
F filter;
|
||||
void ValidateIndex() { while (this->index < T::GetPoolSize() && !(T::IsValidID(this->index) && this->filter(this->index))) this->index++; }
|
||||
void ValidateIndex()
|
||||
{
|
||||
while (this->index < T::GetPoolSize() && !(T::IsValidID(this->index) && this->filter(this->index))) this->index++;
|
||||
if (this->index >= T::GetPoolSize()) this->index = T::Pool::MAX_SIZE;
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -215,7 +223,7 @@ struct Pool : PoolBase {
|
||||
F filter;
|
||||
IterateWrapperFiltered(size_t from, F filter) : from(from), filter(filter) {}
|
||||
PoolIteratorFiltered<T, F> begin() { return PoolIteratorFiltered<T, F>(this->from, this->filter); }
|
||||
PoolIteratorFiltered<T, F> end() { return PoolIteratorFiltered<T, F>(T::GetPoolSize(), this->filter); }
|
||||
PoolIteratorFiltered<T, F> end() { return PoolIteratorFiltered<T, F>(T::Pool::MAX_SIZE, this->filter); }
|
||||
bool empty() { return this->begin() == this->end(); }
|
||||
};
|
||||
|
||||
|
@@ -59,6 +59,7 @@ struct RailVehicleInfo {
|
||||
byte tractive_effort; ///< Tractive effort coefficient
|
||||
byte air_drag; ///< Coefficient of air drag
|
||||
byte user_def_data; ///< Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles
|
||||
int16 curve_speed_mod; ///< Modifier to maximum speed in curves (fixed-point binary with 8 fractional bits)
|
||||
};
|
||||
|
||||
/** Information about a ship vehicle. */
|
||||
|
57
src/fios.cpp
57
src/fios.cpp
@@ -22,6 +22,7 @@
|
||||
#include <sys/stat.h>
|
||||
#include <functional>
|
||||
#include "3rdparty/optional/ottd_optional.h"
|
||||
#include <charconv>
|
||||
|
||||
#ifndef _WIN32
|
||||
# include <unistd.h>
|
||||
@@ -745,3 +746,59 @@ void ScanScenarios()
|
||||
{
|
||||
_scanner.Scan(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs FiosNumberedSaveName. Initial number is the most recent save, or -1 if not found.
|
||||
* @param prefix The prefix to use to generate a filename.
|
||||
*/
|
||||
FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(prefix), number(-1)
|
||||
{
|
||||
static std::optional<std::string> _autosave_path;
|
||||
if (!_autosave_path) _autosave_path = FioFindDirectory(AUTOSAVE_DIR);
|
||||
|
||||
static std::string _prefix; ///< Static as the lambda needs access to it.
|
||||
|
||||
/* Callback for FiosFileScanner. */
|
||||
static fios_getlist_callback_proc *proc = [](SaveLoadOperation fop, const std::string &file, const char *ext, char *title, const char *last) {
|
||||
if (strcasecmp(ext, ".sav") == 0 && StrStartsWith(file, _prefix)) return FIOS_TYPE_FILE;
|
||||
return FIOS_TYPE_INVALID;
|
||||
};
|
||||
|
||||
/* Prefix to check in the callback. */
|
||||
_prefix = *_autosave_path + this->prefix;
|
||||
|
||||
/* Get the save list. */
|
||||
FileList list;
|
||||
FiosFileScanner scanner(SLO_SAVE, proc, list);
|
||||
scanner.Scan(".sav", _autosave_path->c_str(), false);
|
||||
|
||||
/* Find the number for the most recent save, if any. */
|
||||
if (list.begin() != list.end()) {
|
||||
SortingBits order = _savegame_sort_order;
|
||||
_savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
|
||||
std::sort(list.begin(), list.end());
|
||||
_savegame_sort_order = order;
|
||||
|
||||
std::string_view name = list.begin()->title;
|
||||
std::from_chars(name.data() + this->prefix.size(), name.data() + name.size(), this->number);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
|
||||
* @return A filename in format "<prefix><number>.sav".
|
||||
*/
|
||||
std::string FiosNumberedSaveName::Filename()
|
||||
{
|
||||
if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
|
||||
return stdstr_fmt("%s%u.sav", this->prefix.c_str(), this->number);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate an extension for a savegame name.
|
||||
* @return An extension in format "-<prefix>.sav".
|
||||
*/
|
||||
std::string FiosNumberedSaveName::Extension()
|
||||
{
|
||||
return stdstr_fmt("-%s.sav", this->prefix.c_str());
|
||||
}
|
||||
|
12
src/fios.h
12
src/fios.h
@@ -130,4 +130,16 @@ std::string FiosMakeSavegameName(const char *name);
|
||||
|
||||
FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const char *ext, char *title, const char *last);
|
||||
|
||||
/**
|
||||
* A savegame name automatically numbered.
|
||||
*/
|
||||
struct FiosNumberedSaveName {
|
||||
FiosNumberedSaveName(const std::string &prefix);
|
||||
std::string Filename();
|
||||
std::string Extension();
|
||||
private:
|
||||
std::string prefix;
|
||||
int number;
|
||||
};
|
||||
|
||||
#endif /* FIOS_H */
|
||||
|
@@ -23,7 +23,7 @@
|
||||
*/
|
||||
static bool CheckAPIVersion(const char *api_version)
|
||||
{
|
||||
static const std::set<std::string> versions = { "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "1.12" };
|
||||
static const std::set<std::string> versions = { "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12" };
|
||||
return versions.find(api_version) != versions.end();
|
||||
}
|
||||
|
||||
|
@@ -1310,7 +1310,7 @@ protected:
|
||||
/* Runtime saved values */
|
||||
static Listing last_sorting;
|
||||
|
||||
/* Constants for sorting stations */
|
||||
/* Constants for sorting industries */
|
||||
static const StringID sorter_names[];
|
||||
static GUIIndustryList::SortFunction * const sorter_funcs[];
|
||||
|
||||
@@ -1321,6 +1321,14 @@ protected:
|
||||
StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID
|
||||
byte produced_cargo_filter_criteria; ///< Selected produced cargo filter index
|
||||
byte accepted_cargo_filter_criteria; ///< Selected accepted cargo filter index
|
||||
static CargoID produced_cargo_filter;
|
||||
|
||||
enum class SorterType : uint8 {
|
||||
IDW_SORT_BY_NAME, ///< Sorter type to sort by name
|
||||
IDW_SORT_BY_TYPE, ///< Sorter type to sort by type
|
||||
IDW_SORT_BY_PRODUCTION, ///< Sorter type to sort by production amount
|
||||
IDW_SORT_BY_TRANSPORTED, ///< Sorter type to sort by transported percentage
|
||||
};
|
||||
|
||||
/**
|
||||
* Set cargo filter list item index.
|
||||
@@ -1410,6 +1418,8 @@ protected:
|
||||
this->cargo_filter[this->produced_cargo_filter_criteria]);
|
||||
|
||||
this->industries.Filter(filter);
|
||||
|
||||
IndustryDirectoryWindow::produced_cargo_filter = this->cargo_filter[this->produced_cargo_filter_criteria];
|
||||
this->industries.Sort();
|
||||
|
||||
this->vscroll->SetCount((uint)this->industries.size()); // Update scrollbar as well.
|
||||
@@ -1428,7 +1438,7 @@ protected:
|
||||
{
|
||||
assert(id < lengthof(i->produced_cargo));
|
||||
|
||||
if (i->produced_cargo[id] == CT_INVALID) return 101;
|
||||
if (i->produced_cargo[id] == CT_INVALID) return -1;
|
||||
return ToPercent8(i->last_month_pct_transported[id]);
|
||||
}
|
||||
|
||||
@@ -1441,12 +1451,27 @@ protected:
|
||||
*/
|
||||
static int GetCargoTransportedSortValue(const Industry *i)
|
||||
{
|
||||
int p1 = GetCargoTransportedPercentsIfValid(i, 0);
|
||||
int p2 = GetCargoTransportedPercentsIfValid(i, 1);
|
||||
CargoID filter = IndustryDirectoryWindow::produced_cargo_filter;
|
||||
if (filter == CF_NONE) return 0;
|
||||
|
||||
if (p1 > p2) Swap(p1, p2); // lower value has higher priority
|
||||
int percentage = 0, produced_cargo_count = 0;
|
||||
for (uint id = 0; id < lengthof(i->produced_cargo); id++) {
|
||||
if (filter == CF_ANY) {
|
||||
int transported = GetCargoTransportedPercentsIfValid(i, id);
|
||||
if (transported != -1) {
|
||||
produced_cargo_count++;
|
||||
percentage += transported;
|
||||
}
|
||||
if (produced_cargo_count == 0 && id == lengthof(i->produced_cargo) - 1 && percentage == 0) {
|
||||
return transported;
|
||||
}
|
||||
} else if (filter == i->produced_cargo[id]) {
|
||||
return GetCargoTransportedPercentsIfValid(i, id);
|
||||
}
|
||||
}
|
||||
|
||||
return (p1 << 8) + p2;
|
||||
if (produced_cargo_count == 0) return percentage;
|
||||
return percentage / produced_cargo_count;
|
||||
}
|
||||
|
||||
/** Sort industries by name */
|
||||
@@ -1471,10 +1496,18 @@ protected:
|
||||
/** Sort industries by production and name */
|
||||
static bool IndustryProductionSorter(const Industry * const &a, const Industry * const &b)
|
||||
{
|
||||
CargoID filter = IndustryDirectoryWindow::produced_cargo_filter;
|
||||
if (filter == CF_NONE) return IndustryTypeSorter(a, b);
|
||||
|
||||
uint prod_a = 0, prod_b = 0;
|
||||
for (uint i = 0; i < lengthof(a->produced_cargo); i++) {
|
||||
if (a->produced_cargo[i] != CT_INVALID) prod_a += a->last_month_production[i];
|
||||
if (b->produced_cargo[i] != CT_INVALID) prod_b += b->last_month_production[i];
|
||||
if (filter == CF_ANY) {
|
||||
if (a->produced_cargo[i] != CT_INVALID) prod_a += a->last_month_production[i];
|
||||
if (b->produced_cargo[i] != CT_INVALID) prod_b += b->last_month_production[i];
|
||||
} else {
|
||||
if (a->produced_cargo[i] == filter) prod_a += a->last_month_production[i];
|
||||
if (b->produced_cargo[i] == filter) prod_b += b->last_month_production[i];
|
||||
}
|
||||
}
|
||||
int r = prod_a - prod_b;
|
||||
|
||||
@@ -1505,26 +1538,45 @@ protected:
|
||||
GetAllCargoSuffixes(CARGOSUFFIX_OUT, CST_DIR, i, i->type, indsp, i->produced_cargo, cargo_suffix);
|
||||
|
||||
/* Get industry productions (CargoID, production, suffix, transported) */
|
||||
typedef std::tuple<CargoID, uint16, const char*, uint> CargoInfo;
|
||||
struct CargoInfo {
|
||||
CargoID cargo_id;
|
||||
uint16 production;
|
||||
const char *suffix;
|
||||
uint transported;
|
||||
};
|
||||
std::vector<CargoInfo> cargos;
|
||||
|
||||
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
|
||||
if (i->produced_cargo[j] == CT_INVALID) continue;
|
||||
cargos.emplace_back(i->produced_cargo[j], i->last_month_production[j], cargo_suffix[j].text, ToPercent8(i->last_month_pct_transported[j]));
|
||||
cargos.push_back({ i->produced_cargo[j], i->last_month_production[j], cargo_suffix[j].text, ToPercent8(i->last_month_pct_transported[j]) });
|
||||
}
|
||||
|
||||
/* Sort by descending production, then descending transported */
|
||||
std::sort(cargos.begin(), cargos.end(), [](const CargoInfo a, const CargoInfo b) {
|
||||
if (std::get<1>(a) != std::get<1>(b)) return std::get<1>(a) > std::get<1>(b);
|
||||
return std::get<3>(a) > std::get<3>(b);
|
||||
});
|
||||
switch (static_cast<IndustryDirectoryWindow::SorterType>(this->industries.SortType())) {
|
||||
case IndustryDirectoryWindow::SorterType::IDW_SORT_BY_NAME:
|
||||
case IndustryDirectoryWindow::SorterType::IDW_SORT_BY_TYPE:
|
||||
case IndustryDirectoryWindow::SorterType::IDW_SORT_BY_PRODUCTION:
|
||||
/* Sort by descending production, then descending transported */
|
||||
std::sort(cargos.begin(), cargos.end(), [](const CargoInfo &a, const CargoInfo &b) {
|
||||
if (a.production != b.production) return a.production > b.production;
|
||||
return a.transported > b.transported;
|
||||
});
|
||||
break;
|
||||
|
||||
case IndustryDirectoryWindow::SorterType::IDW_SORT_BY_TRANSPORTED:
|
||||
/* Sort by descending transported, then descending production */
|
||||
std::sort(cargos.begin(), cargos.end(), [](const CargoInfo &a, const CargoInfo &b) {
|
||||
if (a.transported != b.transported) return a.transported > b.transported;
|
||||
return a.production > b.production;
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
||||
/* If the produced cargo filter is active then move the filtered cargo to the beginning of the list,
|
||||
* because this is the one the player interested in, and that way it is not hidden in the 'n' more cargos */
|
||||
const CargoID cid = this->cargo_filter[this->produced_cargo_filter_criteria];
|
||||
if (cid != CF_ANY && cid != CF_NONE) {
|
||||
auto filtered_ci = std::find_if(cargos.begin(), cargos.end(), [cid](const CargoInfo& ci) -> bool {
|
||||
return std::get<0>(ci) == cid;
|
||||
auto filtered_ci = std::find_if(cargos.begin(), cargos.end(), [cid](const CargoInfo &ci) -> bool {
|
||||
return ci.cargo_id == cid;
|
||||
});
|
||||
if (filtered_ci != cargos.end()) {
|
||||
std::rotate(cargos.begin(), filtered_ci, filtered_ci + 1);
|
||||
@@ -1535,10 +1587,10 @@ protected:
|
||||
for (size_t j = 0; j < std::min<size_t>(3, cargos.size()); j++) {
|
||||
CargoInfo ci = cargos[j];
|
||||
SetDParam(p++, STR_INDUSTRY_DIRECTORY_ITEM_INFO);
|
||||
SetDParam(p++, std::get<0>(ci));
|
||||
SetDParam(p++, std::get<1>(ci));
|
||||
SetDParamStr(p++, std::get<2>(ci));
|
||||
SetDParam(p++, std::get<3>(ci));
|
||||
SetDParam(p++, ci.cargo_id);
|
||||
SetDParam(p++, ci.production);
|
||||
SetDParamStr(p++, ci.suffix);
|
||||
SetDParam(p++, ci.transported);
|
||||
}
|
||||
|
||||
/* Undisplayed cargos if any */
|
||||
@@ -1786,6 +1838,8 @@ const StringID IndustryDirectoryWindow::sorter_names[] = {
|
||||
INVALID_STRING_ID
|
||||
};
|
||||
|
||||
CargoID IndustryDirectoryWindow::produced_cargo_filter = CF_ANY;
|
||||
|
||||
|
||||
/** Window definition of the industry directory gui */
|
||||
static WindowDesc _industry_directory_desc(
|
||||
|
@@ -112,8 +112,9 @@ void IniGroup::RemoveItem(const std::string &name)
|
||||
if (item->name != name) continue;
|
||||
|
||||
*prev = item->next;
|
||||
if (this->last_item == &this->item) {
|
||||
this->last_item = &item->next;
|
||||
/* "last_item" is a pointer to the "real-last-item"->next. */
|
||||
if (this->last_item == &item->next) {
|
||||
this->last_item = prev;
|
||||
}
|
||||
|
||||
item->next = nullptr;
|
||||
|
@@ -779,6 +779,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * GE
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}OUTOSTOOR
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * STOOR SPELETJIE * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Boodskapgeskiedenis
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}'n Lys van al die onlangs nuus boodskappe
|
||||
@@ -1387,6 +1388,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dubbel-klik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkel klik (met fokus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkel klik (dadelik)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Regs-klik emulasie: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Kies die manier om regs-klik na te maak
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-klik
|
||||
@@ -1981,39 +1983,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies die
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Maatskap{P py pye}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimum aantal maatskappye:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Beperk die verskaffer na 'n sekere bedrag van maatskappye
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} aanskouer{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimum aantal toekouers:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Beperk die verskaffer na 'n sekere bedrag van aanskouers
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Taal gepraat:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Ander spelers sal weet watter taal op die verskaffer gepraat is
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Tik 'n naam in vir die netwerk speeletjie
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multispeler spel tuiste
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Berei tans voor om te verbind: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}'n Lys van alle ondernemings tans in hierdie speletjie. U kan een van beide sluit aan een of begin 'n nuwe een indien daar is 'n vry maatskappy gleuf
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}MAATSKAPPY INFORMASIE
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Maatskappy naam: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inwyding: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Maatskappy boekwaarde: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Huidige kontantvloei: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Vorige jaar se inkomste: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Werkverrignting: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Voertuie: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasies: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelers: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nuwe Maatskappy
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Skep 'n nuwe maatskappy
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Aanskou speletjie
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Bekyk die spel as 'n aanskouer
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Verbind maatskappy
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hulp om die maatskappy te bestuur
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Besig om the konnek...
|
||||
|
||||
@@ -2048,6 +2022,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Toeskou
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Verskaffer
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Aanskouers
|
||||
|
@@ -761,6 +761,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * م
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}حفظ تلقائي
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * يتم حفظ اللعبة * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}الرسائل السابقة
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}قائمة بآخر الاخبار
|
||||
@@ -1240,6 +1241,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :تحريك ال
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :عدم استخدام
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :سرعة تحريك الخريطة: {STRING}
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :محاكاة الزر الأيمن : {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :الأوامر
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :للتحكم
|
||||
@@ -1678,39 +1680,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}أختر
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM}شركة
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}أقصى عدد شركات:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}حدد العدد الاقصى للشركات في هذا الخادم
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM}مشاهد
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}أقصى عدد مشاهدين:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}حدد عدد المشاهدين لهذا الخادم
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}اللغة المتحدثة:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}اللاعبين الآخرين سيعرفون اللغة المتحدثة
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}أدخل أسم اللعبة للشبكة
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}ردهة تعدد اللاعبين
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}التحضير لالانضمام الى:{ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}قائمة بالشركات الموجودة باللعبة ، يمكنك الإنضمام لشركة أو تأسيس واحدة
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}معلومات الشركة
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}أسم الشركة:{WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}افتتاح:{WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}قيمة الشركة:{WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}الرصيد الحالي:{WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}دخل السنة الماضية:{WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}الأداء:{WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}مركبة:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}محطات:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}لاعبين:{WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}شركة جديدة
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}أنشئ شركة جديدة
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}شاهد اللعبة
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}شاهد اللعبة كامشاهد
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}أنضم لشركة
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}ساعد في إدارة الشركة
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}إتصال...
|
||||
|
||||
@@ -1745,6 +1719,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :شاهد
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :خادم
|
||||
STR_NETWORK_CLIENT :عميل
|
||||
STR_NETWORK_SPECTATORS :المشاهدين
|
||||
|
@@ -758,6 +758,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * G
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTO-GORDEA
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * JOKOA GORDETZEN * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Mezu Historia
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Azken albiste mezuetako zerrenda
|
||||
@@ -1326,6 +1327,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Klik bikoitza
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Klik bakarra (enfokatua dagoenean)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Klik bakarra (Berehala)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Xaguaren eskuineko botoiaren emulazioa: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Aukeratu saguaren eskuineko botoiaren klikak emulatzeko modua
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komandoa+Klik
|
||||
@@ -1856,39 +1858,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Gehienez
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} konpainia
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Gehienezko konpainia kopurua:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Zerbitzaria konpainia kupuru zehatz batera mugatu
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} ikusle
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Gehienezko ikusle kopurua:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Zerbitzaria ikusle kupuru zehatz batera mugatu
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Hitzegiten den hizkuntza:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Beste jokalariek erabiltzen ari den hizkuntza ezagutu ahalko dute
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Sare joko batentzako izena sartu
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multijokalari joko itxia
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Sartzeko prestatzen: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Joko honetan egun dauden konpainien zerrenda. Konpainia batera batu zaitezke edo konpainia berria sortu dezakezu lekua badago
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KONPAINIA INFORMAZIOA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Konpainia izena: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Sortutako urtea: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Konpainiaren balioa: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Egungo balorazioa: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Iazko diru sarrerak: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Errendimendua: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Ibilgailuak: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Geltokiak: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jokalariak: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Konpainia berria
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Konpainia berria sortu
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Ikusle jokoa
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Jokoan ikusle bezala sartu
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Konpainian sartu
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Konpainia hau kudeatzen lagundu
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Konektatzen...
|
||||
|
||||
@@ -1923,6 +1897,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Ikusle
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Zerbitzaria
|
||||
STR_NETWORK_CLIENT :Bezeroa
|
||||
STR_NETWORK_SPECTATORS :Ikusleak
|
||||
|
@@ -1088,6 +1088,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Аўтазахаваньне
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗАХАВАНЬНЕ ГУЛЬНІ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Гісторыя паведамленьняў
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Сьпіс нядаўніх навін
|
||||
@@ -1697,6 +1698,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Падвоен
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Адзіночная пстрычка (калі выдзелена)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Адзіночная пстрычка (неадкладна)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Эмуляцыя правага кліка мышы: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Выбаць мэтад імітацыі націсьненьня правай кнопкі мышы.
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :каманда+клік
|
||||
@@ -2291,39 +2293,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Выба
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} кампанi{P я i яў}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Макс. колькасьць кампанiяў:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Абмежаваць максымальную колькасьць кампаніяў на сэрвэры
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} назіральнік{P "" i аў}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Макс. назіральнiкаў:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Абмежаваць максымальную колькасьць назіральнікаў на сэрвэры
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Мова зносінаў:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Іншыя гульцы будуць ведаць, на якой мове размаўляюць на сэрвэры
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Увядзіце назву сеткавай гульні
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Вітальня сеткавай гульні
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Падрыхтоўка далучэньня: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Сьпіс кампаніяў, якія зараз у гульні. Вы можаце далучыцца да якойсьці існуючай або адкрыць сваю, калі ёсьць вольны слот
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ІНФАРМАЦЫЯ АБ КАМПАНІІ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Назва кампаніі: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Заснавана: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Кошт кампаніі: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Бягучы балянс: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Прыбытак летась: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Прадукцыйнасьць: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Транспарт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станцыi: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Гульцы: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Новая кампанія
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Заснаваць новую кампанію
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Назіраць за гульнёй
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Сачыць за гульнёй у якасьці гледача
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Далучыцца да кампаніі
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Далучыцца да кампаніі й дапамагчы ў кіраваньні ёю
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Злучэньне...
|
||||
|
||||
@@ -2358,6 +2332,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Назірац
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Сэрвэр
|
||||
STR_NETWORK_CLIENT :Кліент
|
||||
STR_NETWORK_SPECTATORS :Назіральнікі
|
||||
|
@@ -790,6 +790,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Salvo Automaticamente
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SALVANDO JOGO * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Histórico de Mensagens
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Uma lista das mensagens de notícias recentes
|
||||
@@ -1446,6 +1447,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Clique duplo
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clique simples (quando em foco)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clique simples (imediatamente)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Usar serviço de retransmissão: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Se durante a criação da conexão o servidor falhar, pode-se usar um serviço de retransmissão para criar a conexão. "Nunca" não permite isso, "perguntar" irá perguntar antes, "permitir" vai permitir sem perguntar
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nunca
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Perguntar
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Permitir
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulação do clique direito: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Seleciona o método para emular cliques com o botão direito
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Clique de comando
|
||||
@@ -1798,6 +1805,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Indúst
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuição de Carga
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Oponentes
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computadores
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Rede
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recomendado)
|
||||
@@ -2003,7 +2011,9 @@ STR_FACE_EARRING :Brinco:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Alterar gravata ou brinco
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Local
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Público
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Apenas por convite
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2038,6 +2048,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versão
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}IP do servidor: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de inicio: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data atual: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de jogo: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegido por senha!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESLIGADO
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR CHEIO
|
||||
@@ -2058,6 +2069,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Iniciar
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Iniciar um servidor próprio
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Coloque seu nome
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Insira o endereço do servidor ou o código de convite
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Iniciar novo jogo
|
||||
@@ -2075,39 +2087,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolha
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Núm máx de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita o servidor para uma certa quantia de empresas
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Núm máx de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita o servidor para um certa quantia de espectadores
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros jogadores saberão o idioma utilizado no servidor.
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Coloque o nome para o jogo em rede
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera do jogo
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparando para conectar em: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista de todas as empresas ativas no jogo. Você pode juntar-se a uma delas ou iniciar uma nova empresa.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMAÇÃO DA EMPRESA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome da empresa: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguração: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor da empresa: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanço atual: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Rendimento do último ano: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Desempenho: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estações: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jogadores: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova empresa
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Criar uma nova empresa
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar jogo
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ver jogo como um espectador
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unir-se à empresa
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auxiliar na gestão desta empresa
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
|
||||
|
||||
@@ -2144,6 +2128,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Edita o
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Nome do servidor
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Visibilidade
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Se outras pessoas podem ver seu servidor na lista pública
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Código de convite
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Código de convite que outros jogadores podem usar para se juntar a esse servidor
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Tipo de conexão
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Se e como seu servidor pode ser acessado por outros
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Jogador
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Nome
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Seu nome de jogador
|
||||
@@ -2163,6 +2151,11 @@ STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Esse é
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} cliente{P "" s} / {NUM} empresa{P "" s}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Jogadores remotos não podem se conectar
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Público
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Atrás de um NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Através de retransmissão
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Expulsar
|
||||
@@ -2176,6 +2169,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Você t
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Você tem certeza que quer excluir a empresa '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Você tem certeza que quer restaurar a senha da empresa '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Usar retransmissão?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Erro ao estabelecer uma conexão entre você e o servidor.{}Você gostaria de retransmitir essa sessão via '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Não
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Sim, apenas dessa vez
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Sim, não perguntar novamente
|
||||
|
||||
STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Cliente
|
||||
STR_NETWORK_SPECTATORS :Espectadores
|
||||
@@ -2292,6 +2291,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}O servid
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}O servidor está reiniciando...{}Aguarde...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} foi kickado. Motivo: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Falha no registro do servidor
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Seu servidor não permite conexões remotas
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Outros jogadores não poderão se conectar ao seu servidor
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Baixando conteúdo
|
||||
|
@@ -760,6 +760,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * И
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}АВТОЗАПАЗВАНЕ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗАПИСВАНЕ НА ИГРА * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}История на съобщенията
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Списък с последните новини
|
||||
@@ -1346,6 +1347,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Двойно н
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Еднократно натискане (когато е на фокус)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Еднократно натискане (незабавно)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Дясно-щракане емулациа: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Избира метода за симулация на десния бутон на мишката
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда-щракане
|
||||
@@ -1898,39 +1900,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Избо
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} компани{P а ий}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Макс. брой компании:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ограничаване на играта до определен брой компании
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} зрител{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Макс. брой наблюдатели:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ограничаване на сървъра до определен брой наблюдатели
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Говорим език:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Другите играчи ще знаят езика на който се говори на сървъра
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Въведете име за мрежовата игра
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Преддверие на мрежовите игри
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Подготовка за присъединяване: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Списък с всички компании в играта. Можете да се присъедините към някоя или да започнете нова ако има свободно място
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ИНФОРМАЦИЯ ЗА КОМПАНИЯ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Име на компания: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Основаване: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Стойност на компанията: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Текущ баланс: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Приход от предходната година: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Представяне: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Превозни средства: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станции: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Играчи: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Нова компания
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Създаване на нова компания
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Наблюдаване на играта
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Наблюдаване на играта като наблюдател
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Присъединяване към компания
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Помощ за управлението на компанията
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Свързване...
|
||||
|
||||
@@ -1965,6 +1939,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Наблюда
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Сървър
|
||||
STR_NETWORK_CLIENT :Клиент
|
||||
STR_NETWORK_SPECTATORS :Наблюдатели
|
||||
|
@@ -790,6 +790,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * E
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}DESADA AUTOMÀTICA
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * DESANT PARTIDA * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historial de missatges
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Llista de les notícies més recents
|
||||
@@ -1446,6 +1447,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Doble clic
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Un clic (quan té el focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Un clic (immediatament)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Servei de transmissió: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Si falla la creació d'una connexió al servidor, es pot usar un servei de transmissió per crear la connexió. «Mai» no permet fer-ho, «Pregunta» permet que l'usuari esculli què fer i «Permet» en permet l'ús sense preguntar-ho.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Mai
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Pregunta
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Permet
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulació del botó dret: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Selecciona el mètode per emular els clics amb el botó dret del ratolí
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-clic
|
||||
@@ -1798,6 +1805,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Indúst
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribució de la càrrega
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Competidors
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Jugadors IA
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Xarxa
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recomanat)
|
||||
@@ -2003,7 +2011,9 @@ STR_FACE_EARRING :Arracades:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Canvia la corbata o les arracades
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Local
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Pública
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Només invitació
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2038,6 +2048,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versió
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adreça del servidor: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data inicial: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de partida: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegit per contrasenya!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESCONNECTAT
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR PLÉ
|
||||
@@ -2053,11 +2064,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Cerca se
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Cerca a la LAN
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Cerca servidors a la xarxa local
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Afegeix un servidor
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Afegeix un servidor a la llista que sempre es comprovarà per buscar partides en marxa
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Afegeix un servidor a la llista. Es pot afegir l'adreça del servidor o un codi d'invitació.
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Inicia el servidor
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Inicia en un servidor propi
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Posa el teu nom
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Escriviu l'adreça del servidor o el codi d'invitació.
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Inicia una partida multijugador nova
|
||||
@@ -2075,39 +2087,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Tria el
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} companyi{P a es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Màxim nombre de companyies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita el servidor a un cert nombre de companyies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Màxim nombre d'espectadors:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita el servidor a un cert nombre d'espectadors
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma parlat:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Els altres jugadors sabran quin idioma es parla en aquest servidor.
