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								 Jonathan G Rennison | 233b0f8e9e | TBTR: Add sanity check assertions | 2018-01-29 22:05:55 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 40c99956ed | TBTR: Fix attempting to get sprite for new virtual engine before marking as virtual | 2017-09-23 11:39:59 +01:00 |  | 
			
				
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								 Jonathan G Rennison | 753fc2ab67 | TBTR: Fix virtual rail engines not havign build year set. | 2017-03-31 14:30:40 +01:00 |  | 
			
				
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								 Jonathan G Rennison | 939a350864 | TBTR: Assume that virtual vehicles are on a suitably powered railtype. | 2017-02-28 19:32:29 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 120fcf995d | TBTR: Remove unused const variable. | 2017-02-07 18:51:31 +00:00 |  | 
			
				
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								 Jonathan G Rennison | f499de6673 | TBTR: Fix incorrect cost estimates in GUI for templates. | 2017-01-24 19:45:32 +00:00 |  | 
			
				
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								 Jonathan G Rennison | d4157b3662 | TBTR: Handle leftover template vehicles without owners in old saves. | 2017-01-21 01:40:26 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 285ba41699 | TBTR: Fix spelling issues in comment and a method name. | 2017-01-21 01:39:59 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 4800e47270 | TBTR: Remove partial implementation of all-group replacement. | 2017-01-21 01:39:13 +00:00 |  | 
			
				
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								 Jonathan G Rennison | e79541b166 | TBTR: Remove/change owner of template vehicles on company buy/deletion. | 2017-01-21 01:39:11 +00:00 |  | 
			
				
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								 Jonathan G Rennison | d17d2f81dd | TBTR: Remove lots of unused/dead code. | 2017-01-21 01:38:08 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 1b3077bdc9 | TBTR: Clean up template replacements when removing company. | 2017-01-21 01:38:08 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 92254acf8d | TBTR: Savegame and API changes to support multiple sprites per vehicle. | 2016-11-01 20:27:30 +00:00 |  | 
			
				
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								 Jonathan G Rennison | d204062300 | Merge branch 'master' into template_train_replacement | 2016-11-01 19:43:35 +00:00 |  | 
			
				
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								 michi_cc | 4436f96f9f | (svn r27675) -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs. | 2016-10-31 19:29:01 +00:00 |  | 
			
				
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								 michi_cc | 221c84be66 | (svn r27674) -Fix (r27673): Mingw... | 2016-10-30 19:27:07 +00:00 |  | 
			
				
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								 michi_cc | 36cbb54a9d | (svn r27673) -Add: [Win32] Thread names for windows debuggers. | 2016-10-30 18:22:55 +00:00 |  | 
			
				
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								 frosch | a08df612be | (svn r27672) -Doc [FS#6489]: Fix comment. (Yho) | 2016-10-30 18:04:20 +00:00 |  | 
			
				
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								 frosch | 77b790cd5a | (svn r27671) -Codechange: Replace magic numbers in the toolbar with the already existing WID_TN_xxx. (Wolf01) | 2016-10-30 17:36:57 +00:00 |  | 
			
				
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								 frosch | 3f75b8bca2 | (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) | 2016-10-30 17:29:33 +00:00 |  | 
			
				
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								 translators | f8f2c9d3a5 | (svn r27669) -Update from Eints: thai: 11 changes by angelix | 2016-10-19 17:45:35 +00:00 |  | 
			
				
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								 frosch | ba566e9126 | (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. | 2016-10-16 14:59:44 +00:00 |  | 
			
				
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								 frosch | a37bb32fd6 | (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. | 2016-10-16 14:58:38 +00:00 |  | 
			
				
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								 frosch | f36539837e | (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. | 2016-10-16 14:57:56 +00:00 |  | 
			
				
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								 frosch | 8321c2d0fa | (svn r27665) -Fix: When dragging crashed vehicles, also draw them as crashed at the mouse cursor. | 2016-10-16 14:57:13 +00:00 |  | 
			
				
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								 frosch | fe12488232 | (svn r27664) -Codechange: Deduplicate code for animating effect vehicles. | 2016-10-16 14:56:52 +00:00 |  | 
			
