Jonathan G Rennison
a6ea1ea408
Allow articulated road vehicles to overtake other vehicles
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Add setting
2019-04-27 13:56:49 +01:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
5e6d283463
Merge branch 'master' into jgrpp
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Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
# src/crashlog.cpp
# src/lang/english.txt
# src/misc.cpp
# src/pathfinder/follow_track.hpp
# src/pbs.cpp
# src/rail_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/table/settings.ini
# src/thread/thread_morphos.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/waypoint.cpp
2019-03-13 03:38:26 +00:00
PeterN
6c6971fb43
Add: Road vehicle path cache. ( #7261 )
2019-03-08 23:52:45 +00:00
Jonathan G Rennison
9d3b77c5a2
Merge branch 'master' into jgrpp
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# Conflicts:
# src/fios_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
2019-02-02 01:27:56 +00:00
J0an Josep
029c48cf4a
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
Jonathan G Rennison
37adf9be4a
Cache the last vehicle in a consist to have a visual effect
2019-01-26 11:36:04 +00:00
Jonathan G Rennison
e5b61e0b6c
Refactor CallVehicleTicks vehicle loop
2019-01-25 20:17:15 +00:00
Jonathan G Rennison
191afd93c1
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/settings.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/vehicle_base.h
# src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
Peter Nelson
81330b8d6e
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
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# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Jonathan G Rennison
6578d94e63
Add support for timetabled wait times at waypoints
2018-08-14 12:35:05 +01:00
Jonathan G Rennison
035f5622b9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/landscape.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/openttd.cpp
# src/roadveh_cmd.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/viewport.cpp
# src/window_type.h
2018-07-24 18:30:42 +01:00
Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
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Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
Jonathan G Rennison
56be293107
Merge branch 'master' into jgrpp
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# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_anim_sse2.cpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/ground_vehicle.cpp
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/town_cmd.cpp
# src/vehicle_base.h
# src/viewport_gui.cppp
2018-05-25 18:29:17 +01:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
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The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
2018-05-03 23:54:51 +01:00
J0anJosep
79a551a83c
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
Jonathan G Rennison
d730cfd51d
Cache sprite sequence bounds for vehicles
2018-01-19 19:13:01 +00:00
Jonathan G Rennison
dda20d08c1
Merge branch 'improved_breakdowns' into jgrpp
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Update German and Korean language strings
# Conflicts:
# src/saveload/extended_ver_sl.cpp
2018-01-04 19:47:46 +00:00
Jonathan G Rennison
0a80aec634
Implement critical breakdown speed reduction for road vehicles
2018-01-04 19:18:24 +00:00
Jonathan G Rennison
0a345efc27
Fix tram reversing on custom bridge head tiles.
2017-06-21 23:40:19 +01:00
Jonathan G Rennison
bbd2e6f2f5
Merge branch 'improved_breakdowns' into jgrpp
...
# Conflicts:
# src/saveload/extended_ver_sl.cpp
# src/train_cmd.cpp
2017-06-06 21:08:37 +01:00
Jonathan G Rennison
350c2bb24f
Make trains break down after collision with road vehicle.
2017-06-06 20:20:33 +01:00
Jonathan G Rennison
44fa555c6d
Merge branch 'save_ext' into improved_breakdowns
2017-06-06 18:41:01 +01:00
Jonathan G Rennison
0073c4e71e
Road vehicles may no longer be stopped on level crossings.
2017-05-08 21:54:15 +01:00
Jonathan G Rennison
fc60857b66
Merge branches 'adjacent_crossings' and 'zoning' into jgrpp
2017-03-20 19:06:09 +00:00
peter1138
c3ae3989c2
(svn r27814) -Change: Remove _roadveh_depot_exit_trackdir
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_roadveh_depot_exit_trackdir was just a copy of
DiagDirToDiagTrackdir. (cirdan)
2017-03-20 18:16:23 +00:00
peter1138
5baf52b938
(svn r27814) -Change: Remove _roadveh_depot_exit_trackdir
...
