frosch
23980e6486
(svn r17897) -Fix [FS#3255]: CB15 and CB36 (capacity) were not always called when they should.
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-Codechange: Move capacity calculation to a single function for all vehicle types, so the behaviour can be kept consistent easier.
2009-10-28 18:31:16 +00:00
frosch
61fbba4dc1
(svn r17894) -Fix: Invalidate cache of vehicle vars 40-43 after testruns of certain commands, that change them temporarily.
2009-10-27 20:37:55 +00:00
frosch
4cb5a3e8a2
(svn r17725) -Codechange: Reduce usage of EngInfo and XxxVehInfo, esp. when a Engine * is already present.
2009-10-06 19:17:07 +00:00
frosch
2adc2f4324
(svn r17700) -Codechange: Integrate ShipVehicleInfo::refittable into EngineInfo::refit_mask during initialisation.
2009-10-04 20:33:18 +00:00
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
frosch
b6156da5e9
(svn r17616) -Codechange [FS#3222]: Enumerize properties used in callback 0x36. Based on Terkhen's work.
2009-09-22 19:28:57 +00:00
frosch
1192ed4c2d
(svn r17594) -Fix: Vehicle image was not always updated when needed.
2009-09-20 19:36:27 +00:00
rubidium
06e490fadc
(svn r17567) -Fix: some doxygen warnings
2009-09-18 14:23:58 +00:00
rubidium
c2c0f4403e
(svn r17534) -Codechange: unify the naming of callback masks/flags
2009-09-14 12:22:57 +00:00
frosch
0e36260337
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
frosch
32a47df09a
(svn r17121) -Fix [FS#3060]: Update vehicle position cache when the vehicle sprite changes.
2009-08-08 18:45:12 +00:00
smatz
096aca2479
(svn r17085) -Codechange: unify the place where vehicle's cargo ages
2009-08-06 12:44:10 +00:00
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
026f3c8feb
(svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too
2009-07-10 18:30:02 +00:00
yexo
b00726a5d2
(svn r16647) -Codechange: remove newgrf.h include from newgrf_engine.h to prevent unnecessary inclusion newgrf.h anyway
2009-06-24 21:33:11 +00:00
smatz
a9602401f0
(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()
2009-06-24 19:26:41 +00:00
smatz
f6a4d61cca
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
2009-06-24 17:39:54 +00:00
rubidium
8ca2ccc456
(svn r16581) -Codechange: unify the access to Engine::lifelength.
2009-06-16 13:52:18 +00:00
rubidium
ee96d737b2
(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo.
2009-06-16 13:31:06 +00:00
frosch
c9eac207ea
(svn r16498) -Codechange: Remove hardly used HASBITS.
2009-06-01 15:01:54 +00:00
frosch
6e06b592ad
(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more vehicles in more places. Esp. they were only invalidated for trains.
2009-05-31 12:03:14 +00:00
smatz
e419fe6d3f
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
82cdacb20c
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
frosch
eeb3f75cfe
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
rubidium
521c265282
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
86fc432293
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
70d3ed15c8
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
2009-05-22 13:53:14 +00:00
smatz
512db5248e
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
frosch
2431cc099e
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13 21:45:56 +00:00
frosch
8bb92c110d
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
rubidium
b003536ea8
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
2009-03-11 20:43:14 +00:00
rubidium
dec552f229
(svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles.
2009-02-21 14:02:00 +00:00
frosch
abe4692da2
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
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-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
rubidium
29173de379
(svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations.
2009-02-19 00:15:36 +00:00
rubidium
5c8cf85613
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
2009-02-09 21:20:05 +00:00
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
frosch
55728d9e18
(svn r15326) -Fix: Old-ai-ishm when refitting vehicles.
2009-02-03 20:39:06 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
frosch
9a0d88176b
(svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles.
2009-01-27 19:44:36 +00:00
glx
470da22ac3
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
glx
12c89708cb
(svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft
2009-01-22 21:33:08 +00:00
smatz
ca45774160
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
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-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00