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Posa el nom de la partida en xarxa
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Lobby de partida multijugador
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparant per connectar: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Una llista de totes les companyies actuals en aquesta partida. Podeu utilitzar-ne una o bé iniciar-ne una de nova si hi ha algun lloc lliure.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓ DE LA COMPANYIA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nom companyia: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguració: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor de la companyia: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanç actual: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingressos del darrer any: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendiment: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estacions: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jugadors: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Crea companyia nova
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Obre una nova companyia.
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Espectador
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Veure la partida com a espectador
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Uneix-te a la companyia
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ajuda a gestionar aquesta companyia
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connectant...
|
||||
|
||||
@@ -2144,6 +2128,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Editeu e
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Nom del servidor
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Visibilitat
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Permet establir si altres persones poden veure el vostre servidor a la llista pública.
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Codi d'invitació
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Codi d'invitació que els altres jugadors poden usar per unir-se a aquest servidor.
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Tipus de connexió
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Indica com els altres usuaris poden comunicar-se amb el vostre servidor.
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Jugador
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Nom
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}El vostre nom de jugador
|
||||
@@ -2163,6 +2151,11 @@ STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Aquest
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} client{P "" s} / {NUM} companyi{P a es}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Els jugadors remots no es poden connectar.
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Públic
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Darrere del NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via servei de transmissió
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Treu
|
||||
@@ -2176,6 +2169,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Esteu s
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Esteu segur que voleu esborrar la companyia «{COMPANY}»?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Esteu segur que voleu restablir la contrasenya de la companyia «{COMPANY}»?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Voleu usar un servei de transmissió?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}No s'ha pogut establir una connexió entre el servidor i el vostre dispositiu.{}Voleu transmetre aquesta sessió via «{STRING}»?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}No
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Sí, aquest una vegada.
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Sí, no ho preguntis més.
|
||||
|
||||
STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Espectadors
|
||||
@@ -2292,6 +2291,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}El servi
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}El servidor està reiniciant...{}Espera un moment...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** S'ha expulsat {STRING}. Motiu: {STRING}
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}El registre al servidor ha fallat.
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}El vostre servidor no permet connexions remotes.
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Els altres jugadors no podran connectar-se al vostre servidor.
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Descàrregues de contingut
|
||||
|
@@ -445,6 +445,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}ХӐЙ УПРАВ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ВӐЙЙИ УПРАВ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
|
||||
|
||||
@@ -593,6 +594,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Симĕс
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Ҫук
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Сӳнтер
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Сӳнтер
|
||||
|
||||
|
||||
@@ -777,12 +779,6 @@ STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Вырн
|
||||
|
||||
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Network connecting window
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
@@ -801,6 +797,7 @@ STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Вырн
|
||||
|
||||
|
||||
|
||||
|
||||
# Network set password
|
||||
|
||||
# Network company info join/password
|
||||
|
@@ -874,6 +874,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * S
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMATSKO SPREMANJE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SPREMAM IGRU * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Povijest poruka
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Popis nedavnih novinskih poruka
|
||||
@@ -1489,6 +1490,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvostruki klik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedan klik (kada je usredotočen)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Jedan klik (odmah)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulacija desnog klika mišem: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Odaberi metodu imitiranja klika na desnu tipku miša
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klik
|
||||
@@ -2086,39 +2088,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberi
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} tvrtk{P a e i}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Najveći broj tvrtki:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gledatelj{P "" a a}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Najveći broj promatrača:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači znat će kojim se jezikom govori na poslužitelju
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Upišite ime mrežne igre
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Predvorje igre za više igrača
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripremanje za pridruživanje: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Popis svih tvrtki trenutno u igri. Možete se pridružiti jednoj ili osnovati novu ako postoji slobodno mjesto
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}PODACI O TVRTKI
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ime tvrtke: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Ustoličenje: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Vrijednost tvrtke: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Učinkovitost: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Postaje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Igrači: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova tvrtka
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Otvori novu tvrtku
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Gledaj igru
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Promatraj igru kao gledatelj
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pridruži se tvrtki
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomozi upravljati ovom tvrtkom
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Spajanje...
|
||||
|
||||
@@ -2153,6 +2127,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Promatraj
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Poslužitelj
|
||||
STR_NETWORK_CLIENT :Klijent
|
||||
STR_NETWORK_SPECTATORS :Promatrači
|
||||
|
@@ -883,6 +883,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Automatické ukládání
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * HRA SE UKLÁDÁ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historie zpráv
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Seznam předešlých zpráv
|
||||
@@ -1614,6 +1615,7 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH :Styl vykreslen
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :přerušovaná čára široká {COMMA} pixel{P "" y ů}
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :plné čáry
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulace pravého tlačítka: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vybrat metodu emulování stisknutí pravého tlačítka myši
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command + kliknutí
|
||||
@@ -2402,39 +2404,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Zvol nej
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} společnost{P "" i í}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximální počet společností:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Omezit serverem počet společností
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} pozorovatel{P "" é ů}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximální počet pozorovatelů:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Omezit serverem pocet pozorovatelů
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jazyk ve hře:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aby ostatní hráči věděli, jakým jazykem se bude ve hře mluvit
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadej jméno této síťové hry
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Vstupní místnost do hry více hráčů
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Připravuji se na vstoupení: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Současný seznam všech společností v této hře. Buď můžeš do jedné vstoupit, nebo můžeš založit novou
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O SPOLEČNOSTI
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Jméno společnosti: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Založeno: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Hodnota společnosti: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Stav na účtu: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Loňský hrubý zisk: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Výkon: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozidla: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Hráči: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nová společnost
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Založit novou společnost
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Navštívit hru
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Připojit se do hry jako pozorovatel
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Vstoupit do společnosti
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomoz vést tuto společnost
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Připojování...
|
||||
|
||||
@@ -2477,6 +2451,7 @@ STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Poslat z
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Jste si jisti, že chcete smazat společnost '{COMPANY}'?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Pozorovatelé
|
||||
|
@@ -779,6 +779,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOGEM
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * GEMMER SPIL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Beskedhistorik
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En liste over seneste nyheder
|
||||
@@ -1395,6 +1396,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dobbelt click
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkelt click (når fokuseret)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkelt click (umiddelbart)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Højreklik-emulering: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vælg metode til at emulere højre muse-knap klik
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommandoklik
|
||||
@@ -1996,39 +1998,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Vælg de
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} selskab{P "" er}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks. selskaber:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begræns serveren til et bestemt antal selskaber
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} tilskuer{P "" e}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks. tilskuere:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begræns serveren til et bestemt antal tilskurere
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Talt sprog:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andre spillere vil vide hvilket sprog, der bliver talt på serveren
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Skriv et navn for netværksspillet
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Netværksspils lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Forbereder tilslutning: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}En liste over alle selskaber i spillet lige nu. Du kan enten tilslutte dig et eller starte et nyt, hvis der er plads til flere selskaber
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}SELSKABSINFO
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Selskabsnavn: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Grundlagt: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Virksomhedens værdi: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nuværende beholdning: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Sidste års indtægt: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Præstation: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Køretøjer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spillere: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nyt selskab
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Opret et nyt selskab
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Tilskuer
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Tilslut spillet som tilskuer
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Tilslut dig selskab
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjælp med at bestyrre dette selskab
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Tilslutter...
|
||||
|
||||
@@ -2063,6 +2037,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Tilslut som til
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Tilskuere
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * GEP
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMATISCH OPSLAAN
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SPEL WORDT OPGESLAGEN * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Berichtengeschiedenis
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Een lijst met recente nieuwsberichten
|
||||
@@ -1445,6 +1446,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dubbelklik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkele klik (met focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkele klik (onmiddelijk)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Omleiden: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Als het niet lukt om verbinding te maken met de server, kun je laten omleiden om een verbinding tot stand te brengen. Met 'Nooit' sta je dit niet toe, met 'Vragen' krijg je eerst navraag, met 'Toestaan' sta je dit toe zonder navraag.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nooit
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Vragen
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Toestaan
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rechtsklikemulatie: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Methode selecteeren voor nabootsen van rechtsklikken
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-klik
|
||||
@@ -1797,6 +1804,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Vrachtdistributie
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Tegenstanders
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computerspelers
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Netwerk
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Aanbevolen)
|
||||
@@ -2078,39 +2086,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies het
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} bedr{P ijf ijven}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximumaantal bedrijven:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal bedrijven
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} toeschouwer{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximumaantal toeschouwers:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal toeschouwers
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesproken taal:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andere spelers zullen weten welke taal er wordt gesproken op de server
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Geef de naam van het netwerkspel
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Verzamelkamer voor netwerkspellen
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Klaar om deel te nemen: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Een lijst met alle bedrijven die momenteel in dit spel bestaan. Je kan meedoen met een bestaand bedrijf of een nieuw bedrijf beginnen
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}BEDRIJFSINFORMATIE
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Bedrijfsnaam: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Gestart in: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Bedrijfswaarde: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Huidige kas: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inkomen vorig jaar: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestatie: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Voertuigen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelers: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nieuw bedrijf
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Start een nieuw bedrijf
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Bekijk spel
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Bekijk het spel als een toeschouwer
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Meedoen met dit bedrijf
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help met het beheren van dit bedrijf
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Verbinden...
|
||||
|
||||
@@ -2173,6 +2153,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} kl
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokaal
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Externe spelers kunnen geen verbinding maken
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Openbaar
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Achter NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via omleiden
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Eruit schoppen
|
||||
@@ -2186,6 +2168,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Weet je
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Weet je zeker dat je het bedrijf '{COMPANY}' wilt verwijderen?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Weet je zeker dat je het wachtwoord voor bedrijf '{COMPANY}' wilt terugstellen?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Omleiden?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Kan geen verbinding maken tussen server en jou.{}Wil je deze sessie omleiden via '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nee
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Ja, deze keer
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Ja, en vraag dit niet opnieuw
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Speler
|
||||
STR_NETWORK_SPECTATORS :Toeschouwers
|
||||
|
@@ -811,6 +811,8 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
|
||||
|
||||
STR_STATUSBAR_SPECATOR :{WHITE}(spectator)
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Message History
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
|
||||
@@ -1642,6 +1644,12 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH :Drawing style o
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :dashed lines of {COMMA} pixel{P "" s}
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :plain lines
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Use relay service: {STRING2}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :If creating a connection to the server fails, one can use a relay service to create a connection. "Never" disallows this, "ask" will ask first, "allow" will allow it without asking
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Never
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Ask
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Allow
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING2}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Select the method to emulate right mouse-button clicks
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
@@ -2150,6 +2158,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST_PER_CARGO_OVERRIDE :{ORANGE}Cargo d
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TREES :{ORANGE}Trees
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Competitors
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Network
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_OPTIONS :{ORANGE}Map mode
|
||||
STR_CONFIG_SETTING_SHARING :{ORANGE}Infrastructure sharing
|
||||
STR_CONFIG_SETTING_SCENARIO_EDITOR :{ORANGE}Scenario Editor
|
||||
@@ -2511,39 +2520,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose t
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{RAW_STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{RAW_STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
|
||||
|
||||
@@ -2572,7 +2553,7 @@ STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Online players
|
||||
STR_NETWORK_COMPANY_LIST_SPECTATE :Spectate
|
||||
|
||||
# Network client list
|
||||
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Multiplayer
|
||||
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Online Players
|
||||
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Name
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Name of the server you are playing on
|
||||
@@ -2607,6 +2588,7 @@ STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Remote players can't connect
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Public
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Behind NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via relay
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kick
|
||||
@@ -2620,6 +2602,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Are you
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Are you sure you want to delete company '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Are you sure you want to reset the password of company '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Use relay?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Failed to establish a connection between you and the server.{}Would you like to relay this session via '{RAW_STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}No
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Yes, this once
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Yes, don't ask again
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Spectators
|
||||
|
@@ -756,6 +756,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Message History
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
|
||||
@@ -1338,6 +1339,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Double click
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Single click (when focussed)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Single click (immediately)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Select the method to emulate right mouse-button clicks
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
@@ -1936,39 +1938,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose t
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
|
||||
|
||||
@@ -2003,6 +1977,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Spectate
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Spectators
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Message History
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
|
||||
@@ -1447,6 +1448,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Double click
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Single click (when focused)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Single click (immediately)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Use relay service: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :If creating a connection to the server fails, one can use a relay service to create a connection. "Never" disallows this, "ask" will ask first, "allow" will allow it without asking
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Never
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Ask
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Allow
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Select the method to emulate right mouse-button clicks
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
@@ -1821,6 +1828,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Cargo distribution
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Competitors
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Network
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recommended)
|
||||
@@ -2028,6 +2036,7 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change t
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Local
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Public
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Invite only
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2062,6 +2071,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
|
||||
@@ -2100,39 +2110,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose t
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain number of companies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain number of spectators
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
|
||||
|
||||
@@ -2194,6 +2176,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} cl
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Remote players can't connect
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Public
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Behind NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via relay
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kick
|
||||
@@ -2208,6 +2192,12 @@ STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Are you
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Are you sure you want to reset the password of company '{COMPANY}'?
|
||||
STR_NETWORK_COMPANY_LIST_SPECTATE :Spectate
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Use relay?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Failed to establish a connection between you and the server.{}Would you like to relay this session via '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}No
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Yes, this once
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Yes, don't ask again
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Spectators
|
||||
|
@@ -755,6 +755,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AŬTOMATA KONSERVADO
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * KONSERVAS LUDON * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Mesaĝa historio
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Listo da aktualaj novaĵoj
|
||||
@@ -1212,6 +1213,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Duobla klako
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Unuobla klako (kiam enfokusigita)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Unuobla klako (tuj)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Imitado de dekstra klako: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komando+Klako
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klako
|
||||
@@ -1596,39 +1598,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Elektu k
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} kompanio{P "" j}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Kompania maksimumo:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limu la servilon al certa kvanto da kompanioj
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spektanto{P "" j}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimumo spektanta:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limigu la servilon al certa kvanto da spektantoj
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Parolata lingvo:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aliaj ludantoj scios kiu lingvo paroliĝas en la servilo
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Tajpu nomon por la retludo
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Atendejo por plurludantaj ludoj
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparanta por aliĝi: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listo da kompanioj haveblaj en ĉi tiu ludo. Vi povas aliĝi al unu aŭ komenci novan kompanion se restas loko
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KOMPANIAJ INFORMOJ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Kompaninomo: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inaŭguro: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Kompanivaloro: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nuna monstato: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Lastjara enspezo: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendimento: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veturiloj: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stacioj: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Ludantoj: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova kompanio
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Kreu novan kompanion
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spektu ludon
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Spektu la ludon kiel spektanto
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Aliĝu al kompanio
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Helpu manaĝi ĉi tiun kompanion
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Konektante...
|
||||
|
||||
@@ -1663,6 +1637,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Spekti
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Servilo
|
||||
STR_NETWORK_CLIENT :Kliento
|
||||
STR_NETWORK_SPECTATORS :Spektantoj
|
||||
|
@@ -846,6 +846,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * S
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}VÄLPSALVESTUS
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * MÄNGU SALVESTAMINE * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Sõnumite ajalugu
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Nimekiri hiljutistest uudistest
|
||||
@@ -1493,6 +1494,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Topeltklõpsuga
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Ühe klõpsuga (kui on fookuses)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Ühe klõpsuga (koheselt)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Paremklõpsu matkimine: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vali meetod mille järgi emuleeritakse hiite paremklõpse
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klõps
|
||||
@@ -2105,6 +2107,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Tee serv
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Tee oma server
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Sisesta enda nimi
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Sisesta serveri aadress või kutse kood
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Mitmikmängu alustamine
|
||||
@@ -2123,39 +2126,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Määrab
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} ettevõte{P "" t}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Ettevõtteid kuni:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Piirab serveris olevate ettevõtete arvu
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} vaatleja{P "" t}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Vaatlejaid kuni:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Piirab serveris olevate vaatlejate arvu
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Suhtluskeel:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Teavitab teisi mängijaid, mis keeles serveris rääkida
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Sisesta mitmikmängu nimi
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Mitmikmängu jututuba
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Liitumiseks valmistumine: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Nimekiri mängus oelvatest ettevõtetest. Saad liituda ühega või alustada uut, kui on vabu kohti
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ETTEVÕTTE ANDMED
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ettevõtte nimi: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Avamine: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmaväärtus: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Rahaline seis: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Eelmise aasta tulud: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Suutlikus: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Sõidukid: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Jaamad: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Mängijad: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Uus ettevõte
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Uue ettevõtte loomine
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Jälgi mängu
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ole mängu vaatleja
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Liitu ettevõttega
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Aita seda ettevõtet töös hoida
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ühendumine...
|
||||
|
||||
@@ -2223,6 +2198,7 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Kas ole
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Kas oled kindel, et tahad kustutada ettevõtte '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Kas oled kindel, et soovid nullida ettevõtte '{COMPANY}' salasõna?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Vaatlejad
|
||||
|
@@ -738,6 +738,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * S
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}SJÁLVGOYMSLA
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * GOYMUR SPÆL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Boðs søga
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Yvirlit yvir fesk tíðinda boð
|
||||
@@ -1294,6 +1295,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dupult trýst
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Einkult trýst (tá savna)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Einkult trýst (alt fyri eitt)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Høgra-trýst eftirgerð: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vel háttin at eftirgerða trýst á høgra músa knøtt
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+trýst
|
||||
@@ -1762,39 +1764,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Vel mest
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} fyritøk{P a ur}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Mest loyvdar fyritøkur:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Avmarka nøgdina av fyritøkum á servaranum
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} eygleiðar{P i ar}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Mest loyvdir eygjleiðarar:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Avmarka nøgdina av eygleiðarum á servaranum
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Tungumál:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aðrir spælarir kunnu síggja hvat mál verður tosa á servaranum
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Gev netverks spælinum eitt navn
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Hópspæls forhøll
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Fyrireikar samband við: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listi yvir allar fyritøkur í hesum spælinum júst nú. Tú kann antin taka lut í einari, ella stovna eina nyggja um ta er pláss
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KUNNING UM FYRITØKU
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Navn á fyritøku: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Stovnað: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Virði á fyritøku: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Peningur á bók júst nú: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inntøka síðsta ár: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Avrik: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Flutningstól: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Støðir: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spælarir: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nýggja fyritøku
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Stovnað eina nýggja fyritøku
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Eygleið spæl
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Hygg eftir spælinum sum eygleiðari
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Tak lut í fyritøku
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjálp við at leiða hesa fyritøkuna
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Fær samband...
|
||||
|
||||
@@ -1829,6 +1803,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Eygleið
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Servari
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Eygleiðarar
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * T
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMAATTITALLENNUS
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * TALLENNETAAN PELIÄ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Viestihistoria
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista viimeisimmistä uutisviesteistä
|
||||
@@ -1445,6 +1446,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Kaksoisnapsautu
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Yksi napsautus (kun kohdistettuna)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Yksi napsautus (välitön)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Käytä välityspalvelua: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Jos yhteyden muodostaminen palvelimeen epäonnistuu, yhteys voidaan muodostaa välityspalvelun kautta. ”Ei koskaan” estää tämän, ”kysy” kysyy ensin, ”salli” sallii kysymättä.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Ei koskaan
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Kysy
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Salli
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Oikean painikkeen emulointi: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Valitse, miten hiiren oikean painikkeen painalluksia emuloidaan
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komento+napsautus
|
||||
@@ -1797,6 +1804,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Laitoks
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Rahdin jakautuminen
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Kilpailijat
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Tietokonepelaajat
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Verkko
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Suositeltu)
|
||||
@@ -2039,6 +2047,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Palveli
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Palvelimen osoite: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Aloitusvuosi: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Päivämäärä: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Peliskripti: {WHITE}{STRING} (v.{NBSP}{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Salasanasuojattu!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}PALVELIN KIINNI
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}PALVELIN TÄYNNÄ
|
||||
@@ -2077,39 +2086,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pelaajie
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} yhtiö{P "" tä}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Yhtiöiden enimmäismäärä:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Rajoita yhtiöiden määrää palvelimella
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} katsoja{P "" a}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Katsojien enimmäismäärä:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Rajoita katsojien määrää palvelimella
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Puhuttu kieli:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Toiset pelaajat tietävät tästä, mitä kieltä palvelimella puhutaan
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Syötä nimi verkkopelille
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Moninpeliaula
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Valmistautuu yhdistämään: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista pelissä olevista yhtiöistä. Voit joko liittyä yhteen tai perustaa omasi
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}YHTIÖN TIEDOT
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Yhtiön nimi: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Perustettu: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Yhtiön arvo: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nykyinen kate: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Viime vuoden tulot: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Suorite: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kulkuneuvot: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Asemat: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Pelaajat: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Uusi yhtiö
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Perusta uusi yhtiö
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Seuraa peliä
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Seuraa pelin kulkua
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Liity yhtiöön
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auta tämän yhtiön hallinnassa
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Yhdistetään...
|
||||
|
||||
@@ -2172,6 +2153,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} pe
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Paikallinen
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Etäpelaajat eivät voi ottaa yhteyttä
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Julkinen
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}NATin takana
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Välityspalvelimen kautta
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Potki
|
||||
@@ -2185,6 +2168,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Haluatk
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Haluatko varmasti poistaa yhtiön ”{COMPANY}”?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Haluatko varmasti nollata yhtiön ”{COMPANY}” salasanan?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Käytetäänkö välityspalvelua?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Yhteyden muodostaminen sinun ja palvelimen välillä epäonnistui.{}Haluatko, että tämä istunto välitetään välityspalvelimen ”{STRING}” kautta?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Ei
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Kyllä, tämän kerran
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Kyllä, älä kysy uudestaan
|
||||
|
||||
STR_NETWORK_SERVER :Palvelin
|
||||
STR_NETWORK_CLIENT :Pelaaja
|
||||
STR_NETWORK_SPECTATORS :Katsojat
|
||||
|
@@ -790,6 +790,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * S
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}ENREGISTREMENT AUTOMATIQUE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SAUVEGARDE EN COURS * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historique des messages
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Liste des messages récents
|
||||
@@ -1446,6 +1447,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Double clic
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Simple clic (avec le focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Simple clic (immédiatement)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Utiliser un service relai{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Si la création d'une connexion vers le serveur échoue, il est possible d'utiliser un service relai pour créer une connexion. "Jamais" refusera cela, "demander" demandera d'abord, "autoriser" l'autorisera sans demander
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Jamais
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Demander
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Autoriser
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Émulation du clic droit{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Choisir la méthode pour émuler les clics du bouton droit de la souris
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Commande-clic
|
||||
@@ -1798,6 +1805,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribution des marchandises
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Compétiteurs
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Intelligence artificielle
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Réseau
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(recommandé)
|
||||
@@ -2003,7 +2011,9 @@ STR_FACE_EARRING :Boucle d'oreill
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Modifier la cravate ou la boucle d'oreille
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Local
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Public
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Invitation uniquement
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2038,6 +2048,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Version
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresse du serveur{NBSP}: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Date de début{NBSP}: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Date courante{NBSP}: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de jeu{NBSP}: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protégée par mot de passe{NBSP}!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVEUR HORS-LIGNE
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVEUR PLEIN
|
||||
@@ -2053,11 +2064,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Recherch
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Recherche LAN
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Rechercher des serveurs sur le réseau local
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Ajouter un serveur
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Ajouter un serveur à la liste de ceux parmi lesquels des parties en cours seront toujours cherchées
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Ajouter un serveur à la liste. Ce peut être soit une adresse de serveur, soit un code d'invitation
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Héberger/créer un serveur de jeu
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Démarrer son propre serveur, sur cet ordinateur-ci
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Entrer votre nom
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Entrer l'adresse du serveur, ou le code d'invitation
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Commencer une nouvelle partie
|
||||
@@ -2075,39 +2087,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choisir
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compagnie{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Nombre de compagnies maximum{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limiter le serveur à un certain nombre de compagnies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectateur{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Nombre de spectateurs maximum{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Langue utilisée{NBSP}:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Entrer un nom pour la partie en réseau
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Préparation de la partie
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Se prépare à rejoindre{NBSP}: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Liste des compagnies présentes dans le jeu. Vous pouvez soit en rejoindre une, soit en créer une si il reste un emplacement libre.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFOS SUR LA COMPAGNIE
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nom de la compagnie{NBSP}: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration{NBSP}: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valeur de la compagnie{NBSP}: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Argent courant{NBSP}: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Revenus de l'année dernière{NBSP}: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance{NBSP}: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Véhicules{NBSP}: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations{NBSP}: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Joueurs{NBSP}: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nouvelle compagnie
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Créer une nouvelle compagnie
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observer la partie
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Observer une partie en tant que spectateur
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Rejoindre la compagnie
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Aider à gérer cette compagnie
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connexion en cours...
|
||||
|
||||
@@ -2144,6 +2128,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Éditer
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Nom du serveur
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Visibilité
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Possibilité pour les autres personnes de voir votre serveur dans la liste publique
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Code d'invitation
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Code d'invitation que les autres joueurs peuvent utiliser pour rejoindre ce serveur
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Type de connexion
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Si et comment votre serveur peut être vu par les autres
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Joueur
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Nom
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Votre nom de jeu
|
||||
@@ -2160,8 +2148,14 @@ STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nouvelle compa
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Créer une nouvelle compagnie et la rejoindre
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}C'est vous
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}C'est l'hôte du jeu
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} client{P "" s} / {NUM} compagnie{P "" s}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Les joueurs distants ne peuvent pas se connecter
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Public
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Derrière un NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via relai
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Exclure
|
||||
@@ -2175,6 +2169,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Êtes-v
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Êtes-vous sûr de vouloir supprimer la compagnie '{COMPANY}'{NBSP}?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Êtes-vous sûr de vouloir réinitialiser le mot de passe de la compagnie '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Utiliser un relai{NBSP}?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Aucune connexion n'a pu être établie entre vous et le serveur.{}Voudriez vous relayer cette session via '{STRING}'{NBSP}?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Non
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Oui, cette fois uniquement
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Oui, ne plus me demander
|
||||
|
||||
STR_NETWORK_SERVER :Serveur
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Spectateurs
|
||||
@@ -2291,6 +2291,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Le serve
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Le serveur redémarre...{}Veuillez patienter...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} a été exclu. Raison{NBSP}: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Échec de l'enregistrement du serveur
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Votre serveur n'autorise pas les connexions distantes
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Les autres joueurs ne pourront pas se connecter à votre serveur
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Téléchargement de modules
|
||||
|
@@ -765,6 +765,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * SK
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Automatysk bewarje
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SLAAT SPUL OP * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Berjochtenskiednis
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}In list fan resinte nijsberjochten
|
||||
@@ -1347,6 +1348,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dûbel klikken
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Inkele klik (ûnder fokus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Inkele klik (direktst)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rjochtsklikemulaasje: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Selektearje de metoade dy't brûkt wurdt om rjochts-klikken mûlk te meitsjen
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+Klik
|
||||
@@ -1847,31 +1849,10 @@ STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} kl
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimaal oantal kliïnten:
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} bedriuw{P "" en}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimaal tal bedriuwen:
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} taskôger{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimaal tal taskôgers:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Sprutsen taal:
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Fier in namme yn foar it networkspul
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}BEDRIUWSYNFORMAASJE
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Bedriuwsnamme: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Bedriuwswearde: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestaasje: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Auto's: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjons: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spilers: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nei Bedriuw
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Nei bedriuw oprjochtsje
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spul taskôgje
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Spul besjen as taskôger
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Meidwaan mei dit bedriuw
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help dit bedriuw bestjoeren
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ferbyning meitsje...
|
||||
|
||||
@@ -1905,6 +1886,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Taskôgj
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Tsjinner
|
||||
STR_NETWORK_CLIENT :Kliïnt
|
||||
STR_NETWORK_SPECTATORS :Taskôgers
|
||||
|
@@ -970,6 +970,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * N
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}FÈIN-SHÀBHALADH
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * A' SÀBHALADH GEAMA * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Eachdraidh nam brath
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Liosta nam brath-naidheachd o chionn ghoirid
|
||||
@@ -1563,6 +1564,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Briogadh dùbai
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Aon bhriogadh (le fòcas)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Aon bhriogadh (sa bhad)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Riochdachadh a' bhriogaidh dheis: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Tagh an dòigh sa thèid briogadh le putan deas na luchaige a riochdachadh
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Briogadh
|
||||
@@ -2147,39 +2149,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Tagh an
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} {P chompanaidh chompanaidh companaidhean companaidh}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Companaidhean air a char as motha:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Cuingich am frithealaiche gu àireamh shònraichte dhe chompanaidhean
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} {P amharcaiche amharcaiche amharcaichean amharcaiche}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Amharcaichean air a char as motha:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Cuingich co mheud duine a dh'fhaodas sealltainn air geamannan air an fhrithealaiche
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Cànan a tha ga bhruidhinn:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Bidh fios aig cluicheadairean eile dè an cànan a tha ga bruidhinn air an fhrithealaiche
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Cuir a-steach ainm airson a' gheama lìonraidh
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Lobaidh nan geamannan ioma-chluicheadair
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Ag ullachadh gus gabhail ann: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Liosta dhen a h-uile companaidh a tha sa gheama an-dràsta. ’S urrainn dhut gabhail ann an tè no tè ùr a stèidheachadh ma tha slot companaidh saor ri làimh
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIOSRACHADH A' CHOMPANAIDH
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ainm na companaidh: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Stèidheachadh: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Luach a' chompanaidh: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balans an-dràsta: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Teachd a-steach an-uiridh: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Dèanadas: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Carbadan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stèiseanan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Cluicheadairean: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Companaidh ùr
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Cruthaich companaidh ùr
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Coimhead air geama
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Coimhead air a' gheama mar amharcaiche
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Gabh sa chompanaidh
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Cuidich le stiùireadh na companaidh seo
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}A' ceangal ...
