planetmaker
|
ef09794faa
|
(svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config settings (monoid)
|
2011-08-25 16:37:27 +00:00 |
|
rubidium
|
62886dfeed
|
(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one
|
2011-08-24 13:53:34 +00:00 |
|
rubidium
|
b4edc30c64
|
(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one
|
2011-08-24 13:53:34 +00:00 |
|
rubidium
|
5928dbb8a3
|
(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time
|
2011-08-22 12:54:17 +00:00 |
|
rubidium
|
21f194bbf2
|
(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time
|
2011-08-22 12:54:17 +00:00 |
|
rubidium
|
56fedc4db9
|
(svn r22767) -Add: river generation
|
2011-08-20 14:14:17 +00:00 |
|
rubidium
|
0041408e4f
|
(svn r22767) -Add: river generation
|
2011-08-20 14:14:17 +00:00 |
|
rubidium
|
d6a0e5f240
|
(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message
|
2011-08-12 18:36:47 +00:00 |
|
rubidium
|
81074e0ca2
|
(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message
|
2011-08-12 18:36:47 +00:00 |
|
rubidium
|
e01b2e26c3
|
(svn r22736) -Codechange: constify some numbers
|
2011-08-12 18:34:09 +00:00 |
|
rubidium
|
c8f19a608d
|
(svn r22736) -Codechange: constify some numbers
|
2011-08-12 18:34:09 +00:00 |
|
michi_cc
|
d25840978c
|
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
|
2011-08-03 20:55:08 +00:00 |
|
michi_cc
|
08b7981f37
|
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
|
2011-08-03 20:55:08 +00:00 |
|
frosch
|
31ad03e4d2
|
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
2011-07-29 22:23:17 +00:00 |
|
frosch
|
c9e920f1eb
|
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
2011-07-29 22:23:17 +00:00 |
|
frosch
|
78e4abbed0
|
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
|
2011-07-09 18:10:48 +00:00 |
|
frosch
|
570da01d3a
|
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
|
2011-07-09 18:10:48 +00:00 |
|
frosch
|
1bf9bc70a3
|
(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.
|
2011-07-02 21:20:37 +00:00 |
|
frosch
|
9c015d369e
|
(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.
|
2011-07-02 21:20:37 +00:00 |
|
terkhen
|
fbf8b6c5ed
|
(svn r22573) -Fix (r22567): Fix operator precedence.
|
2011-06-13 06:13:57 +00:00 |
|
terkhen
|
729d786d5e
|
(svn r22573) -Fix (r22567): Fix operator precedence.
|
2011-06-13 06:13:57 +00:00 |
|
terkhen
|
2eb8903dce
|
(svn r22568) -Change: Add a list of persistent storages to the Town class.
|
2011-06-12 20:49:07 +00:00 |
|
terkhen
|
7ffc8c0173
|
(svn r22568) -Change: Add a list of persistent storages to the Town class.
|
2011-06-12 20:49:07 +00:00 |
|
terkhen
|
7e0daae1ec
|
(svn r22567) -Codechange: Store persistent storages inside a pool.
|
2011-06-12 20:47:45 +00:00 |
|
terkhen
|
00e5c1df18
|
(svn r22567) -Codechange: Store persistent storages inside a pool.
|
2011-06-12 20:47:45 +00:00 |
|
terkhen
|
55695277c8
|
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
|
2011-06-04 21:17:07 +00:00 |
|
terkhen
|
5bb79b1f46
|
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
|
2011-06-04 21:17:07 +00:00 |
|
smatz
|
c779ee6b58
|
(svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons were swapped
|
2011-05-22 19:18:28 +00:00 |
|
smatz
|
92cabe0c9f
|
(svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons were swapped
|
2011-05-22 19:18:28 +00:00 |
|
planetmaker
|
7aa57e4acd
|
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
|
2011-05-18 12:19:58 +00:00 |
|
planetmaker
|
43c8cd1d5e
|
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
|
2011-05-18 12:19:58 +00:00 |
|
alberth
|
a70556dac2
|
(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
|
2011-05-14 18:35:40 +00:00 |
|
alberth
|
28092366ec
|
(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
|
2011-05-14 18:35:40 +00:00 |
|
rubidium
|
6e9122828e
|
(svn r22406) -Document: some more "random-ish" tidbits
|
2011-05-01 19:51:52 +00:00 |
|
rubidium
|
5a620d1c65
|
(svn r22406) -Document: some more "random-ish" tidbits
|
2011-05-01 19:51:52 +00:00 |
|
rubidium
|
f23d4a7565
|
(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
|
2011-04-22 16:09:46 +00:00 |
|
rubidium
|
75b87c554f
|
(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
|
2011-04-22 16:09:46 +00:00 |
|
rubidium
|
2a7912d415
|
(svn r22198) -Codechange: make some constants name more explicit
|
2011-03-05 11:16:44 +00:00 |
|
rubidium
|
e48967541a
|
(svn r22198) -Codechange: make some constants name more explicit
|
2011-03-05 11:16:44 +00:00 |
|
smatz
|
b04623b63c
|
(svn r22155) -Codechange: one comment in saveload/station_sl.cpp was wrong
|
2011-02-27 13:59:20 +00:00 |
|
smatz
|
8074f123d5
|
(svn r22155) -Codechange: one comment in saveload/station_sl.cpp was wrong
|
2011-02-27 13:59:20 +00:00 |
|
rubidium
|
3b268b61bd
|
(svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point
|
2011-02-26 17:56:51 +00:00 |
|
rubidium
|
ae6dca77e5
|
(svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point
|
2011-02-26 17:56:51 +00:00 |
|
alberth
|
a14f4eb271
|
(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
|
2011-02-25 21:53:43 +00:00 |
|
alberth
|
1dbc0a20be
|
(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
|
2011-02-25 21:53:43 +00:00 |
|
smatz
|
37c4cc2e71
|
(svn r22130) -Fix: failed assert when loading savegame with empty shared orderlist
|
2011-02-23 00:00:50 +00:00 |
|
smatz
|
678cf3553f
|
(svn r22130) -Fix: failed assert when loading savegame with empty shared orderlist
|
2011-02-23 00:00:50 +00:00 |
|
smatz
|
c7aebed03e
|
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
|
2011-02-22 22:21:20 +00:00 |
|
smatz
|
58c7f5c497
|
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
|
2011-02-22 22:21:20 +00:00 |
|
rubidium
|
91fb1787fb
|
(svn r22124) -Codechange: move comment to its logical place
|
2011-02-20 21:10:58 +00:00 |
|