Jonathan G Rennison
a983a94ee5
Update vehicle window depot/refit button states at build and when paused
2019-02-06 18:08:49 +00:00
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
2019-02-06 07:40:55 +00:00
PeterN
4764d1c45e
Doc #7181 : AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. ( #7182 )
2019-02-06 00:33:49 +01:00
translators
9fc430a920
Update: Translations from eints
...
swedish: 21 changes by Joel_A
german: 1 change by smwforever45
2019-02-05 19:45:42 +01:00
Jonathan G Rennison
b11f1a233f
Fix type mismatch in _sl_version extern declaration
2019-02-05 18:03:28 +00:00
Peter Nelson
b1e40b6b56
Fix #7151 : Hang when concurrently starting AIs in multiplayer, or with shift pressed.
2019-02-05 14:49:04 +01:00
Jonathan G Rennison
c59ecb01ad
Fix loading of bridges from Spring 2013 Patchpack v2.1.147 and later
2019-02-04 22:26:02 +00:00
Peter Nelson
64878320cc
Fix #6803 : CargoMonitorID bit packing updated to handle 64 cargo types.
...
This requires a saveload bump to change the bitpacking on loading older saves.
2019-02-04 20:43:14 +00:00
Peter Nelson
0b10678050
Change: Make ships stop in locks to move up/down instead of following the slope.
2019-02-04 20:20:49 +00:00
glx
8e7fe3973f
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
2019-02-04 21:08:36 +01:00
Jonathan G Rennison
2142452305
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/gamelog.cpp
# src/gamelog_internal.h
# src/lang/german.txt
# src/lang/korean.txt
# src/network/core/config.h
# src/network/network.cpp
# src/network/network_udp.cpp
# src/rev.h
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/table/settings.ini
# src/viewport.cpp
2019-02-04 18:32:44 +00:00
Jonathan G Rennison
46b5b0155c
Merge branch 'cpp-11' into save_ext
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# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
2019-02-04 18:24:38 +00:00
Jonathan G Rennison
09c62d6951
Merge branch 'master' into cpp-11
2019-02-04 18:09:36 +00:00
Peter Nelson
33e3f49161
Fix #7119 : When rotating a ship, apply an additional offset to avoid movement glitch.
2019-02-04 00:19:48 +00:00
Peter Nelson
0749a291c4
Revert 479f13fc41
, Fix #7133 , Fix #7136 : "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )"
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This reverts commit 479f13fc41
.
2019-02-03 19:39:20 +00:00
translators
de5614a4d8
Update: Translations from eints
...
german: 64 changes by smwforever45
2019-02-03 19:45:41 +01:00
Niels Martin Hansen
5f8354f358
Change: Make a shortened network revision string for use in server queries
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
c511b0e801
Change: Increase NETWORK_REVISION_LENGTH to 33 bytes
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
cd757ecbf4
Change: Use git revision hash (with "modified" prefix) for gamelog
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
faee0737e0
Codechange: Separate gamelog revision length from network revision length
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
67c6f945fb
Change: Include the full raw git revision hash in rev.cpp
2019-02-03 18:00:16 +01:00
Peter Nelson
cca952d94b
Fix #7108 : Group livery command did not check its parameters properly.
2019-02-03 15:52:19 +00:00
Jonathan G Rennison
7ae2aa93ea
Allow trains to reverse in station when front is in a bridge/tunnel
2019-02-03 09:51:39 +00:00
Jonathan G Rennison
f64cb4048e
Fix trains not reversing in station when front is on a diagonal rail piece
2019-02-03 09:34:32 +00:00
Jonathan G Rennison
47b8f9b286
Fix order list corruption when drag-moving towards end of list
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Fixes regression in 0bb9207f4d
2019-02-02 23:30:05 +00:00
Peter Nelson
e21ade375e
Codechange: Change from numeric to descriptive SLV enum labels for last entries.
2019-02-02 21:39:06 +00:00
Peter Nelson
0f37a683a2
Codechange: Additional type safety for saveload version variables.