|
||||
|
||||
@@ -2214,6 +2188,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Coimhead air
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Frithealaiche
|
||||
STR_NETWORK_CLIENT :Cliant
|
||||
STR_NETWORK_SPECTATORS :Amharcaichean
|
||||
|
@@ -779,6 +779,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * EN
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOGRAVADO
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * GRAVANDO PARTIDA * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historial de mensaxes
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Unha lista das mensaxes e novas recentes
|
||||
@@ -1390,6 +1391,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dobre clic
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clic sinxelo (centrado)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clic sinxelo (inmediatamente)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulación do botón dereito: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Selecciona o método para emular clics co botón dereito do rato
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Tecla Command+Clic
|
||||
@@ -1983,39 +1985,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolle
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compañía{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Número máx. de compañías:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita-lo servidor a unha certa cantidade de compañías
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Número máx. de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita-lo servidor a unha certa cantidade de espectadores
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros xogadores saberán cal é o idioma que se fala no servidor
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Escribe un nome para a partida en rede
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera de partida multixogador
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparando para unirse: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Unha lista de tódalas compañías nesta patida. Podes unirte a unha ou empezar unha nova se hai algún lugar libre
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DA COMPAÑÍA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome da compañía: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor da compañía: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balance actual: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingresos do ano pasado: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendemento: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estacións: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Xogadores: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova compañía
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crear unha nova compañía
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar partida
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Observa-la partida coma espectador
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unirse a unha compañía
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Axudar a dirixir esta compañía
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
|
||||
|
||||
@@ -2050,6 +2024,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Observar
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Cliente
|
||||
STR_NETWORK_SPECTATORS :Espectadores
|
||||
|
@@ -805,6 +805,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Autosicherung
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SPEICHERE SPIEL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Nachrichtenchronik
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Eine Liste der aktuellen Nachrichten
|
||||
@@ -1563,6 +1564,12 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH :Zeichenstil der
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :gestrichelte Linie von {COMMA} Pixel{P "" n} Länge
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :durchgezogene Linie
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Weiterleitungsdienst benutzen: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Falls eine Verbindung mit dem Server fehlschlägt, kann man einen Weiterleitungsdienst benutzen, um eine Verbindung herzustellen. „Nie“ verbietet dies, „fragen“ wird zuerst fragen, „erlauben“ wird es ohne Nachfrage erlauben.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nie
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Fragen
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Erlauben
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rechtsklick-Emulation: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Lege die Methode, die rechte Maustaste zu emulieren, fest
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Befehlstaste+Klick
|
||||
@@ -2031,6 +2038,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST_PER_CARGO_OVERRIDE :{ORANGE}Warenve
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TREES :{ORANGE}Bäume
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Mitbewerber
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computerspieler
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Netzwerk
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_OPTIONS :{ORANGE}Zusätzliche Kartenansicht
|
||||
STR_CONFIG_SETTING_SHARING :{ORANGE}Infrastruktur-Sharing
|
||||
STR_CONFIG_SETTING_SCENARIO_EDITOR :{ORANGE}Szenarieneditor
|
||||
@@ -2315,6 +2323,7 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Krawatte
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokal
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Öffentlich
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Nur Einladung
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2349,6 +2358,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverv
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktuelles Datum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spielskript: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passwortgeschützt!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOLL
|
||||
@@ -2387,39 +2397,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Auswahl
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Firm{P a en}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximale Firmenanzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrenzt den Server auf eine bestimmte Anzahl an Firmen
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} Zuschauer
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximale Zuschaueranzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrenzt den Server auf eine gewisse Anzahl an Zuschauern
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesprochene Sprache:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Damit andere Spieler wissen, welche Sprache auf diesem Server gesprochen wird
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Namen für das Netzwerkspiel eingeben
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Mehrspielerlobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Spieleintritt vorbereiten: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Eine Liste aller Firmen, die sich im Spiel befinden. Man kann einer Firma beitreten oder eine eigene Firma gründen, sofern ein Platz frei ist
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}Firmenprofil
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmenname: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Gründung: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmenwert: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Einkommen (letzes Jahr): {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Leistung: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Fahrzeuge: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spieler: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Neue Firma
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Eine neue Firma gründen
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Beim Spiel zusehen
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Als Zuschauer dem Spiel zusehen
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Firma beitreten
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Beim Verwalten der ausgewählten Firma helfen
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Verbinden...
|
||||
|
||||
@@ -2482,6 +2464,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} Cl
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokal
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Nicht-lokale Spieler können sich nicht verbinden
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Öffentlich
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Hinter NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via Umleitung
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Hinauswerfen
|
||||
@@ -2495,6 +2479,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Sind Si
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Sind Sie sicher, dass Sie die Firma '{COMPANY}' löschen möchten?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Sind Sie sicher, dass Sie das Passwort der Firma '{COMPANY}' zurücksetzen möchten?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Weiterleitung benutzen?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Verbindung zwischen Ihnen und dem Server konnte nicht hergestellt werden.{}Möchten Sie für diese Sitzung eine Weiterleitung via „{STRING}” benutzen?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nein
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Ja, diesmal
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Ja, nicht erneut fragen
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Teilnehmer
|
||||
STR_NETWORK_SPECTATORS :Zuschauer
|
||||
|
@@ -890,6 +890,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}** ΠΑ
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}ΑΥΤΟΜΑΤΗ ΑΠΟΘΗΚΕΥΣΗ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ΑΠΟΘΗΚΕΥΣΗ ΠΑΙΧΝΙΔΙΟΥ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Ιστορικό Μηνυμάτων
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Λίστα των πρόσφατων μηνυμάτων ειδήσεων
|
||||
@@ -1503,6 +1504,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Με διπλό
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Με απλό κλικ (όταν είναι επικεντρωμένο)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Με απλό κλικ (άμεσα)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Εξομοίωση δεξιού κλικ {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Επιλέξτε τον τρόπο μίμησης των πατημάτων του δεξιού κουμπιού του ποντικιού
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Κλικ
|
||||
@@ -2104,39 +2106,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Επιλ
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} εταιρεί{P α ες}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Μέγιστος αριθμός εταιριών:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Περιορισμός του διακομιστή σε συγκεκριμένο αριθμό εταιρειών
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} θεατ{P ής ές}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Μέγιστος αριθμός θεατών:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Περιορισμός του διακομιστή σε συγκεκριμένο αριθμό θεατών
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Ομιλούμενη γλώσσα:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Οι υπόλοιποι παίκτες θα γνωρίζουν ποια γλώσσα ομιλείται στον διακομιστή
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Εισάγετε το όνομα του δικτυακού παιχνιδιού
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Αίθουσα παιχνιδιού για πολλούς παίκτες
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Προετοιμασία για συμμετοχή: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Λίστα όλων των εταιρειών αυτήν τη στιγμή στο παιχνίδι. Μπορείτε είτε να συμμετάσχετε σε μία ή να δημιουργήσετε μια νέα αν υπάρχει κενή θέση
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΕΤΑΙΡΕΙΑΣ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Όνομα εταιρείας: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Ίδρυση: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Αξία εταιρείας: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Τρέχων ισοζύγιο: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Έσοδα τελευταίας χρονιάς: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Απόδοση: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Οχήματα: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Σταθμοί: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Παίκτες: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Νέα εταιρεία
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Δημιουργία νέας εταιρείας
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Παρακολούθηση παιχνιδιού
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Δείτε το παιχνίδι ως θεατής
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Συμμετοχή σε εταιρεία
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Βοηθήστε στη διαχείριση αυτής της εταιρείας
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Σύνδεση...
|
||||
|
||||
@@ -2171,6 +2145,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Παρακολ
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Διακομιστής
|
||||
STR_NETWORK_CLIENT :Πελάτης
|
||||
STR_NETWORK_SPECTATORS :Θεατές
|
||||
|
@@ -783,6 +783,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ה
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}שמירה אוטומטית
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * שומר משחק * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}היסטוריית ההודעות
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}רשימת ההודעות האחרונות
|
||||
@@ -1378,6 +1379,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :קליק כפו
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :קליק יחיד (כאשר בפוקוס)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :קליק יחיד (מיד)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{STRING} :הדמיית כפתור ימני בעכבר
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :בחר בשיטה לדימוי קליקים בכפתור העכבר הימני
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-click
|
||||
@@ -1961,39 +1963,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK} :מספ
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} חבר{P "ה" "ות"}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}מספר מקסימלי של חברות:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}הגבל את השרת למספר מסויים של חברות
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} צופ{P "ה" "ים"}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}מספר צופים מירבי:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}הגבלת השרת למספר צופים מסויים
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}שפת דיבור:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}שחקנים אחרים ידעו איו שפה מדוברת בשרת
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}הזן שם למשחק רשת
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}לובי של משחק רשת
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{ORANGE}{STRING} {BLACK} :מתכונן להצטרף אל
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}רשימת החברות המשתתפות במשחק. ניתן להצטרף לחברה קיימת או ליצור חברה חדשה במידה וקיים מקום פנוי
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}פרטי חברה
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}שם החברה: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{WHITE}{NUM}{SILVER} :שנת הקמה
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}ערך החברה: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{WHITE}{CURRENCY_LONG}{SILVER} :מאזן נוכחי
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{WHITE}{CURRENCY_LONG}{SILVER} :הכנסות בשנה האחרונה
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{WHITE}{NUM}{SILVER} :מדד הביצועים
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} {SILVER} :כלי תעבורה
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} {SILVER} :תחנות
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{WHITE}{STRING} {SILVER} :שחקנים
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}חברה חדשה
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}יצירת חברה חדשה
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}צפה במשחק
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}הצטרף למשחק כצופה
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}הצטרף לחברה
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}הצטרף להנהלת חברה זו
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}מתחבר...
|
||||
|
||||
@@ -2028,6 +2002,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :צפה
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :שרת
|
||||
STR_NETWORK_CLIENT :לקוח
|
||||
STR_NETWORK_SPECTATORS :צופים
|
||||
|
@@ -220,6 +220,7 @@ STR_SMALLMAP_TOWN :{TINY_FONT}{WHI
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * ठहरा हुआ (संपर्क चित्र अद्यतन के लिये प्रतीक्षारत) * *
|
||||
|
||||
|
||||
# News message history
|
||||
|
||||
STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{STRING}
|
||||
@@ -343,6 +344,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :अक्षम
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO :सीमाहीन (आपके कंप्यूटर द्वारा सीमित)
|
||||
|
||||
STR_CONFIG_SETTING_SOUND_NEWS :समाचार पत्र: {STRING}
|
||||
@@ -430,13 +432,6 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}सर
|
||||
|
||||
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}उद्घाटन: {WHITE}{NUM}
|
||||
|
||||
|
||||
|
||||
# Network connecting window
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
@@ -455,6 +450,7 @@ STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}उद
|
||||
|
||||
|
||||
|
||||
|
||||
# Network set password
|
||||
|
||||
# Network company info join/password
|
||||
|
@@ -853,6 +853,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * S
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Automatikus mentés
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * JÁTÉK MENTÉSE * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Előző üzenetek
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Az előző hírüzenetek listája
|
||||
@@ -1500,6 +1501,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dupla kattintá
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Egyszeres kattintás (amikor előtérben van)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Egyszeres kattintás (azonnal)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Jobb egérgomb emuláció: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Jobb egérgomb emulálási módszerének kiválasztása
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Parancs+Kattintás
|
||||
@@ -2129,39 +2131,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}A maxim
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} vállalat
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max. vállalatszám:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}A vállalatok maximális száma a szerveren
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} megfigyelő
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max. megfigyelő:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}A megfigyelők maximális száma a szerveren
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Beszélt nyelv:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}A többi játékos megtudhatja milyen nyelven beszélnek a szerveren
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Add meg a hálózati játékhoz a neved
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Hálózati játék előszoba
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Készülődés a kapcsolódáshoz: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Egy lista az összes vállalatról aki játékban van. Alapíthatsz újat, beléphetsz egybe, vagy csak nézheted őket megfigyelőként
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}VÁLLALAT INFÓ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}A vállalat neve: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Beiktatás: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}A vállalat értéke: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Jelenlegi összeg: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Előző évi bevétel: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Teljesítmény: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Járművek: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Állomások: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Játékosok: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Új vállalat
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Új vállalatot alapít
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Játék megvizsgálása
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Megtekinted a játékot mint megfigyelő
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Belépés a vállalatba
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Segítesz a vállalatirányításban
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Kapcsolódás...
|
||||
|
||||
@@ -2229,6 +2203,7 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Biztos
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Biztos ki akarod törölni a '{COMPANY}' vállalatot?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Biztos vissza akarod állítani a '{COMPANY}' vállalat jelszavát?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Szerver
|
||||
STR_NETWORK_CLIENT :Kliens
|
||||
STR_NETWORK_SPECTATORS :Megfigyelők
|
||||
|
@@ -737,6 +737,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ST
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}SJÁLFVIRK VISTUN
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * VISTA LEIK * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Saga skilaboða
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Listi yfir nýlegar fréttir
|
||||
@@ -1293,6 +1294,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Tvísmella
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Ýta einusinni (þegar valið)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Ýta einusinni (birtist strax)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Hægrismellshermun: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Veldu hvernig herma á eftir hægri smelli á músinni
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+smella
|
||||
@@ -1800,39 +1802,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Veldu h
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Fyrirtæki
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Hámarksfjöldi fyrirtækja:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Takmarka fjölda fyrirtækja á vefþjóni
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} áhorf{P andi endur}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Hámarksfjöldi áhorfanda:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Takmarka fjölda áhorfanda á vefþjóninum
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Tungumál:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aðrir notendur munu vita hvaða tungumál er talað á þjóninum
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Sláðu inn nafn netleiksins
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Anddyri fjölspilunarleiks
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Undirbý tengingu við: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listi yfir öll fyrirtæki í leiknum. Þú getur annað hvort gengið í lið með einu eða komið á fót nýju ef pláss er fyrir nýtt
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}UPPLÝSINGAR UM FYRIRTÆKI
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nafn fyrirtækis: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Upphaf: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Verðmæti fyrirtækis: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Núverandi staða: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Innkoma síðasta árs: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Frammistaða: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Farartæki: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stöðvar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Leikmenn: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nýtt fyrirtæki
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Koma á fót nýju fyrirtæki
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Fylgjast með leik
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Fylgjast með leiknum sem áhorfandi
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Ganga í lið með fyrirtæki
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjálpa við stjórnun þessa fyrirtækis
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Tengist...
|
||||
|
||||
@@ -1867,6 +1841,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Fylgjast með
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Þjónn
|
||||
STR_NETWORK_CLIENT :Notandi
|
||||
STR_NETWORK_SPECTATORS :Áhorfendur
|
||||
|
@@ -434,6 +434,7 @@ STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montras
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
|
||||
|
||||
|
||||
# News message history
|
||||
|
||||
STR_NEWS_MESSAGE_CAPTION :{WHITE}Sendajo
|
||||
@@ -573,6 +574,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violkolora
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Config errors
|
||||
@@ -625,12 +627,6 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x
|
||||
|
||||
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Network connecting window
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
@@ -649,6 +645,7 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x
|
||||
|
||||
|
||||
|
||||
|
||||
# Network set password
|
||||
|
||||
# Network company info join/password
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * PAU
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}SIMPAN OTOMATIS
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * MENYIMPAN PERMAINAN * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Pesan Lampau
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Daftar pesan berita-berita yang ada
|
||||
@@ -1436,6 +1437,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Klik ganda
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Klik sekali (saat tersorot)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Klik sekali (langsung)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulasikan klik kanan: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Pilih metode untuk meng-emulasi klik kanan mouse
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Perintah-klik
|
||||
@@ -2065,39 +2067,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pilih ju
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Perusahaan
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimum jumlah perusahaan:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Batasi jumlah perusahaan pada server
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} Penonton
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimum jumlah penonton:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Batasi jumlah penonton pada server
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa pembicaraan:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Agar pemain lain mengetahui bahasa apa yang digunakan pada sever
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Masukkan nama dari permainan di jaringan
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Lobi Bermain bersama
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Persiapan bergabung: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Daftar perusahaan yang ada dalam sesi permainan ini. Anda bisa bergabung dengan salah satu perusahaan, atau membuat perusahaan baru bila masih ada ruang tersisa.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO PERUSAHAAN
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nama Perusahaan: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Dilantik: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Nilai perusahaan: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Neraca saat ini: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Pendapatan tahun terakhir: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performa: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kendaraan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasiun: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Para pemain: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Perusahaan baru
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Ciptakan satu perusahaan baru
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Nonton permainan
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Menonton permainan sebagai penonton
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Bergabung dengan perusahaan
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Membantu untuk mengatur perusahaan ini
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Menghubungkan...
|
||||
|
||||
@@ -2165,6 +2139,7 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Apakah
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Anda yakin ingin menghapus perusahaan '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Anda yakin ingin menyetel ulang sandi perusahaan '{COMPANY}'?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klien
|
||||
STR_NETWORK_SPECTATORS :Penonton
|
||||
|
@@ -765,6 +765,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * A
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}UATHSHÁBHÁIL
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * CLUICHE Á SHÁBHÁIL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Stair na dteachtaireachtaí
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Liosta de gach teachtaireacht nuachta le déanaí
|
||||
@@ -1355,6 +1356,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Cliceáil dhúb
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Cliceáil amháin (agus fócas aige)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Cliceáil amháin (láithreach)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Aithris deaschliceála: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Roghnaigh an modh a úsáidfear chun athris a dhéanamh ar dheaschliceáil an chnaipe luchóige
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Ordú+Cliceáil
|
||||
@@ -1935,39 +1937,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Roghnaig
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} {P ch ch ch gc c}uideachta
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Uaslíon na gcuideachtaí:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Déan an freastalaí a theorannú go líon áirithe cuideachtaí
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} féachadóir{P "" í í í í}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Uaslíon na bhféachóirí:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Déan an freastalaí a theorannú go líon áirithe féachadóirí
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}An teanga a labhraítear:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Beidh a fhios ag imreoirí eile cén teanga a labhraítear ar an bhfreastalaí
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Iontráil ainm don chluiche líonra
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Forsheomra cluichí ilimreoirí
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Ag ullmhú le dul isteach: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Liosta de gach cuideachta sa chluiche seo faoi láthair. Is féidir leat dul isteach i gceann acu nó cuideachta nua a thosú má tá spás saor do chuideachta
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FAISNÉIS CUIDEACHTA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ainm na cuideachta: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Tús gnó: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Luach na cuideachta: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Iarmhéid reatha: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ioncam na bliana seo caite: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Feidhmíocht: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Feithiclí: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stáisiúin: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Imreoirí: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Cuideachta nua
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Cruthaigh cuideachta na
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Féach ar chluiche
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Breathnaigh ar an gcluiche mar fhéachadóir
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Téigh isteach sa chuideachta
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Cabhraigh leis an gcuideachta seo a bhainistiú
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ag nascadh...
|
||||
|
||||
@@ -2002,6 +1976,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Féach air
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Freastalaí
|
||||
STR_NETWORK_CLIENT :Cliant
|
||||
STR_NETWORK_SPECTATORS :Féachadóirí
|
||||
|
@@ -791,6 +791,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * I
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}SALVATAGGIO AUTOMATICO
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SALVATAGGIO PARTITA * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Cronologia messaggi
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Elenco delle notizie recenti
|
||||
@@ -1450,6 +1451,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Doppio clic
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clic (con casella di testo attiva)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clic (immediato)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulazione clic destro: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Seleziona il metodo per emulare i clic con il tasto destro del mouse
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :COMANDO+clic
|
||||
@@ -2077,39 +2079,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Imposta
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compagni{P a e}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Limite compagnie:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita il server a un certo numero di compagnie
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spettator{P e i}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Limite spettatori:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita il server a un certo numero di spettatori
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Lingua parlata:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Fa sapere agli altri giocatori quale lingua è parlata sul server
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Inserire il nome della partita
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Stanza principale partita multigiocatore
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparazione all'ingresso in: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Elenco di tutte le compagnie attualmente nella partita. È possibile unirsi ad una di esse o fondarne una nuova se è disponibile un posto
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMAZIONI COMPAGNIA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome compagnia: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inaugurazione: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valore compagnia: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Saldo corrente: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ricavi anno scorso: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestazioni: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veicoli: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stazioni: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Giocatori: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nuova compagnia
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crea una nuova compagnia
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Assisti alla partita
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Osserva la partita come spettatore
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Usa compagnia
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Aiuta a controllare questa compagnia
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connessione...
|
||||
|
||||
@@ -2145,6 +2119,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Diventa spettat
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Sei sicuro di voler eliminare la compagnia '{COMPANY}'?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Spettatori
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}オートセーブ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ゲームセーブ中 * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}メッセージ履歴
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}最新のニュース/メッセージのリストです
|
||||
@@ -1437,6 +1438,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :ダブルクリ
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :クリック(フォーカス後)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :クリック(即時)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :右クリックのエミュレーション: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :右クリックをエミュレートする方法を指定します
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :コマンド+クリック (Mac)
|
||||
@@ -2070,39 +2072,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}接続
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}会社数: {NUM}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}最大会社数:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}このサーバーでの最大会社数を指定します
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}観覧者数: {NUM}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}最高観覧者数:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}このサーバーでの最大観覧者数を指定します
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}言語:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}このサーバーで使われる主言語を表示します
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}ネットワークゲーム名を入力
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}マルチプレイヤーゲーム ロビー
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{ORANGE}{STRING}{BLACK}への参加準備
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}このゲームに現在参加している会社のリストです。ゲームに参加する場合、既にある会社の経営に参画するか、新規開業(空きスロットがある場合)するかのいずれかになります
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}会社情報
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}会社名: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}開業日: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}企業価値: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}預金残高: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}昨年の損益: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}会社格付: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}輸送機器数: {WHITE}{NUM} {TRAIN}、{NUM} {LORRY}、{NUM} {BUS}、{NUM} {SHIP}、{NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}停留施設数: {WHITE}{NUM} {TRAIN}、{NUM} {LORRY}、{NUM} {BUS}、{NUM} {SHIP}、{NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}プレイヤー数: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}新規会社
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}新しく会社を設立します
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}ゲームを観覧
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}観覧者としてゲームを観戦します
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}経営に参画
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}この交通会社の経営に参画します
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}接続中…
|
||||
|
||||
@@ -2170,6 +2144,7 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}プレ
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}会社 '{COMPANY}' を削除してもよろしいですか?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}会社 '{COMPANY}'のパスワードをリセットしてもよろしいですか?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :サーバー
|
||||
STR_NETWORK_CLIENT :クライアント
|
||||
STR_NETWORK_SPECTATORS :観覧者
|
||||
|
@@ -811,6 +811,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}자동 저장
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * 게임 저장 중 * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}메시지 기록
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}최근 뉴스 메시지의 기록입니다
|
||||
@@ -1642,6 +1643,12 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH :차량 경로
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :{COMMA} 픽셀 간격의 점선
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :실선
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :중계 서비스 이용: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :서버 연결에 실패할 경우, 중계 서비스를 이용하여 연결을 시도할 수 있습니다. "사용 안 함"으로 설정하면 이 중계 서비스를 사용하지 않고, "물어보기"는 처음에 물어보고 사용하며, "이용"은 물어보지 않고 중계 서비스를 사용합니다.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :사용 안 함
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :물어보기
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :사용
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :오른쪽 클릭 매크로: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :오른쪽 마우스 버튼 클릭을 대신할 방법을 선택합니다.
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :커맨드 + 클릭
|
||||
@@ -2150,6 +2157,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST_PER_CARGO_OVERRIDE :{ORANGE}화물
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TREES :{ORANGE}나무
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}경쟁자
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}컴퓨터 플레이어
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}네트워크
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_OPTIONS :{ORANGE}지도 모드
|
||||
STR_CONFIG_SETTING_SHARING :{ORANGE}시설 공유
|
||||
STR_CONFIG_SETTING_SCENARIO_EDITOR :{ORANGE}시나리오 에디터
|
||||
@@ -2472,6 +2480,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}서버
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}서버 주소: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}시작 날짜: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}현재 날짜: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}게임 스크립트: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}비밀번호가 걸려있습니다!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}서버 오프라인
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}서버가 꽉 참
|
||||
@@ -2510,39 +2519,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}최대
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM}개
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}최대 회사수:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}서버의 회사의 수를 제한합니다
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM}명
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}최대 관전자수:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}게임을 관전하는 접속자의 수를 제한합니다
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}대화 언어:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}서버에서 주로 사용하는 언어를 고르십시오
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}네트워크 게임에서 사용할 이름을 입력하세요
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}멀티플레이 게임 대기실
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}참가 준비중: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}이 게임에 있는 회사의 목록입니다. 다른 회사에 같이 참여하거나, 빈 자리가 있을 경우 새로운 회사를 세워서 시작할 수 있습니다
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}회사 정보
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}회사 이름: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}설립: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}회사가치: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}재정 수익: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}작년 수익: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}성취도: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}차량: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}역: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}플레이어: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}새 회사
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}새 회사를 만듭니다
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}게임 관전
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}게임에 참여하지 않고 보기만 합니다
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}회사 참여
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}이 회사를 도와 플레이합니다
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}접속중...
|
||||
|
||||
@@ -2605,6 +2586,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}접속
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}로컬
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}다른 플레이어가 접속할 수 없게 됩니다
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}공개
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}공유기 우회
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}중계 이용
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :추방
|
||||
@@ -2618,6 +2601,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}'{STRIN
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}'{COMPANY}' 회사를 정말로 삭제하시겠습니까?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}'{COMPANY}' 회사의 비밀번호를 정말로 초기화하시겠습니까?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}중계를 이용할까요?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}서버와 연결을 수립하는 데 실패했습니다.{} '{0:STRING}'{G 0 "을" "를"} 통해 연결을 중계하시겠습니까?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}아니요
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}이번에만 사용
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}항상 사용
|
||||
|
||||
STR_NETWORK_SERVER :서버
|
||||
STR_NETWORK_CLIENT :접속자
|
||||
STR_NETWORK_SPECTATORS :관전자
|
||||
|
@@ -960,6 +960,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * I
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSERVANS
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * LUDUM SERVANS * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historia Nuntiorum
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Index nuntiorum recentium
|
||||
@@ -1566,6 +1567,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Bis premendo
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Semel premendo (dum conspicua est)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Semel premendo (statim)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Aemulatio dextrum premendi: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Eligere modum aemulationis dextrum globulum muris premendi
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Cmd+Premere
|
||||
@@ -2154,39 +2156,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Eligere
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} societa{P s tes}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Societates maximae:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Eligere numerum maximum societatum
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Spectatores maximi:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Eligere numerum maximum spectatorum
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Lingua adhibita:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Lingua in servatro adhibita
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Inscribe nomen ludi retis
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Atrium Plurium Lusorum
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Parans ad iungendum: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Index societatum in hoc ludo. Potes iungere aut novam incipere si locus vacuus adest
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INDICIA SOCIETATIS
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nomen societatis: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Initium: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Aestimatio societatis: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Pecunia currens: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Reditus anni prioris: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Effectus: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicula: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationes: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Lusores: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Societas Nova
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Creare societatem novam
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Ludum spectare
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Aspicere ludum sicut spectator
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Societatem iungere
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Administrare hanc societatem
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Coniungens...
|
||||
|
||||
@@ -2221,6 +2195,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Spectare
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Servatrum
|
||||
STR_NETWORK_CLIENT :Cliens
|
||||
STR_NETWORK_SPECTATORS :Spectatores
|
||||
|
@@ -65,13 +65,13 @@ STR_CARGO_SINGULAR_PASSENGER :Pasažieris
|
||||
STR_CARGO_SINGULAR_COAL :Ogles
|
||||
STR_CARGO_SINGULAR_MAIL :Pasts
|
||||
STR_CARGO_SINGULAR_OIL :Nafta
|
||||
STR_CARGO_SINGULAR_LIVESTOCK :Mājlopi
|
||||
STR_CARGO_SINGULAR_LIVESTOCK :Mājlops
|
||||
STR_CARGO_SINGULAR_GOODS :Preces
|
||||
STR_CARGO_SINGULAR_GRAIN :Graudi
|
||||
STR_CARGO_SINGULAR_WOOD :Koksne
|
||||
STR_CARGO_SINGULAR_IRON_ORE :Dzelzsrūda
|
||||
STR_CARGO_SINGULAR_STEEL :Tērauds
|
||||
STR_CARGO_SINGULAR_VALUABLES :Vērtslietas
|
||||
STR_CARGO_SINGULAR_VALUABLES :Vērtslieta
|
||||
STR_CARGO_SINGULAR_COPPER_ORE :Vara rūda
|
||||
STR_CARGO_SINGULAR_MAIZE :Kukurūza
|
||||
STR_CARGO_SINGULAR_FRUIT :Augļi
|
||||
@@ -89,7 +89,7 @@ STR_CARGO_SINGULAR_COLA :Kola
|
||||
STR_CARGO_SINGULAR_CANDYFLOSS :Cukurvate
|
||||
STR_CARGO_SINGULAR_BUBBLE :Burbuļi
|
||||
STR_CARGO_SINGULAR_TOFFEE :Īriss
|
||||
STR_CARGO_SINGULAR_BATTERY :Baterijas
|
||||
STR_CARGO_SINGULAR_BATTERY :Baterija
|
||||
STR_CARGO_SINGULAR_PLASTIC :Plastmasa
|
||||
STR_CARGO_SINGULAR_FIZZY_DRINK :Limonāde
|
||||
|
||||
@@ -791,6 +791,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE} * * PA
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMĀTISKĀ SAGLABĀŠANA
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SPĒLE TIEK SAGLABĀTA * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Ziņojumu vēsture
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Neseno ziņojumu saraksts
|
||||
@@ -956,7 +957,7 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Malaizijas Ring
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Brauc pa kreiso pusi
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Brauc pa labo pusi
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Pilsētu nosaukumi
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Pilsētu nosaukumi:
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Pilsētu nosaukumu stila izvēle
|
||||
|
||||
############ start of townname region
|
||||
@@ -980,7 +981,7 @@ STR_GAME_OPTIONS_TOWN_NAME_SWISS :Šveiciešu
|
||||
STR_GAME_OPTIONS_TOWN_NAME_DANISH :Dāņu
|
||||
STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Turku
|
||||
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Itāļu
|
||||
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Kataloņu
|
||||
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Katalāņu
|
||||
############ end of townname region
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Automātiskā saglabāšana
|
||||
@@ -1410,6 +1411,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :dubultklikšķi
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :viens klikšķis (kad fokusēta)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :viens klikšķis (nekavējoties)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Labā klikšķa emulēšana: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Izvēlēties peles labās pogas klikšķu emulēšanas paņēmienu
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komanda+klikšķis
|
||||
@@ -1851,7 +1853,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Vai tie
|
||||
# Cheat window
|
||||
STR_CHEATS :{WHITE}Blēdības
|
||||
STR_CHEATS_TOOLTIP :{BLACK}Atzīmētās rūtiņas norāda uz to, vai esat jau izmantojis šo blēdību
|
||||
STR_CHEATS_NOTE :{BLACK}Piezīme: Šo iestatījumu lietojumus tiks ierakstīs arī savegame
|
||||
STR_CHEATS_NOTE :{BLACK}Piezīme: Šo iestatījumu lietojums tiks ierakstīs arī spēles saglabājumā
|
||||
STR_CHEAT_MONEY :{LTBLUE}Palielināt naudas līdzekļus par {CURRENCY_LONG}
|
||||
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spēlēt kā uzņēmumam: {ORANGE}{COMMA}
|
||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Burvju buldozers (nojauc ražotnes, nepārvietojamus objektus): {ORANGE}{STRING}
|
||||
@@ -2031,39 +2033,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izvēlē
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} uzņēmum{P s i u}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimālais uzņēmumu skaits:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ierobežo serveri noteiktam uzņēmumu skaitam
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} novērotāj{P s i u}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimālais novērotāju skaits:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ierobežo serveri noteiktam novērotāju skaitam
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Valoda, kurā runā:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Citi lietotāji zinās, kurā valodā tiek runāts uz servera
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Ievadīt tīkla spēles nosaukumu
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Vairākspēlētāju spēles vestibils
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Gatavojos pievienoties: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Spēlē esošo uzņēmumu saraksts. Jūs varat vai nu kādam pievienoties, vai arī sākt jaunu, ja ir brīvs uzņēmuma slots
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}UZŅĒMUMA INFORMĀCIJA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Uzņēmuma nosaukums: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Atklāšana: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Uzņēmuma vērtība: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Šībrīža bilance: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ienākumi pērn: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Veiktspēja: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Satiksmes līdzekļi: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stacijas: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spēlētāji: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Jauns uzņēmums
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Izveidot jaunu uzņēmumu
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Novērot spēli
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Skatīties spēli kā novērotājam
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pievienoties uzņēmumam
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Palīdzēt vadīt šo uzņēmumu
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Savienojas...
|
||||
|
||||
@@ -2098,6 +2072,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Skatīt
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Serveris
|
||||
STR_NETWORK_CLIENT :Spēlētājs
|
||||
STR_NETWORK_SPECTATORS :Novērotāji
|
||||
@@ -2279,7 +2254,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... fail
|
||||
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Neizdevās atspiest lejupielādēto failu
|
||||
|
||||
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Trūkst grafikas
|
||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD vajag grafiku, lai strādātu, bet tādu nevarēja atrast. Vai ļaujat OpenTTD lejupielādēt un instalēt tādu grafiku?
|
||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD darbībai nepieciešama grafika, bet tāda nav atrodama. Vai ļaut OpenTTD lejupielādēt un instalēt šo grafiku?
|
||||
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Jā, lejupielādēt grafiku
|
||||
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Nē, iziet no OpenTTD
|
||||
|
||||
@@ -2538,10 +2513,10 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Samazin
|
||||
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Radīt nejaušu zemi
|
||||
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Izveidot jaunu scenāriju
|
||||
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Atiestatīt ainavu
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Novākt visus spēlētājam piederošos īpašumus no kartes
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Noņemt visus spēlētājam piederošos īpašumus no kartes
|
||||
|
||||
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Atiestatīt ainavu
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Vai tiešām vēlaties novākt visus uzņēmumam piederošos īpašumus?
