skidd13
49cf499cf2
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
2008-03-18 12:28:21 +00:00
skidd13
a887b79f90
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
2008-03-18 12:28:21 +00:00
frosch
a13899ee8e
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
2008-02-15 18:40:42 +00:00
frosch
a40d761d7f
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
2008-02-15 18:40:42 +00:00
frosch
ae996a270b
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
2008-02-15 18:34:26 +00:00
frosch
fd0f57a794
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
2008-02-15 18:34:26 +00:00
frosch
90ee6a16ab
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
2008-01-31 17:46:08 +00:00
frosch
fe9891c8ec
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
2008-01-31 17:46:08 +00:00
glx
8344327a91
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
2008-01-15 00:03:48 +00:00
glx
8c13852373
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
2008-01-15 00:03:48 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
c004cc1fd9
(svn r11801) -Codechange: remove some unneeded includes from some header files.
2008-01-09 21:27:39 +00:00
rubidium
6c954cad5f
(svn r11801) -Codechange: remove some unneeded includes from some header files.
2008-01-09 21:27:39 +00:00
rubidium
285a4a106f
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
rubidium
b4b3190b62
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
818a23e7f2
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
2007-12-18 20:58:12 +00:00
rubidium
7db6c7db38
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
2007-12-18 20:58:12 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
glx
14fe7a9fed
(svn r11418) -Fix (r11416): forgot an instance
2007-11-12 01:38:32 +00:00
glx
0660d2a3d6
(svn r11418) -Fix (r11416): forgot an instance
2007-11-12 01:38:32 +00:00
belugas
542697a28a
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case
2007-11-12 01:05:35 +00:00
belugas
3904640d02
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case
2007-11-12 01:05:35 +00:00
rubidium
dcbd2fdfc7
(svn r11411) -Codechange: implement random triggers for houses.
2007-11-11 17:58:05 +00:00
rubidium
9758a76512
(svn r11411) -Codechange: implement random triggers for houses.
2007-11-11 17:58:05 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
bcd2e7448b
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
2007-10-07 15:26:20 +00:00
rubidium
9d8c8c200e
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
2007-10-07 15:26:20 +00:00
rubidium
7adec5da36
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
2007-09-30 19:33:40 +00:00
rubidium
a2256f6b0f
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
2007-09-30 19:33:40 +00:00
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
maedhros
6a45faeeda
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
2007-09-23 10:54:11 +00:00
maedhros
df03734674
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
2007-09-23 10:54:11 +00:00