Commit Graph

1903 Commits

Author SHA1 Message Date
rubidium
4bb210614b (svn r11332) -Fix: vehicles getting a value of 0 on construction.
-Fix: assertion when selling vehicles.
2007-10-21 16:45:00 +00:00
rubidium
c8df832678 (svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ. 2007-10-08 20:16:25 +00:00
rubidium
cbfe23108c (svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ. 2007-10-08 20:16:25 +00:00
rubidium
2e8f93a821 (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 2007-10-08 20:06:37 +00:00
rubidium
b6c9bc80cf (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 2007-10-08 20:06:37 +00:00
rubidium
a28b307c95 (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
rubidium
127c7c9b0f (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
rubidium
26310769dd (svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains. 2007-09-21 17:56:55 +00:00
rubidium
a6a8502ca3 (svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains. 2007-09-21 17:56:55 +00:00
rubidium
f41c8ab3aa (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
rubidium
257fdb38e6 (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
rubidium
a18f3f25a9 (svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle. 2007-09-16 20:48:00 +00:00
rubidium
9da9e77641 (svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle. 2007-09-16 20:48:00 +00:00
rubidium
d651f6b9ed (svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984. 2007-09-10 17:13:37 +00:00
rubidium
74d0bf52b2 (svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984. 2007-09-10 17:13:37 +00:00
rubidium
634aba16a7 (svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot. 2007-09-09 17:42:59 +00:00
rubidium
38ff181ebf (svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot. 2007-09-09 17:42:59 +00:00
rubidium
c97804461e (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. 2007-09-08 09:52:02 +00:00
rubidium
91a49cee55 (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. 2007-09-08 09:52:02 +00:00
rubidium
0db524e175 (svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups. 2007-09-05 21:05:12 +00:00
rubidium
15ea3be986 (svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups. 2007-09-05 21:05:12 +00:00
bjarni
7cd2aeb1c9 (svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine 2007-09-05 10:15:23 +00:00
bjarni
7cdf6d1cbe (svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine 2007-09-05 10:15:23 +00:00
rubidium
cadc470da5 (svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. 2007-08-31 17:13:39 +00:00
rubidium
2c8e50f20c (svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. 2007-08-31 17:13:39 +00:00
rubidium
732845440a (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
aba867d78d (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
f830699971 (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. 2007-08-30 13:09:44 +00:00
rubidium
9b65bc430c (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. 2007-08-30 13:09:44 +00:00
rubidium
235ad4ab6b (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. 2007-08-30 13:03:56 +00:00
rubidium
cb7eaff353 (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. 2007-08-30 13:03:56 +00:00
rubidium
dc80195754 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium
3f3b013b99 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium
a6a9968d16 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
rubidium
5d628e6135 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
rubidium
91d18ebd17 (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. 2007-08-26 20:43:22 +00:00
rubidium
a5b32d8d72 (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. 2007-08-26 20:43:22 +00:00
rubidium
39f17c9de4 (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. 2007-08-26 20:16:02 +00:00
rubidium
a83ccad6bd (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. 2007-08-26 20:16:02 +00:00
bjarni
495bc4ecf4 (svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias) 2007-08-07 23:07:10 +00:00
bjarni
a973c893fb (svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias) 2007-08-07 23:07:10 +00:00
rubidium
b21f29c38f (svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
rubidium
836105864c (svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
peter1138
9b9bca40b9 (svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels. 2007-07-30 08:49:41 +00:00
peter1138
92061aba4e (svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels. 2007-07-30 08:49:41 +00:00
rubidium
a67957866a (svn r10697) -Codechange: give a more sensible names to some of the unkX variables. 2007-07-26 15:37:19 +00:00
rubidium
5bd241eb5b (svn r10697) -Codechange: give a more sensible names to some of the unkX variables. 2007-07-26 15:37:19 +00:00
rubidium
df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium
efc7fdf2fd (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium
7cb7488836 (svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments. 2007-07-09 19:38:12 +00:00