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Vai tiešām vēlaties noņemt visus uzņēmumam piederošos īpašumus?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Pilsētu radīšana
|
||||
@@ -2589,7 +2564,7 @@ STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finansē
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES :{BLACK}Noņemt visas nozares
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_TOOLTIP :{BLACK} Noņemt visas kartē pašlaik esošās nozares
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE} Noņemt visas nozares
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Vai tiešām vēlaties noņemt visas industrijas?
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Vai tiešām vēlaties noņemt visas nozares?
|
||||
|
||||
# Industry cargoes window
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Ražotnes '{STRING}' kravu ķēde
|
||||
@@ -3149,7 +3124,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Veikt l
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finansēt ceļu remontdarbus. Rada satiksmes traucējumus līdz pat pusgadam.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Uzbūvēt statuju par godu savam uzņēmumam.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Finansēt jaunu komercēku būvniecību šajā pilsētā.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Pirkt 1 gada izņēmuma tiesības uz kravu un pasažieru transportēšanu. Pašvaldība atļaus pasažieriem un kravas pārvešanai izmantot tkai jūsu uzņēmuma stacijas.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Pirkt 1 gada izņēmuma tiesības uz pārvadājumiem pilsētā.{}Pašvaldība neatļaus pasažieru un kravu pārvešanai izmantot jūsu sāncenšu stacijas.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Piekukuļot vietējo pašvaldību lai paceltu reitingu, riskējot saņemt lielu sodu.{}Izmaksas: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
@@ -3291,9 +3266,9 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Novērst
|
||||
|
||||
# Waypoint/buoy view window
|
||||
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt galveno skatu uz pieturas punktu. Ctrl+klikšķis atvērs skatu uz pieturas punktu jaunā skatulaukā
|
||||
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt galveno skatu uz pieturas punktu. Ctrl+klikšķis atvērs skatu uz pieturas punktu jaunā skatlaukā
|
||||
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Mainīt pieturas punkta nosaukumu
|
||||
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt galveno skatu uz boju. Ctrl+klikšķis atvērs skatu uz boju jaunā skatulaukā
|
||||
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt galveno skatu uz boju. Ctrl+klikšķis atvērs skatu uz boju jaunā skatlaukā
|
||||
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Mainīt bojas nosaukumu
|
||||
|
||||
STR_EDIT_WAYPOINT_NAME :{WHITE}Labot pieturas punkta nosaukumu
|
||||
|
@@ -994,6 +994,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMATINIS SAUGOJIMAS
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * Išsaugomas žaidimas * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Žinučių istorija
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Paskutinių žinučių sąrašas
|
||||
@@ -1635,6 +1636,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvikartis spust
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Vienkartis spustelėjimas (jei židinyje)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Vienkartis spustelėjimas (iškart)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Dešiniojo pelės mygtuko emuliacija: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Pasirinkite būdą, kurį atliks dešinio pelės klavišo paspaudimas
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
@@ -2275,39 +2277,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pasirink
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} kompanij{P a os ų}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Daugiausia kompanijų:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Riboti serverį iki tam tikro skaičiaus kompanijų
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} stebėtoj{P as ai ų}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Daugiausia žiurovų:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Riboti serverį iki tam tikro skaičiaus žiurovų
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Kalba:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Kiti žaidėjai žinos kokia kalba kalbama serveryje
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Įveskite tinklo žaidimo pavadinimą
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Kelių žaidėjų meniu
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Ruošiamasi prisijungti: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Sąrašas visų kompanijų žaidime. Gali arba prisijungti prie kurios nors, arba sukurti naują kompaniją (jei yra laisvų vietų)
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KOMPANIJOS INFORMACIJA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Įmonės pavadinimas: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{G=vyr}{SILVER}Įkurtas: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Įmonės vertė: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Dabartinis balansas: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Praeitų metų pajamos: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Sparta: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Transporto priemonės: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stotelės: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Žaidejai: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nauja kompanija
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Sukursi naują kompaniją
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Stebėti žaidimą
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Stebėsi žaidimą kaip žiūrovas
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Prisijungti prie kompanijos
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Padėsi valdyti šią kompaniją
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Jungiamasi...
|
||||
|
||||
@@ -2342,6 +2316,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Stebėti
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Serveris
|
||||
STR_NETWORK_CLIENT :Žaidėjas
|
||||
STR_NETWORK_SPECTATORS :Stebėtojai
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSPÄICHEREN
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SPÄICHERT D'SPILL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Meldungshistorie
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Eng Lëscht vun de leschten Meldungen
|
||||
@@ -1430,6 +1431,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Duebelklick
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Ee Klick (wann fokusséiert)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Ee Klick (direkt)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rietsklickemulatioun: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Wiel d'Method aus fir déi riets Maustast ze emuléiren
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :COMM+Klick
|
||||
@@ -2056,39 +2058,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Maximal
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Firm{P a en}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximal Firmen:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}D'Unzuel vun de Firme limitéieren
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} Zuschauer
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximal Zuschauer:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}D'Unzuel vun den Zuschauer limitéiren
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Geschwate Sprooch:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aner Leit gesinn wéieng Sprooch um Server geschwat gëtt
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Gëff en Numm fir d'Spill un
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer-Spill Lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparéiert fir bäizetrieden: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Eng Lëscht vun de Firmen an dësem Spill. Du kanns enger bäitrieden oder eng nei opmaachen.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMENINFO
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmennumm: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Grënnung: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmewäert: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Akommes vum leschte Joer: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Gefierer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Statiounen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spiller: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nei Firma
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Nei Firma erstellen
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Dem Spill nokucken
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Dem Spill als Zuschauer nokucken
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Firma bäitrieden
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Des Firma matverwalten
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connectioun...
|
||||
|
||||
@@ -2123,6 +2097,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Nokucken
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Spiller
|
||||
STR_NETWORK_SPECTATORS :Zuschauer
|
||||
|
@@ -732,6 +732,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Автозачувување
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗАШТЕДА НА ИГРА * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}порака Историја
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Листа на последните вести пораки
|
||||
@@ -858,6 +859,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Дебелин
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Крај на година: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM :Изградба: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Возила: {STRING}
|
||||
@@ -983,12 +985,6 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x
|
||||
|
||||
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Network connecting window
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
@@ -1007,6 +1003,7 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x
|
||||
|
||||
|
||||
|
||||
|
||||
# Network set password
|
||||
|
||||
# Network company info join/password
|
||||
|
@@ -742,6 +742,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * DI
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}SIMPANAN AUTOMATIK
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SEDANG SIMPAN PERMAINAN * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Pesanan Sebelumnya
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Senarai laporan berita terkini
|
||||
@@ -1270,6 +1271,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dua klik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Satu klik (bila difokuskan)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Satu klik (segera)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulasi klik kanan: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Klik
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik
|
||||
@@ -1697,39 +1699,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Tentukan
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} syarikat
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Amaun maksimum syarikat:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Hadkan bilangan syarikat dalam pelayan
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} penyaksi
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Amaun maxsimum penyaksi:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Hadkan bilangan penyaksi dalam pelayan
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa yang digunakan:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Pemain lain akan tahu bahasa apa yang digunakan di pelayan ini
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Masukkan nama untuk permainan rangkaian
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Ruang tunggu berbilang pemain
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Sedang bersedia untuk menyambung: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Senarai semua syarikat yang sedang beroperasi. Anda boleh sertai salah satu syarikat atau mulakan syarikat yang baru jika ada slot kosong
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}MAKLUMAT SYARIKAT
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nama syarikat: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Ditubuhkan: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Nilai syarikat: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Baki sekarang: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Pendapatan tahun lepas: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestasi: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kenderaan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stesen-stesen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Pemain: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Syarikat baru
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Mulakan syarikat baru
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Saksikan permainan
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Saksikan permainan sebagai seorang penyaksi
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Sertai syarikat
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Bantu uruskan syarikat ini
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Menyambung...
|
||||
|
||||
@@ -1764,6 +1738,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Saksi
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Pelayan
|
||||
STR_NETWORK_CLIENT :Klien
|
||||
STR_NETWORK_SPECTATORS :Penyaksi
|
||||
|
@@ -368,6 +368,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Uri l-pr
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
|
||||
|
||||
|
||||
# News message history
|
||||
|
||||
|
||||
@@ -478,6 +479,7 @@ STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Avza jekk jinti
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :L-ebda azzjoni
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :L-azzjonijiet kollha
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Uza l-lista avvanzata tal-vetturi: {STRING}
|
||||
@@ -551,12 +553,6 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x
|
||||
|
||||
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Network connecting window
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
@@ -577,6 +573,7 @@ STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES}
|
||||
|
||||
|
||||
|
||||
|
||||
# Network set password
|
||||
|
||||
# Network company info join/password
|
||||
|
@@ -657,6 +657,7 @@ STR_SMALLMAP_TOWN :{TINY_FONT}{WHI
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
|
||||
|
||||
@@ -809,6 +810,7 @@ STR_CONFIG_SETTING_WARN_LOST_VEHICLE : वाहन
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :कोणतीही कृती नाही
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :सर्व कृत्या
|
||||
|
||||
@@ -919,14 +921,6 @@ STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}भा
|
||||
|
||||
|
||||
|
||||
# Network game lobby
|
||||
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}गेल्या वर्ष्याची कमाई: {WHITE}{CURRENCY_LONG}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}स्थानक: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
|
||||
|
||||
# Network connecting window
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
@@ -947,6 +941,7 @@ STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES}
|
||||
|
||||
|
||||
|
||||
|
||||
# Network set password
|
||||
|
||||
# Network company info join/password
|
||||
|
@@ -791,6 +791,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * SPI
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOLAGRING
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * LAGRER SPILL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Meldingshistorikk
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En liste over de siste nyhetsmeldingene
|
||||
@@ -1448,6 +1449,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dobbeltklikk
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkelt klikk (ved fokus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkelt klikk (umiddelbart)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Bruk videresendingstjeneste: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Hvis opprettelsen av en tilkobling til serveren mislykkes, kan man bruke en videresendingstjeneste til å opprette en tilkobling. "Aldri" tillater dette, "spør" vil spørre først, "tillat" vil tillate det uten å spørre
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Aldri
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Spør
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Tillat
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Høyreklikkemulering: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Velg metoden å etterligne høyreklikk
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+klikk
|
||||
@@ -1800,6 +1807,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Gods-distribusjon
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Motstandere
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Datamaskinstyrte spillere
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Nettverk
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Anbefalt)
|
||||
@@ -2005,7 +2013,9 @@ STR_FACE_EARRING :Ørering:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Endre slips eller ørering
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokal
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Offentlig
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Kun invitasjon
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2040,6 +2050,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Tjenerv
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Tjeneradresse: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdato: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nettverksdato: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spillskript: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passordbeskyttet!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}TJENEREN ER FRAKOBLET
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}TJENEREN ER FULL
|
||||
@@ -2055,11 +2066,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Søk på
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Søk LAN
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Søk lokalt nettverk for servere
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Legg til tjener
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Legger til en tjener til listen som alltid vil bli sjekket for aktive spill.
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Legger til en tjener til listen. Dette kan enten være en serveradresse eller en invitasjonskode
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start tjener
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start en egen tjener
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Skriv inn ditt navn
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Tast inn serveradresse og invitasjonskode
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start et nytt flerspillerspill
|
||||
@@ -2078,39 +2090,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Velg mak
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} firma{P "" er}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks antall firmaer:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrens tjeneren til et bestemt antall firmaer
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} tilskuer{P "" e}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks antall tilskuere:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrens tjeneren til et bestemt antall tilskuere
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Språk de snakker på tjeneren:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andre spillere skal kunne vite hvilket språk man snakker på denne tjeneren
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Skriv inn et navn for nettverksspillet
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Flerspillerlobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Prøver å koble til: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}En liste over alle nåværende firmaer i spillet. Du kan enten bli med i et eller starte et nytt hvis det er en ledig firmaplass.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMAOVERSIKT
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmanavn: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Grunnlagt: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmaverdi: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nåværende balanse: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inntekt i fjor: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Nettverksytelse: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kjøretøy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjoner: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spillere: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nytt firma
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Start et nytt firma
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Vær tilskuer
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Vær tilskuer til spillet
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Bli med i firmaet
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjelp til med å styre dette firmaet
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Kobler til...
|
||||
|
||||
@@ -2147,6 +2131,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Rediger
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Servernavn
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Synlighet
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Om andre mennesker kan se serveren din i den offentlige oppføringen
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Invitasjonskode
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Invitasjonskode andre spillere kan bruke for å koble til denne serveren
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Tilkoblingstype
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Hvorvidt og hvordan serveren din kan nås av andre
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Spiller
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Navn
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Ditt spillernavn
|
||||
@@ -2166,6 +2154,11 @@ STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Dette er
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} klient{P "" s} / {NUM} firma{P et er}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokal
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Eksterne spillere kan ikke koble til
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Offentlig
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Bak NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via videresending
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Spark
|
||||
@@ -2179,6 +2172,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Er du s
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Er du sikker på at du vil slette firmaet '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Er du sikker på at du vil tilbakestille passordet til firma '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Vil du bruke videresending?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Kunne ikke opprette en kobling mellom deg og serveren.{}Vil du videresende denne økten via '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nei
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Ja, denne
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Ja, ikke spør igjen
|
||||
|
||||
STR_NETWORK_SERVER :Tjener
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Tilskuere
|
||||
@@ -2295,6 +2294,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Tjeneren
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Tjeneren starter på nytt...{}Vennligst vent...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} ble kastet ut. Grunn: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Serverregistrering mislykket
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Serveren din tillater ikke eksterne tilkoblinger
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Andre spillere vil ikke kunne koble seg til din server
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Laster ned innhold
|
||||
|
@@ -767,6 +767,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOLAGRING
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * LAGRAR SPEL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Meldingshistorikk
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Ei liste over siste nyheiter
|
||||
@@ -1324,6 +1325,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dobbelklikk
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkelt klikk (når vald)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkelt klikk (umiddelbart)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Høgreklikkemulering: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vel metode for å gjenskape høgre museknapp-klikk
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+klikk
|
||||
@@ -1859,39 +1861,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Vel maks
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} firma
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks. antal firma:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrens tenaren til eit visst antal firma
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} tilskodar{P "" ar}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks. antal tilskodarar:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrens tenaren til eit visst antal tilskodarar
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Språk som vert tala på tenaren:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andre spelarar skal vete kva språk ein talar på denne tenaren
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Gje eit namn til nettverksspelet
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Fleirspelarspel-lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Freistar å verte med: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Ei liste over firma i spelet. Du kan anten verte med i eit eller starte eit nytt.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMAOVERSIKT
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmanamn: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Skipa: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmaverdi: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Noverande saldo: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inntekt i fjor: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Nettverksyting: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Køyretøy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjonar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelarar: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nytt firma
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Skip eit nytt firma
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Vær tilskodar
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ver tilskodar til spelet
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Ver med i firmaet
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjelp å styre dette firmaet
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Kobler til...
|
||||
|
||||
@@ -1926,6 +1900,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Vær tilskodar
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Tenar
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Tilskodarar
|
||||
|
@@ -757,6 +757,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ت
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}ذخیره اتوماتیک
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}»»»» در حال ذخيره بازي ««««
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}تاریخچه پیام ها
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}لیست آخرین پیام های اخباری
|
||||
@@ -1239,6 +1240,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :جابجا کر
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :خاموش
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :سرعت حرکت نقشه با چرخاندن غلطک ماوس: {STRING}
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :شبیه سازی کلیک راست: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :دستور+کلیک
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :کنترل+کلیک
|
||||
@@ -1657,39 +1659,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}بیشت
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} شرک{P ت تها}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}بیشترین تعداد شرکت ها:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}محدود کردن سرویس دهنده به داشتن تعداد مشخصی شرکت
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} تماشاگر{P "" ها}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}بیشترین تعداد تماشاگر:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}محدود کردن سرویس دهنده به داشتن تعداد مشخصی تماشاگر
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}زبان گفتگو:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}دیگر بازیگران می فهمند که با چه زبانی در این سرویس دهنده گفتگو می شود
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}برای بازی شبکهای یک نام وارد نمایید
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}سالن انتظار بازی چندنفره
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}آماده سازی برای پیوستن: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}لیستی از تمامی شرکت هایی که در بازی وجود دارند. شما می توانید به یکی از آنها بپیوندید یا در صورت وجود جای خالی برای ساخت شرکت، یک شرکت جدید بسازید
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}مشخصات شرکت
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}نام شرکت: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}گشایش: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}ارزش شرکت: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}موجودی فعلی: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}درآمد سال گذشته: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}کارایی: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}وسایل نقلیه: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}ایستگاه ها: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}بازیگران: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}شرکت جدید
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}ساختن یک شرکت جدید
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}تماشای بازی
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}دیدن بازی به عنوان یک تماشاگر
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}پیوستن به شرکت
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}کمک به مدیریت این شرکت
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}درحال وصل شدن...
|
||||
|
||||
@@ -1724,6 +1698,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}تماش
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :سرویس دهنده
|
||||
STR_NETWORK_CLIENT :سرویس گیرنده
|
||||
STR_NETWORK_SPECTATORS :تماشاگران
|
||||
|
@@ -715,7 +715,7 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opcje
|
||||
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Zapis gry, opuszczenie gry, wyjście
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Wyświetl mapę, dodatkowy podgląd lub listę napisów
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Wyświetl listę miast
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Wyświetl subsydia
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Wyświetl dotacje
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Wyświetl listę stacji firmy
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Wyświetl informacje finansowe firmy
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Wyświetl informacje ogólne firmy
|
||||
@@ -805,7 +805,7 @@ STR_TOWN_MENU_FOUND_TOWN :Załóż miasto
|
||||
############ range ends here
|
||||
|
||||
############ range for subsidies menu starts
|
||||
STR_SUBSIDIES_MENU_SUBSIDIES :Subsydia
|
||||
STR_SUBSIDIES_MENU_SUBSIDIES :Dotacje
|
||||
############ range ends here
|
||||
|
||||
############ range for graph menu starts
|
||||
@@ -1169,6 +1169,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOZAPIS
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ZAPISYWANIE GRY * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Poprzednie wiadomości
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista ostatnich wiadomości
|
||||
@@ -1267,8 +1268,13 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
|
||||
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} już akceptuje {STRING.b}
|
||||
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} już akceptuje {STRING.b} i {STRING.b}
|
||||
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subsydiowanie wygasło:{}{}{STRING} z {STRING} do {STRING} nie będzie już dotowane
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Koniec dotacji:{}{}Przewóz {STRING.d} z {STRING} do {STRING} nie jest już subsydiowany
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Dotacja wygasła:{}{}{STRING} z {STRING} do {STRING} nie będzie już dotowane
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Koniec dotacji:{}{}Przewóz {STRING.d} z {STRING} do {STRING} nie jest już dotowany
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Oferta usługi dotowanej:{}{}Pierwszy przewóz {STRING.d} z {STRING} do {STRING} będzie dotowany przez następn{P 3 y e ych} {NUM} {P rok lata lat} przez lokalne władze!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Przyznano dotację dla {STRING}!{}{}Przewóz {STRING.d} z {STRING} do {STRING} będzie opłacany o 50% więcej przez następn{P 4 y e ych} {NUM} {P rok lata lat}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Przyznano dotację dla {STRING}!{}{}Przewóz {STRING.d} z {STRING} do {STRING} będzie opłacany podwójnie przez następn{P 4 y e ych} {NUM} {P rok lata lat}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Przyznano dotację dla {STRING}!{}{}Przewóz {STRING.d} z {STRING} do {STRING} będzie opłacany potrójnie przez następn{P 4 y e ych} {NUM} {P rok lata lat}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Przyznano dotację dla {STRING}!{}{}Przewóz {STRING.d} z {STRING} do {STRING} będzie opłacany poczwórnie przez następn{P 4 y e ych} {NUM} {P rok lata lat}!
|
||||
|
||||
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Chaos na drogach w {TOWN}!{}{}Program przebudowy dróg ufundowany przez {STRING} przynosi 6 miesięcy męki dla kierowców!
|
||||
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Monopol transportowy!
|
||||
@@ -1334,7 +1340,7 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Ringgit malezyj
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Jazda po lewej
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Jazda po prawej
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nazwy miast
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nazwy miast:
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Wybierz styl nazw miast
|
||||
|
||||
############ start of townname region
|
||||
@@ -1584,6 +1590,10 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Awarie pojazdó
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Kontroluj jak często nieodpowiednio serwisowane pojazdy mogą się psuć
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Mnożnik dofinansowania: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Ustaw wysokość zapłaty za połączenia dofinansowywane
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION :Czas trwania dotacji: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Określ liczbę lat, na które przyznawana jest dotacja
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} {P rok lata lat}
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Brak dotacji
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Koszty konstrukcji: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Ustaw poziom kosztów konstrukcji i kupna
|
||||
STR_CONFIG_SETTING_RECESSIONS :Kryzys: {STRING}
|
||||
@@ -1816,6 +1826,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Podwójny klik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Pojedyncze kliknięcie (w przybliżeniu)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Pojedyncze kliknięcie (natychmiast)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Użyj usługi przekaźnika: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Jeśli nawiązanie połączenia z serwerem nie powiedzie się, można użyć usługi przekaźnika do nawiązania połączenia. „Nigdy" nie zezwoli na to, „pytaj” najpierw zapyta, „zezwól” pozwoli na to bez pytania
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nigdy
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Pytaj
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Zezwól
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulacja prawego przycisku myszy: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Wybierz metodę emulacji klikania prawym przyciskiem myszki
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klik
|
||||
@@ -1966,8 +1982,8 @@ STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :Nowe pojazdy: {
|
||||
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :Wyświetl wiadomość w gazecie o dostępnym nowym typie pojazdu
|
||||
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :Zmiany w akceptowaniu ładunku: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Wyświetlaj wiadomości o zmianach w akceptowaniu towarów przez stacje
|
||||
STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subsydia: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Wyświetl wiadomość w gazecie o wydarzeniach związanych z subsydiami
|
||||
STR_CONFIG_SETTING_NEWS_SUBSIDIES :Dotacje: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Wyświetl wiadomość w gazecie o wydarzeniach związanych z dotacjami
|
||||
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :Ogólne informacje: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Wyświetl wiadomość w gazecie o wydarzeniach takich jak zakup ekskluzywnych praw lub fundowanie przebudowy dróg
|
||||
|
||||
@@ -2168,6 +2184,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Przedsi
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Dystrybucja towarów
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Rywale
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Gracze komputerowi
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Sieć
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Zalecane)
|
||||
@@ -2257,7 +2274,7 @@ STR_QUIT_NO :{BLACK}Nie
|
||||
# Abandon game
|
||||
STR_ABANDON_GAME_CAPTION :{WHITE}Wyjście
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Czy jesteś pewien, że chcesz skończyć tę grę?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Czy jesteś pewny, że chcesz opuścić ten scenariusz?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Czy jesteś pewien, że chcesz opuścić ten scenariusz?
|
||||
|
||||
# Cheat window
|
||||
STR_CHEATS :{WHITE}Oszustwa
|
||||
@@ -2286,8 +2303,8 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Pokaż s
|
||||
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaż schematy koloru pojazdów
|
||||
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Pokaż schematy koloru statków
|
||||
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Pokaż schematy koloru samolotów
|
||||
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Wybierz główny kolor dla wybranego schematu. Ctrl + klik ustawi ten kolor dla wszystkich schematów
|
||||
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Wybierz drugi kolor dla wybranego schematu. Ctrl + klik ustawi ten kolor dla wszystkich schematów
|
||||
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Wybierz główny kolor dla wybranego schematu. Ctrl+klik ustawi ten kolor dla wszystkich schematów
|
||||
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Wybierz drugi kolor dla wybranego schematu. Ctrl+klik ustawi ten kolor dla wszystkich schematów
|
||||
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Wybierz schemat kolorów do zmiany, albo wiele schematów z CTRL+klik. Kliknij na okienku aby wł./wył. używanie schematu.
|
||||
|
||||
STR_LIVERY_DEFAULT :Standardowy wygląd
|
||||
@@ -2373,6 +2390,9 @@ STR_FACE_EARRING :Kolczyk:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Zmień krawat lub kolczyk
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokalny
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Publiczny
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Tylko na zaproszenie
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2395,7 +2415,7 @@ STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Ilość
|
||||
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Język, wersja serwera, itp.
|
||||
|
||||
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Kliknij na grze z listy by ją wybrać
|
||||
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Serwer z którym ostatnio się połączyłeś:
|
||||
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Serwer, do którego ostatnio dołączyłeś:
|
||||
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kliknij, aby wybrać serwer na którym grałeś ostatnio
|
||||
|
||||
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMACJE O GRZE
|
||||
@@ -2407,6 +2427,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Wersja
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adres serwera: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data uruchomienia: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktualna data: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Chronione hasłem!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERWER WYŁĄCZONY
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERWER PEŁNY
|
||||
@@ -2427,6 +2448,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Uruchom
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Uruchom własny serwer
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Wprowadź swoje imię
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Wprowadź adres serwera lub kod zaproszenia
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Rozpocznij nową grę wieloosobową
|
||||
@@ -2436,45 +2458,19 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nazwa gr
|
||||
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Ustaw hasło
|
||||
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zabezpiecz grę hasłem jeśli nie chcesz, by była publicznie dostępna
|
||||
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Widoczność
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Czy inni ludzie mogą zobaczyć twój serwer na publicznej liście
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klient{P "" ów ów}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Dopuszczalna liczba klientów:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Ustaw maksymalną liczbę klientów. Nie wszystkie pola muszą być wypełnione.
