Darkvater
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7d17583a29
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(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
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2006-01-26 18:36:14 +00:00 |
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Darkvater
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663b1c6c00
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(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
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2006-01-26 18:36:14 +00:00 |
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peter1138
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e8e7794c97
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(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai)
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2006-01-26 17:43:31 +00:00 |
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peter1138
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452ae7470b
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(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai)
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2006-01-26 17:43:31 +00:00 |
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Darkvater
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0855449106
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(svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC
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2006-01-26 17:32:49 +00:00 |
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Darkvater
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c8a2c7ae94
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(svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC
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2006-01-26 17:32:49 +00:00 |
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Darkvater
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227769d709
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(svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending)
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2006-01-26 17:10:11 +00:00 |
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Darkvater
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070edf2f73
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(svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending)
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2006-01-26 17:10:11 +00:00 |
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Darkvater
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1ba8bcd0de
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(svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there.
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2006-01-26 16:19:24 +00:00 |
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Darkvater
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2612d48550
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(svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there.
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2006-01-26 16:19:24 +00:00 |
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Darkvater
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f99a200470
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(svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;))
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2006-01-26 15:55:53 +00:00 |
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Darkvater
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bc450bbc9a
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(svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;))
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2006-01-26 15:55:53 +00:00 |
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Darkvater
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1be559cfb8
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(svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c
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2006-01-26 13:01:53 +00:00 |
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Darkvater
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fa735869e1
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(svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c
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2006-01-26 13:01:53 +00:00 |
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Darkvater
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7eaac72326
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(svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company
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2006-01-26 12:56:05 +00:00 |
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Darkvater
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8721b05453
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(svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company
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2006-01-26 12:56:05 +00:00 |
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peter1138
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575d80442e
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(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
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2006-01-25 21:33:57 +00:00 |
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peter1138
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952f246433
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(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
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2006-01-25 21:33:57 +00:00 |
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Darkvater
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958eb8b9b6
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(svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around.
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2006-01-25 19:14:50 +00:00 |
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Darkvater
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a8758cbf5e
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(svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around.
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2006-01-25 19:14:50 +00:00 |
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Darkvater
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f14df34790
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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Darkvater
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2b287a9e72
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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Darkvater
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195619a4f9
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(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
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2006-01-25 18:40:12 +00:00 |
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Darkvater
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0d80c70b5f
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(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
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2006-01-25 18:40:12 +00:00 |
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Darkvater
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082aa38f79
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(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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2006-01-25 18:11:06 +00:00 |
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Darkvater
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78fa9c7393
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(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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2006-01-25 18:11:06 +00:00 |
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peter1138
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063aa48b0b
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(svn r3426) - Fix typo from r3019 -- only affected NPF debugging.
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2006-01-24 18:38:06 +00:00 |
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peter1138
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42a9353ae2
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(svn r3426) - Fix typo from r3019 -- only affected NPF debugging.
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2006-01-24 18:38:06 +00:00 |
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Darkvater
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1e51c18c93
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(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
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2006-01-24 18:08:04 +00:00 |
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Darkvater
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a4807caf6a
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(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
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2006-01-24 18:08:04 +00:00 |
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peter1138
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fb7e17153b
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(svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf)
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2006-01-24 09:33:51 +00:00 |
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peter1138
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ec7d2fbb39
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(svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf)
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2006-01-24 09:33:51 +00:00 |
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peter1138
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c2479bbccc
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(svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec.
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2006-01-24 07:41:28 +00:00 |
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peter1138
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098300cc7d
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(svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec.
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2006-01-24 07:41:28 +00:00 |
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peter1138
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21ba849dbd
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(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
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2006-01-23 21:05:05 +00:00 |
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peter1138
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0f28e74e3e
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(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
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2006-01-23 21:05:05 +00:00 |
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peter1138
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e2c90e8f5a
|
(svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
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2006-01-23 19:12:35 +00:00 |
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peter1138
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70efa805cb
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(svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
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2006-01-23 19:12:35 +00:00 |
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peter1138
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79e5f8286c
|
(svn r3420) - Fix typo made back in r2997...
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2006-01-23 17:43:46 +00:00 |
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peter1138
|
93082104dd
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(svn r3420) - Fix typo made back in r2997...
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2006-01-23 17:43:46 +00:00 |
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Darkvater
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ffb8c85b79
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(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
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2006-01-22 17:17:11 +00:00 |
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Darkvater
|
188352ea3e
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(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
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2006-01-22 17:17:11 +00:00 |
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peter1138
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bea2d63154
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(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
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2006-01-22 16:23:05 +00:00 |
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peter1138
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cc7a9d1ce6
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(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
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2006-01-22 16:23:05 +00:00 |
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peter1138
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e369401293
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(svn r3417) - Make company league table window pinnable.
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2006-01-22 10:00:04 +00:00 |
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peter1138
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979a8fea86
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(svn r3417) - Make company league table window pinnable.
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2006-01-22 10:00:04 +00:00 |
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peter1138
|
80ecfb5ae4
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(svn r3416) - Fix: Disallow building an oil rig above sea level.
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2006-01-22 09:52:20 +00:00 |
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peter1138
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128249e63e
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(svn r3416) - Fix: Disallow building an oil rig above sea level.
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2006-01-22 09:52:20 +00:00 |
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peter1138
|
ca8a27a592
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(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)
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2006-01-21 22:09:25 +00:00 |
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peter1138
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a1342c9d52
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(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)
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2006-01-21 22:09:25 +00:00 |
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