alberth
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b698045b82
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(svn r21156) -Codechange: Introduce EconomyIsInRecession().
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2010-11-13 09:45:20 +00:00 |
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alberth
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43f807a918
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(svn r21156) -Codechange: Introduce EconomyIsInRecession().
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2010-11-13 09:45:20 +00:00 |
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yexo
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30b29ae060
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(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
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2010-10-28 11:10:12 +00:00 |
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yexo
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9a07ebc382
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(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
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2010-10-28 11:10:12 +00:00 |
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rubidium
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6d72dd4b78
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(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
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2010-10-16 13:15:54 +00:00 |
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rubidium
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0b67a7ccd5
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(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
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2010-10-16 13:15:54 +00:00 |
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frosch
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1abaae6002
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(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
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2010-10-04 20:10:31 +00:00 |
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frosch
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8a5571a264
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(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
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2010-10-04 20:10:31 +00:00 |
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frosch
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8a55246fe6
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(svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function.
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2010-10-04 19:23:50 +00:00 |
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frosch
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7f060bdaf5
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(svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function.
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2010-10-04 19:23:50 +00:00 |
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frosch
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d8887e4848
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(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code.
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2010-09-26 11:04:30 +00:00 |
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frosch
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b65f463e33
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(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code.
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2010-09-26 11:04:30 +00:00 |
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smatz
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037cc66755
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(svn r20764) -Codechange: minor coding style fix
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2010-09-07 20:38:26 +00:00 |
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smatz
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a09bc6c366
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(svn r20764) -Codechange: minor coding style fix
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2010-09-07 20:38:26 +00:00 |
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yexo
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a25dc57aac
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(svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing
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2010-09-06 15:23:16 +00:00 |
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yexo
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8cc43828e8
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(svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing
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2010-09-06 15:23:16 +00:00 |
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yexo
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23723413ca
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(svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water
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2010-09-05 16:00:04 +00:00 |
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yexo
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323c526a4d
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(svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water
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2010-09-05 16:00:04 +00:00 |
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frosch
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4a4dd45193
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(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
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2010-09-05 13:31:39 +00:00 |
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frosch
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42a996ec23
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(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
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2010-09-05 13:31:39 +00:00 |
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alberth
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c10b57c260
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(svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build.
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2010-09-04 12:09:12 +00:00 |
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alberth
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4f435d9256
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(svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build.
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2010-09-04 12:09:12 +00:00 |
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alberth
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c95bd6c214
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(svn r20737) -Codechange: Introduce a function for advertising opening of a new industry.
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2010-09-04 12:01:55 +00:00 |
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alberth
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21a80e0a0e
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(svn r20737) -Codechange: Introduce a function for advertising opening of a new industry.
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2010-09-04 12:01:55 +00:00 |
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alberth
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8bda2b2313
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(svn r20736) -Codechange: Introduce a new function for trying to create a new industry.
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2010-09-04 11:59:12 +00:00 |
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alberth
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fcf92a20e2
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(svn r20736) -Codechange: Introduce a new function for trying to create a new industry.
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2010-09-04 11:59:12 +00:00 |
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alberth
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5c3c30d421
|
(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().
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2010-09-04 11:29:42 +00:00 |
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alberth
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6c34a044c8
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(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().
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2010-09-04 11:29:42 +00:00 |
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alberth
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e070a87b0f
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(svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability().
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2010-09-04 11:16:40 +00:00 |
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alberth
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03f7733f83
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(svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability().
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2010-09-04 11:16:40 +00:00 |
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yexo
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8b2b951d5c
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(svn r20733) -Fix: when overbuilding an object with an industry, clear the complete object
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2010-09-04 00:16:33 +00:00 |
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yexo
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2d30613c3a
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(svn r20733) -Fix: when overbuilding an object with an industry, clear the complete object
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2010-09-04 00:16:33 +00:00 |
|
terkhen
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2cd8b7054e
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(svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many random industries in the scenario editor.
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2010-09-01 19:04:06 +00:00 |
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terkhen
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5df8e6abcf
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(svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many random industries in the scenario editor.
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2010-09-01 19:04:06 +00:00 |
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rubidium
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4ad5ef5c43
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(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
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2010-08-28 18:37:49 +00:00 |
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rubidium
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8fd9728e19
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(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
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2010-08-28 18:37:49 +00:00 |
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frosch
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3db0cc004b
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(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass().
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2010-08-27 20:46:36 +00:00 |
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frosch
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4901d42140
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(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass().
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2010-08-27 20:46:36 +00:00 |
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rubidium
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360d6daf34
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
|
rubidium
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c462611488
|
(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
|
2010-08-26 19:29:20 +00:00 |
|
rubidium
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08a41c6ee5
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(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
|
2010-08-26 19:29:20 +00:00 |
|
rubidium
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514f566d7c
|
(svn r20623) -Codechange: unify the storing of animation related information
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2010-08-26 15:31:40 +00:00 |
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rubidium
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e2e26190d5
|
(svn r20623) -Codechange: unify the storing of animation related information
|
2010-08-26 15:31:40 +00:00 |
|
rubidium
|
5a7d6249af
|
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
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2010-08-26 14:45:45 +00:00 |
|
rubidium
|
4efa2efdbb
|
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
|
2010-08-26 14:45:45 +00:00 |
|
alberth
|
a51d34c048
|
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
|
2010-08-15 14:06:43 +00:00 |
|
alberth
|
35fec79700
|
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
|
2010-08-15 14:06:43 +00:00 |
|
rubidium
|
1f2276b785
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
2010-08-08 10:59:30 +00:00 |
|
rubidium
|
3da3d131c6
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
2010-08-08 10:59:30 +00:00 |
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