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} firm{P a y ""}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksymalna liczba firm:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ogranicz serwer do określonej ilości firm
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} widz{P "" ów ów}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksymalna liczba widzów:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ogranicz serwer do określonej ilości widzów
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Używany język:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Inni gracze będą poinformowani jaki język jest używany na serwerze
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Wpisz nazwę dla gry sieciowej
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Rozpoczęcie gry wieloosobowej
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Przygotowanie do połączenia: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista wszystkich firm w grze. Możesz przyłączyć się do jednej z nich, lub założyć nową
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O FIRMIE
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nazwa firmy: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguracja: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Wartość firmy: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Bieżący bilans: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Dochód w ostatnim roku: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Wydajność: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Pojazdy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stacje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Gracze: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nowa firma
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Rozpoczęcie działalności nowej firmy
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Obserwuj grę
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Oglądaj grę jako widz
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Dołącz do firmy
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomóż zarządzać tą firmą
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Łączenie...
|
||||
|
||||
@@ -2499,15 +2495,64 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serwer j
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma jest chroniona. Wprowadź hasło
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Lista klientów
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Połączeni gracze
|
||||
STR_NETWORK_COMPANY_LIST_SPECTATE :Obserwuj
|
||||
|
||||
# Network client list
|
||||
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Gra wieloosobowa
|
||||
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Serwer
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Nazwa
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Nazwa serwera, na którym grasz
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Edytuj nazwę swojego serwera
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Nazwa serwera
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Widoczność
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Czy inni ludzie mogą zobaczyć twój serwer na publicznej liście
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Kod zaproszenia
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Kod zaproszenia, którego mogą użyć inni gracze, by dołączyć do tego serwera
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Typ połączenia
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Czy i jak twój serwer może być osiągalny dla innych
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Gracz
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Nazwa
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Twoja nazwa gracza
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Edytuj swoją nazwę gracza
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Twoja nazwa gracza
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Działania administracyjne, które można wykonać dla tego klienta
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Działania administracyjne, które można wykonać dla tej firmy
|
||||
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Dołącz do tej firmy
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Wyślij wiadomość do tego gracza
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Wyślij wiadomość do wszystkich graczy tej firmy
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Wyślij wiadomość do wszystkich obserwatorów
|
||||
STR_NETWORK_CLIENT_LIST_SPECTATORS :Obserwatorzy
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nowa firma)
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Utwórz nową firmę i dołącz do niej
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}To jesteś ty
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}To jest gospodarz gry
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} klient{P "" ów ów} / {NUM} firm{P a y ""}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokalny
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Zdalni gracze nie mogą się łączyć
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Publiczny
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Za NAT-em
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Przez przekaźnik
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Wyrzuć
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Zbanuj
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Usuń
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Wyczyść hasło
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Działanie administratora
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Czy na pewno chcesz wyrzucić gracza „{STRING}”?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Czy na pewno chcesz zbanować gracza „{STRING}”?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Czy na pewno chcesz usunąć firmę „{COMPANY}”?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Czy na pewno chcesz zresetować hasło firmy „{COMPANY}”?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Używać przekaźnika?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Nie udało się nawiązać połączenia między tobą a serwerem.{}Czy chcesz przekazać tę sesję za pośrednictwem „{STRING}”?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nie
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Tak, ten jeden raz
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Tak, nie pytaj ponownie
|
||||
|
||||
STR_NETWORK_SERVER :Serwer
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
@@ -2552,6 +2597,8 @@ STR_NETWORK_ERROR_SERVER_START :{WHITE}Nie moż
|
||||
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nie można połączyć
|
||||
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Przekroczony limit czasu dla połączenia #{NUM}
|
||||
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Błąd protokołu, połączenie zostało przerwane
|
||||
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Twoja nazwa gracza nie została ustawiona. Nazwę można ustawić w górnej części okna Gra wieloosobowa
|
||||
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Nazwa twojego serwera nie została ustawiona. Nazwę można ustawić w górnej części okna Gra wieloosobowa
|
||||
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Wersja gry nie zgadza się z wersją gry na serwerze
|
||||
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Złe hasło
|
||||
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Serwer jest pełny
|
||||
@@ -2564,6 +2611,8 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Zbyt dł
|
||||
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Twój komputer jest zbyt wolny, by nadążyć za serwerem
|
||||
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Twój komputer zbyt długo pobierał mapę
|
||||
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Twój komputer zbyt długo łączył się z serwerem
|
||||
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Twoja nazwa gracza jest nieprawidłowa
|
||||
STR_NETWORK_ERROR_SERVER_TOO_OLD :{WHITE}Zapytany serwer jest zbyt stary dla tego klienta
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_ERROR_CLIENT_GENERAL :błąd ogólny
|
||||
@@ -2586,6 +2635,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :nie otrzymano h
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :przekroczono czas
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :pobieranie mapy trwało zbyt długo
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :przetwarzanie mapy trwało za długo
|
||||
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :nieprawidłowa nazwa klienta
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Możliwa utrata połączenia
|
||||
@@ -2614,12 +2664,15 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} do
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} dołączył do obserwatorów
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} założył nową firmę (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opuścił grę ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} zmienił/zmieniła swoje imię na {STRING}
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} zmienił swoją nazwę na {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** Firma {STRING} przekazała firmie {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Serwer zamknął sesję
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Restart serwera...{}Proszę czekać...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} został wyrzucony. Powód: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Rejestracja serwera nie powiodła się
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Twój serwer nie pozwala na połączenia zdalne
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Inni gracze nie będą mogli połączyć się z twoim serwerem
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Przeglądarka dodatkowej zawartości
|
||||
@@ -3430,6 +3483,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Ostrzeżen
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Błąd: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Błąd krytyczny: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Wystąpił błąd krytyczny NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Wystąpił błąd NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nie zadziała z wersją TTDPatcha zgłoszoną przez OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} jest przeznaczony dla TTD wersji {STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} jest zaprojektowany do użycia z {STRING}
|
||||
@@ -3619,11 +3673,11 @@ STR_GOAL_QUESTION_BUTTON_CLOSE :Zamknij
|
||||
############ End of Goal Question button list
|
||||
|
||||
# Subsidies window
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}Subsydia
|
||||
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Oferta subsydiów dla usługi przewozu:
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}Dotacje
|
||||
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Oferta dotacji dla usługi przewozu:
|
||||
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} z {STRING} do {STRING}{YELLOW} (do {DATE_SHORT})
|
||||
STR_SUBSIDIES_NONE :{ORANGE}- Żadne -
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Usługi już subsydiowane:
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Usługi już dotowane:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} z {STRING} do {STRING}{YELLOW} ({COMPANY}{YELLOW}, do {DATE_SHORT})
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na usłudze żeby wyśrodkować widok na fabrykę/miasto. Ctrl+klik otwiera nowy podgląd na pozycji fabryki/miasta
|
||||
|
||||
@@ -3907,7 +3961,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknij
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Usuń zaznaczoną grupę
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Zmień nazwę zaznaczonej grupy
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Zmień kolor zaznaczonej grupy
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknij, aby ochronić tę grupę przed globalną zamianą pojazdów
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknij, aby chronić tę grupę przed globalną zamianą pojazdów. Ctrl+klik, aby chronić również podgrupy
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Skasuj grupę
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Jesteś pewien, że chcesz skasować tę grupę i wszystkich jej członków?
|
||||
@@ -4166,7 +4220,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Kolej Maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Pojazdy drogowe
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramwaje
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Usunięcie wagonów: ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Autowymiana zachowuje długość pociągu poprzez usuwanie wagonów (począwszy od początku), jeśli wymiana lokomotywy spowoduje wydłużenie pociągu
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+klik, aby zastosować również do podgrup
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -790,6 +790,8 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * E
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOGUARDADO
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * A GUARDAR JOGO * *
|
||||
|
||||
STR_STATUSBAR_SPECATOR :{WHITE}(espectador)
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Histórico de Mensagens
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista de notícias recentes
|
||||
@@ -1446,6 +1448,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Duplo clique
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clique simples (quando em foco)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clique (imediatamente)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Usar serviço de retransmissão: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Se a criação da ligação com o servidor falhar, pode usar um serviço de retransmissão para criar uma conexão. "Nunca" desautoriza isso; "perguntar" perguntará primeiro e "permitir" permitirá sem perguntar
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nunca
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Perguntar
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Permitir
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulação de clique de botão direito: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Selecione o método de emulação dos cliques do botão direito do rato
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :<Command> + Clique
|
||||
@@ -1798,6 +1806,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuição de Carga
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Oponentes
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Jogadores Computador
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Rede
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recomendado)
|
||||
@@ -2079,39 +2088,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolha
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar o servidor a um certo número de empresas
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Máximo de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar o servidor a um certo número de espectadores
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros jogadores ficarão a conhecer o idioma utilizado no servidor.
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Digite nome para o jogo de rede
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera de jogo multi-jogador
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparando para entrar: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista das empresas activas neste jogo. Pode entrar numa delas ou iniciar uma nova empresa.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMAÇÃO DA EMPRESA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome da empresa: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguração: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor da empresa: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanço actual: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Rendimento do último ano: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Desempenho: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estações: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jogadores: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova empresa
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Criar uma nova empresa
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar jogo
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ver jogo como um espectador
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Entrar na empresa
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auxiliar na gestão desta empresa
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}A ligar...
|
||||
|
||||
@@ -2174,6 +2155,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} cl
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Jogadores remotos não conseguem conetar
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Público
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Atrás de NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via retransmissão
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Expulsar
|
||||
@@ -2187,6 +2170,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Tem a c
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Tem a certeza que quer apagar a empresa '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Tem a certeza que quer restabelecer a palavra-chave da empresa '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Usar retransmissão?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Falha ao estabelecer a ligação entre si e o servidor.{}Deseja retransmitir esta sessão via '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Não
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Sim, desta vez
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Sim, não perguntar novamente
|
||||
|
||||
STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Cliente
|
||||
STR_NETWORK_SPECTATORS :Espectadores
|
||||
|
@@ -93,25 +93,37 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Suc acidulat
|
||||
|
||||
# Quantity of cargo
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}{P călător călători "de călătorii"}
|
||||
STR_QUANTITY_COAL :{WEIGHT_LONG} de cărbune
|
||||
STR_QUANTITY_MAIL :{COMMA}{NBSP}{P sac saci "de saci"} cu colete poștale
|
||||
STR_QUANTITY_OIL :{VOLUME_LONG} de petrol
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}{P animal animale "de animale"}
|
||||
STR_QUANTITY_GOODS :{COMMA}{NBSP}{P pachet pachete "de pachete"} de bunuri
|
||||
STR_QUANTITY_GRAIN :{WEIGHT_LONG} de cereale
|
||||
STR_QUANTITY_WOOD :{WEIGHT_LONG} de lemne
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} de minereu de fier
|
||||
STR_QUANTITY_STEEL :{WEIGHT_LONG} de oțel
|
||||
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}{P sac saci "de saci"} de valori
|
||||
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} de minereu de cupru
|
||||
STR_QUANTITY_MAIZE :{WEIGHT_LONG} de porumb
|
||||
STR_QUANTITY_FRUIT :{WEIGHT_LONG} de fructe
|
||||
STR_QUANTITY_DIAMONDS :{COMMA} {P sac saci "de saci"} cu diamante
|
||||
STR_QUANTITY_FOOD :{WEIGHT_LONG} de alimente
|
||||
STR_QUANTITY_PAPER :{WEIGHT_LONG} de hârtie
|
||||
STR_QUANTITY_GOLD :{COMMA}{NBSP}{P sac saci "de saci"} cu aur
|
||||
STR_QUANTITY_WATER :{VOLUME_LONG} de apă
|
||||
STR_QUANTITY_WHEAT :{WEIGHT_LONG} de grâu
|
||||
STR_QUANTITY_RUBBER :{VOLUME_LONG} de cauciuc
|
||||
STR_QUANTITY_SUGAR :{WEIGHT_LONG} de zahăr
|
||||
STR_QUANTITY_TOYS :{COMMA}{NBSP}{P sac saci "de saci"} cu jucării
|
||||
STR_QUANTITY_SWEETS :{COMMA}{NBSP}{P sac saci "de saci"} cu bomboane
|
||||
STR_QUANTITY_COLA :{VOLUME_LONG} de cola
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de vată de zahăr
|
||||
STR_QUANTITY_BUBBLES :{COMMA} {P balonaș balonașe "de balonașe"}
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de caramel
|
||||
STR_QUANTITY_BATTERIES :{COMMA} {P baterie baterii "de baterii"}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME_LONG} de plastic
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} {P bidon bidoane "de bidoane"} cu suc
|
||||
STR_QUANTITY_N_A :N/A
|
||||
|
||||
# Two letter abbreviation of cargo name
|
||||
@@ -151,10 +163,12 @@ STR_ABBREV_NONE :{TINY_FONT}NU
|
||||
STR_ABBREV_ALL :{TINY_FONT}TOT
|
||||
|
||||
# 'Mode' of transport for cargoes
|
||||
STR_PASSENGERS :{COMMA}{NBSP}{P călător călători "de călători"}
|
||||
STR_BAGS :{COMMA}{NBSP}sac{P "" "" "de "}sac{P "" i i}
|
||||
STR_TONS :{COMMA} tone
|
||||
STR_LITERS :{COMMA} litri
|
||||
STR_ITEMS :{COMMA} bucăți
|
||||
STR_CRATES :{COMMA}{NBSP}{P pachet pachete "de pachete"}
|
||||
|
||||
# Colours, do not shuffle
|
||||
STR_COLOUR_DARK_BLUE :Albastru închis
|
||||
@@ -195,12 +209,16 @@ STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}{P tonă tone "de tone"}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}{P tonă tone "de tone"}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}{P galon galoane "de galoane"}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}{P litru litri "de litri"}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
|
||||
@@ -767,6 +785,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}SALVARE AUTOMATĂ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SALVARE JOC * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Cronologia mesajelor
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}O listă a celor mai recente mesaje
|
||||
@@ -866,6 +885,11 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
|
||||
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Ofertă expirată:{}{}Transportul de {STRING} de la {STRING} la {STRING} nu va mai fi subvenţionat
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Ofertă retrasă:{}{}Transportul de {STRING} de la {STRING} la {STRING} nu va mai fi subvenţionat
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subvenţie oferită:{}{}Primul transport de {STRING} de la {STRING} la {STRING} va primi o subvenţie pe {NUM} {P an ani "de ani"} din partea autorităţilor locale!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvenţie acordată companiei {STRING}!{}{}Transportul de {STRING} de la {STRING} la {STRING} va aduce încasări cu 50% mai mari în următor{P 4 ul ii ii} {NUM} {P an ani "de ani"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subvenţie acordată companiei {STRING}!{}{}Transportul de {STRING} de la {STRING} la {STRING} va aduce încasări duble în următor{P 4 ul ii ii} {NUM} {P an ani "de ani"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subvenţie acordată companiei {STRING}!{}{}Transportul de {STRING} de la {STRING} la {STRING} va aduce încasări triple în următor{P 4 ul ii ii} {NUM} {P an ani "de ani"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subvenţie acordată companiei {STRING}!{}{}Transportul de {STRING} de la {STRING} la {STRING} va aduce încasări de patru ori mai mari în următor{P 4 ul ii ii} {NUM} {P an ani "de ani"}!
|
||||
|
||||
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Haos pe străzile din {TOWN}!{}{}Programul finanțat de {STRING} pentru reconstrucția străzilor aduce 6 luni de haos participanților la trafic!
|
||||
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Monopol de transport!
|
||||
@@ -923,6 +947,7 @@ STR_GAME_OPTIONS_CURRENCY_MXN :Peso Mexican (M
|
||||
STR_GAME_OPTIONS_CURRENCY_NTD :Noul Dolar Taiwanez (NTD)
|
||||
STR_GAME_OPTIONS_CURRENCY_CNY :Renminbi Chinezesc (CNY)
|
||||
STR_GAME_OPTIONS_CURRENCY_INR :Rupia Indiană (INR)
|
||||
STR_GAME_OPTIONS_CURRENCY_IDR :Rupia indoneziană (IDR)
|
||||
STR_GAME_OPTIONS_CURRENCY_MYR :Ringgit Malaysian (MYR)
|
||||
############ end of currency region
|
||||
|
||||
@@ -1008,6 +1033,7 @@ STR_GAME_OPTIONS_REFRESH_RATE_WARNING :{WHITE}Ratele d
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Set grafic de bază
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selectează setul grafic de bază utilizat în joc
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} {P fișier fișiere "de fișiere"} lipsă/corupt{P "" e e}
|
||||
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informaţii adiţionale despre setul grafic de bază
|
||||
|
||||
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Set sunete de bază
|
||||
@@ -1016,6 +1042,7 @@ STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Informa
|
||||
|
||||
STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Setul de muzică de bază
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Selectaţi setul de muzică de bază
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} {P fișier fișiere "de fișiere"} corupt{P "" e e}
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Informaţii adiţionale despre setul de muzică de bază
|
||||
|
||||
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Nu s-a putut obține lista de rezoluții suportate
|
||||
@@ -1119,6 +1146,7 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Setări joc (st
|
||||
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Setări joc (stocate în fişierul de salvare; afectează doar jocul curent)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setări companie (stocate în fişierele de salvare; afectează doar jocurile noi)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setări companie (stocate în fişierul de salvare; afectează doar compania curentă)
|
||||
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Atenție!
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tip:
|
||||
@@ -1168,6 +1196,7 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Defecțiuni ale
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controlează cât de des se defectează vehiculele prost întreținute
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Multiplicator al subvențiilor: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Alege cât de mult se plătește pentru conexiuni subvenționate
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} {P an ani "de ani"}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Costuri de construcție: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Alege nivelul de construcție și costurile de achiziție
|
||||
STR_CONFIG_SETTING_RECESSIONS :Recesiuni: {STRING}
|
||||
@@ -1192,6 +1221,7 @@ STR_CONFIG_SETTING_EXTRADYNAMITE :Permite demolar
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitează eliminarea de clădiri şi infrastructură deţinute de oraş
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Lungimea maximă a trenurilor: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Configurează lungimea maximă a trenurilor
|
||||
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} {P 0 pătrățel pătrățele "de pătrățele"}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :Cantitatea de fum/ scântei ale vehiculului: {STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Configurează cât de mult fum sau cât de multe scântei sunt emise de vehicule
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Modelul de acceleraţie al trenurilor: {STRING}
|
||||
@@ -1292,12 +1322,16 @@ STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Înnoire automa
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :După activare, orice vehicul care este învechit va fi reînnoit automat când condițiile de înlocuire automată sunt îndeplinite
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autoreînnoire când vehiculul {STRING} vârsta maximă
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Vârsta aproximativă când un vehicul ar trebui autoreînnoit
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P 0 lună luni "de luni"} până la
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P 0 lună luni "de luni"}
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONEY :Fonduri minime pentru înnoire automată: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Suma minimă care trebuie să rămână disponibilă atunci când se face autoreînnoirea
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :Durata de afișare a mesajelor de eroare: {STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Durata afișării mesajelor de eroare în fereastra roșie. Unele mesaje de eroare (cele critice) nu sunt închise automat după trecerea acestei perioade, și trebuie închise manual.
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} {P 0 secundă secunde "de secunde"}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :Afișează texte informative: {STRING}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Durata dinaintea afișării sfaturilor când se ține mausul pe un element al interfeței. Alternativ, afișarea sfaturilor poate fi setată pentru clic-dreapta
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Plutește {COMMA} {P 0 milisecundă milisecunde "de milisecunde"}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Click dreapta
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Afişează populaţia unui oras lângă nume: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Afișează populația orașelor în numele afișate pe hartă
|
||||
@@ -1360,6 +1394,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde închis
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mov
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Comportamentul derulării hărții
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Mută fereastra de vizualizare ținând apăsat click dreapta, poziția cursorului rămânând fixă
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Mută harta ținând apăsat click dreapta, poziția cursorului rămânând fixă
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :Mută harta cu clic dreapta
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Mută harta cu clic stânga
|
||||
@@ -1388,6 +1423,8 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Click dublu
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Un singur click (când este în focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Un singur click (instant)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Permite
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulare click-dreapta: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Alege metoda de emulare a click-urilor provenite de la butonul din dreapta al mouse-ului
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Comandă+Click
|
||||
@@ -1496,6 +1533,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Intervaluri de
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Alege dacă întreținerea vehiculelor este activată de trecerea unei anumite perioade de timp, sau scăzând un anumit procent din gradul de rezistență al vehiculului
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS :Intervalul de întreținere implicit al trenurilor: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Alege perioada de întreținere implicită pentru noi vehicule feroviare, dacă nu există un interval de întreținere stabilit pentru vehicul
|
||||
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} {P 0 zi zile "de zile"}/%
|
||||
STR_CONFIG_SETTING_SERVINT_DISABLED :Dezactivat
|
||||
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Intervalul de întreținere implicit al vehiculelor rutiere: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Alege perioada de întreținere implicită pentru noi vehicule rutiere, dacă nu există un interval de întreținere stabilit pentru vehicul
|
||||
@@ -1562,6 +1600,7 @@ STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Procentul din p
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Procentul din câştig care este oferit legăturilor intermediare pentru alimentare, oferind mai mult control asupra încasărilor
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Când se trage cu mouse-ul, plasează semnale la fiecare: {STRING}
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Configurează distanța la care se vor construi semnale pe șină până la următorul obstacol (semnal, intersecție), dacă se trage cu mausul
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} {P 0 pătrățel pătrățele "de pătrățele"}
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :La plasarea mai multor semale, păstrează distanţa fixă între acestea: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Construieşte automat semafoare înainte de: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Alege anul din care se vor folosi semnale electrice pe calea feroviară. Înainte de acest an, se vor folosi semnale non-electrice care au aceeasi funcționalitate dar arată diferit
|
||||
@@ -1612,6 +1651,7 @@ STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Poziţia orizon
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS :Poziţia barei de stare: {STRING}
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Poziţia orizontală a barei principale în partea de jos a ecranului
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :Raza "magnetică" a ferestrelor: {STRING}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} {P 0 pixel pixeli "de pixeli"}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Dezactivat
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :Numărul maxim de ferestre nefixate: {STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
@@ -1626,6 +1666,7 @@ STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :x2
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :x4
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :x8
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X :2x
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Viteza de dezvoltare a oraşului: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Viteza creşterii oraşelor
|
||||
@@ -1641,7 +1682,9 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :deloc
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicator iniţial dimensiune oraş: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Dimensiunea medie a oraşelor mari relativ la oraşele normale, la începutul jocului
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizează graficul de distribuţie la fiecare {STRING}{NBSP}{P 0:2 zi zile "de zile"}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Interval de timp între recalculările graficului de conexiuni. Fiecare recalculare calculează planurile unei componente ale graficului. Asta înseamnă că o valoare X pentru această setare nu va duce la actualizarea întregului grafic la fiecare X zile, ci doar o componentă va fi actualizată. Cu cât e mai mică valoarea, cu atât mai timp CPU va fi necesar pentru calcule. Cu cât e mai mare valoarea, cu atât va dura mai mult până va începe distribuția mărfii pe rute noi.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME :Acordă {STRING}{NBSP}{P 0:2 zi zile "de zile"} pentru recalcularea graficului de distribuţie
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetric
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetric
|
||||
@@ -1794,6 +1837,8 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Verific
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Afişează setările pentru Inteligența Artificială şi pentru Scripturi Joc
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Ieşi din 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Setul grafic actual are lipsă {NUM} {P sprite spriteuri "de spriteuri"}. Verificați actualizările pentru setul de bază.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Acestei traduceri îi lipse{P 0 "şte" "sc" "sc"} {NUM} {P text texte "de texte"}. Te rugăm să ajuti la îmbunătățirea OpenTTD înrolându-te ca traducător. Citește fișierul readme.txt pentru detalii.
|
||||
|
||||
# Quit window
|
||||
STR_QUIT_CAPTION :{WHITE}Ieşire din joc
|
||||
@@ -1920,6 +1965,7 @@ STR_FACE_EARRING :Cercei:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Schimbă cravata sau cerceii
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Public
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -1969,7 +2015,7 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Caută s
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Caută în LAN
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Caută servere în rețeaua locală
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Adaugă un server
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adaugă un server la lista care va fi verificată pentru jocuri active
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adaugă un server la listă. Poate să fie ori o adresă de server, ori un cod de invitație
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Porneşte serverul
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Porneşte un server propriu
|
||||
|
||||
@@ -1985,42 +2031,17 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protejea
|
||||
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Vizibilitate
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Dacă alți oameni îți pot vedea serverul în lista publică
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} {P client clienţi "de clienți"}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Număr maxim de clienţi:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Alege un număr maxim de clienţi. Nu trebuie ocupate toate locurile.
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} {P companie companii "de companii"}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Companii maxim:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitează serverul la un anumit număr de companii
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Spectatori maxim:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitează serverul la un anumit număr de spectatori
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Limba vorbită:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Ceilalţi jucători vor şti în ce limbă se discută pe server.
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduceţi un nume pentru joc
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Chatul jocului multiplayer
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}În pregătire pentru joc: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista companiilor din jocul curent. Poţi colabora cu o companie sau să infiinţezi una
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO COMPANIE
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Numele companiei: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inaugurarea: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valoarea companiei: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanţa curentă: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Venituri anul trecut: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performanţa: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicule: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Staţii: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jucători: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Companie nouă
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Fondează o companie nouă
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Modul spectator
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Vizionează jocul din poziţia de spectator
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Alătură-te companiei
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ajută la conducerea acestei companii
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectare...
|
||||
|
||||
@@ -2035,6 +2056,7 @@ STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Î
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Preluare informaţii joc...
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Preluare informaţii companie...
|
||||
############ End of leave-in-this-order
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} {P client clienți "de clienți"} înaintea ta
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} descărcat până acum
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} descărcaţi până acum
|
||||
|
||||
@@ -2053,16 +2075,21 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Modific
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Vizibilitate
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Dacă alți oameni îți pot vedea serverul în lista publică
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Modifică-ți numele
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Numele tău de jucător
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Trimite un mesaj tuturor jucătorilor acestei companii
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Trimite un mesaj tuturor spectatorilor
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Public
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Deblocare cu parolă
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Sigur vrei să dai afară jucătorul '{STRING}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Sigur vrei să blochezi jucătorul '{STRING}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Sigur dorești ștergerea companiei '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nu
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Client
|
||||
@@ -2544,6 +2571,7 @@ STR_FUND_INDUSTRY_CAPTION :{WHITE}Construi
|
||||
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Alege industria potrivită din acestă listă
|
||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}Creează multe industrii aleatoare
|
||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Umple harta cu industrii generate aleator
|
||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_CAPTION :{WHITE}Creează multe industrii aleatoare
|
||||
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
|
||||
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospectează
|
||||
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construieşte
|
||||
@@ -2705,6 +2733,7 @@ STR_FRAMERATE_AVERAGE :{WHITE}Medie
|
||||
STR_FRAMERATE_MEMORYUSE :{WHITE}Memorie
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Date bazate pe măsurători {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} cadre/s
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} cadre/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} cadre/s
|
||||
@@ -2756,6 +2785,7 @@ STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtrare după:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Suprascrie fișierul
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Sigur vrei să suprascrii fișierul existent?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (listă)
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Introduceţi un nume pentru salvare
|
||||
@@ -3005,6 +3035,7 @@ STR_INVALID_VEHICLE :<vehicul invali
|
||||
# NewGRF scanning window
|
||||
STR_NEWGRF_SCAN_CAPTION :{WHITE}Scanez resursele NewGRF
|
||||
STR_NEWGRF_SCAN_MESSAGE :{BLACK}Se scanează resursele NewGRF. În funcție de numărul acestora, această operație poate dura un timp...
|
||||
STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} {P 0 resursă resurse "de resurse"} NewGRF scanat{P "ă" "e" "e"} din aproximativ {NUM} {P 0 resursă resurse "de resurse"} NewGRF disponibil{P "ă" "e" "e"}
|
||||
STR_NEWGRF_SCAN_ARCHIVES :Scanez pentru arhive
|
||||
|
||||
# Sign list window
|
||||
@@ -3039,6 +3070,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} livrate
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (mai sunt necesare)
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (livrate)
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Orașul crește la fiecare {ORANGE}{COMMA}{BLACK}{NBSP}{P zi zile "de zile"}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Orașul crește la fiecare {ORANGE}{COMMA}{BLACK}{NBSP}{P zi zile "de zile"} (cu fonduri)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Orașul {RED}nu{BLACK} crește
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limita zgomotului în oraş: {ORANGE}{COMMA}{BLACK} maxim: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrează imaginea pe locaţia oraşului. Ctrl+Click deshide o fereastra cu locaţia oraşului
|
||||
@@ -3145,6 +3178,7 @@ STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Referinţ
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Numele staţiilor - clic pe un nume pentru a centra imaginea pe staţia respectivă. Ctrl+Click deshide o fereastra cu locaţia staţiei
|
||||
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Ţine apăsat Ctrl pentru a alege mai multe obiecte
|
||||
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} {P stație stații "de stații"}
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||
STR_STATION_LIST_NONE :{YELLOW}- Nici una -
|
||||
@@ -3262,7 +3296,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
|
||||
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Anul înfiinţării: {WHITE}{NUM}
|
||||
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Schemă culori:
|
||||
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicule:
|
||||
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} {P tren trenuri "de trenuri"}
|
||||
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} {P autovehicul autovehicule "de autovehicule"}
|
||||
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} {P "" "" "de "}aeronav{P ă e e}
|
||||
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} {P navă nave "de nave"}
|
||||
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Niciunul
|
||||
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valoarea companiei: {WHITE}{CURRENCY_LONG}
|
||||
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% deţinute de {COMPANY})
|
||||
@@ -3350,9 +3387,12 @@ STR_CONFIG_GAME_PRODUCTION :{WHITE}Schimba
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Modifică nivelul producţiei (procent, până la 800%)
|
||||
|
||||
# Vehicle lists
|
||||
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronave
|
||||
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} {P tren trenuri "de trenuri"}
|
||||
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} {P autovehicul autovehicule "de autovehicule"}
|
||||
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} {P navă nave "de nave"}
|
||||
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} {P aeronavă aeronave "de aeronave"}
|
||||
|
||||
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trenuri - click pe un trn pentru detalii
|
||||
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trenuri - click pe tren pentru informații
|
||||
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Autovehicule - clic pe vehicul pentru informatii
|
||||
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Nave - click pe navă pentru informaţii
|
||||
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aeronavă - clic pe aeronavă pentru informaţii
|
||||
@@ -3378,6 +3418,7 @@ STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Trimite la hang
|
||||
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click pt oprirea tuturor vehiculelor din listă
|
||||
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Apasa pentru pornirea tuturor vehiclulelor din lista
|
||||
|
||||
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Comenzi sincronizate pentru {COMMA} {P vehicul vehicule "de vehicule"}
|
||||
|
||||
# Group window
|
||||
STR_GROUP_ALL_TRAINS :Toate trenurile
|
||||
@@ -3423,6 +3464,7 @@ STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION :Tramvaie noi
|
||||
|
||||
############ range for vehicle availability starts
|
||||
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Vehicule pe şine
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :Autovehicule noi
|
||||
STR_BUY_VEHICLE_SHIP_CAPTION :Nave noi
|
||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Aeronavă nouă
|
||||
############ range for vehicle availability ends
|
||||
@@ -3510,6 +3552,7 @@ STR_DEPOT_RENAME_DEPOT_CAPTION :Redenumire depo
|
||||
|
||||
STR_DEPOT_NO_ENGINE :{BLACK}-
|
||||
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} {P vehicul vehicule "de vehicule"}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
|
||||
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenuri - trage vehiculele cu click stânga pentru a adauga/elimina din tren, click dreapta pe vehicul pentru informaţii. Tasta Ctrl aplică funcţiile pentru întreaga garnitură
|
||||
@@ -3639,6 +3682,7 @@ STR_REPLACE_MAGLEV_VEHICLES :Vehicule Pernă
|
||||
STR_REPLACE_ROAD_VEHICLES :Autovehicule
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvaie
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retragere vagoane ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fă optiunea de autoînlocuire să păstreze identică lungimea unui tren prin eliminarea vagoanelor (începând din faţă) dacă înlocuirea locomotivei ar face trenul mai lung
|
||||
|
||||
# Vehicle view
|
||||
@@ -3716,6 +3760,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Denumeş
|
||||
|
||||
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Vechime: {LTBLUE}{STRING}{BLACK} Mentenanţă: {LTBLUE}{CURRENCY_LONG}/an
|
||||
# The next two need to stay in this order
|
||||
STR_VEHICLE_INFO_AGE :{COMMA} {P an ani "de ani"} ({COMMA})
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P an ani "de ani"} ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Viteză max.: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Viteză max.: {LTBLUE}{VELOCITY} {BLACK}Tip de aeronavă: {LTBLUE}{STRING}
|
||||
@@ -3970,6 +4016,8 @@ STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Călătoriți (
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(călătorie pentru {STRING}, neprogramată)
|
||||
STR_TIMETABLE_STAY_FOR :şi opreşte pentru {STRING}
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR :şi călătoreşte pentru {STRING}
|
||||
STR_TIMETABLE_DAYS :{COMMA}{NBSP}{P zi zile "de zile"}
|
||||
STR_TIMETABLE_TICKS :{COMMA}{NBSP}{P unitate unități "de unități"} de timp intern{P ă e e}
|
||||
|
||||
STR_TIMETABLE_TOTAL_TIME :{BLACK}Acest orar va lua {STRING} pentru finalizare
|
||||
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Acest orar va lua cel putin {STRING} pentru finalizare (nu in intregime programat)
|
||||
|
@@ -935,6 +935,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * П
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}АВТОСОХРАНЕНИЕ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * СОХРАНЕНИЕ ИГРЫ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}История сообщений
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Список недавних новостей
|
||||
@@ -1597,6 +1598,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :двойной
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :одиночный щелчок (когда фокус в поле ввода)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :одиночный щелчок (немедленно)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Использовать транслятор: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Если подключиться к игровому серверу напрямую не удаётся, клиент может установить соединение через сервер-транслятор. Использование транслятора можно разрешить без запроса, запретить, или спрашивать каждый раз при подключении.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :нет
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :спрашивать
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :да
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Эмуляция нажатия правой кнопки мыши: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Выбор способа эмуляции нажатия правой кнопки мыши
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команд.
|
||||
@@ -1951,6 +1958,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Пре
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Распределение грузов
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Конкуренты
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Искусственный интеллект
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Сеть
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Рекомендуется)
|
||||
@@ -2156,7 +2164,9 @@ STR_FACE_EARRING :Серьга:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Изменить галстук или серьгу
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Частный
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Локальный
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Публичный
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :По приглашению
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2174,8 +2184,8 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Разм
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Размер карты игры{}Нажмите для сортировки по площади
|
||||
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Дата
|
||||
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Текущая дата
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Года
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Количество лет{}в игре
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Лет
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Количество лет, прошедших в игре
|
||||
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Язык, версия сервера и{NBSP}т.{NBSP}п.
|
||||
|
||||
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Выберите игру из списка
|
||||
@@ -2191,6 +2201,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Вер
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Адрес сервера: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата начала: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Текущая дата: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Игровой скрипт: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Защищён паролем!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}СЕРВЕР ОТКЛЮЧЁН
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}СЕРВЕР ЗАПОЛНЕН
|
||||
@@ -2206,11 +2217,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Поис
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Искать в ЛВС
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Поиск серверов в локальной сети
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Добавить сервер
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Добавить сервер в список, который будет автоматически проверяться на идущие игры
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Добавить в список новый сервер. Можно указать адрес сервера или код-приглашение.
