Commit Graph

54210 Commits

Author SHA1 Message Date
Peter Nelson
b6ed595176 Codechange: Prefer suggested widget padding. 2022-11-12 18:28:39 +00:00
Peter Nelson
0108e9f387 Change: Set up suggested widget padding for panel, frame and inset.
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2022-11-12 18:28:39 +00:00
Peter Nelson
68423c40c5 Fix: Off-by-one in GetAlignedPosition(). 2022-11-12 18:28:39 +00:00
Peter Nelson
47f4fc6a70 Add: NWidgetPart SetPadding via RectPadding 2022-11-12 18:28:39 +00:00
Peter Nelson
dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2022-11-12 18:28:39 +00:00
Peter Nelson
04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2022-11-12 18:28:39 +00:00
Peter Nelson
75b222b0d9 Add: RectPadding type.
This is similar to Rect but specifies padding to apply to a Rect.
2022-11-12 18:28:39 +00:00
Peter Nelson
5786d49143 Change: Use Rect when drawing build engine list. 2022-11-12 18:28:39 +00:00
Peter Nelson
46a1ab0937 Change: Use Rect when drawing infrastructure window. 2022-11-12 18:28:39 +00:00
Peter Nelson
c9a81fd67b Change: Use Rect for drawing vehicle details. 2022-11-12 18:28:39 +00:00
Peter Nelson
3ff05321dc Change: Use standard padding for AI Debug window. 2022-11-12 18:28:39 +00:00
Peter Nelson
1f1378c129 Change: Align picker previews to button centre. 2022-11-12 18:28:39 +00:00
Peter Nelson
cb059fc081 Change: Use Rect for QueryString editor. 2022-11-12 18:28:39 +00:00
Peter Nelson
fea7247072 Change: Use standard 'frametext' padding for settings window. 2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Jonathan G Rennison
7c3c92f8b8 Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2022-11-12 17:24:31 +00:00
Tyler Trahan
1e0d5998db Fix #10154: Don't inconsistently set random company face in network games
(cherry picked from commit 638b75d4763a412085157eea7e09e9d74db268cd)
2022-11-12 16:20:19 +00:00
Jonathan G Rennison
3176313576 Avoid blocking network and game when writing desync savegames 2022-11-12 16:18:15 +00:00
Jonathan G Rennison
3665c01539 Fix crash if client's connection fails during error sending 2022-11-12 15:00:32 +00:00
Jonathan G Rennison
ff0bed96a4 Fix SyncCompanySettings not sending correct setting values 2022-11-12 13:44:11 +00:00
Jonathan G Rennison
8724904a1f Avoid out of bound shift in NetworkCompanyIsPassworded(COMPANY_SPECTATOR) 2022-11-12 12:17:22 +00:00
Joel-Milligan
59645c6733 Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
Jonathan G Rennison
64b437fa89 Fix: Data race with mixer thread performance measurements 2022-11-11 23:48:24 +01:00
Jonathan G Rennison
0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
Jonathan G Rennison
a962d7476b Fix: Data races on MixerChannel active states 2022-11-11 23:48:24 +01:00
Artin Alavi
5d6cdf4385 Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2022-11-11 23:48:07 +01:00
translators
3f579fa7dc Update: Translations from eints
dutch: 12 changes by Afoklala
2022-11-11 18:54:11 +00:00
Jonathan G Rennison
2b5456a664 Squirrel: Change SQRefCounted allocator to avoid undefined behaviour 2022-11-11 18:03:33 +00:00
Jonathan G Rennison
449ed7aa51 Fix drawing of dirty block overlays 2022-11-10 23:47:51 +00:00
Jonathan G Rennison
8c2dd8d7fb Fix handling of LinkGraphOverlay dirty flag 2022-11-10 23:40:13 +00:00
Jonathan G Rennison
2af2c56d19 Allow various settings to be changed in multiplayer
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2022-11-10 22:34:14 +00:00
Jonathan G Rennison
2f4f862480 Viewport: Do bounding boxes and link graph/route overlays in threaded part 2022-11-10 20:48:43 +00:00
Artin Alavi
cbac243216 Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
Artin Alavi
fd4f148c62 Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
Jonathan G Rennison
5dcffe3142 Add variants of Gfx draw functions which take a DPI 2022-11-10 19:48:27 +00:00
Jonathan G Rennison
3b7352132b Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/screenshot.cpp
#	src/settings_gui.cp
2022-11-10 19:48:14 +00:00
translators
27e1d057c5 Update: Translations from eints
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2022-11-10 18:50:49 +00:00
Jonathan G Rennison
502b263d25 Increase maximum engine name length 2022-11-10 00:45:47 +00:00
Jonathan G Rennison
1eb18e5d24 Debug: Add a flag to disable viewport thread jobs 2022-11-10 00:45:47 +00:00
Jonathan G Rennison
551ef03478 Fix data race with mixer thread performance measurements 2022-11-10 00:45:47 +00:00
Jonathan G Rennison
7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2022-11-09 22:24:31 +00:00
Jonathan G Rennison
07b752fe69 Add a generic worker thread pool job executor mechanism 2022-11-09 21:57:05 +00:00
translators
e2f661b281 Update: Translations from eints
spanish: 24 changes by MontyMontana
2022-11-09 18:50:46 +00:00
Jonathan G Rennison
ee2763dcfd Avoid using globals to control drawing of viewport sprites 2022-11-09 01:21:12 +00:00
stormcone
0d303d6c3f Feature: Add cargo filter support to vehicle list. (#8308) 2022-11-08 21:11:16 +01:00
SamuXarick
a8a7f95665 Change: Allow to build dock on clearable watered object tiles (#8514) 2022-11-08 21:04:14 +01:00
Henry Wilson
59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
Henry Wilson
b304c06a4a Codechange: Use override specifier for Train and RoadVehicle structs 2022-11-08 21:02:08 +01:00
Henry Wilson
89cf0d5da8 Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
Didac Perez Parera
019dcb7b7b Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2022-11-08 18:23:34 +00:00