_roadveh_depot_exit_trackdir was just a copy of
DiagDirToDiagTrackdir. (cirdan)
2017-03-20 18:16:23 +00:00
peter1138
2e27a35f1b
(svn r27813) -Change: Remove _road_enter_dir_to_reachable_trackdirs
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_road_enter_dir_to_reachable_trackdirs was just a copy of
DiagdirReachesTrackdirs. (cirdan)
2017-03-20 18:14:22 +00:00
peter1138
c03ccdb36b
(svn r27813) -Change: Remove _road_enter_dir_to_reachable_trackdirs
...
_road_enter_dir_to_reachable_trackdirs was just a copy of
DiagdirReachesTrackdirs. (cirdan)
2017-03-20 18:14:22 +00:00
Jonathan G Rennison
ec9f0371e8
Chunnel: Adjust z position of vehicles in chunnels to go "under" the water.
2017-03-05 18:05:04 +00:00
Jonathan G Rennison
018cc59079
Add scope logging for IndividualRoadVehicleController.
2017-02-19 12:47:22 +00:00
Jonathan G Rennison
987e752cee
Fix articulated trams decoupling when turning around
...
In the case where the front of the tram starts turning due to a
non-waitable dead-end, and before the next vehicle part can turn
the dead-end is removed.
2017-02-16 22:11:41 +00:00
Jonathan G Rennison
2533210fc9
Fix tunnels underground view merge issue with custom bridgeheads.
2017-02-06 01:53:06 +00:00
Jonathan G Rennison
072915f2c7
Merge branch 'custom_bridgeheads' into jgrpp
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# Conflicts:
# docs/landscape_grid.html
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
# src/saveload/extended_ver_sl.h
# src/settings_gui.cpp
# src/settings_type.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
2017-02-05 20:43:56 +00:00
Jonathan G Rennison
da177d063f
Custom bridge heads: Initial implementation
2017-02-05 20:43:19 +00:00
Jonathan G Rennison
dcbde21f18
Merge branch 'save_ext' into improved_breakdowns
...
# Conflicts:
# src/train_cmd.cpp
2017-01-02 18:13:45 +00:00
Jonathan G Rennison
7f10d83a4a
Merge branch 'template_train_replacement' into jgrpp
...
# Conflicts:
# src/linkgraph/linkgraphjob.cpp
# src/saveload/extended_ver_sl.cpp
# src/train_cmd.cpp
# src/vehicle_base.h
2016-11-01 23:00:48 +00:00
frosch
c175067ed9
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
frosch
a37bb32fd6
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
2016-10-16 14:57:56 +00:00
frosch
f36539837e
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
2016-10-16 14:57:56 +00:00
Jonathan G Rennison
d733955d33
Add road vehicle state to UpdateViewport()->GetImage() var whitelist.
...
Minor refactoring of var check.
2016-09-10 01:03:48 +01:00
Jonathan G Rennison
3ac94e97c8
Cache the result of GetImage() in Vehicle::UpdateViewport() where possible.
...
Sprite number is not cached if callback is made, or a variable access
outside a whitelist occurs.
Invalidate cached sprite number when direction or cargo changes,
or vehicle is marked dirty.
2016-07-08 19:07:25 +01:00
Jonathan G Rennison
4c5173b6bf
Merge branch 'auto_timetables-sx' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/table/company_settings.ini
# src/vehicle.cpp
2016-05-08 01:13:35 +01:00
Jonathan G Rennison
d59252d15b
Timetable auto separation is now per vehicle, with a company default.
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Remove global on-off setting.
Add button to timetable GUI.
Add company setting to control default for new vehicles.
Fix automate, start date, change time and autofill buttons
being shown enabled for other companies' vehicles.
2016-05-08 01:12:07 +01:00
Jonathan G Rennison
efcdd6c36f
Remove global automated timetable setting.
2016-05-06 23:33:12 +01:00