Commit Graph

51458 Commits

Author SHA1 Message Date
peter1138
35c5be0e45 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. 2006-01-21 21:45:34 +00:00
peter1138
d13763a9c4 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. 2006-01-21 21:45:34 +00:00
peter1138
1c4f9cf2e9 (svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece. 2006-01-21 20:34:17 +00:00
peter1138
d22e8c636d (svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece. 2006-01-21 20:34:17 +00:00
peter1138
d212bf205f (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. 2006-01-21 19:39:26 +00:00
peter1138
935ab76f0f (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. 2006-01-21 19:39:26 +00:00
peter1138
98b13cebbd (svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required. 2006-01-19 21:29:54 +00:00
peter1138
016c498216 (svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required. 2006-01-19 21:29:54 +00:00
peter1138
4f394f6a63 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0. 2006-01-19 18:33:20 +00:00
peter1138
102f9be296 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0. 2006-01-19 18:33:20 +00:00
peter1138
c56ae910f0 (svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
  This also fixes advertising for games that start before 1922.
2006-01-19 17:50:40 +00:00
peter1138
e78997fdfd (svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
  This also fixes advertising for games that start before 1922.
2006-01-19 17:50:40 +00:00
Darkvater
6132d15df9 (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) 2006-01-19 16:12:24 +00:00
Darkvater
6971aee967 (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) 2006-01-19 16:12:24 +00:00
Darkvater
ad47f3a6a2 (svn r3407) - Feature: Kick and ban now with IP numbers. 2006-01-19 15:58:57 +00:00
Darkvater
a292621b14 (svn r3407) - Feature: Kick and ban now with IP numbers. 2006-01-19 15:58:57 +00:00
peter1138
6be0fdfb74 (svn r3406) - Update year in copyright text 2006-01-19 08:10:11 +00:00
peter1138
26226f1d43 (svn r3406) - Update year in copyright text 2006-01-19 08:10:11 +00:00
Darkvater
c2d8fd4583 (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning. 2006-01-18 18:12:49 +00:00
Darkvater
d161a8a330 (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning. 2006-01-18 18:12:49 +00:00
peter1138
3173a0e502 (svn r3404) - Add missing svn properties. 2006-01-18 15:43:21 +00:00
peter1138
27954279d6 (svn r3404) - Add missing svn properties. 2006-01-18 15:43:21 +00:00
bjarni
a4d1725de7 (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
instead the pointers are generated on load
2006-01-18 15:05:01 +00:00
bjarni
e35a131153 (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
instead the pointers are generated on load
2006-01-18 15:05:01 +00:00
bjarni
2b31f5fe7e (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design 2006-01-18 14:12:26 +00:00
bjarni
b87b5f1187 (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design 2006-01-18 14:12:26 +00:00
tron
6a665b69b5 (svn r3401) (Hopefully) fix some inaccuracies 2006-01-16 15:23:06 +00:00
tron
8403f2bd33 (svn r3401) (Hopefully) fix some inaccuracies 2006-01-16 15:23:06 +00:00
tron
bcee23b645 (svn r3400) Convert the bit patterns to big endian notation 2006-01-15 10:46:36 +00:00
tron
887ad00dff (svn r3400) Convert the bit patterns to big endian notation 2006-01-15 10:46:36 +00:00
tron
9dac583e87 (svn r3399) Simplify markup 2006-01-15 10:26:07 +00:00
tron
5988069372 (svn r3399) Simplify markup 2006-01-15 10:26:07 +00:00
tron
b554d440b6 (svn r3398) Remove TTDp nomenclature 2006-01-15 09:17:01 +00:00
tron
f1b53b113f (svn r3398) Remove TTDp nomenclature 2006-01-15 09:17:01 +00:00
peter1138
c8e14de683 (svn r3397) - NewGRF fix: Show nfo sprite number instead of current sprite id for warning messages -- this makes this output more useful... 2006-01-13 18:40:39 +00:00
peter1138
2a746ffa2d (svn r3397) - NewGRF fix: Show nfo sprite number instead of current sprite id for warning messages -- this makes this output more useful... 2006-01-13 18:40:39 +00:00
peter1138
2222907a40 (svn r3396) - Autoreplace changes:
- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this)
2006-01-12 15:52:18 +00:00
peter1138
90aff7a026 (svn r3396) - Autoreplace changes:
- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this)
2006-01-12 15:52:18 +00:00
peter1138
68fb066a64 (svn r3395) Add Id tag (and svn property) to macosx files. 2006-01-12 11:20:41 +00:00
peter1138
28ca056d56 (svn r3395) Add Id tag (and svn property) to macosx files. 2006-01-12 11:20:41 +00:00
peter1138
04657c2d1b (svn r3394) - NewGRF fix: ignore non-climate dependent cargo types. The spec is rather vague on this, but we don't support newcargos anyway. 2006-01-12 07:57:40 +00:00
peter1138
2067b2e7b4 (svn r3394) - NewGRF fix: ignore non-climate dependent cargo types. The spec is rather vague on this, but we don't support newcargos anyway. 2006-01-12 07:57:40 +00:00
bjarni
1b9466802f (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening the console (egladil) 2006-01-09 21:14:56 +00:00
bjarni
be288e4d1b (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening the console (egladil) 2006-01-09 21:14:56 +00:00
peter1138
9c17d0ec93 (svn r3392) Train depot fixes:
- Only count the parts from the source train that will be moved, not the whole train.
 - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains.
2006-01-08 16:56:41 +00:00
peter1138
7c5a58bbad (svn r3392) Train depot fixes:
- Only count the parts from the source train that will be moved, not the whole train.
 - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains.
2006-01-08 16:56:41 +00:00
peter1138
7ae5e344a2 (svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge over rail. 2006-01-08 12:44:11 +00:00
peter1138
019e794234 (svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge over rail. 2006-01-08 12:44:11 +00:00
bjarni
8958c8b7b1 (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to attach the cars if the front engine was replaced
and the front engine was multiheaded and the first vehicle after it was the rear part of that engine
2006-01-08 12:20:13 +00:00
bjarni
4bf1741783 (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to attach the cars if the front engine was replaced
and the front engine was multiheaded and the first vehicle after it was the rear part of that engine
2006-01-08 12:20:13 +00:00