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Запуск сервера
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сервера на вашем компьютере. К этой игре смогут подсоединяться другие игроки.
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сервера на вашем компьютере
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Введите ваше имя
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Введите адрес сервера или код-приглашение
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Запуск новой сетевой игры
|
||||
@@ -2228,39 +2240,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Выбо
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} компани{P я и й}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Макс. количество компаний:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ограничить максимальное количество компаний на сервере
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} зрител{P ь я ей}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Макс. количество зрителей:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ограничить максимальное количество зрителей на сервере
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Язык общения:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Другие игроки будут знать, на каком языке общаются на сервере
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Введите название сетевой игры
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Состояние сетевой игры
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Подготовка соединения: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Список компаний в игре. Вы можете присоединиться к одной из существующих или основать новую, если есть свободная позиция.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ИНФОРМАЦИЯ О КОМПАНИИ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Название компании: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Основана: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Стоимость компании: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Текущий баланс: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Доход в прошлом году: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Результативность: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Транспорт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станции: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Игроки: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Новая компания
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Основать новую компанию
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Наблюдать за игрой
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Следить за игрой в качестве зрителя
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Присоединиться
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Присоединиться к компании и помочь в управлении ею
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Соединение...
|
||||
|
||||
@@ -2297,6 +2281,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Смен
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Название сервера
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Видимость
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Видимость вашего сервера в публичном списке
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Приглашение
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Код-приглашение, с помощью которого другие игроки смогут подключиться к вашему серверу
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Подключение
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Способ подключения других игроков к вашему серверу
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Игрок
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Имя
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Ваше игровое имя
|
||||
@@ -2316,6 +2304,11 @@ STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Это
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} клиент{P "" а ов} / {NUM} компани{P я и й}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Локальное
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Другие игроки не могут подключиться
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Публичное
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Сервер за NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Через транслятор
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Отключить
|
||||
@@ -2329,6 +2322,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Заб
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Удалить компанию «{COMPANY}»?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Сбросить пароль у компании «{COMPANY}»?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Использовать транслятор?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Не удалось установить соединение с сервером.{}Перенаправить соединение через «{STRING}»?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Нет
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Да, однократно
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Да, всегда
|
||||
|
||||
STR_NETWORK_SERVER :Сервер
|
||||
STR_NETWORK_CLIENT :Клиент
|
||||
STR_NETWORK_SPECTATORS :Зрители
|
||||
@@ -2445,6 +2444,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Серв
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Сервер перезапускается...{}Пожалуйста, подождите...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} был исключён из игры. Причина: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Не удалось зарегистрировать сервер
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Клиентские подключения к вашему серверу запрещены
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Другие игроки не смогут подключиться к вашему серверу
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Загрузка контента
|
||||
|
@@ -984,6 +984,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTO-ČUVANJE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ČUVAM PARTIJU * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Arhiva Vesti
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Spisak skorašnjih novosti
|
||||
@@ -1625,6 +1626,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dupli klik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Klik (ako je u fokusu)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Klik (odmah)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Oponašanje desnog klika: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Odaberite metodu imitiranja klika na desnu dirku miša
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Klik
|
||||
@@ -2251,39 +2253,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberit
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} preduzeć{P e a a}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Najviše preduzeća:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Odaberite koliko najviše može biti preduzeća na serveru
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} posmatrač{P "" a a}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Najviše posmatrača:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Odaberite koliko najviše može biti posmatrača na serveru
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Govorni jezik:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači će znati sa kojim jezikom se razgovara na serveru
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Unos naziva mrežne partije
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Predvorje partije sa više igrača
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripremanje za ulazak: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Spisak svih preduzeća u ovoj partiji. Možete se priključiti nekom ili osnovati novo ukoliko postoji slobodno mesto
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}PODACI O PREDUZEĆU
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Naziv preduzeća: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguracija: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Vrednost preduzeća: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Trenutni balans: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Uspešnost: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Igrači: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Novo preduzeće
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Osnujte novo preduzeće
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Posmatranje partije
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Priključite se partiji kao posmatrač
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pridruženje preduzeću
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomozite upravljanje ovoim preduzećem
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Povezivanje...
|
||||
|
||||
@@ -2318,6 +2292,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Praćenje
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Igrač
|
||||
STR_NETWORK_SPECTATORS :Posmatrači
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}自动保存
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * 保存游戏中 * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}消息历史
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}最新的新闻列表
|
||||
@@ -1435,6 +1436,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :双击
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :单击(当前焦点)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :单击 (立即)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :右键模拟: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :选择模拟鼠标右键的方式
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :按住Command键 点击
|
||||
@@ -2061,39 +2063,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}选择
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} 公司
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}公司数量:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}限制服务器上可以创建的公司数量
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} 观众
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}旁观人数:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}限制服务器上旁观者的数量
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}语言选项:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}其他玩家可以知道服务器的官方语言
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}为您的联机游戏取名
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}联机游戏大厅
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}正在准备加入: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}当前参与游戏的公司列表{}您可以加入其中一个公司{}或者在有空位的情况下重建一个公司
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}公司信息
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}公司信息: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}开业时间: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}公司市值: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}流动资金: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}去年收入: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}表现评价: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}车辆船只: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}站台: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}新公司
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}创建新公司
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}旁观公司
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}作为旁观者观看公司
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}加入公司
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}帮助管理公司
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}正在连接……
|
||||
|
||||
@@ -2128,6 +2102,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :旁观
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :服务器
|
||||
STR_NETWORK_CLIENT :客户端
|
||||
STR_NETWORK_SPECTATORS :旁观者
|
||||
|
@@ -857,6 +857,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOULOŽENIE
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * HRA SA UKLADÁ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Archív správ
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Zoznam posledných správ
|
||||
@@ -957,6 +958,11 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
|
||||
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Ponuka dotácie skončila:{}{}Preprava {STRING.g} z {STRING} do {STRING} už nebude dotovaná
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Dotácie stiahnuté:{}{}Preprava {STRING.g} z {STRING} do {STRING} už nie je dotovaná
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuka dotácie:{}{}Prvá preprava {STRING.g} z {STRING} do {STRING} bude dotovaná miestnou správou po dobu {NUM} rok{P "" "y" "ov"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok o 50% výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} to {STRING} bude budúci rok 2x výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 3x výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 4x výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
|
||||
|
||||
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}V meste {TOWN} zavládol dopravný chaos!{}{}Rekonštrukcia ciest financovaná {STRING} prinesie 6 mesiacov utrpenia pre motoristov!
|
||||
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Prepravné monopoly!
|
||||
@@ -1272,6 +1278,10 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Poruchy vozidla
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Zvoľte ako často budú mať zle udržiavané vozidlá poruchy
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Násobiteľ dotácii: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Zvoľte ako veľa sa platí za dotované spojenia
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION :Trvanie dotácie: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Počet rokov, na ktoré sa udelí dotácia
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} rok{P "" "y" "ov"}
|
||||
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Žiadne ponúknuté dotácie
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Cena stavby: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Zvoľte úroveň cien výstavby a nákupov
|
||||
STR_CONFIG_SETTING_RECESSIONS :Recesie: {STRING}
|
||||
@@ -1504,6 +1514,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvojklik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedno kliknutie (keď je textové pole zvolené)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Jendo kliknutie (hneď)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Použiť presmerovanie: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Ak sa nepodarí pripojiť sa na server, môže sa použiť presmerovanie na vytvorenie spojenia. "Nikdy" zakáže túto možnosť, "spýtať sa" sa pred vytvorením spojenia pýta na potvrdenie, "povoliť" povolí túto možnosť bez ďalšieho potvrdzovania.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nikdy
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Spýtať sa
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Povoliť
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Funkcia pravého tlacidla myši: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Zvolte možnosť ako bude emulované PRAVÉ tlačítko myši.
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Príkaz + klik
|
||||
@@ -1856,6 +1872,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Priemys
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribúcia nákladu
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Konkurenti
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Počítačový hráči
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Sieť
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(odporučený)
|
||||
@@ -2061,7 +2078,9 @@ STR_FACE_EARRING :Náušnica:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Zmeniť kravatu alebo náušnicu
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokálne
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Verejný
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Iba na pozvánku
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2096,6 +2115,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzia
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Počiatočný dátum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktuálny dátum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Herný skript: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Heslo:
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNÝ
|
||||
@@ -2111,11 +2131,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Prehľad
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Prehľadať LAN
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Prehľadať servery na lokálnej sieti
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pridať server
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pridá server do zoznamu, v ktorom sa vždy budú hľadať prebiehajúce hry
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pridá server do zoznamu. Môžu tu byť adresy alebo kódy pozvánok
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustiť server
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Spustiť vlastný server
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Zadajte vaše meno
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Zadajte adresu servra alebo kód pozvánky
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Spustiť novú hru pre viacero hráčov
|
||||
@@ -2133,39 +2154,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Zvoľ ma
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} spoločnost{P "" i í}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximálny počet spoločností:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Obmedzenie servera na maximálny počet spoločností
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} pozorovate{P "ľ" lia ľov}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximálny počet divákov:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Obmedzenie servera na maximálny počet divákov
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jazyk, ktorým sa hovorí:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aby ostatní hráči vedeli, akým jazykom sa bude hovoriť na serveri.
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadajte názov sieťovej hry
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sieťová hra - čakáreň
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripravuje sa k vstupu: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Aktuálny zoznam spoločností v tejto hre. Buď môžeš do jednej vstúpiť, alebo založiť novú spoločnosť.
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O SPOLOČNOSTI
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Názov spoločnosti: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Založené: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Hodnota spoločnosti: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Stav účtu: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Zisk v minulom roku: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Výkon: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozidlá: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Hráči: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nová spoločnosť
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Založiť novú spoločnosť
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Sledovať hru
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Sledovať hru len ako divák
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Vstúpiť do spoločnosti
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomôcť viesť túto spoločnosť
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Pripájam sa...
|
||||
|
||||
@@ -2202,6 +2195,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Upraviť
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Názov servra
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Viditelnosť
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Aby ostatní hráči videli váš server v zozname verejných servrov
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Kód pozvánky
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Kód pozvánky ktorý ostatný hráči použijú na pripojenie sa k vašemu servru
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Typ pripojenia
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Či a ako bude Váš server dostupný pre ostatných
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Hráč
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Meno
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Meno vašeho hráča
|
||||
@@ -2218,8 +2215,14 @@ STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nová spoločn
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Založiť novú spoločnosť a pripojiť sa k nej
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Toto ste vy
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Toto je hosť hry
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} klient{P "" "i" "ov"} / {NUM} spoločnos{P "ť" "ti" "tí"}
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Miestna
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Vzdialení hráči sa nemôžu pripojiť
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Vrejný
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Za NAT smerovačom
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Pomocou presmerovania
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Vyhodiť
|
||||
@@ -2233,6 +2236,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Ste si
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Ste si istý, že chcete vymazať spoločnosť '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Ste si istý, že chcete zresetovať heslo pre spoločnosť '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Použiť presmerovanie?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Nepodarilo sa uskutočniť pripojenie medzi Vami a servrom.{}Chceli by ste presmerovať toto pripojenie cez '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nie
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Áno, tentokrát
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Áno, znova sa nepýtať
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Pozorovatelia
|
||||
@@ -2277,6 +2286,7 @@ STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nemožem
|
||||
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Vypršal časový limit pre spojenie č. {NUM}
|
||||
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Chyba vznikla v protokole a spojenie je zatvorené
|
||||
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Meno vašeho hráča nebolo nastavené. Meno si môžete zmeniť v hlavičke okna Hry pre viacerých hráčov
|
||||
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Názov vašeho servra nebol nastavený. Názov môžete nastaviť na vrchu okna hry pre viacerých hráčov
|
||||
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revizia hry u tohto klienta nezodpoveda revizii hry na serveri.
|
||||
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Nesprávne heslo
|
||||
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je plný
|
||||
@@ -2348,6 +2358,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server u
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server sa reštartuje...{}Čakajte prosím...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** Hráč {STRING} bol vyhodený. Dôvod: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Registrácia servra zlyhala
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Váš server nepovoľuje vzdialené pripojenia
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Ostatní hráči sa nebudú môcť pripojiť k vašemu servru
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Sťahovanie obsahu
|
||||
|
@@ -918,6 +918,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}Samodejno shranjevanje
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SHRANJEVANJE * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Arhiv sporočil
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Seznam zadnjih novic
|
||||
@@ -1509,6 +1510,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvojni klik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enojni klik (ko je izostreno)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enojni klik (takojšnje)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulacija desnega gumba miške: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Izberi način emulacije klika desnega bumba miške
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Ukaz-klik
|
||||
@@ -2091,39 +2093,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izberite
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} podjet{P je ji ja ij}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Dovoljeno število podjetij:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Omeji strežnik na določeno število podjetij
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} opazoval{P ec ca ci cev}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Največje število opazovalcev:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Omeji strežnik na določeno število opazovalcev
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Govorni jezik:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igralci bodo lahko vedeli, kateri jezik se govori na strežniku
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Vpiši ime za mrežno igro
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Seje večigralskih iger
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Priprava na vstop: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Seznam podjetij trenutno v tej igri. Lahko se pridružiš eni ali poženeš novo, če je kako mesto za podjetje prosto
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}PODATKI O PODJETJU
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ime podjetja: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Ustanovljeno: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Vrednost podjetja: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Lanski dohodek: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Ocene: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Postaje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Igralci: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Novo podjetje
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Ustvari novo podjetje
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Ogled igre
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Sodeluj kot gledalec
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pridruži se podjetju
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomagaj upravljati podjetje
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Povezujem...
|
||||
|
||||
@@ -2158,6 +2132,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Opazuj
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Strežnik
|
||||
STR_NETWORK_CLIENT :Gost
|
||||
STR_NETWORK_SPECTATORS :Gledalci
|
||||
|
@@ -790,6 +790,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE} * * EN
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOGUARDADO
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * GUARDANDO JUEGO * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historial de mensajes
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Muestra la lista de los mensajes más recientes
|
||||
@@ -1446,6 +1447,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Doble clic
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Un solo clic (si está enfocado)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Un solo clic (inmediatamente)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulación del botón derecho: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Selecciona el método para emular los clics con el botón derecho del ratón
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Comando+Clic
|
||||
@@ -2075,39 +2077,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Seleccio
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Número máximo de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita el número de empresas en el servidor
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Número máximo de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita el numero de observadores en el servidor
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma hablado:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Los otros jugadores sabrán qué idioma se habla en este servidor
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduce un nombre para el juego en red
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera de la partida multijugador
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listado de empresas actualmente en la partida. Puedes unirte a una empresa existente o crear una nueva si hay espacio libre
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DE LA EMPRESA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor empresa: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balance actual: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingresos último año: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendimiento: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estaciones: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jugadores: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nueva empresa
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crea una empresa nueva
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar juego
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Observa una partida como espectador
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unirse a empresa
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ayuda a dirigir esta empresa
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
|
||||
|
||||
@@ -2175,6 +2149,7 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}¿Está
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}¿Estás seguro de que quieres eliminar la compañía '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}¿Estás seguro de que quieres eliminar la contraseña de la compañía '{COMPANY}'?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Cliente
|
||||
STR_NETWORK_SPECTATORS :Espectadores
|
||||
|
@@ -790,6 +790,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * E
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}GUARDADO AUTOMÁTICO
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * GUARDANDO PARTIDA * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historial de mensajes
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista de los mensajes más recientes
|
||||
@@ -1446,6 +1447,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Doble clic
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Un solo clic (al enfocar)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Un solo clic (instantáneo)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Utilizar servicio de retransmisión: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Si no se puede establecer una conexión con el servidor, se puede usar un servicio de retransmisión (relay). "Nunca" deshabilita esta opción, "Preguntar" pide una confirmación, "Permitir" habilita la opción sin preguntar.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nunca
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Preguntar
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Permitir
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulación del botón derecho: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Método para emular los clic con el botón derecho del ratón
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Clic
|
||||
@@ -1798,6 +1805,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribución de carga
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Competidores
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Jugadores no humanos
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Red
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(recomendado)
|
||||
@@ -2079,39 +2087,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Elegir e
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Número máximo de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de empresas
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Número máximo de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de espectadores
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros jugadores sabrán qué idioma se utiliza en este servidor
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introducir un nombre para la partida en red
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala virtual de partidas multijugador
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista de empresas presentes en el juego. Puedes unirte a una empresa existente o crear una nueva si hay espacio libre
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DE LA EMPRESA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor de la empresa: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Saldo actual: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingresos último año: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Desempeño: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estaciones: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jugadores: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nueva empresa
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crear nueva empresa
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar partida
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Observar una partida como espectador
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unirse a empresa
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ayudar a dirigir esta empresa
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
|
||||
|
||||
@@ -2174,6 +2154,8 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} cl
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Los jugadores remotos no pueden conectarse
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Pública
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Detrás de NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Retransmisión (relay)
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Expulsar
|
||||
@@ -2187,6 +2169,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}¿Bloqu
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}¿Eliminar la empresa "{COMPANY}"?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}¿Restablecer contraseña de la empresa "{COMPANY}"?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}¿Utilizar servicio de retransmisión?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}No se pudo establecer una conexión con el servidor.{}¿Deseas retransmitir esta sesión a través de "{STRING}"?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}No
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Sí, solo esta vez
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Sí, no volver a preguntar
|
||||
|
||||
STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Cliente
|
||||
STR_NETWORK_SPECTATORS :Espectadores
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSPARA
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * SPARAR SPEL * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Meddelandehistorik
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En lista med de senaste nyheterna
|
||||
@@ -1445,6 +1446,10 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dubbelklick
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkelklick (om redan fokuserad)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkelklick (omedelbart)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Aldrig
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Fråga
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Tillåt
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Högerklicksemulering: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Välj metod för att emulera klick med musens högra knapp
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-klick
|
||||
@@ -1797,6 +1802,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Godsdistribution
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Motståndare
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Datorspelare
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Nätverk
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Rekommenderad)
|
||||
@@ -2039,6 +2045,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverv
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nuvarande datum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spelskript: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Lösenordsskyddat!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER AVSTÄNGD
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
|
||||
@@ -2077,39 +2084,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Välj ma
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} företag{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max antal företag:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begränsa antalet företag på servern
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} åskådare
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max antal åskådare:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begränsa antalet åskådare på servern
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Språk som talas:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andra spelare kommer vara medvetna vilket språk som talas på servern.
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Mata in ett namn för nätverksspelet
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Nätverksspel
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Förbereder att ansluta: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}En lista på alla nuvarande företag som är i spelet. Du kan antingen ansluta till ett befintligt eller starta ett nytt på en ledig plats
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FÖRETAGSINFO
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Företagsnamn: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Etableringsår: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Företagsvärde: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nuvarande saldo: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Förra årets inkomst: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestationsbetyg: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Fordon: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelare: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nytt företag
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Starta ett nytt företag
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Titta på spelet
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Titta på spelet som en åskådare
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Anslut till företag
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjälp till att styra detta företag
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ansluter...
|
||||
|
||||
@@ -2172,6 +2151,7 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} kl
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokal
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Fjärran belägna spelare kan inte ansluta
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Offentlig
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via relä
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kasta ut
|
||||
@@ -2185,6 +2165,11 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Är du
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Är du säker på att du vill ta bort företaget {COMPANY}?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Är du säker på att du vill återställa företaget {COMPANY}s lösenord?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Använd relä?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nej
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Ja, den här gången
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Ja, fråga inte igen
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
STR_NETWORK_SPECTATORS :Åskådare
|
||||
|
@@ -762,6 +762,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}பதிவுசெய்தல்
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ஆட்டம் பதிவாகிறது * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}செய்தி வரலாறு
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}சமீப செய்திகளின் பட்டியல்
|
||||
@@ -1297,6 +1298,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :இரு அ
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :ஒரு அழுத்தம் (ஒரே இடத்தில் இருந்தால்)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :ஒரு அழுத்தம் (உடனடியாக)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :அணை
|
||||
@@ -1800,36 +1802,10 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}வா
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} நிறுவன{P ம் ங்கள்}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}அதிகபட்ச நிறுவனங்கள்:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}சர்வர்கு குறிப்பிட்ட அளவு நிறுவனங்களை மட்டுமே அனுமதி
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} பார்வையாளர்{P "" கள்}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}அதிகபட்ச பார்வையாளர்கள்:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}சர்வரிற்கு குறிப்பிட்ட அளவு பார்வையாளர்களை மட்டுமே அனுமதி
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}பேசப்படும் மொழிகள்:
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}இணைய ஆட்டத்திற்கு ஒரு பெயரினை இடு
|
||||
|
||||
# Network game lobby
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}சேர தொடங்கப்படுகிறது: {ORANGE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}நிறுவனங்களின் விவரம்
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}நிறுவனத்தின் பெயர்: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}தொடக்கம்: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}நிறுவனத்தின் மதிப்பு: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}தற்போதைய கையிருப்பு: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}சென்ற வருட வருமானம்: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}செயல்திறன்: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}வாகனங்கள்: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}நிலையங்கள்: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}வீரர்கள்: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}புதிய நிருவனம்
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}புதிய நிறுவனத்தை உருவாக்கு
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}விளையாட்டை பார்வையிடு
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}ஆட்டத்தினைப் பார்வையாளராக கவனி
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}நிறுவனத்தில் சேறு
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}நிறுவனத்தை கட்டுபடுத்த உதவு
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}இணைக்கப்படுகிறது...
|
||||
|
||||
@@ -1864,6 +1840,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :கவனி
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :சர்வர்
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :கவனிப்பவர்கள்
|
||||
|
@@ -757,6 +757,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}กำลังทำการเซฟอัตโนมัติ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * กำลังบันทึกเกม * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}ข้อความย้อนหลัง
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}รายการแสดงข้อความข่าวเมื่อเร็วๆนี้
|
||||
@@ -1320,6 +1321,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :คลิกส
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :คลิกครั้งเดียว (เมื่อเพ่งความสนใจไป)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :คลิกครั้งเดียว (ทันที)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :จำลองคลิกขวา: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :เลือกผลของการใช้การคลิ๊กเมาส์ขวา
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+คลิก
|
||||
@@ -1886,39 +1888,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}เล
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} บริษัท
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}จำนวนบริษัทสูงสุด:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}จำกัดจำนวนบริษัทที่อยู่ในเซิร์ฟเวอร์
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} ผู้ชม
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}ผู้ชมสูงสุด:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}จำกัดจำนวนผู้ชมที่อยู่ในเซิร์ฟเวอร์
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}ภาษาที่ใช้พูดคุย:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}ผู้เล่นทุกคนจะสามารถทราบถึงภาษาที่ใช้พูดคุยในเซิร์ฟเวอร์นี้
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}พิมพ์ชื่อสำหรับเล่นในเครือข่าย
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}ห้องรับรองโหมดผู้เล่นหลายคน
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}กำลังเตรียมการเข้าร่วม: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}รายการของบริษัททั้งหมดที่อยู่ในเกมนี้ คุณสามารถที่จะเข้าร่วมหนึ่งในรายชื่อบริษัทเหล่านี้ได้หรือสามารถที่จะสร้างบริษัทใหม่ได้หากมีช่องว่างให้คุณ
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ข้อมูลบริษัท
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}ชื่อบริษัท: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}วันที่เริ่มเปิด: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}มูลค่าของบริษัท: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}งบดุลปัจจุบัน: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}รายได้ของปีที่แล้ว: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}สมรรถภาพ: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}ภาหนะ: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}สถานี: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}ผู้เล่น: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}บริษัทใหม่
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}สร้างบริษัทใหม่
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}เข้าชมเกม
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}ดูเกมในฐานะผู้ชม
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}เข้าร่วมบริษัท
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}ช่วยบริหารจัดการบริษัทนี้
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}กำลังเชื่อมต่อ...
|
||||
|
||||
@@ -1953,6 +1927,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :ผู้ชม
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :เซิฟเวอร์
|
||||
STR_NETWORK_CLIENT :ลูกข่าย
|
||||
STR_NETWORK_SPECTATORS :ผู้ชม
|
||||
|
@@ -770,6 +770,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}自動儲存
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * 遊戲儲存中 * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}訊息記錄
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}列出最近的新聞內容
|
||||
@@ -1364,6 +1365,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :雙撳
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :單撳 (選定輸入方塊時)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :單撳 (立刻)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :右鍵模擬:{STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :選擇模擬右撳鼠鍵的方法
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command 鍵
|
||||
@@ -1949,39 +1951,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}選擇
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} 公司
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}公司上限:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}限制伺服器可以建立的公司數量
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM}旁觀者
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}旁觀者上限:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}限制可加入的旁觀者數量
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}溝通語言:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}讓其他人知道這個伺服器使用的溝通語言
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}為連線遊戲輸入一個名稱
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}多人遊戲大廳
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}準備加入:{ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}列出遊戲内所有公司。若公司還有空位的話您可以加入現有公司,或是創立新公司
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}公司資訊
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}公司名稱:{WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}成立於:{WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}公司市值:{WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}目前餘額:{WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}去年收入:{WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}效率:{WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}運輸工具總數:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}車站:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}新公司
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}建立新公司
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}旁觀遊戲
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}以旁觀者身分參與遊戲
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}加入公司
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}共同管理這間公司
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}連線中...
|
||||
|
||||
@@ -2019,6 +1993,7 @@ STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}伺服
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :踢出
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :伺服器
|
||||
STR_NETWORK_CLIENT :用戶端
|
||||
STR_NETWORK_SPECTATORS :旁觀者
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * D
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}OTOMATİK KAYDET
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * KAYDEDiYOR * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Mesaj Geçmişi
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En son haberlerin özetleri
|
||||
@@ -1436,6 +1437,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Çift tık
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Tek tık (odaklanmışken)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Tek tık (anında)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Sağ tıklama öykünümü: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Sağ fare-tıklamalarının hangi yöntemle taklit edileceğini seçin.
