rubidium
04c07c9388
(svn r9910) -Codechange: prepare road building/removing commands for more road types.
2007-05-24 09:31:09 +00:00
rubidium
33c3420ef4
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
rubidium
b7748a686e
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
rubidium
fe420111e8
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
2007-05-20 22:04:24 +00:00
rubidium
07535d857b
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
2007-05-20 22:04:24 +00:00
rubidium
51109475a2
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
2007-05-20 19:14:08 +00:00
rubidium
d86b5e5e93
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
2007-05-20 19:14:08 +00:00
truelight
b605f68631
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
...
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
765c466b8d
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
...
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
dc191785db
(svn r9844) -Codechange: replace zoomlevel with an enum
...
-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
truelight
d3f375231f
(svn r9844) -Codechange: replace zoomlevel with an enum
...
-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
peter1138
e4ada15d49
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
2007-05-07 11:24:23 +00:00
peter1138
0de85b7eb0
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
2007-05-07 11:24:23 +00:00
maedhros
1d05573950
(svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles.
2007-04-27 21:35:02 +00:00
maedhros
889f2ab48c
(svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles.
2007-04-27 21:35:02 +00:00
rubidium
7577954ced
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
belugas
76faa0f759
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
2007-04-17 21:09:38 +00:00
belugas
addcae43fa
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
2007-04-17 21:09:38 +00:00
peter1138
51d72c11c8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
peter1138
a2cec54c9d
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
belugas
27311537ce
(svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words
2007-04-01 11:11:49 +00:00
belugas
65bc46082e
(svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words
2007-04-01 11:11:49 +00:00
belugas
34272ad201
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
2007-03-28 20:41:35 +00:00
belugas
386e298acd
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
2007-03-28 20:41:35 +00:00
celestar
44be40052f
(svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations
2007-03-24 09:12:03 +00:00
celestar
49ff7cb938
(svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations
2007-03-24 09:12:03 +00:00
belugas
691f8578fd
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
maedhros
94db6aa1a2
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
...
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00
maedhros
48f2bf9bb1
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
...
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00
rubidium
36cea84b11
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
4ca294dfff
(svn r9065) -Fix: possible dereference of NULL pointer.
2007-03-08 13:54:19 +00:00
rubidium
c517f8fd6e
(svn r9065) -Fix: possible dereference of NULL pointer.
2007-03-08 13:54:19 +00:00
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
b5a997a446
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
2007-02-27 23:36:28 +00:00
rubidium
4908115355
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
2007-02-27 23:36:28 +00:00
rubidium
191a739d31
(svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in a map accessors header.
2007-02-26 18:25:03 +00:00
rubidium
aaeeef3d88
(svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in a map accessors header.
2007-02-26 18:25:03 +00:00
tron
47b677abfe
(svn r8876) -Fix
...
Replace tests with magic numbers by a simple extraction template for command parameters
2007-02-24 09:42:39 +00:00
tron
d3b29bcacb
(svn r8876) -Fix
...
Replace tests with magic numbers by a simple extraction template for command parameters
2007-02-24 09:42:39 +00:00
tron
ac75cf0ae1
(svn r8875) -Fix
...
Remove unnecessary EnsureNoVehicle() checks because they are
- pointless per se (f.e. there are no vehicles on house tiles)
- done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later)
2007-02-24 06:46:20 +00:00
tron
1d1121f85a
(svn r8875) -Fix
...
Remove unnecessary EnsureNoVehicle() checks because they are
- pointless per se (f.e. there are no vehicles on house tiles)
- done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later)
2007-02-24 06:46:20 +00:00
rubidium
a5697946d1
(svn r8852) -Fix (r8735): make the dynamite tool for drive through road stops as if it were removing a normal road tile (consider the local authority and such).
...
-Fix (r8735): remove drive through road stops on town owned roads when going bankrupt/being removed.
2007-02-23 00:17:46 +00:00
rubidium
202702c007
(svn r8852) -Fix (r8735): make the dynamite tool for drive through road stops as if it were removing a normal road tile (consider the local authority and such).
...
-Fix (r8735): remove drive through road stops on town owned roads when going bankrupt/being removed.
2007-02-23 00:17:46 +00:00
rubidium
eb5648f382
(svn r8698) -Codechange: enumify the returns of VehicleEnterTile
2007-02-13 10:26:53 +00:00
rubidium
a419f4aeda
(svn r8698) -Codechange: enumify the returns of VehicleEnterTile
2007-02-13 10:26:53 +00:00
rubidium
69d4888c29
(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns.
2007-02-06 09:25:52 +00:00