tron 
							
						 
					 
					
						
						
							
						
						001aa8e453 
					 
					
						
						
							
							(svn r1722) -Feature: Bigger maps - anyone?  
						
						
						
						
					 
					
						2005-01-29 19:45:14 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						3c82a2b3c7 
					 
					
						
						
							
							(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on  
						
						... 
						
						
						
						a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff. 
						
						
					 
					
						2005-01-29 19:41:44 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						8a1aff126b 
					 
					
						
						
							
							(svn r1673) - Codechange: Removed some redundant comments from r1667  
						
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						Saving the player color for signs will work right after the savegame bump 
						
						
					 
					
						2005-01-25 17:05:38 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						85e768c11f 
					 
					
						
						
							
							(svn r1667) - Feature: Signs are now shown in the color of the player who created them  
						
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						(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again) 
						
						
					 
					
						2005-01-25 15:38:36 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						97f893ae2f 
					 
					
						
						
							
							(svn r1596) Add some more statics  
						
						
						
						
					 
					
						2005-01-22 22:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c1edc5b9c8 
					 
					
						
						
							
							(svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to hide it everywhere else  
						
						
						
						
					 
					
						2005-01-22 22:46:10 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						7cafdf3b0b 
					 
					
						
						
							
							(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.  
						
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						-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle
  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert! 
						
						
					 
					
						2005-01-15 19:06:22 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						5bc8829167 
					 
					
						
						
							
							(svn r1440) -Feature: Allows more flexible airport layouts now, as the number of  
						
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						terminals in every group can be freely chosen
-Codechange: AT_OILRIG is now 15, so that new airports can be added
easily. 
						
						
					 
					
						2005-01-09 08:49:40 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						95a879fb7d 
					 
					
						
						
							
							(svn r1429) Change: bumped savegame to revision 5.  
						
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						- Now orders are bigger
   - Now _map2 is official 16 bits 
						
						
					 
					
						2005-01-08 12:47:26 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						1d9d128f65 
					 
					
						
						
							
							(svn r1426) -Codechange: cleaned up the reference code in the saveload routines  
						
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						-Codechange: removed next_in_chain_old, and saved ->next for Vehicles
  (and bumped savegame revision for that to version 4.4)
-Codechange: Added _sl.full_version, which has both major and minor version 
						
						
					 
					
						2005-01-08 09:48:08 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						c1757a0c5f 
					 
					
						
						
							
							(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.  
						
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						I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;) 
						
						
					 
					
						2005-01-07 18:13:56 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2f9e0b8e0c 
					 
					
						
						
							
							(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as  
						
						... 
						
						
						
						an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!! 
						
						
					 
					
						2004-12-28 11:51:31 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						dfc5fdbb92 
					 
					
						
						
							
							(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)  
						
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						Works fine, beside some minor stuff:
  - Network is not working yet
  - Keyboard is not working
  - No MIDI support
  - 'A few file selector bugs involving drives' 
						
						
					 
					
						2004-12-23 14:46:16 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						13eba00152 
					 
					
						
						
							
							(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).  
						
						
						
						
					 
					
						2004-12-22 16:54:55 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						967425b368 
					 
					
						
						
							
							(svn r1082) Feature: Chat toolbar  
						
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						- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message 
						
						
					 
					
						2004-12-14 16:53:38 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						0a1e697a29 
					 
					
						
						
							
							(svn r1076) Feature: Patch setting to autosave the game on exit  
						
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						If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more. 
						
						
					 
					
						2004-12-13 22:10:12 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1fe087ac45 
					 
					
						
						
							
							(svn r1041) Under certain circumstances obsolete fields are included in the size calculation of a chunk in a savegame which leads to failed loads. This wasn't triggered because the necessary conditions weren't met.  
						
						
						
						
					 
					
						2004-12-13 07:41:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ecf1c35849 
					 
					
						
						
							
							(svn r907) Sprinkle holy ANSI water:  
						
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						- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon 
						
						
					 
					
						2004-12-03 07:43:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						fca55e3741 
					 
					
						
						
							
							(svn r793) Merge INLINE -> inline replacement (revision 376)  
						
						
						
						
					 
					
						2004-11-24 13:19:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						249a170ace 
					 
					
						
						
							
							(svn r607) -Patch: [ 985102 ] static cleanup  
						
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						Thanks to lvoge 
						
						
					 
					
						2004-11-14 19:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						e295e46e3e 
					 
					
						
						
							
							(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)  
						
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						-CodeLayout: Remove trailing spaces and Windows linebreaks 
						
						
					 
					
						2004-09-12 21:49:38 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						770f86bbbe 
					 
					
						
						
							
							(svn r122) Change: exclusive transport rights are now stored per town instead of per station  
						
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						Exclusive rights from old savegames will be reset. 
						
						
					 
					
						2004-08-23 21:04:39 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00