Commit Graph

541 Commits

Author SHA1 Message Date
yexo
c3c549f731 (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. 2009-02-21 02:34:53 +00:00
yexo
6381cbeeae (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
yexo
1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
rubidium
5080feba0d (svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu). 2009-02-09 01:22:29 +00:00
rubidium
861e9cefb3 (svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu). 2009-02-09 01:22:29 +00:00
rubidium
283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
rubidium
377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
Yexo
caf540d284 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 2009-02-06 23:58:16 +00:00
Yexo
4301278514 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 2009-02-06 23:58:16 +00:00
smatz
3a8d57816a (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz
832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
smatz
0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
Yexo
268d298a36 (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 2009-01-28 13:36:11 +00:00
Yexo
8877a0c9ae (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 2009-01-28 13:36:11 +00:00
Yexo
30241be9e5 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 2009-01-23 21:54:50 +00:00
Yexo
7b5bccb329 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 2009-01-23 21:54:50 +00:00
Yexo
bd08be44ea (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
Yexo
08670da54a (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
Yexo
e3c69b7c4e (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
Yexo
db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
belugas
967356c7e5 (svn r15117) -Codechange: enlarge a few text boxes in the Create Scenario window, allowing them to be more visible. 2009-01-17 03:05:35 +00:00
belugas
6b25bc0e0c (svn r15117) -Codechange: enlarge a few text boxes in the Create Scenario window, allowing them to be more visible. 2009-01-17 03:05:35 +00:00
belugas
b7b116b1f4 (svn r15115) -Documentation: Add some widget enums to the widget array definition (Terkhen). 2009-01-16 21:25:59 +00:00
belugas
c9fab1c314 (svn r15115) -Documentation: Add some widget enums to the widget array definition (Terkhen). 2009-01-16 21:25:59 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
truebrain
a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
belugas
1a12ec4387 (svn r14855) -Documentation: Apply some widget naming to the widget arrays. Based on Yorick's work 2009-01-06 00:27:53 +00:00
belugas
63e47ed480 (svn r14855) -Documentation: Apply some widget naming to the widget arrays. Based on Yorick's work 2009-01-06 00:27:53 +00:00
rubidium
72d89337ee (svn r14804) -Codechange: unify opening the OSK (Zuu) 2009-01-03 13:59:05 +00:00
rubidium
e5c1a7b5c3 (svn r14804) -Codechange: unify opening the OSK (Zuu) 2009-01-03 13:59:05 +00:00
smatz
bc1d994f6c (svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
2008-10-22 19:12:10 +00:00
smatz
c10f7db576 (svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
2008-10-22 19:12:10 +00:00
rubidium
f49d5057ee (svn r14390) -Codechange: replace magic constants with symbolic constants. 2008-09-23 15:24:15 +00:00
rubidium
6a931d67cd (svn r14390) -Codechange: replace magic constants with symbolic constants. 2008-09-23 15:24:15 +00:00
smatz
ffa39caf3d (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
smatz
606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
belugas
9506434539 (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
2008-08-20 01:38:12 +00:00
belugas
f2f2bcf23c (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
2008-08-20 01:38:12 +00:00
belugas
89a12634de (svn r14060) -Codechange: Replace numbers with Colours enum on Gen world gui.
Note that some WWT_TEXT widgets have received a COLOUR_x value.
It is not a valid colour a per say.  THe strings been displayed there do have their own colours encoded.
IT is currently just for the sake of ease of writing, as TextColour and Colours are not really related.
2008-08-13 02:43:42 +00:00
belugas
931f16cfa8 (svn r14060) -Codechange: Replace numbers with Colours enum on Gen world gui.
Note that some WWT_TEXT widgets have received a COLOUR_x value.
It is not a valid colour a per say.  THe strings been displayed there do have their own colours encoded.
IT is currently just for the sake of ease of writing, as TextColour and Colours are not really related.
2008-08-13 02:43:42 +00:00
rubidium
122f029b93 (svn r14046) -Codechange: make the size of querystring "widgets" more configurable. 2008-08-11 22:08:56 +00:00
rubidium
6995365535 (svn r14046) -Codechange: make the size of querystring "widgets" more configurable. 2008-08-11 22:08:56 +00:00
rubidium
5a94972c2d (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium
ab234cf90c (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
skidd13
0a178274e2 (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant 2008-06-27 17:46:43 +00:00
skidd13
9335a28cb5 (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant 2008-06-27 17:46:43 +00:00
glx
d8fde03ec7 (svn r13508) -Fix (r7733): incorrect usage of strtoul 2008-06-13 15:18:29 +00:00
glx
fd08e7b51a (svn r13508) -Fix (r7733): incorrect usage of strtoul 2008-06-13 15:18:29 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00