rubidium
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b876be0064
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(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
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2007-07-09 19:38:12 +00:00 |
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rubidium
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4b70a97fde
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(svn r10474) -Fix [FS#995]: wrong group count after train crash.
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2007-07-08 09:29:28 +00:00 |
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rubidium
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7ba2e75f3e
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(svn r10474) -Fix [FS#995]: wrong group count after train crash.
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2007-07-08 09:29:28 +00:00 |
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rubidium
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ec137f60ed
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(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class.
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2007-07-01 19:24:54 +00:00 |
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rubidium
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90f85c957a
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(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class.
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2007-07-01 19:24:54 +00:00 |
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rubidium
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c0e341ee05
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(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
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2007-07-01 19:11:47 +00:00 |
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rubidium
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83a880c882
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(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
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2007-07-01 19:11:47 +00:00 |
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rubidium
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5c1aff5ce6
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(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart.
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2007-06-28 22:03:34 +00:00 |
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rubidium
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3a82c1e9ea
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(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart.
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2007-06-28 22:03:34 +00:00 |
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peter1138
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85fb4eb94b
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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2007-06-27 20:40:20 +00:00 |
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peter1138
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de357c74c1
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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2007-06-27 20:40:20 +00:00 |
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peter1138
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f8a5b61f4e
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(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous.
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2007-06-26 20:03:17 +00:00 |
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peter1138
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a6da8c9519
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(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous.
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2007-06-26 20:03:17 +00:00 |
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maedhros
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9fce70ac21
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
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2007-06-25 23:14:13 +00:00 |
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maedhros
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fb284a9264
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
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2007-06-25 23:14:13 +00:00 |
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rubidium
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e68892dcd4
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(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels.
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2007-06-25 08:24:03 +00:00 |
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rubidium
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9c0ccadbe0
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(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels.
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2007-06-25 08:24:03 +00:00 |
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truelight
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872ba4e659
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(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan)
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2007-06-22 22:42:18 +00:00 |
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truelight
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34723257f0
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(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan)
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2007-06-22 22:42:18 +00:00 |
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rubidium
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37e3cbb980
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(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler...
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2007-06-22 22:28:15 +00:00 |
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rubidium
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117368a5a9
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(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler...
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2007-06-22 22:28:15 +00:00 |
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rubidium
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fc201d4ad8
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
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rubidium
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e5c352818d
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
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rubidium
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d0fa4eb9de
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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2007-06-21 17:25:17 +00:00 |
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rubidium
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9c0944aa09
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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2007-06-21 17:25:17 +00:00 |
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rubidium
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1b27095c83
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(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
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2007-06-21 14:54:51 +00:00 |
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rubidium
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eb1472a82d
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(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
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2007-06-21 14:54:51 +00:00 |
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rubidium
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0d8e82b7d7
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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2007-06-21 14:32:27 +00:00 |
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rubidium
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f806b46cc9
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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2007-06-21 14:32:27 +00:00 |
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maedhros
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7fb6e8f11d
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(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
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2007-06-20 19:17:22 +00:00 |
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maedhros
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cf0118ee63
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(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
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2007-06-20 19:17:22 +00:00 |
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peter1138
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195ef32835
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(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
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2007-06-19 16:40:59 +00:00 |
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peter1138
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e7191fc57a
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(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
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2007-06-19 16:40:59 +00:00 |
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rubidium
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23727da96f
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(svn r10208) -Codechange: replace int32 with Money where appropriate.
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2007-06-18 21:44:47 +00:00 |
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rubidium
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2ee73b50b8
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(svn r10208) -Codechange: replace int32 with Money where appropriate.
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2007-06-18 21:44:47 +00:00 |
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rubidium
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773a7c9cb6
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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49220cc6f1
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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3ccc83e640
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
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rubidium
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966e2738b9
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
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peter1138
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70b6716b98
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(svn r10177) -Fix: Passengers has one A and two Es (ln)
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2007-06-17 10:47:30 +00:00 |
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peter1138
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94bd08fc17
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(svn r10177) -Fix: Passengers has one A and two Es (ln)
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2007-06-17 10:47:30 +00:00 |
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peter1138
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ce590b59f3
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(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
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2007-06-12 11:22:32 +00:00 |
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peter1138
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78d797a6b7
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(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
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2007-06-12 11:22:32 +00:00 |
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maedhros
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c186f91cbd
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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2007-06-11 14:00:16 +00:00 |
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maedhros
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3e326085fa
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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2007-06-11 14:00:16 +00:00 |
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peter1138
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2900732931
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(svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company.
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2007-06-02 20:08:23 +00:00 |
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peter1138
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43482d22d0
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(svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company.
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2007-06-02 20:08:23 +00:00 |
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bjarni
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9f13fc2cf5
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(svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointer
After r9973, this could cause some asserts as some vehicles could end up with first pointers to chains they didn't belong to
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2007-06-02 17:23:31 +00:00 |
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bjarni
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e129438139
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(svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointer
After r9973, this could cause some asserts as some vehicles could end up with first pointers to chains they didn't belong to
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2007-06-02 17:23:31 +00:00 |
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maedhros
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6777662286
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(svn r10023) -Fix (r3218): When selling trains, if there were no wagons between multiheaded
engines the rear part could be checked despite having already been deleted,
triggering an assert.
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2007-06-02 14:42:25 +00:00 |
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