Commit Graph

44542 Commits

Author SHA1 Message Date
Jonathan G Rennison
94e74a45c2 Fix: Viewport virt coords not updated when sprite font toggled (#11784) 2024-01-15 19:16:04 +01:00
Jonathan G Rennison
da71a58a84 Dirty whole screen when changing font AA state 2024-01-15 17:58:41 +00:00
Jonathan G Rennison
bb22440ab7 Update text-size related caches after changing font details 2024-01-15 17:51:33 +00:00
Jonathan G Rennison
d7b75614bb Merge branch 'master' into jgrpp
# Conflicts:
#	media/baseset/CMakeLists.txt
#	src/build_vehicle_gui.cpp
#	src/console.cpp
#	src/debug.cpp
#	src/fontcache/freetypefontcache.cpp
#	src/network/network.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/windows/font_win32.cpp
#	src/settings_gui.cpp
#	src/video/sdl2_v.cpp
#	src/widgets/settings_widget.h
#	src/window_gui.h
2024-01-15 17:42:26 +00:00
Jonathan G Rennison
3af99bd2dc Rename ShowInfo to ShowInfoI, add ShowInfo fmt macro 2024-01-15 17:26:09 +00:00
Peter Nelson
53fa54f8e9 Fix e1f5be62: Clear font cache when toggling sprite font. (#11780)
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout
32fc740582 Fix: [SDL2] fullscreen always used the resolution of the first display (#11779) 2024-01-14 22:41:51 +00:00
Patric Stout
302ba93471 Fix: [SDL2] only resolutions of the first display were shown (#11778) 2024-01-14 22:25:54 +00:00
Michael Lutz
e1f5be6244 Add: GUI options to select sprite font and AA mode for all fonts. 2024-01-14 22:50:56 +01:00
Michael Lutz
20f1a0dc57 Fix: [OSX] Spurious log message when a sprite glyph was layouted. 2024-01-14 22:50:56 +01:00
Michael Lutz
36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz
6e766a2e81 Change: Allow TrueType fonts to provide our private-use glyphs. 2024-01-14 22:50:56 +01:00
Loïc Guilloux
37610af0e4 Fix: Don't replace stripped characters with '?' in console (#11777) 2024-01-14 21:49:42 +00:00
Rubidium
564441e822 Remove: Debug redirect over network
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
2024-01-14 22:14:31 +01:00
Peter Nelson
a6873ef7dd Codechange: Avoid repeatedly calling virtual methods in text drawing loop. (#11774) 2024-01-14 19:06:50 +00:00
translators
e8d6b496c2 Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
2024-01-14 18:39:10 +00:00
Peter Nelson
f219557cf2 Codechange: List functions in gui.h under correct source file. (#11775) 2024-01-14 18:12:40 +00:00
Peter Nelson
71aaed860b Codechange: Missing some conversions to WidgetID. (#11773) 2024-01-14 16:47:10 +00:00
Jonathan G Rennison
fe2f2207c1 Minor formatting fix 2024-01-14 14:36:19 +00:00
Jonathan G Rennison
563d13ed4e Update cargo filter dropdowns in dual pane train purchase window 2024-01-14 14:06:27 +00:00
Jonathan G Rennison
19a8b7b445 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/library_loader_win.cpp
2024-01-14 12:53:24 +00:00
Loïc Guilloux
93ba6d6776 Fix: compilation without precompiled headers (#11770) 2024-01-14 13:27:03 +01:00
Peter Nelson
e3bb6497f7 Codechange: Don't assume game options widget is a dropdown list. 2024-01-14 11:41:11 +00:00
Peter Nelson
8ca867ef63 Codechange: Replace game options' style-breaking if-condition with switch. 2024-01-14 11:41:11 +00:00
Jonathan G Rennison
b5debe9b14 Update scheduled dispatch window when vehicle acquires dispatch slot 2024-01-14 01:18:20 +00:00
Jonathan G Rennison
a0a09c18fb Scheduled dispatch: Warn when last departure is >= 23 hours in future
When showing time in minutes
2024-01-13 23:44:39 +00:00
translators
341d022024 Update: Translations from eints
chinese (simplified): 141 changes by WenSimEHRP
russian: 3 changes by Ln-Wolf
danish: 6 changes by bscargo
latvian: 10 changes by lexuslatvia
