Jonathan G Rennison
459cd8ac1a
Save/restore secondary rail type in ReloadNewGRFData
2019-02-18 18:13:26 +00:00
PeterN
84961034e4
Change: Increase maximum number of orders from 64000 to ~16.7m. ( #7220 )
2019-02-18 07:37:25 +00:00
Jonathan G Rennison
31cf04cdf2
Save secondary track type when upgrading bridges
2019-02-18 02:58:27 +00:00
Jonathan G Rennison
8ec9f5e174
Fix case where trains were unable to exit signalled bridge/tunnels
2019-02-18 02:45:45 +00:00
Jonathan G Rennison
4c8b358ffe
Add game setting to allow only non-stop orders for ground vehicles
2019-02-17 19:56:49 +00:00
translators
ef7e47a53a
Update: Translations from eints
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danish: 5 changes by nielsmh
french: 3 changes by glx
spanish (mexican): 4 changes by Absay
russian: 4 changes by Lone_Wolf
2019-02-17 19:45:44 +01:00
Jonathan G Rennison
dd94c4d22d
Skip Vehicle::UpdateViewport in network dedicated mode
2019-02-17 16:51:36 +00:00
glx
aadcf40b9b
Fix 1585eb1a3
: wrong default selection for goals and story book
2019-02-17 16:04:52 +01:00
Joan Josep
548ec05a48
Add: News menu entry and shortcut for deleting all messages. ( #7240 )
2019-02-16 23:15:58 +00:00
Jonathan G Rennison
7bc010d402
Avoid unnecessary calls to InvalidateVehicleTickCaches
...
Don't call from Train::ConsistChanged
2019-02-16 21:44:38 +00:00
Jonathan G Rennison
3b55f5d765
Cache whether ground vehicles currently have 0 slope resistance
2019-02-16 21:27:08 +00:00
glx
ebe84b9d4c
Cleanup: update modified and removed strings in languages
2019-02-16 22:19:16 +01:00
glx
1585eb1a3e
Fix: use more descriptive "spectator" strings for story book and goal dropdown menus
2019-02-16 22:19:16 +01:00
glx
7c31a32c2b
Fix: colour of network specific strings in company dropdown menus
2019-02-16 22:19:16 +01:00
Joan Josep
4919c8db13
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. ( #7239 )
2019-02-16 21:52:49 +01:00
Jonathan G Rennison
e6b788591d
Fix 1 byte buffer over-read in old gamelog loader
2019-02-16 19:53:06 +00:00
Jonathan G Rennison
d90e7d2996
Fix flickering of viewport hover tooltips in fast-forward mode
2019-02-16 18:59:38 +00:00
Jonathan G Rennison
ac5b4b9454
De-virtualise call to EffectVehicle::Tick in CallVehicleTicks
2019-02-16 12:58:19 +00:00
Jonathan G Rennison
777a79e1a9
Merge branch 'PR-7229' into jgrpp
2019-02-16 10:34:33 +00:00
Jonathan G Rennison
e28e2f638e
Fix handling of effect vehicles in CallVehicleTicks
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Move effect vehicles into separate cache vector
Call effect vehicle ticks before other vehicle types
See #76
2019-02-15 21:06:14 +00:00
Jonathan G Rennison
884fa9a9d4
Support effect and disaster vehicles in scope_dumper::VehicleInfo
2019-02-15 21:05:30 +00:00
PeterN
5dc377244d
Fix #7224 : AI could no longer create groups. ( #7233 )
2019-02-15 19:15:53 +00:00
PeterN
3a4b6b476b
Change: Use selected group as parent when creating a new group. ( #7224 )
2019-02-15 18:43:33 +00:00
Peter Nelson
57734fd85d
Fix #6599 : Disable build and rename button in build vehicle window when no vehicle is selected.
2019-02-14 19:35:48 +01:00
peter1138
d1536ac409
Fix #7114 : Partial revert of 7d06fec799 for ship pathfinding.