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komut-tıklama
|
||||
@@ -2065,39 +2067,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}İzin ve
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} şirket
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}En fazla şirket sayısı:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Sunucudaki şirket sayısını sınırla
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} seyirci
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}En fazla izleyici sayısı:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Sunucudaki izleyici sayısını sınırla
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Konuşulan dil:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Diğer oyuncular sunucuda hangi dilin konuşulacağını bilecek
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Ağ oyunu için bir isim girin
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Çok oyunculu oyun lobisi
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Katılmaya hazırlanıyor: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Oyundaki tüm şirketlerin listesi. Birine katılabilir ya da boş yer varsa yeni bir tane açabilirsiniz
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ŞİRKET BİLGİSİ
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Şirket adı: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Kurulus: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Şirket değeri: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Şimdiki dengesi: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Geçen seneki geliri: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performans: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Araçlar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}İstasyon: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Oyuncular: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Yeni şirket
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Yeni bir şirket kur
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Oyunu izle
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Oyuna izlemek için katıl
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Şirkete Katil
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Şirket yönetimine yardım et
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Bağlanıyor...
|
||||
|
||||
@@ -2165,6 +2139,7 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}'{STRIN
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}'{COMPANY}' şirketini silmek istediğine emin misin?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}'{COMPANY}' adlı şirketin şifresini sıfırlamak istediğine emin misin?
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Sunucu
|
||||
STR_NETWORK_CLIENT :İstemci
|
||||
STR_NETWORK_SPECTATORS :İzleyiciler
|
||||
|
@@ -917,6 +917,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * П
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}АВТОЗБЕРЕЖЕННЯ
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗБЕРЕЖЕННЯ ГРИ * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Історія повідомлень
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Список останніх повідомлень
|
||||
@@ -1558,6 +1559,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Подвійн
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Одиночний клац мишою (коли виділено)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Одиночний клац мишою (негайно)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Емуляція правого клацу миші: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Задає спосіб емуляції правого клацу миші
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда+клац мишою
|
||||
@@ -2184,39 +2186,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Вибе
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} компані{P я ї й}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Максимум компаній:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Обмежує кількість компаній на сервері
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} спостерігач{P "" і ів}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Максимум глядачів:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Обмежує кількість глядачів на сервері
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Мова:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Інші гравці будуть знати якою мовою спілкуються на сервері
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Введіть назву мережевої гри
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Мережева гра - кімната
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Підготовка до з'єднання: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Список всіх компаній присутніх у цій грі. Ви можете як приєднатись до компанії так і створити нову, якщо є вільне місце
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}Інформація про компанію
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Назва компанії: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Засновано: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Вартість компанії: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Поточний баланс: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Прибуток торік: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Продуктивність: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Транспорт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станцій: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Гравців: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Нова компанія
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Створити нову компанію
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Спостерігати гру
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Спостерігати за грою як глядач
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Приєднатись до компанії
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Допомогти керувати цією компанією
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}З'єднання...
|
||||
|
||||
@@ -2251,6 +2225,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Спостер
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Сервер
|
||||
STR_NETWORK_CLIENT :Клієнт
|
||||
STR_NETWORK_SPECTATORS :Спостерігачі
|
||||
|
@@ -737,6 +737,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}٭ ٭
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}خود مختار بچاو
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}٭ ٭ کھیل کو بچائیں ٭ ٭
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}پرانے پیغام
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}حالیہ پیغاموں کی فہرست
|
||||
@@ -1164,6 +1165,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :نقشے کو
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :آف
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :نقشے پر scrollwheel کی رفتار: {STRING}
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :آف
|
||||
@@ -1548,39 +1550,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}زیاد
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} کمپنی{P "" اں}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}زیادہ سے زیادہ کمپنیاں:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}سرور پر کمپنیوں کی زیادہ سے زیادہ تعداد مقرر کریں
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} ناظر{P "" ین}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}زیادہ سے زیادہ ناظرین
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}سرور پس زیادہ سے زیادہ ناظرین کی تعداد مقرر کریں
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}بولی گئی زبان:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}دوسرے کھلاڑی سرور پر بولی جانے والی زبان کے بادے میں جان سکیں گے
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}نیٹ ورک والے کھیل کا نام لکھیں
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}زیادہ کھلاڑیوں والے کھیل کی لابی
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}شامل ہونے کی تیاری کرتے ہوئے: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}موجودہ کھیل میں شامل کمپنیوں کی فہرست۔ آپ ان میں سے کسی میں شامل ہو سکتے ہیں یا جگہ ہونے کی صورت میں نئی کمپنی شروع کر سکتے ہیں
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}کمپنی کی معلومات
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}کمپنی کا نام: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}افتتاح: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}کمپنی کی مالیت: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}موجودہ بقایا: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}پچھلے سال کی آمدن: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}کادکردگی: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}گاڑیاں: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}اسٹیشن: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}کھلاڑی: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}نئی کمپنی
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}نئی کمپنی بنائیں
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}کھیل دیکھیں
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}کھیل کو ناظر کے طور پر دیکھیں
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}کھیل میں شامل ہوں
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}کمپنی کو چلانے میں مدد کریں
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}رابطہ کر رہے ہیں۔ ۔ ۔
|
||||
|
||||
@@ -1615,6 +1589,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}نظار
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :سرور
|
||||
STR_NETWORK_CLIENT :کلائینٹ
|
||||
STR_NETWORK_SPECTATORS :ناظرین
|
||||
|
@@ -789,6 +789,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * T
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}LƯU TỰ ĐỘNG
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * ĐANG LƯU GAME * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Lịch Sử Thông Điệp
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Danh sách những tin tức gần đây
|
||||
@@ -1445,6 +1446,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Nháy kép
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Nháy đơn (nếu đang kích hoạt)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Nháy đơn (ngay lập tức)
|
||||
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Sử dụng dịch vụ chuyển tiếp: {STRING}
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Nếu không thể tạo kết nối tới server của bạn, người chơi có thể sử dụng dịch vụ chuyển tiếp để tạo kết nối. Chọn "Không cho phép" để cho phép sử dụng, "Hỏi" để hỏi trước, hoặc "Cho phép" để cho phép không cần hỏi.
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Không cho phép
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Hỏi
|
||||
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Cho phép
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Giả lập click chuột phải: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Chọn phương thức giả lập nút phải chuột
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
@@ -1797,6 +1804,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Nhà m
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Phân bổ hàng hóa
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Đối Thủ
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Nhân vật máy
|
||||
STR_CONFIG_SETTING_NETWORK :{ORANGE}Kết nối
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Nên dùng)
|
||||
@@ -2002,7 +2010,9 @@ STR_FACE_EARRING :Bông tai:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Thay đổi cà vạt hoặc bông tai
|
||||
|
||||
############ Next lines match ServerGameType
|
||||
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Nội bộ
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Công khai
|
||||
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Chỉ được mời
|
||||
############ End of leave-in-this-order
|
||||
|
||||
# Network server list
|
||||
@@ -2037,6 +2047,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Phiên
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Địa chỉ server: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Ngày bắt đầu: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Ngày hiện tại: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
|
||||
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Mật khẩu bảo vệ!
|
||||
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
|
||||
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER ĐẦY
|
||||
@@ -2052,11 +2063,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Tìm má
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Tìm trên LAN
|
||||
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Tìm máy chủ trên mạng nội bộ
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Thêm server
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Thêm server vào danh sách luôn được chọn khi chạy game.
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Thêm server vào danh sách. Đây có thể là địa chỉ của server hoặc mã tham gia
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Tạo server
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Tạo server của riêng bạn
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Gõ tên của bạn
|
||||
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Nhập địa chỉ server hoặc mã tham gia
|
||||
|
||||
# Start new multiplayer server
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Bắt đầu ván chơi mạng nhiều người
|
||||
@@ -2074,39 +2086,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Chọn s
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} công ty
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Số công ty tối đa:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Giới hạn số công ty trong server
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} người khán giả
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Số người xem tối đa:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Giới hạn số người xem trong server
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Ngôn ngữ trò chuyện:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Những người chơi sẽ biết ngôn ngữ dùng để trao đổi trong server
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Nhập tên của ván chơi mạng
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sảnh chơi game nhiều người
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Chuẩn bị tham gia: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Danh sách tất cả các công ty đang ở trong ván chơi. Bạn có thể gia nhập một công ty hiện có hoặc tạo mới nếu còn chỗ
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}THÔNG TIN CÔNG TY
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Tên công ty: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Khánh thành: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Giá trị Công ty: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Số dư hiện thời: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Thu nhập năm ngoái: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Năng suất: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Phương tiện giao thông: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Ga, bến, cảng: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Người chơi: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Công ty mới
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Khai sinh một công ty
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Xem ván chơi
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Vào ván chơi như là một người xem
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Gia nhập công ty
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Trợ giúp quản lý công ty này
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Tạo kết nối...
|
||||
|
||||
@@ -2143,6 +2127,10 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Sửa t
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Tên của server
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Hiển thị
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Cho phép người khác thấy server của bạn trong danh sách công khai
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Mã tham gia
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Mã tham gia mà người chơi có thể sử dụng để tham gia vào server
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Cách kết nối
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Cách mà những người chơi khác kết nối tới server của bạn
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Người chơi
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Tên
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Tên người chơi
|
||||
@@ -2162,6 +2150,11 @@ STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Đây l
|
||||
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} người chơi / {NUM} công ty
|
||||
|
||||
############ Begin of ConnectionType
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Nội bộ
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Người chơi bên ngoài không thể kết nối
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Công khai
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Sau tầng NAT
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Thông qua chuyển tiếp
|
||||
############ End of ConnectionType
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Đá ra
|
||||
@@ -2175,6 +2168,12 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Bạn c
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Bạn có muốn xoá công ty '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Bạn có muốn đặt lại mật khẩu cho công ty '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Sử dụng chuyển tiếp?
|
||||
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Kết nối tới server thất bại.{}Bạn có muốn chuyển tiếp kết nối của bạn thông qua '{STRING}'?
|
||||
STR_NETWORK_ASK_RELAY_NO :{BLACK}Không
|
||||
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Đồng ý, chỉ lần này
|
||||
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Đồng ý, đừng hỏi lại
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Máy trạm
|
||||
STR_NETWORK_SPECTATORS :Người xem
|
||||
@@ -2291,6 +2290,9 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server k
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server khởi động lại...{}Xin chờ...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} đã bị đá khỏi ván chơi. Lý do: ({STRING})
|
||||
|
||||
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Đăng ký server thất bại
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Server của bạn không cho phép kết nối bên ngoài
|
||||
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Những người chơi khác sẽ không kết nối được vào server của bạn
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Đang tải nội dung
|
||||
|
@@ -766,6 +766,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * WE
|
||||
STR_STATUSBAR_AUTOSAVE :{RED}AWTOGADW
|
||||
STR_STATUSBAR_SAVING_GAME :{RED}* * CADW GÊM * *
|
||||
|
||||
|
||||
# News message history
|
||||
STR_MESSAGE_HISTORY :{WHITE}Hanes Negeseuon
|
||||
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Rhestr o'r negeseuon newyddion diweddaraf
|
||||
@@ -1359,6 +1360,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Clic ddwbl
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clic sengl (pan fo ffocws)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clic sengl (ar unwaith)
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Efelychu de-glicio: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Dewis sut i efelychu cliciau botwm dde y llygoden
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-clic
|
||||
@@ -1943,39 +1945,11 @@ STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Dewiswch
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} cwmni
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Uchafswm nifer cwmnïau:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}rhoi cyfyngiad penodol ar sawl cwmni mae'r gweinydd yn ei ganiatáu
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gwyliwr
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Uchafswm nifer gwylwyr:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}rhoi cyfyngiad penodol ar sawl gwyliwr mae'r gweinydd yn ei ganiatáu
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Iaith i'w siarad:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Rhoi gwybod i'r chwaraewyr pa iaith y dylid ei siarad ar y gweinydd
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Rhowch enw ar gyfer y gêm rhwydwaith
|
||||
|
||||
# Network game lobby
|
||||
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Cyntedd Gemau Amlchwaraewr
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Paratoi i ymuno: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Rhestr o'r holl gwmnïau yn y gêm. Gellwch unai ymuno ag un neu ddechrau un newydd os oes slot cwmni'n rhydd
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}GWYBODAETH CWMNI
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Enw cwmni: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Sefydlwyd: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Gwerth cwmni: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balans presennol: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Incwm y llynedd: {WHITE}{CURRENCY_LONG}
|
||||
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Perfformiad: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Cerbydau: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Gorsafoedd: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
|
||||
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Chwaraewyr: {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Cwmni newydd
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Creu cwmni newydd
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Gwylio gêm
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Gwylio'r gêm fel gwyliwr
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Ymuno â chwmni
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Helpu rheoli'r cwmni hwn
|
||||
|
||||
# Network connecting window
|
||||
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Wrthi'n Cysylltu...
|
||||
|
||||
@@ -2010,6 +1984,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :Gwylio
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NETWORK_SERVER :Gweinydd
|
||||
STR_NETWORK_CLIENT :Gwestai
|
||||
STR_NETWORK_SPECTATORS :Gwylwyr
|
||||
|
@@ -9,6 +9,7 @@
|
||||
|
||||
#include "stdafx.h"
|
||||
#include <math.h>
|
||||
#include <mutex>
|
||||
#include "core/math_func.hpp"
|
||||
#include "framerate_type.h"
|
||||
#include "settings_type.h"
|
||||
@@ -39,6 +40,7 @@ static MixerChannel _channels[8];
|
||||
static uint32 _play_rate = 11025;
|
||||
static uint32 _max_size = UINT_MAX;
|
||||
static MxStreamCallback _music_stream = nullptr;
|
||||
static std::mutex _music_stream_mutex;
|
||||
|
||||
/**
|
||||
* The theoretical maximum volume for a single sound sample. Multiple sound
|
||||
@@ -152,8 +154,11 @@ void MxMixSamples(void *buffer, uint samples)
|
||||
/* Clear the buffer */
|
||||
memset(buffer, 0, sizeof(int16) * 2 * samples);
|
||||
|
||||
/* Fetch music if a sampled stream is available */
|
||||
if (_music_stream) _music_stream((int16*)buffer, samples);
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _music_stream_mutex };
|
||||
/* Fetch music if a sampled stream is available */
|
||||
if (_music_stream) _music_stream((int16*)buffer, samples);
|
||||
}
|
||||
|
||||
/* Apply simple x^3 scaling to master effect volume. This increases the
|
||||
* perceived difference in loudness to better match expectations. effect_vol
|
||||
@@ -236,6 +241,7 @@ void MxActivateChannel(MixerChannel *mc)
|
||||
*/
|
||||
uint32 MxSetMusicSource(MxStreamCallback music_callback)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _music_stream_mutex };
|
||||
_music_stream = music_callback;
|
||||
return _play_rate;
|
||||
}
|
||||
@@ -243,6 +249,7 @@ uint32 MxSetMusicSource(MxStreamCallback music_callback)
|
||||
|
||||
bool MxInitialize(uint rate)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _music_stream_mutex };
|
||||
_play_rate = rate;
|
||||
_max_size = UINT_MAX / _play_rate;
|
||||
_music_stream = nullptr; /* rate may have changed, any music source is now invalid */
|
||||
|
@@ -26,6 +26,8 @@ add_files(
|
||||
network_server.h
|
||||
network_stun.cpp
|
||||
network_stun.h
|
||||
network_turn.cpp
|
||||
network_turn.h
|
||||
network_type.h
|
||||
network_udp.cpp
|
||||
network_udp.h
|
||||
|
@@ -30,6 +30,8 @@ add_files(
|
||||
tcp_listen.h
|
||||
tcp_stun.cpp
|
||||
tcp_stun.h
|
||||
tcp_turn.cpp
|
||||
tcp_turn.h
|
||||
udp.cpp
|
||||
udp.h
|
||||
)
|
||||
|
@@ -22,6 +22,7 @@ static const char * const NETWORK_CONTENT_MIRROR_URL = "/bananas";
|
||||
|
||||
static const uint16 NETWORK_COORDINATOR_SERVER_PORT = 3976; ///< The default port of the Game Coordinator server (TCP)
|
||||
static const uint16 NETWORK_STUN_SERVER_PORT = 3975; ///< The default port of the STUN server (TCP)
|
||||
static const uint16 NETWORK_TURN_SERVER_PORT = 3974; ///< The default port of the TURN server (TCP)
|
||||
static const uint16 NETWORK_CONTENT_SERVER_PORT = 3978; ///< The default port of the content server (TCP)
|
||||
static const uint16 NETWORK_CONTENT_MIRROR_PORT = 80; ///< The default port of the content mirror (TCP)
|
||||
static const uint16 NETWORK_DEFAULT_PORT = 3979; ///< The default port of the game server (TCP & UDP)
|
||||
@@ -48,9 +49,9 @@ static const uint16 TCP_MTU = 32767; ///< Numbe
|
||||
static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility
|
||||
|
||||
static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use?
|
||||
static const byte NETWORK_GAME_INFO_VERSION = 5; ///< What version of game-info do we use?
|
||||
static const byte NETWORK_GAME_INFO_VERSION = 6; ///< What version of game-info do we use?
|
||||
static const byte NETWORK_COMPANY_INFO_VERSION = 6; ///< What version of company info is this?
|
||||
static const byte NETWORK_COORDINATOR_VERSION = 3; ///< What version of game-coordinator-protocol do we use?
|
||||
static const byte NETWORK_COORDINATOR_VERSION = 5; ///< What version of game-coordinator-protocol do we use?
|
||||
|
||||
static const uint NETWORK_NAME_LENGTH = 80; ///< The maximum length of the server name and map name, in bytes including '\0'
|
||||
static const uint NETWORK_COMPANY_NAME_LENGTH = 128; ///< The maximum length of the company name, in bytes including '\0'
|
||||
@@ -95,14 +96,4 @@ static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maxim
|
||||
*/
|
||||
static const uint NETWORK_MAX_GRF_COUNT = 255;
|
||||
|
||||
/**
|
||||
* The number of landscapes in OpenTTD.
|
||||
* This number must be equal to NUM_LANDSCAPE, but as this number is used
|
||||
* within the network code and that the network code is shared with the
|
||||
* masterserver/updater, it has to be declared in here too. In network.cpp
|
||||
* there is a compile assertion to check that this NUM_LANDSCAPE is equal
|
||||
* to NETWORK_NUM_LANDSCAPES.
|
||||
*/
|
||||
static const uint NETWORK_NUM_LANDSCAPES = 4;
|
||||
|
||||
#endif /* NETWORK_CORE_CONFIG_H */
|
||||
|
@@ -71,8 +71,6 @@ public:
|
||||
* Reopen the socket so we can send/receive stuff again.
|
||||
*/
|
||||
void Reopen() { this->has_quit = false; }
|
||||
|
||||
void SendCompanyInformation(Packet *p, const struct Company *c, const struct NetworkCompanyStats *stats, uint max_len = NETWORK_COMPANY_NAME_LENGTH);
|
||||
};
|
||||
|
||||
#endif /* NETWORK_CORE_CORE_H */
|
||||
|
@@ -134,7 +134,6 @@ void FillStaticNetworkServerGameInfo()
|
||||
_network_game_info.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
|
||||
_network_game_info.clients_max = _settings_client.network.max_clients;
|
||||
_network_game_info.companies_max = _settings_client.network.max_companies;
|
||||
_network_game_info.spectators_max = _settings_client.network.max_spectators;
|
||||
_network_game_info.map_width = MapSizeX();
|
||||
_network_game_info.map_height = MapSizeY();
|
||||
_network_game_info.landscape = _settings_game.game_creation.landscape;
|
||||
@@ -167,17 +166,15 @@ const NetworkServerGameInfo *GetCurrentNetworkServerGameInfo()
|
||||
* a NetworkGameInfo. Only grfid and md5sum are set, the rest is zero. This
|
||||
* function must set all appropriate fields. This GRF is later appended to
|
||||
* the grfconfig list of the NetworkGameInfo.
|
||||
* @param config the GRF to handle.
|
||||
* @param config The GRF to handle.
|
||||
* @param name The name of the NewGRF, empty when unknown.
|
||||
*/
|
||||
static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config)
|
||||
static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config, std::string name)
|
||||
{
|
||||
/* Find the matching GRF file */
|
||||
const GRFConfig *f = FindGRFConfig(config->ident.grfid, FGCM_EXACT, config->ident.md5sum);
|
||||
if (f == nullptr) {
|
||||
/* Don't know the GRF, so mark game incompatible and the (possibly)
|
||||
* already resolved name for this GRF (another server has sent the
|
||||
* name of the GRF already */
|
||||
config->name = FindUnknownGRFName(config->ident.grfid, config->ident.md5sum, true);
|
||||
AddGRFTextToList(config->name, name.empty() ? GetString(STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN) : name);
|
||||
config->status = GCS_NOT_FOUND;
|
||||
} else {
|
||||
config->filename = f->filename;
|
||||
@@ -193,7 +190,7 @@ static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config)
|
||||
* @param p the packet to write the data to.
|
||||
* @param info the NetworkGameInfo struct to serialize from.
|
||||
*/
|
||||
void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info)
|
||||
void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info, bool send_newgrf_names)
|
||||
{
|
||||
p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
|
||||
|
||||
@@ -205,6 +202,9 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info)
|
||||
/* Update the documentation in game_info.h on changes
|
||||
* to the NetworkGameInfo wire-protocol! */
|
||||
|
||||
/* NETWORK_GAME_INFO_VERSION = 6 */
|
||||
p->Send_uint8(send_newgrf_names ? NST_GRFID_MD5_NAME : NST_GRFID_MD5);
|
||||
|
||||
/* NETWORK_GAME_INFO_VERSION = 5 */
|
||||
GameInfo *game_info = Game::GetInfo();
|
||||
p->Send_uint32(game_info == nullptr ? -1 : (uint32)game_info->GetVersion());
|
||||
@@ -226,16 +226,11 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info)
|
||||
p->Send_uint8(std::min<uint>(count, NETWORK_MAX_GRF_COUNT)); // Send number of GRFs
|
||||
|
||||
/* Send actual GRF Identifications */
|
||||
uint index = 0;
|
||||
for (c = info->grfconfig; c != nullptr; c = c->next) {
|
||||
if (!HasBit(c->flags, GCF_STATIC)) {
|
||||
if (index >= NETWORK_MAX_GRF_COUNT) {
|
||||
break;
|
||||
} else {
|
||||
SerializeGRFIdentifier(p, &c->ident);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (HasBit(c->flags, GCF_STATIC)) continue;
|
||||
|
||||
SerializeGRFIdentifier(p, &c->ident);
|
||||
if (send_newgrf_names) p->Send_string(c->GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,17 +241,15 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info)
|
||||
/* NETWORK_GAME_INFO_VERSION = 2 */
|
||||
p->Send_uint8 (info->companies_max);
|
||||
p->Send_uint8 (info->companies_on);
|
||||
p->Send_uint8 (info->spectators_max);
|
||||
p->Send_uint8 (info->clients_max); // Used to be max-spectators
|
||||
|
||||
/* NETWORK_GAME_INFO_VERSION = 1 */
|
||||
p->Send_string(info->server_name);
|
||||
p->Send_string(info->server_revision);
|
||||
p->Send_uint8 (0); // Used to be server-lang.
|
||||
p->Send_bool (info->use_password);
|
||||
p->Send_uint8 (info->clients_max);
|
||||
p->Send_uint8 (info->clients_on);
|
||||
p->Send_uint8 (info->spectators_on);
|
||||
p->Send_string(""); // Used to be map-name.
|
||||
p->Send_uint16(info->map_width);
|
||||
p->Send_uint16(info->map_height);
|
||||
p->Send_uint8 (info->landscape);
|
||||
@@ -268,15 +261,17 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info)
|
||||
* @param p the packet to write the data to
|
||||
* @param info the NetworkGameInfo struct to serialize
|
||||
*/
|
||||
void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *info, uint16 flags, uint16 version)
|
||||
void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *info, uint16 flags, uint16 version, bool send_newgrf_names)
|
||||
{
|
||||
p->Send_uint8(0); // version num
|
||||
version = std::max<uint16>(version, 1); // Version 1 is the max supported
|
||||
|
||||
p->Send_uint8(version); // version num
|
||||
|
||||
p->Send_uint32(info->game_date);
|
||||
p->Send_uint32(info->start_date);
|
||||
p->Send_uint8 (info->companies_max);
|
||||
p->Send_uint8 (info->companies_on);
|
||||
p->Send_uint8 (info->spectators_max);
|
||||
p->Send_uint8 (info->clients_max); // Used to be max-spectators
|
||||
p->Send_string(info->server_name);
|
||||
p->Send_string(info->server_revision);
|
||||
p->Send_uint8 (0); // Used to be server-lang.
|
||||
@@ -290,6 +285,14 @@ void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *in
|
||||
p->Send_uint8 (info->landscape);
|
||||
p->Send_bool (info->dedicated);
|
||||
|
||||
if (version >= 1) {
|
||||
GameInfo *game_info = Game::GetInfo();
|
||||
p->Send_uint32(game_info == nullptr ? -1 : (uint32)game_info->GetVersion());
|
||||
p->Send_string(game_info == nullptr ? "" : game_info->GetName());
|
||||
|
||||
p->Send_uint8(send_newgrf_names ? NST_GRFID_MD5_NAME : NST_GRFID_MD5);
|
||||
}
|
||||
|
||||
{
|
||||
/* Only send the GRF Identification (GRF_ID and MD5 checksum) of
|
||||
* the GRFs that are needed, i.e. the ones that the server has
|
||||
@@ -306,9 +309,10 @@ void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *in
|
||||
|
||||
/* Send actual GRF Identifications */
|
||||
for (c = info->grfconfig; c != nullptr; c = c->next) {
|
||||
if (!HasBit(c->flags, GCF_STATIC)) {
|
||||
SerializeGRFIdentifier(p, &c->ident);
|
||||
}
|
||||
if (HasBit(c->flags, GCF_STATIC)) continue;
|
||||
|
||||
SerializeGRFIdentifier(p, &c->ident);
|
||||
if (send_newgrf_names && version >= 1) p->Send_string(c->GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -318,11 +322,12 @@ void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *in
|
||||
* @param p the packet to read the data from.
|
||||
* @param info the NetworkGameInfo to deserialize into.
|
||||
*/
|
||||
void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info)
|
||||
void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfoNewGRFLookupTable *newgrf_lookup_table)
|
||||
{
|
||||
static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
|
||||
|
||||
byte game_info_version = p->Recv_uint8();
|
||||
NewGRFSerializationType newgrf_serialisation = NST_GRFID_MD5;
|
||||
|
||||
/*
|
||||
* Please observe the order.
|
||||
@@ -333,6 +338,11 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info)
|
||||
* to the NetworkGameInfo wire-protocol! */
|
||||
|
||||
switch (game_info_version) {
|
||||
case 6:
|
||||
newgrf_serialisation = (NewGRFSerializationType)p->Recv_uint8();
|
||||
if (newgrf_serialisation >= NST_END) return;
|
||||
FALLTHROUGH;
|
||||
|
||||
case 5: {
|
||||
info->gamescript_version = (int)p->Recv_uint32();
|
||||
info->gamescript_name = p->Recv_string(NETWORK_NAME_LENGTH);
|
||||
@@ -348,9 +358,31 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info)
|
||||
if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
|
||||
|
||||
for (i = 0; i < num_grfs; i++) {
|
||||
NamedGRFIdentifier grf;
|
||||
switch (newgrf_serialisation) {
|
||||
case NST_GRFID_MD5:
|
||||
DeserializeGRFIdentifier(p, &grf.ident);
|
||||
break;
|
||||
|
||||
case NST_GRFID_MD5_NAME:
|
||||
DeserializeGRFIdentifierWithName(p, &grf);
|
||||
break;
|
||||
|
||||
case NST_LOOKUP_ID: {
|
||||
if (newgrf_lookup_table == nullptr) return;
|
||||
auto it = newgrf_lookup_table->find(p->Recv_uint32());
|
||||
if (it == newgrf_lookup_table->end()) return;
|
||||
grf = it->second;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
NOT_REACHED();
|
||||
}
|
||||
|
||||
GRFConfig *c = new GRFConfig();
|
||||
DeserializeGRFIdentifier(p, &c->ident);
|
||||
HandleIncomingNetworkGameInfoGRFConfig(c);
|
||||
c->ident = grf.ident;
|
||||
HandleIncomingNetworkGameInfoGRFConfig(c, grf.name);
|
||||
|
||||
/* Append GRFConfig to the list */
|
||||
*dst = c;
|
||||
@@ -367,13 +399,13 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info)
|
||||
case 2:
|
||||
info->companies_max = p->Recv_uint8 ();
|
||||
info->companies_on = p->Recv_uint8 ();
|
||||
info->spectators_max = p->Recv_uint8 ();
|
||||
p->Recv_uint8(); // Used to contain max-spectators.
|
||||
FALLTHROUGH;
|
||||
|
||||
case 1:
|
||||
info->server_name = p->Recv_string(NETWORK_NAME_LENGTH);
|
||||
info->server_revision = p->Recv_string(NETWORK_REVISION_LENGTH);
|
||||
p->Recv_uint8 (); // Used to contain server-lang.
|
||||
if (game_info_version < 6) p->Recv_uint8 (); // Used to contain server-lang.
|
||||
info->use_password = p->Recv_bool ();
|
||||
info->clients_max = p->Recv_uint8 ();
|
||||
info->clients_on = p->Recv_uint8 ();
|
||||
@@ -382,13 +414,13 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info)
|
||||
info->game_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
info->start_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
}
|
||||
while (p->Recv_uint8() != 0) {} // Used to contain the map-name.
|
||||
if (game_info_version < 6) while (p->Recv_uint8() != 0) {} // Used to contain the map-name.