				
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								 frosch | 2a1e955fee | (svn r27663) -Codechange: Deduplicate code when rotating crashed vehicles. | 2016-10-16 14:56:33 +00:00 |  | 
			
				
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								 frosch | 3b9cc70553 | (svn r27662) -Codechange: Deduplicate code using GetSingleVehicleWidth. | 2016-10-16 14:56:05 +00:00 |  | 
			
				
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								 translators | 8c1bf8f16d | (svn r27661) -Update from Eints: portuguese: 1 change by Samu | 2016-10-12 17:45:36 +00:00 |  | 
			
				
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								 translators | b080b86574 | (svn r27660) -Update from Eints: portuguese: 7 changes by Samu | 2016-10-10 17:45:36 +00:00 |  | 
			
				
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								 translators | 3ee07f37d8 | (svn r27659) -Update from Eints: portuguese: 25 changes by Samu | 2016-10-09 17:45:39 +00:00 |  | 
			
				
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								 translators | 169468a857 | (svn r27658) -Update from Eints: danish: 1 change by Knogle | 2016-10-06 17:45:36 +00:00 |  | 
			
				
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								 frosch | db38de3b7e | (svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random. | 2016-10-02 13:41:56 +00:00 |  | 
			
				
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								 frosch | 740534440e | (svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal. | 2016-09-18 14:07:52 +00:00 |  | 
			
				
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								 translators | 737897653a | (svn r27655) -Update from Eints: romanian: 2 changes by kkmic | 2016-09-06 17:45:36 +00:00 |  | 
			
				
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								 frosch | 533cb7c156 | (svn r27654) -Change: Enable C++11 for clang 3.3 (LordAro) | 2016-09-05 19:11:01 +00:00 |  | 
			
				
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								 alberth | f286ba8db2 | (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. | 2016-09-04 16:06:50 +00:00 |  | 
			
				
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								 alberth | 0b8869930f | (svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable. | 2016-09-04 15:10:41 +00:00 |  | 
			
				
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								 alberth | e735bbebce | (svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload. | 2016-09-04 12:58:04 +00:00 |  | 
			
				
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								 alberth | a959c0c965 | (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. | 2016-09-04 12:57:43 +00:00 |  | 
			
				
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								 alberth | c3bed437ee | (svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it. | 2016-09-04 12:57:20 +00:00 |  | 
			
				
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								 alberth | 3b84827773 | (svn r27648) -Codechange: Remove remaining _saveload_mode usage. | 2016-09-04 12:56:56 +00:00 |  | 
			
				
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								 alberth | ec2b2fad58 | (svn r27647) -Codechange: Introduce file operations, and use it to replace most of SaveLoadDialogMode | 2016-09-04 12:56:23 +00:00 |  | 
			
				
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								 alberth | ac72a6b1ed | (svn r27646) -Codechange: Move _fios_items variable into the SaveLoadWindow class. | 2016-09-04 12:55:54 +00:00 |  | 
			
				
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								 alberth | 76cd96e709 | (svn r27645) -Add: Give console commands their own file list storage. | 2016-09-04 12:55:21 +00:00 |  | 
			
				
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								 alberth | 8a9e9f838b | (svn r27644) -Codechange: Split GetFiosItem into BuildFileList and FindItem, and move both to FileList. | 2016-09-04 12:54:52 +00:00 |  | 
			
				
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								 alberth | f618c0d0a5 | (svn r27643) -Codechange: FiosGetDrives function also takes a destination file list. | 2016-09-04 12:54:30 +00:00 |  | 
			
				
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								 alberth | 93baf192a0 | (svn r27642) -Codechange: FiosGet* file query functions take a destination file list. | 2016-09-04 12:54:03 +00:00 |  | 
			
				
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								 alberth | a38cdeccc0 | (svn r27641) -Codechange: Fold the _fios_items file list vector into its own class. | 2016-09-04 12:50:22 +00:00 |  | 
			
				
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								 alberth | c530f89761 | (svn r27640) -Codechange: Remove another use of _saveload_mode in the loading code. | 2016-09-04 12:48:28 +00:00 |  |