dutch: 16 changes by Afoklala
french: 2 changes by ottdfevr
2024-01-13 18:38:17 +00:00
Jonathan G Rennison
55683c4350 Fix enabling map edge mode setting when void edge tiles were not flat 2024-01-13 13:33:01 +00:00
Jonathan G Rennison
b3f31a6523 Fix #11696: Graphics set parameters missing from survey data (#11764) 2024-01-12 21:53:31 +00:00
Jonathan G Rennison
479490d7e8 Codechange: Remove unnecessary vector for writing GRF parameter JSON (#11763) 2024-01-12 21:38:31 +00:00
Loïc Guilloux
54b57fbfeb Codechange: [Script] Use ScriptList::FillList() in more locations (#11762) 2024-01-12 21:19:08 +01:00
Tyler Trahan
60da6b992e Fix #4415: Land info build date is also renovation date (#11759)
Co-authored-by: Gadg8eer <64449092+Gadg8eer@users.noreply.github.com>
2024-01-12 14:27:33 -05:00
Jonathan G Rennison
8ae1587987 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32.h
#	src/video/win32_v.cpp
#	src/video/win32_v.h
2024-01-12 18:57:14 +00:00
Loïc Guilloux
03df70ce8a Fix #11752: [Win32] Wrong multi-line text layout due to incorrect partial run handling (#11761) 2024-01-12 19:40:08 +01:00
Jonathan G Rennison
0436dd1abe Move instead of copy town list into ShowSelectTownWindow 2024-01-12 17:35:16 +00:00
Jonathan G Rennison
394cf1bf9b Fix incorrect town distance sorting in scenario editor house picker town selector
See #628
2024-01-12 17:32:39 +00:00
Jonathan G Rennison
78e08d5711 Add setting text/warnings about why YAPF is recommended for trains 2024-01-12 17:19:12 +00:00
Jonathan G Rennison
a0861347db Settings: Move advise default flag/functionality to guiproc 2024-01-12 17:11:49 +00:00
Jonathan G Rennison
411f5b2ca2 Change default for purchase land area permitted setting to allow by area 2024-01-12 17:06:24 +00:00
Loïc Guilloux
28efa65e0c Revert a2edf52: SQOpsLimiter does a more precise job (#11754) 2024-01-12 17:04:43 +01:00
Jonathan G Rennison
1101b04371 Fix: Build button text when train purchase window using "Engines" filter 2024-01-12 16:34:39 +01:00
Rubidium
32ab765792 Fix #11485: new run on same line must not use last_space of previous run as cut-off point
Use the start of the next run instead as the location of the last space.
2024-01-12 16:31:29 +01:00
Jonathan G Rennison
e1c9de2318 Improve handling of conditional orders with vehicle route lines 2024-01-12 01:31:48 +00:00
Jonathan G Rennison
44f0875924 Fix 30506201: Train purchase in dual pane window for non-cargo filters 2024-01-11 22:58:00 +00:00
Jonathan G Rennison
041f36d565 Add try to acquire slot order subtype 2024-01-11 21:04:49 +00:00
Jonathan G Rennison
2fc631b15b Rename OT_RELEASE_SLOT to OT_SLOT, use a subtype field 2024-01-11 19:01:25 +00:00
translators
94d31864b3 Update: Translations from eints
chinese (simplified): 16 changes by WenSimEHRP
arabic (egypt): 23 changes by AviationGamerX
korean: 1 change by telk5093
portuguese (brazilian): 10 changes by pasantoro
polish: 4 changes by pAter-exe
2024-01-11 18:39:13 +00:00
Jonathan G Rennison
6140431427 Adjust German translations of "slot"
See #627
2024-01-11 18:22:20 +00:00
Jonathan G Rennison
3050620189 Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.cpp
#	src/economy.cpp
#	src/engine_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/linkgraph/refresh.cpp
#	src/linkgraph/refresh.h
#	src/newgrf.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_func.h
#	src/order_gui.cpp
#	src/pathfinder/pathfinder_type.h
#	src/saveload/afterload.cpp
#	src/subsidy_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
2024-01-11 17:55:16 +00:00
Jonathan G Rennison
02e6925c2a Select zoom layer before doing clipping/offsets in GfxBlitter 2024-01-11 17:50:45 +00:00