rubidium
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95f2181a1d
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(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
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2007-10-19 22:46:55 +00:00 |
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maedhros
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ee4823857f
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(svn r11265) -Feature: Make more advanced rail types more expensive to build.
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2007-10-14 21:20:12 +00:00 |
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maedhros
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675a826601
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(svn r11265) -Feature: Make more advanced rail types more expensive to build.
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2007-10-14 21:20:12 +00:00 |
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rubidium
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ea433ffc64
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(svn r11206) -Fix [FS#1299]: half tram bits could be removed in some cases. Based on patches by frosch and skidd13.
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2007-10-05 17:53:01 +00:00 |
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rubidium
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a88d0a88b8
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(svn r11206) -Fix [FS#1299]: half tram bits could be removed in some cases. Based on patches by frosch and skidd13.
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2007-10-05 17:53:01 +00:00 |
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rubidium
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f54a823129
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(svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ.
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2007-10-04 20:20:23 +00:00 |
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rubidium
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7788c04b78
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(svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ.
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2007-10-04 20:20:23 +00:00 |
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rubidium
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80a3590bf5
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
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rubidium
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01edaeec57
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
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rubidium
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5c9553d48b
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
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rubidium
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7d325672eb
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
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rubidium
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3055d42fc4
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(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
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2007-09-14 22:27:40 +00:00 |
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rubidium
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fef64185b8
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(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
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2007-09-14 22:27:40 +00:00 |
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rubidium
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c97804461e
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(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
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2007-09-08 09:52:02 +00:00 |
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rubidium
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91a49cee55
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(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
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2007-09-08 09:52:02 +00:00 |
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rubidium
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88133a97b5
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(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
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2007-09-07 21:17:01 +00:00 |
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rubidium
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c25655d4ae
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(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
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2007-09-07 21:17:01 +00:00 |
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rubidium
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6f76bc2449
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(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
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2007-09-01 08:31:36 +00:00 |
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rubidium
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56ab253307
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(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
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2007-09-01 08:31:36 +00:00 |
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rubidium
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f4482907da
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
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2007-08-30 17:17:04 +00:00 |
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rubidium
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b284b5fa92
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
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2007-08-30 17:17:04 +00:00 |
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rubidium
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235ad4ab6b
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(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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2007-08-30 13:03:56 +00:00 |
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rubidium
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cb7eaff353
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(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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2007-08-30 13:03:56 +00:00 |
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rubidium
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71dec585f3
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(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was.
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2007-08-14 17:05:33 +00:00 |
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rubidium
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b169fceabc
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(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was.
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2007-08-14 17:05:33 +00:00 |
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rubidium
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36da8a2a38
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(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
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2007-08-09 05:25:33 +00:00 |
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rubidium
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2bff32afb0
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(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
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2007-08-09 05:25:33 +00:00 |
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rubidium
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c60988a1d5
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
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rubidium
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549450d31a
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
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rubidium
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2800a49f03
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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8cc340681d
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(svn r10718) -Fix (r10698): when having a road corner on a slope removing the road bit perpendicular on the slope made the foundation disappear.
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2007-07-29 12:11:50 +00:00 |
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rubidium
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b0f2653eb8
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(svn r10718) -Fix (r10698): when having a road corner on a slope removing the road bit perpendicular on the slope made the foundation disappear.
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2007-07-29 12:11:50 +00:00 |
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rubidium
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903a0a08c2
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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d624f66c79
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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a26ef1ee3a
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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rubidium
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02ab86631e
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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rubidium
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e97c2bf621
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(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or vice versa on slopes did not work as expected.
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2007-07-26 11:19:03 +00:00 |
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rubidium
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d031da78d8
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(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or vice versa on slopes did not work as expected.
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2007-07-26 11:19:03 +00:00 |
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rubidium
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df009178d4
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(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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2007-07-16 09:16:58 +00:00 |
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rubidium
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efc7fdf2fd
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(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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2007-07-16 09:16:58 +00:00 |
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rubidium
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fd93cd0411
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(svn r10502) -Fix [FS#1017]: trying to get the town from a tile that can never be associated with a town.
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2007-07-10 22:45:09 +00:00 |
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rubidium
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255102d223
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(svn r10502) -Fix [FS#1017]: trying to get the town from a tile that can never be associated with a town.
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2007-07-10 22:45:09 +00:00 |
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rubidium
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bf0be8f0bc
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(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
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2007-06-19 17:27:59 +00:00 |
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rubidium
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b11bf3e157
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(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
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2007-06-19 17:27:59 +00:00 |
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rubidium
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911f37ee94
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(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
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2007-06-19 15:56:03 +00:00 |
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rubidium
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e51a513eb8
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(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
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2007-06-19 15:56:03 +00:00 |
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rubidium
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773a7c9cb6
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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49220cc6f1
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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82e79b847e
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(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
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2007-06-18 16:42:40 +00:00 |
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