2019-02-02 21:39:06 +00:00
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
...
(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
Peter Nelson
ea4ea62816
Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared.
2019-02-02 21:39:06 +00:00
translators
bdf0dc67e9
Update: Translations from eints
...
croatian: 4 changes by VoyagerOne
korean: 4 changes by telk5093
russian: 2 changes by Lone_Wolf
german: 4 changes by smwforever45, 4 changes by ShadowCop
spanish (mexican): 2 changes by Absay
portuguese: 52 changes by vesgo
finnish: 3 changes by hpiirai
dutch: 238 changes by JanWillem
estonian: 1 change by rm87
2019-02-02 19:45:42 +01:00
Peter Nelson
9dc36057eb
Fix #7058 , Fix #7161 : Network chat messages did not expire.
2019-02-02 16:58:04 +00:00
Peter Nelson
e8f1c446a6
Fix: DMU/EMU livery should apply to passenger carriages with DMU/EMU engines.
2019-02-02 16:57:47 +00:00
Peter Nelson
c9d801a98d
Fix: Make livery window resize properly if GUI scale changes whilst open.
2019-02-02 16:57:47 +00:00
Samu
011257dc88
Change: Allow AI companies to start immediately.
...
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
2019-02-02 16:37:11 +00:00
Jonathan G Rennison
3099d6c2c6
Fix compilation on MinGW
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See: 255fa6e1a8
2019-02-02 07:53:11 +00:00
Jonathan G Rennison
1dd8629227
Define socket constants on MinGW if missing
2019-02-02 07:42:53 +00:00
Jonathan G Rennison
3a77f75bf6
Add GUI setting to control savegame overwrite confirmation dialog
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Adjust game ID indications in save window UI
2019-02-02 02:09:40 +00:00
Jonathan G Rennison
9d3b77c5a2
Merge branch 'master' into jgrpp
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# Conflicts:
# src/fios_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
2019-02-02 01:27:56 +00:00
Jonathan G Rennison
ec736d8b40
Revert "Fix: Don't increase motion counter while train is waiting at non-path signals (Author: frosch123) #5877 ( #7018 )"
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This reverts commit e934f09f02
.
2019-02-02 01:03:23 +00:00
Jonathan G Rennison
b93c9c5148
Revert "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )"
...
This reverts commit 479f13fc41
.
# Conflicts:
# src/viewport.cpp
See: https://github.com/OpenTTD/OpenTTD/issues/7133
2019-02-01 22:25:46 +00:00
Peter Nelson
fa53abe864
Doc: Yearly increment.
2019-02-01 22:12:07 +00:00
Niels Martin Hansen
0bca363401
Add: Warn before overwriting an existing save file
2019-02-01 21:49:36 +00:00
translators
5a5861f245
Update: Translations from eints
...
french: 2 changes by glx
german: 23 changes by planetmaker
danish: 139 changes by nielsmh
spanish (mexican): 3 changes by Absay
portuguese: 55 changes by vesgo
dutch: 214 changes by JanWillem
estonian: 30 changes by rm87
2019-02-01 19:45:44 +01:00
glx
8418e27403
Fix: close Textfile windows when closing Option window
2019-02-01 16:46:45 +01:00
Peter Nelson
0355f887d9
Fix #6438 : Properly invalidate AI Settings window when max no competitor setting is changed.
2019-02-01 15:20:52 +00:00
Peter Nelson
9e9d485713
Fix 23960d0f2c
: Scrollbar was broken for non-group liveries.
...
Simplify how list position is determined by using existing functions.
Also rename livery_height -> rows and SetLiveryHeight() -> SetRows(), as height implies pixels.
2019-02-01 13:25:42 +00:00
Peter Nelson
12b6fe47c7
Fix: Set MU flag on some default engines.
2019-02-01 07:08:55 +00:00
Peter Nelson
21dc725762
Fix: Don't consider engines not in the current climate towards used livery classes.
2019-02-01 07:08:55 +00:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
J0an Josep
029c48cf4a
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00