planetmaker
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1cb6024e1d
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(svn r22011) -Codechange: Rename a few variables and enhance code clearity
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2011-02-07 20:47:06 +00:00 |
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planetmaker
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44495f8dba
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(svn r22011) -Codechange: Rename a few variables and enhance code clearity
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2011-02-07 20:47:06 +00:00 |
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planetmaker
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c4544814da
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(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
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2011-02-07 20:45:31 +00:00 |
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planetmaker
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64280e63fb
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(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
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2011-02-07 20:45:31 +00:00 |
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alberth
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8c3041b3c9
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(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
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2011-02-06 18:26:50 +00:00 |
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alberth
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4364cec392
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(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
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2011-02-06 18:26:50 +00:00 |
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alberth
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f838069a44
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(svn r22000) -Codechange: Introduce an enum for the industry density setting.
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2011-02-06 18:11:39 +00:00 |
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alberth
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d84502c432
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(svn r22000) -Codechange: Introduce an enum for the industry density setting.
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2011-02-06 18:11:39 +00:00 |
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alberth
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d64ce48f4d
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(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
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2011-02-06 17:21:49 +00:00 |
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alberth
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a5921c0514
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(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
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2011-02-06 17:21:49 +00:00 |
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alberth
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4a1706d5b0
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(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
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2011-02-06 17:19:56 +00:00 |
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alberth
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870d2eafbf
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(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
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2011-02-06 17:19:56 +00:00 |
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alberth
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e3a35f7d40
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(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
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2011-02-05 10:28:31 +00:00 |
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alberth
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bdf5a1c2f7
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(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
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2011-02-05 10:28:31 +00:00 |
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terkhen
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0e51dab6a6
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(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
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2011-01-29 17:30:25 +00:00 |
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terkhen
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734994c9ba
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(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
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2011-01-29 17:30:25 +00:00 |
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rubidium
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05199a641a
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
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rubidium
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7eba2bf4d3
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
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rubidium
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ec4f688ca0
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(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
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2011-01-18 22:31:06 +00:00 |
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rubidium
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7efd7e19ed
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(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
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2011-01-18 22:31:06 +00:00 |
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rubidium
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6327f2b745
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(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit
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2010-12-12 20:58:33 +00:00 |
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rubidium
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cdd35c6a51
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(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit
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2010-12-12 20:58:33 +00:00 |
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rubidium
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fcd12b07bc
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(svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP
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2010-12-12 20:11:46 +00:00 |
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rubidium
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e0351ab414
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(svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP
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2010-12-12 20:11:46 +00:00 |
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alberth
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de9c678901
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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3b0ee65571
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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73364915f1
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(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available.
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2010-11-20 12:20:59 +00:00 |
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alberth
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d6afbd025c
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(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available.
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2010-11-20 12:20:59 +00:00 |
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alberth
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3f65b99859
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(svn r21175) -Add: Forced construction of missing industries.
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2010-11-13 15:21:55 +00:00 |
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alberth
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2c4564c7dd
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(svn r21175) -Add: Forced construction of missing industries.
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2010-11-13 15:21:55 +00:00 |
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alberth
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be6ea97934
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(svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries.
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2010-11-13 15:20:57 +00:00 |
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alberth
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0c775e5750
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(svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries.
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2010-11-13 15:20:57 +00:00 |
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alberth
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af72592ce1
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(svn r21173) -Codechange: Don't recompute target industry counts each time.
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2010-11-13 15:19:43 +00:00 |
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alberth
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a245db6360
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(svn r21173) -Codechange: Don't recompute target industry counts each time.
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2010-11-13 15:19:43 +00:00 |
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alberth
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93765020f1
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(svn r21172) -Feature: Better control over how many new industries are created during the game.
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2010-11-13 15:17:55 +00:00 |
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alberth
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eb4ab0091a
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(svn r21172) -Feature: Better control over how many new industries are created during the game.
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2010-11-13 15:17:55 +00:00 |
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alberth
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40d69ce604
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(svn r21171) -Change: Reset industry build data at game start or load.
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2010-11-13 15:15:25 +00:00 |
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alberth
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f22fb0d53d
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(svn r21171) -Change: Reset industry build data at game start or load.
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2010-11-13 15:15:25 +00:00 |
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alberth
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d698ee91df
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(svn r21169) -Feature: Do not build industries during economic recession.
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2010-11-13 15:08:47 +00:00 |
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alberth
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67549a206c
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(svn r21169) -Feature: Do not build industries during economic recession.
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2010-11-13 15:08:47 +00:00 |
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alberth
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a9009b2acb
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(svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build.
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2010-11-13 15:07:34 +00:00 |
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alberth
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3211ab301e
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(svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build.
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2010-11-13 15:07:34 +00:00 |
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alberth
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6d73213ab7
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(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable.
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2010-11-13 15:04:58 +00:00 |
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alberth
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e861487bcb
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(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable.
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2010-11-13 15:04:58 +00:00 |
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alberth
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c8e5a7b411
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(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry().
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2010-11-13 15:02:31 +00:00 |
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alberth
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1bf94674df
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(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry().
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2010-11-13 15:02:31 +00:00 |
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alberth
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aac41efa1a
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(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer.
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2010-11-13 10:17:16 +00:00 |
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alberth
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239fcc8ccd
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(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer.
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2010-11-13 10:17:16 +00:00 |
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alberth
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373c615e9e
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(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards.
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2010-11-13 10:11:47 +00:00 |
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alberth
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6c088543c1
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(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards.
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2010-11-13 10:11:47 +00:00 |
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