|
||||
info->map_width = p->Recv_uint16();
|
||||
info->map_height = p->Recv_uint16();
|
||||
info->landscape = p->Recv_uint8 ();
|
||||
info->dedicated = p->Recv_bool ();
|
||||
|
||||
if (info->landscape >= NETWORK_NUM_LANDSCAPES) info->landscape = 0;
|
||||
if (info->landscape >= NUM_LANDSCAPE) info->landscape = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -402,13 +434,15 @@ void DeserializeNetworkGameInfoExtended(Packet *p, NetworkGameInfo *info)
|
||||
static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
|
||||
|
||||
const uint8 version = p->Recv_uint8();
|
||||
if (version > 0) return; // Unknown version
|
||||
if (version > 1) return; // Unknown version
|
||||
|
||||
NewGRFSerializationType newgrf_serialisation = NST_GRFID_MD5;
|
||||
|
||||
info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
|
||||
info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
|
||||
info->companies_max = p->Recv_uint8 ();
|
||||
info->companies_on = p->Recv_uint8 ();
|
||||
info->spectators_max = p->Recv_uint8 ();
|
||||
p->Recv_uint8(); // Used to contain max-spectators.
|
||||
info->server_name = p->Recv_string(NETWORK_NAME_LENGTH);
|
||||
info->server_revision = p->Recv_string(NETWORK_LONG_REVISION_LENGTH);
|
||||
p->Recv_uint8 (); // Used to contain server-lang.
|
||||
@@ -420,8 +454,17 @@ void DeserializeNetworkGameInfoExtended(Packet *p, NetworkGameInfo *info)
|
||||
info->map_width = p->Recv_uint32();
|
||||
info->map_height = p->Recv_uint32();
|
||||
info->landscape = p->Recv_uint8 ();
|
||||
if (info->landscape >= NUM_LANDSCAPE) info->landscape = 0;
|
||||
info->dedicated = p->Recv_bool ();
|
||||
|
||||
if (version >= 1) {
|
||||
info->gamescript_version = (int)p->Recv_uint32();
|
||||
info->gamescript_name = p->Recv_string(NETWORK_NAME_LENGTH);
|
||||
|
||||
newgrf_serialisation = (NewGRFSerializationType)p->Recv_uint8();
|
||||
if (newgrf_serialisation >= NST_END) return;
|
||||
}
|
||||
|
||||
{
|
||||
GRFConfig **dst = &info->grfconfig;
|
||||
uint i;
|
||||
@@ -431,17 +474,34 @@ void DeserializeNetworkGameInfoExtended(Packet *p, NetworkGameInfo *info)
|
||||
if (num_grfs > MAX_NON_STATIC_GRF_COUNT) return;
|
||||
|
||||
for (i = 0; i < num_grfs; i++) {
|
||||
NamedGRFIdentifier grf;
|
||||
switch (newgrf_serialisation) {
|
||||
case NST_GRFID_MD5:
|
||||
DeserializeGRFIdentifier(p, &grf.ident);
|
||||
break;
|
||||
|
||||
case NST_GRFID_MD5_NAME:
|
||||
DeserializeGRFIdentifierWithName(p, &grf);
|
||||
break;
|
||||
|
||||
case NST_LOOKUP_ID: {
|
||||
DEBUG(net, 0, "Unexpected NST_LOOKUP_ID in DeserializeNetworkGameInfoExtended");
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
NOT_REACHED();
|
||||
}
|
||||
|
||||
GRFConfig *c = new GRFConfig();
|
||||
DeserializeGRFIdentifier(p, &c->ident);
|
||||
HandleIncomingNetworkGameInfoGRFConfig(c);
|
||||
c->ident = grf.ident;
|
||||
HandleIncomingNetworkGameInfoGRFConfig(c, grf.name);
|
||||
|
||||
/* Append GRFConfig to the list */
|
||||
*dst = c;
|
||||
dst = &c->next;
|
||||
}
|
||||
}
|
||||
|
||||
if (info->landscape >= NETWORK_NUM_LANDSCAPES) info->landscape = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -471,3 +531,14 @@ void DeserializeGRFIdentifier(Packet *p, GRFIdentifier *grf)
|
||||
grf->md5sum[j] = p->Recv_uint8();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Deserializes the NamedGRFIdentifier (GRF ID, MD5 checksum and name) from the packet
|
||||
* @param p the packet to read the data from.
|
||||
* @param grf the NamedGRFIdentifier to deserialize.
|
||||
*/
|
||||
void DeserializeGRFIdentifierWithName(Packet *p, NamedGRFIdentifier *grf)
|
||||
{
|
||||
DeserializeGRFIdentifier(p, &grf->ident);
|
||||
grf->name = p->Recv_string(NETWORK_GRF_NAME_LENGTH);
|
||||
}
|
||||
|
@@ -17,6 +17,8 @@
|
||||
#include "../../newgrf_config.h"
|
||||
#include "../../date_type.h"
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
/*
|
||||
* NetworkGameInfo has several revisions which we still need to support on the
|
||||
* wire. The table below shows the version and size for each field of the
|
||||
@@ -25,11 +27,32 @@
|
||||
* Version: Bytes: Description:
|
||||
* all 1 the version of this packet's structure
|
||||
*
|
||||
* 4+ 1 number of GRFs attached (n)
|
||||
* 4+ n * 20 unique identifier for GRF files. Consists of:
|
||||
* - one 4 byte variable with the GRF ID
|
||||
* - 16 bytes (sent sequentially) for the MD5 checksum
|
||||
* of the GRF
|
||||
* 6+ 1 type of storage for the NewGRFs below:
|
||||
* 0 = NewGRF ID and MD5 checksum.
|
||||
* Used as default for version 5 and below, and for
|
||||
* later game updates to the Game Coordinator.
|
||||
* 1 = NewGRF ID, MD5 checksum and name.
|
||||
* Used for direct requests and the first game
|
||||
* update to Game Coordinator.
|
||||
* 2 = Index in NewGRF lookup table.
|
||||
* Used for sending server listing from the Game
|
||||
* Coordinator to the clients.
|
||||
*
|
||||
* 5+ 4 version number of the Game Script (-1 is case none is selected).
|
||||
* 5+ var string with the name of the Game Script.
|
||||
*
|
||||
* 4+ 1 number of GRFs attached (n).
|
||||
* 4+ n * var identifiers for GRF files. Consists of:
|
||||
* Note: the 'vN' refers to packet version and 'type'
|
||||
* refers to the v6+ type of storage for the NewGRFs.
|
||||
* - 4 byte variable with the GRF ID.
|
||||
* For v4, v5, and v6+ in case of type 0 and/or type 1.
|
||||
* - 16 bytes with the MD5 checksum of the GRF.
|
||||
* For v4, v5, and v6+ in case of type 0 and/or type 1.
|
||||
* - string with name of NewGRF.
|
||||
* For v6+ in case of type 1.
|
||||
* - 4 byte lookup table index.
|
||||
* For v6+ in case of type 2.
|
||||
*
|
||||
* 3+ 4 current game date in days since 1-1-0 (DMY)
|
||||
* 3+ 4 game introduction date in days since 1-1-0 (DMY)
|
||||
@@ -40,7 +63,7 @@
|
||||
*
|
||||
* 1+ var string with the name of the server
|
||||
* 1+ var string with the revision of the server
|
||||
* 1+ 1 the language run on the server
|
||||
* 1 - 5 1 the language run on the server
|
||||
* (0 = any, 1 = English, 2 = German, 3 = French)
|
||||
* 1+ 1 whether the server uses a password (0 = no, 1 = yes)
|
||||
* 1+ 1 maximum number of clients allowed on the server
|
||||
@@ -48,7 +71,7 @@
|
||||
* 1+ 1 number of spectators on the server
|
||||
* 1 & 2 2 current game date in days since 1-1-1920 (DMY)
|
||||
* 1 & 2 2 game introduction date in days since 1-1-1920 (DMY)
|
||||
* 1+ var string with the name of the map
|
||||
* 1 - 5 var string with the name of the map
|
||||
* 1+ 2 width of the map in tiles
|
||||
* 1+ 2 height of the map in tiles
|
||||
* 1+ 1 type of map:
|
||||
@@ -56,6 +79,14 @@
|
||||
* 1+ 1 whether the server is dedicated (0 = no, 1 = yes)
|
||||
*/
|
||||
|
||||
/** The different types/ways a NewGRF can be serialized in the GameInfo since version 6. */
|
||||
enum NewGRFSerializationType {
|
||||
NST_GRFID_MD5 = 0, ///< Unique GRF ID and MD5 checksum.
|
||||
NST_GRFID_MD5_NAME = 1, ///< Unique GRF ID, MD5 checksum and name.
|
||||
NST_LOOKUP_ID = 2, ///< Unique ID into a lookup table that is sent before.
|
||||
NST_END ///< The end of the list (period).
|
||||
};
|
||||
|
||||
/**
|
||||
* The game information that is sent from the server to the client.
|
||||
*/
|
||||
@@ -74,7 +105,6 @@ struct NetworkServerGameInfo {
|
||||
byte companies_on; ///< How many started companies do we have
|
||||
byte companies_max; ///< Max companies allowed on server
|
||||
byte spectators_on; ///< How many spectators do we have?
|
||||
byte spectators_max; ///< Max spectators allowed on server
|
||||
byte landscape; ///< The used landscape
|
||||
int gamescript_version; ///< Version of the gamescript.
|
||||
std::string gamescript_name; ///< Name of the gamescript.
|
||||
@@ -89,6 +119,17 @@ struct NetworkGameInfo : NetworkServerGameInfo {
|
||||
bool compatible; ///< Can we connect to this server or not? (based on server_revision _and_ grf_match
|
||||
};
|
||||
|
||||
/**
|
||||
* Container to hold the GRF identifier (GRF ID + MD5 checksum) and the name
|
||||
* associated with that NewGRF.
|
||||
*/
|
||||
struct NamedGRFIdentifier {
|
||||
GRFIdentifier ident; ///< The unique identifier of the NewGRF.
|
||||
std::string name; ///< The name of the NewGRF.
|
||||
};
|
||||
/** Lookup table for the GameInfo in case of #NST_LOOKUP_ID. */
|
||||
typedef std::unordered_map<uint32, NamedGRFIdentifier> GameInfoNewGRFLookupTable;
|
||||
|
||||
extern NetworkServerGameInfo _network_game_info;
|
||||
|
||||
const char *GetNetworkRevisionString();
|
||||
@@ -99,11 +140,12 @@ void FillStaticNetworkServerGameInfo();
|
||||
const NetworkServerGameInfo *GetCurrentNetworkServerGameInfo();
|
||||
|
||||
void DeserializeGRFIdentifier(Packet *p, GRFIdentifier *grf);
|
||||
void DeserializeGRFIdentifierWithName(Packet *p, NamedGRFIdentifier *grf);
|
||||
void SerializeGRFIdentifier(Packet *p, const GRFIdentifier *grf);
|
||||
|
||||
void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info);
|
||||
void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfoNewGRFLookupTable *newgrf_lookup_table = nullptr);
|
||||
void DeserializeNetworkGameInfoExtended(Packet *p, NetworkGameInfo *info);
|
||||
void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info);
|
||||
void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *info, uint16 flags, uint16 version);
|
||||
void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info, bool send_newgrf_names = true);
|
||||
void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *info, uint16 flags, uint16 version, bool send_newgrf_names = true);
|
||||
|
||||
#endif /* NETWORK_CORE_GAME_INFO_H */
|
||||
|
@@ -42,6 +42,8 @@ bool NetworkCoordinatorSocketHandler::HandlePacket(Packet *p)
|
||||
case PACKET_COORDINATOR_GC_STUN_REQUEST: return this->Receive_GC_STUN_REQUEST(p);
|
||||
case PACKET_COORDINATOR_SERCLI_STUN_RESULT: return this->Receive_SERCLI_STUN_RESULT(p);
|
||||
case PACKET_COORDINATOR_GC_STUN_CONNECT: return this->Receive_GC_STUN_CONNECT(p);
|
||||
case PACKET_COORDINATOR_GC_NEWGRF_LOOKUP: return this->Receive_GC_NEWGRF_LOOKUP(p);
|
||||
case PACKET_COORDINATOR_GC_TURN_CONNECT: return this->Receive_GC_TURN_CONNECT(p);
|
||||
|
||||
default:
|
||||
DEBUG(net, 0, "[tcp/coordinator] Received invalid packet type %u", type);
|
||||
@@ -99,3 +101,5 @@ bool NetworkCoordinatorSocketHandler::Receive_GC_DIRECT_CONNECT(Packet *p) { ret
|
||||
bool NetworkCoordinatorSocketHandler::Receive_GC_STUN_REQUEST(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_STUN_REQUEST); }
|
||||
bool NetworkCoordinatorSocketHandler::Receive_SERCLI_STUN_RESULT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERCLI_STUN_RESULT); }
|
||||
bool NetworkCoordinatorSocketHandler::Receive_GC_STUN_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_STUN_CONNECT); }
|
||||
bool NetworkCoordinatorSocketHandler::Receive_GC_NEWGRF_LOOKUP(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_NEWGRF_LOOKUP); }
|
||||
bool NetworkCoordinatorSocketHandler::Receive_GC_TURN_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_TURN_CONNECT); }
|
||||
|
@@ -41,6 +41,8 @@ enum PacketCoordinatorType {
|
||||
PACKET_COORDINATOR_GC_STUN_REQUEST, ///< Game Coordinator tells client/server to initiate a STUN request.
|
||||
PACKET_COORDINATOR_SERCLI_STUN_RESULT, ///< Client/server informs the Game Coordinator of the result of the STUN request.
|
||||
PACKET_COORDINATOR_GC_STUN_CONNECT, ///< Game Coordinator tells client/server to connect() reusing the STUN local address.
|
||||
PACKET_COORDINATOR_GC_NEWGRF_LOOKUP, ///< Game Coordinator informs client about NewGRF lookup table updates needed for GC_LISTING.
|
||||
PACKET_COORDINATOR_GC_TURN_CONNECT, ///< Game Coordinator tells client/server to connect to a specific TURN server.
|
||||
PACKET_COORDINATOR_END, ///< Must ALWAYS be on the end of this list!! (period)
|
||||
};
|
||||
|
||||
@@ -52,6 +54,7 @@ enum ConnectionType {
|
||||
CONNECTION_TYPE_ISOLATED, ///< The Game Coordinator failed to find a way to connect to your server. Nobody will be able to join.
|
||||
CONNECTION_TYPE_DIRECT, ///< The Game Coordinator can directly connect to your server.
|
||||
CONNECTION_TYPE_STUN, ///< The Game Coordinator can connect to your server via a STUN request.
|
||||
CONNECTION_TYPE_TURN, ///< The Game Coordinator needs you to connect to a relay.
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -125,6 +128,7 @@ protected:
|
||||
* uint8 Game Coordinator protocol version.
|
||||
* uint8 Game-info version used by this client.
|
||||
* string Revision of the client.
|
||||
* uint32 (Game Coordinator protocol >= 4) Cursor as received from GC_NEWGRF_LOOKUP, or zero.
|
||||
*
|
||||
* @param p The packet that was just received.
|
||||
* @return True upon success, otherwise false.
|
||||
@@ -263,6 +267,43 @@ protected:
|
||||
*/
|
||||
virtual bool Receive_GC_STUN_CONNECT(Packet *p);
|
||||
|
||||
/**
|
||||
* Game Coordinator informs the client of updates for the NewGRFs lookup table
|
||||
* as used by the NewGRF deserialization in GC_LISTING.
|
||||
* This packet is sent after a CLIENT_LISTING request, but before GC_LISTING.
|
||||
*
|
||||
* uint32 Lookup table cursor.
|
||||
* uint16 Number of NewGRFs in the packet, with for each of the NewGRFs:
|
||||
* uint32 Lookup table index for the NewGRF.
|
||||
* uint32 Unique NewGRF ID.
|
||||
* byte[16] MD5 checksum of the NewGRF
|
||||
* string Name of the NewGRF.
|
||||
*
|
||||
* The lookup table built using these packets are used by the deserialisation
|
||||
* of the NewGRFs for servers in the GC_LISTING. These updates are additive,
|
||||
* i.e. each update will add NewGRFs but never remove them. However, this
|
||||
* lookup table is specific to the connection with the Game Coordinator, and
|
||||
* should be considered invalid after disconnecting from the Game Coordinator.
|
||||
*
|
||||
* @param p The packet that was just received.
|
||||
* @return True upon success, otherwise false.
|
||||
*/
|
||||
virtual bool Receive_GC_NEWGRF_LOOKUP(Packet *p);
|
||||
|
||||
/**
|
||||
* Game Coordinator requests that we make a connection to the indicated
|
||||
* peer, which is a TURN server.
|
||||
*
|
||||
* string Token to track the current connect request.
|
||||
* uint8 Tracking number to track current connect request.
|
||||
* string Ticket to hand over to the TURN server.
|
||||
* string Connection string of the TURN server.
|
||||
*
|
||||
* @param p The packet that was just received.
|
||||
* @return True upon success, otherwise false.
|
||||
*/
|
||||
virtual bool Receive_GC_TURN_CONNECT(Packet *p);
|
||||
|
||||
bool HandlePacket(Packet *p);
|
||||
public:
|
||||
/**
|
||||
|
@@ -112,7 +112,7 @@ NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error)
|
||||
_networking = false;
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
|
||||
|
||||
return NETWORK_RECV_STATUS_CLIENT_QUIT;
|
||||
return this->CloseConnection(NETWORK_RECV_STATUS_CLIENT_QUIT);
|
||||
}
|
||||
|
||||
return this->CloseConnection(NETWORK_RECV_STATUS_CONNECTION_LOST);
|
||||
@@ -141,8 +141,6 @@ NetworkRecvStatus NetworkGameSocketHandler::HandlePacket(Packet *p)
|
||||
case PACKET_CLIENT_GAME_INFO: return this->Receive_CLIENT_GAME_INFO(p);
|
||||
case PACKET_SERVER_GAME_INFO: return this->Receive_SERVER_GAME_INFO(p);
|
||||
case PACKET_SERVER_GAME_INFO_EXTENDED: return this->Receive_SERVER_GAME_INFO_EXTENDED(p);
|
||||
case PACKET_CLIENT_COMPANY_INFO: return this->Receive_CLIENT_COMPANY_INFO(p);
|
||||
case PACKET_SERVER_COMPANY_INFO: return this->Receive_SERVER_COMPANY_INFO(p);
|
||||
case PACKET_SERVER_CLIENT_INFO: return this->Receive_SERVER_CLIENT_INFO(p);
|
||||
case PACKET_SERVER_NEED_GAME_PASSWORD: return this->Receive_SERVER_NEED_GAME_PASSWORD(p);
|
||||
case PACKET_SERVER_NEED_COMPANY_PASSWORD: return this->Receive_SERVER_NEED_COMPANY_PASSWORD(p);
|
||||
@@ -234,8 +232,6 @@ NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p) { re
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GAME_INFO); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_GAME_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_GAME_INFO); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_GAME_INFO_EXTENDED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_GAME_INFO_EXTENDED); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_COMPANY_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_COMPANY_INFO); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_COMPANY_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_COMPANY_INFO); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CLIENT_INFO); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEED_GAME_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEED_GAME_PASSWORD); }
|
||||
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEED_COMPANY_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEED_COMPANY_PASSWORD); }
|
||||
|
@@ -39,9 +39,9 @@ enum PacketGameType {
|
||||
PACKET_CLIENT_JOIN, ///< The client telling the server it wants to join.
|
||||
PACKET_SERVER_ERROR, ///< Server sending an error message to the client.
|
||||
|
||||
/* Packets used for the pre-game lobby. */
|
||||
PACKET_CLIENT_COMPANY_INFO, ///< Request information about all companies.
|
||||
PACKET_SERVER_COMPANY_INFO, ///< Information about a single company.
|
||||
/* Unused packet types, formerly used for the pre-game lobby. */
|
||||
PACKET_CLIENT_UNUSED, ///< Unused.
|
||||
PACKET_SERVER_UNUSED, ///< Unused.
|
||||
|
||||
/* Packets used to get the game info. */
|
||||
PACKET_SERVER_GAME_INFO, ///< Information about the server.
|
||||
@@ -221,40 +221,6 @@ protected:
|
||||
*/
|
||||
virtual NetworkRecvStatus Receive_SERVER_GAME_INFO_EXTENDED(Packet *p);
|
||||
|
||||
/**
|
||||
* Request company information (in detail).
|
||||
* @param p The packet that was just received.
|
||||
*/
|
||||
virtual NetworkRecvStatus Receive_CLIENT_COMPANY_INFO(Packet *p);
|
||||
|
||||
/**
|
||||
* Sends information about the companies (one packet per company):
|
||||
* uint8 Version of the structure of this packet (NETWORK_COMPANY_INFO_VERSION).
|
||||
* bool Contains data (false marks the end of updates).
|
||||
* uint8 ID of the company.
|
||||
* string Name of the company.
|
||||
* uint32 Year the company was inaugurated.
|
||||
* uint64 Value.
|
||||
* uint64 Money.
|
||||
* uint64 Income.
|
||||
* uint16 Performance (last quarter).
|
||||
* bool Company is password protected.
|
||||
* uint16 Number of trains.
|
||||
* uint16 Number of lorries.
|
||||
* uint16 Number of busses.
|
||||
* uint16 Number of planes.
|
||||
* uint16 Number of ships.
|
||||
* uint16 Number of train stations.
|
||||
* uint16 Number of lorry stations.
|
||||
* uint16 Number of bus stops.
|
||||
* uint16 Number of airports and heliports.
|
||||
* uint16 Number of harbours.
|
||||
* bool Company is an AI.
|
||||
* string Client names (comma separated list)
|
||||
* @param p The packet that was just received.
|
||||
*/
|
||||
virtual NetworkRecvStatus Receive_SERVER_COMPANY_INFO(Packet *p);
|
||||
|
||||
/**
|
||||
* Send information about a client:
|
||||
* uint32 ID of the client (always unique on a server. 1 = server, 0 is invalid).
|
||||
|
70
src/network/core/tcp_turn.cpp
Normal file
70
src/network/core/tcp_turn.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file tcp_turn.cpp Basic functions to receive and send TURN packets.
|
||||
*/
|
||||
|
||||
#include "../../stdafx.h"
|
||||
#include "../../date_func.h"
|
||||
#include "../../debug.h"
|
||||
#include "tcp_turn.h"
|
||||
|
||||
#include "../../safeguards.h"
|
||||
|
||||
/**
|
||||
* Handle the given packet, i.e. pass it to the right
|
||||
* parser receive command.
|
||||
* @param p the packet to handle
|
||||
* @return true if we should immediately handle further packets, false otherwise
|
||||
*/
|
||||
bool NetworkTurnSocketHandler::HandlePacket(Packet *p)
|
||||
{
|
||||
PacketTurnType type = (PacketTurnType)p->Recv_uint8();
|
||||
|
||||
switch (type) {
|
||||
case PACKET_TURN_TURN_ERROR: return this->Receive_TURN_ERROR(p);
|
||||
case PACKET_TURN_SERCLI_CONNECT: return this->Receive_SERCLI_CONNECT(p);
|
||||
case PACKET_TURN_TURN_CONNECTED: return this->Receive_TURN_CONNECTED(p);
|
||||
|
||||
default:
|
||||
DEBUG(net, 0, "[tcp/turn] Received invalid packet type %u", type);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Receive a packet at TCP level
|
||||
* @return Whether at least one packet was received.
|
||||
*/
|
||||
bool NetworkTurnSocketHandler::ReceivePackets()
|
||||
{
|
||||
std::unique_ptr<Packet> p;
|
||||
static const int MAX_PACKETS_TO_RECEIVE = 4;
|
||||
int i = MAX_PACKETS_TO_RECEIVE;
|
||||
while (--i != 0 && (p = this->ReceivePacket()) != nullptr) {
|
||||
bool cont = this->HandlePacket(p.get());
|
||||
if (!cont) return true;
|
||||
}
|
||||
|
||||
return i != MAX_PACKETS_TO_RECEIVE - 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper for logging receiving invalid packets.
|
||||
* @param type The received packet type.
|
||||
* @return Always false, as it's an error.
|
||||
*/
|
||||
bool NetworkTurnSocketHandler::ReceiveInvalidPacket(PacketTurnType type)
|
||||
{
|
||||
DEBUG(net, 0, "[tcp/turn] Received illegal packet type %u", type);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool NetworkTurnSocketHandler::Receive_TURN_ERROR(Packet *p) { return this->ReceiveInvalidPacket(PACKET_TURN_TURN_ERROR); }
|
||||
bool NetworkTurnSocketHandler::Receive_SERCLI_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_TURN_SERCLI_CONNECT); }
|
||||
bool NetworkTurnSocketHandler::Receive_TURN_CONNECTED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_TURN_TURN_CONNECTED); }
|
79
src/network/core/tcp_turn.h
Normal file
79
src/network/core/tcp_turn.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file tcp_turn.h Basic functions to receive and send TCP packets to/from the TURN server.
|
||||
*/
|
||||
|
||||
#ifndef NETWORK_CORE_TCP_TURN_H
|
||||
#define NETWORK_CORE_TCP_TURN_H
|
||||
|
||||
#include "os_abstraction.h"
|
||||
#include "tcp.h"
|
||||
#include "packet.h"
|
||||
#include "game_info.h"
|
||||
|
||||
/** Enum with all types of TCP TURN packets. The order MUST not be changed. **/
|
||||
enum PacketTurnType {
|
||||
PACKET_TURN_TURN_ERROR, ///< TURN server is unable to relay.
|
||||
PACKET_TURN_SERCLI_CONNECT, ///< Client or server is connecting to the TURN server.
|
||||
PACKET_TURN_TURN_CONNECTED, ///< TURN server indicates the socket is now being relayed.
|
||||
PACKET_TURN_END, ///< Must ALWAYS be on the end of this list!! (period)
|
||||
};
|
||||
|
||||
/** Base socket handler for all TURN TCP sockets. */
|
||||
class NetworkTurnSocketHandler : public NetworkTCPSocketHandler {
|
||||
protected:
|
||||
bool ReceiveInvalidPacket(PacketTurnType type);
|
||||
|
||||
/**
|
||||
* TURN server was unable to connect the client or server based on the
|
||||
* token. Most likely cause is an invalid token or the other side that
|
||||
* hasn't connected in a reasonable amount of time.
|
||||
*
|
||||
* @param p The packet that was just received.
|
||||
* @return True upon success, otherwise false.
|
||||
*/
|
||||
virtual bool Receive_TURN_ERROR(Packet *p);
|
||||
|
||||
/**
|
||||
* Client or servers wants to connect to the TURN server (on request by
|
||||
* the Game Coordinator).
|
||||
*
|
||||
* uint8 Game Coordinator protocol version.
|
||||
* string Token to track the current TURN request.
|
||||
*
|
||||
* @param p The packet that was just received.
|
||||
* @return True upon success, otherwise false.
|
||||
*/
|
||||
virtual bool Receive_SERCLI_CONNECT(Packet *p);
|
||||
|
||||
/**
|
||||
* TURN server has connected client and server together and will now relay
|
||||
* all packets to each other. No further TURN packets should be send over
|
||||
* this socket, and the socket should be handed over to the game protocol.
|
||||
*
|
||||
* string Hostname of the peer. This can be used to check if a client is not banned etc.
|
||||
*
|
||||
* @param p The packet that was just received.
|
||||
* @return True upon success, otherwise false.
|
||||
*/
|
||||
virtual bool Receive_TURN_CONNECTED(Packet *p);
|
||||
|
||||
bool HandlePacket(Packet *p);
|
||||
public:
|
||||
/**
|
||||
* Create a new cs socket handler for a given cs.
|
||||
* @param s the socket we are connected with.
|
||||
* @param address IP etc. of the client.
|
||||
*/
|
||||
NetworkTurnSocketHandler(SOCKET s = INVALID_SOCKET) : NetworkTCPSocketHandler(s) {}
|
||||
|
||||
bool ReceivePackets();
|
||||
};
|
||||
|
||||
#endif /* NETWORK_CORE_TCP_TURN_H */
|
@@ -84,8 +84,6 @@ uint8 _last_sync_tick_skip_counter; ///< "
|
||||
bool _network_first_time; ///< Whether we have finished joining or not.
|
||||
CompanyMask _network_company_passworded; ///< Bitmask of the password status of all companies.
|
||||
|
||||
/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
|
||||
static_assert((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
|
||||
static_assert((int)NETWORK_COMPANY_NAME_LENGTH == MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH);
|
||||
|
||||
/** The amount of clients connected */
|
||||
@@ -621,7 +619,7 @@ void NetworkClose(bool close_admins)
|
||||
MyClient::my_client->CloseConnection(NETWORK_RECV_STATUS_CLIENT_QUIT);
|
||||
}
|
||||
|
||||
_network_coordinator_client.CloseAllTokens();
|
||||
_network_coordinator_client.CloseAllConnections();
|
||||
}
|
||||
|
||||
TCPConnecter::KillAll();
|
||||
@@ -672,7 +670,7 @@ public:
|
||||
{
|
||||
_networking = true;
|
||||
new ClientNetworkGameSocketHandler(s, this->connection_string);
|
||||
MyClient::SendInformationQuery(false);
|
||||
MyClient::SendInformationQuery();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -689,42 +687,6 @@ void NetworkQueryServer(const std::string &connection_string)
|
||||
new TCPQueryConnecter(connection_string);
|
||||
}
|
||||
|
||||
/** Non blocking connection to query servers for their game and company info. */
|
||||
class TCPLobbyQueryConnecter : TCPServerConnecter {
|
||||
private:
|
||||
std::string connection_string;
|
||||
|
||||
public:
|
||||
TCPLobbyQueryConnecter(const std::string &connection_string) : TCPServerConnecter(connection_string, NETWORK_DEFAULT_PORT), connection_string(connection_string) {}
|
||||
|
||||
void OnFailure() override
|
||||
{
|
||||
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
|
||||
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_NOCONNECTION, INVALID_STRING_ID, WL_ERROR);
|
||||
}
|
||||
|
||||
void OnConnect(SOCKET s) override
|
||||
{
|
||||
_networking = true;
|
||||
new ClientNetworkGameSocketHandler(s, this->connection_string);
|
||||
MyClient::SendInformationQuery(true);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Query a server to fetch the game-info for the lobby.
|
||||
* @param connection_string the address to query.
|
||||
*/
|
||||
void NetworkQueryLobbyServer(const std::string &connection_string)
|
||||
{
|
||||
if (!_network_available) return;
|
||||
|
||||
NetworkInitialize();
|
||||
|
||||
new TCPLobbyQueryConnecter(connection_string);
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates an address entered as a string and adds the server to
|
||||
* the list. If you use this function, the games will be marked
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user