Jonathan G Rennison
0e581e0eeb
Blitter: Add method to set rectangle colours, skipping D7
2024-01-18 00:14:39 +00:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
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See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
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# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
2023-11-29 20:42:29 +00:00
Michael Lutz
071fdab236
Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management.
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Incidentally, this makes Blitter::GetBytesPerPixel unneeed.
2023-11-04 16:08:34 +01:00
Jonathan G Rennison
c4e8b919f8
Blitter: Change some informational virtual functions to member values
2023-08-22 23:02:25 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
aaf9fcebee
Blitter: Add method to draw rectangle at x, y offset
2023-01-17 22:18:02 +00:00
Jonathan G Rennison
760cbcbb8b
Merge branch 'master' into jgrpp
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# Conflicts:
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/cheat_gui.cpp
# src/gfx.cpp
# src/linkgraph/linkgraph.cpp
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
2023-01-03 11:40:02 +00:00
Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
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Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
Jonathan G Rennison
b92ae644c4
Add a Blitter::SetPixel32 function
2022-05-19 00:08:15 +01:00
Jonathan G Rennison
f4e29071be
Merge tag '1.11.0-beta2' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# src/blitter/32bpp_optimized.cpp
# src/debug.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/lang/czech.txt
# src/lang/english.txt
# src/lang/italian.txt
# src/lang/swedish.txt
# src/lang/ukrainian.txt
# src/network/network_server.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/pathfinder/follow_track.hpp
# src/screenshot.cpp
# src/settings_type.h
# src/spritecache.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/video_driver.cpp
# src/video/video_driver.hpp
# src/video/win32_v.cpp
2021-03-02 11:59:03 +00:00
Michael Lutz
94d8acb7d0
Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation.
2021-02-22 22:16:07 +01:00
Jonathan G Rennison
a474e71243
Viewport: Cache landscape pixels in map mode
...
Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
a152e2327c
Viewport: Reduce unnecessary region redraws when scrolling viewports
2020-02-09 10:54:32 +00:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
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This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison
db924a4681
Codechange: [Blitter] Change DrawLine to be templated
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This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel
Regenerate project files.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
Jonathan G Rennison
0c2f49c08d
Blitter: Change DrawLine to be templated
2018-01-17 02:36:15 +00:00
Jonathan G Rennison
d00fa4d25b
Implement a 32bpp SSE2 palette animator. This is ~4x faster than 32bpp-anim's.
...
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter mode.
Fix memory leak in current 32bpp animated blitters.
2015-12-17 20:45:33 +00:00
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
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https://www.tt-forums.net/viewtopic.php?f=33&t=53394
2015-08-05 21:24:30 +01:00
peter1138
3465686076
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
2014-04-13 19:22:23 +00:00
peter1138
209d3e2e9e
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
2014-04-13 19:22:23 +00:00
frosch
3a0611f792
(svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128.
2012-10-17 20:21:43 +00:00
frosch
e4416d6a0c
(svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128.
2012-10-17 20:21:43 +00:00
rubidium
ddae614e74
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
2012-04-10 20:16:51 +00:00
rubidium
54e36c4ff8
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
2012-04-10 20:16:51 +00:00
peter1138
42347d3c45
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
2011-12-24 23:33:45 +00:00
peter1138
3ef77e55c5
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
2011-12-24 23:33:45 +00:00
rubidium
e6c46d4cf4
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08 19:37:33 +00:00
rubidium
61625e53c9
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08 19:37:33 +00:00
rubidium
a531ec1899
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
2011-12-08 18:13:29 +00:00
rubidium
2ccbd2a6f5
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
2011-12-08 18:13:29 +00:00
rubidium
3053d8e3b5
(svn r23194) -Codechange: don't cast away const needlessly
2011-11-12 08:26:30 +00:00
rubidium
4f87d2e88c
(svn r23194) -Codechange: don't cast away const needlessly
2011-11-12 08:26:30 +00:00
rubidium
7dfcc69011
(svn r22397) -Document: some tidbits of the blitter code
2011-05-01 10:15:33 +00:00
rubidium
485c7cd99e
(svn r22397) -Document: some tidbits of the blitter code
2011-05-01 10:15:33 +00:00
frosch
81b419c7d5
(svn r22288) -Codechange: Deduplicate Blitter_8bppBase::DrawLine() and Blitter_32bppBase::DrawLine() into Blitter::DrawLine().
2011-04-02 11:55:54 +00:00
frosch
004c93f9da
(svn r22288) -Codechange: Deduplicate Blitter_8bppBase::DrawLine() and Blitter_32bppBase::DrawLine() into Blitter::DrawLine().
2011-04-02 11:55:54 +00:00
frosch
dfff637487
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
2011-01-14 15:34:33 +00:00
frosch
3d1008318b
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
2011-01-14 15:34:33 +00:00
alberth
206c1b4cd0
(svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty().
2010-01-23 22:37:14 +00:00
alberth
b2f9b0ac43
(svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty().
2010-01-23 22:37:14 +00:00
rubidium
72ce1f4979
(svn r18873) -Codechange: use PaletteID also in the blitter
2010-01-21 01:44:51 +00:00
rubidium
db33e32b4d
(svn r18873) -Codechange: use PaletteID also in the blitter
2010-01-21 01:44:51 +00:00
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00