2019-02-14 14:01:54 +00:00
Jonathan G Rennison
2fdcc52321
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/lang/dutch.txt
# src/lang/korean.txt
# src/network/network.cpp
# src/network/network_client.cpp
# src/rail.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/ship_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle.cpp
2019-02-13 19:09:06 +00:00
Jonathan G Rennison
1db19208ba
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# src/saveload/saveload.h
2019-02-13 18:51:53 +00:00
Jonathan G Rennison
466b9a9595
Merge branch 'master' into cpp-11
2019-02-13 18:47:57 +00:00
translators
045503e728
Update: Translations from eints
...
english (us): 1 change by njn
2019-02-13 19:45:43 +01:00
PeterN
c0c8fb25fb
Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating. ( #7219 )
2019-02-13 09:01:49 +00:00
Niels Martin Hansen
830ed6be61
Fix: Do not mangle tagged revision strings for network revision strings
2019-02-12 21:32:43 +00:00
Niels Martin Hansen
46d97239c4
Codechange: Include flag for whether a build is of a tagged revision
2019-02-12 21:32:43 +00:00
Thomas den Hollander
412e6132b6
Fix: CompanyEconomy documentation
...
Company income was described as an unsigned integer, but it should be signed.
2019-02-12 19:26:21 +00:00
translators
6b5ebe2b09
Update: Translations from eints
...
english (us): 64 changes by njn
polish: 2 changes by McZapkie
danish: 1 change by njn
french: 2 changes by glx
2019-02-12 19:45:44 +01:00
PeterN
aa737715dd
Fix #7151 : AI start date deviation was still applied when not set to a random AI. ( #7223 )
2019-02-11 18:59:55 +00:00
translators
75d3054ae4
Update: Translations from eints
...
faroese: 1 change by JayPee
german: 1 change by ShadowCop
norwegian (bokmal): 96 changes by Leifbk
2019-02-11 19:45:43 +01:00
Peter Nelson
cac2f6226c
Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better.
2019-02-10 22:48:23 +00:00
PeterN
22f33fdd08
Fix 148e5b41d6
: Uninitialized variable usage. ( #7216 )
2019-02-10 21:06:09 +00:00
translators
13af2b88b4
Update: Translations from eints
...
russian: 3 changes by Lone_Wolf
2019-02-10 19:45:45 +01:00
Eddi-z
148e5b41d6
Change: Skip reliability decay if servicing is disabled
2019-02-10 18:45:48 +01:00
glx
70e1c57f81
Fix: line ending issues with MSYS2
2019-02-10 12:44:10 +01:00
PeterN
d242875d27
Fix #7197 : Invalidate depot buttons when necessary. ( #7212 )
2019-02-10 08:43:54 +00:00
translators
de1278290b
Update: Translations from eints
...
greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
2019-02-09 14:41:18 +01:00
Henry Wilson
d03cb80346
Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
...
Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.
Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08 23:23:41 +00:00
Gabda
37bb2c9308
Codechange: Make the style of MakeVoid calls uniform ( #7192 )
2019-02-08 23:05:25 +00:00
Gabda
5e4f76f2f9
Fix #5654 : (Re)initialise graph GUI on game (re)start ( #7191 )
2019-02-07 20:17:32 +00:00
Jonathan G Rennison
3af5861693
Fix ship sprite not being updated when rotating to match direction change
2019-02-07 19:47:53 +00:00
translators
62d6cd75ba
Update: Translations from eints
...
korean: 6 changes by telk5093
polish: 18 changes by xaxa
2019-02-07 19:45:43 +01:00
Peter Nelson
bfdad9ad1b
Fix #7108 : Missed generate_widget script run for livery changes.
2019-02-06 21:15:15 +01:00
Niels Martin Hansen
db2c0ccae0
Fix fdc2e85
: Double close of file handles
...
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file.
But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode.
Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
2019-02-06 21:09:02 +01:00