rubidium 
							
						 
					 
					
						
						
							
						
						908d3bcfe6 
					 
					
						
						
							
							(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.  
						
						
						
						
					 
					
						2006-08-22 14:38:37 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						6fb092aa7a 
					 
					
						
						
							
							(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.  
						
						... 
						
						
						
						The game date subsystem now allows someone to start in the year 0 and continue
up to the year 5 000 000. However, you currently cannot build anything before 
1920 as there is no newgrf support for dates before 1920 or after 2090 yet. 
						
						
					 
					
						2006-08-20 18:40:57 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						73cd71db04 
					 
					
						
						
							
							(svn r5974) -Codechange: added casts all around the place to make Windows 64bit happy (michi_cc)  
						
						
						
						
					 
					
						2006-08-20 12:09:32 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						e87e065e41 
					 
					
						
						
							
							(svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920  
						
						... 
						
						
						
						-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year 
						
						
					 
					
						2006-08-16 11:39:55 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						dc54e608e3 
					 
					
						
						
							
							(svn r5915) -Cleanup: some variables were named *_date while they were only holding years; rename these variables to match this.  
						
						
						
						
					 
					
						2006-08-15 14:52:17 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9fc837ad85 
					 
					
						
						
							
							(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]  
						
						... 
						
						
						
						-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments 
						
						
					 
					
						2006-08-14 14:21:15 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						e6e42cd5f3 
					 
					
						
						
							
							(svn r5886) -Fix [FS#273]: Incomplete removal of player owned property due to lack of money.  
						
						
						
						
					 
					
						2006-08-14 11:44:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						772fbda3e3 
					 
					
						
						
							
							(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular  
						
						
						
						
					 
					
						2006-06-27 21:25:53 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						44829a401c 
					 
					
						
						
							
							(svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers  
						
						
						
						
					 
					
						2006-06-14 11:05:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a2362674e3 
					 
					
						
						
							
							(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.  
						
						
						
						
					 
					
						2006-06-10 08:37:41 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						e02bf1db6a 
					 
					
						
						
							
							(svn r4915) - Fix: SLE_UINT8 replaced by SLE_BOOL for bool variables (found by Celestar)  
						
						
						
						
					 
					
						2006-05-19 19:36:17 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						35e93e451f 
					 
					
						
						
							
							(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex  
						
						... 
						
						
						
						Remove DoCommandByTile(), because now it does the same as DoCommand() 
						
						
					 
					
						2006-04-10 07:15:58 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						eb15688358 
					 
					
						
						
							
							(svn r4201) - Codechange: Do for _engine_info[] what we do for _*_vehicle_info[]; create and use a function to retrieve data, and ensure constness.  
						
						
						
						
					 
					
						2006-03-31 12:59:43 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						de25bed962 
					 
					
						
						
							
							(svn r4136) CodeChange : Revert part of r4092 (as spotted by Tron) and clean-up a little further  
						
						
						
						
					 
					
						2006-03-27 14:28:56 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						ed86c3d818 
					 
					
						
						
							
							(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme  
						
						
						
						
					 
					
						2006-03-24 18:16:39 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						650b1b0c93 
					 
					
						
						
							
							(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used  
						
						... 
						
						
						
						- Also add this capability to settings 
						
						
					 
					
						2006-03-16 00:20:33 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						bf27f0c77b 
					 
					
						
						
							
							(svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION  
						
						
						
						
					 
					
						2006-02-20 19:43:26 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						db01f5b852 
					 
					
						
						
							
							(svn r3568) - Fix: constantizing side-effect of qsort in r3563. Ugly? Yes. Makes MSVC happy? Yes.  
						
						
						
						
					 
					
						2006-02-06 23:28:07 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						abcde6bd9c 
					 
					
						
						
							
							(svn r3565) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs.  
						
						
						
						
					 
					
						2006-02-06 10:05:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						75a70e1def 
					 
					
						
						
							
							(svn r3563) Simplify the code for calculating the highscore table in network games and saving of old ecenomy data  
						
						
						
						
					 
					
						2006-02-06 08:43:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						286876b9d7 
					 
					
						
						
							
							(svn r3562) Remove pointless buffer copies  
						
						
						
						
					 
					
						2006-02-06 08:28:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1c3e8630fe 
					 
					
						
						
							
							(svn r3511) More whitespace ([FS#46] by Rubidium)  
						
						
						
						
					 
					
						2006-02-01 07:36:15 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						5502f3bf3d 
					 
					
						
						
							
							(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.  
						
						
						
						
					 
					
						2006-01-31 22:16:15 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						bd8f108703 
					 
					
						
						
							
							(svn r3468) - Fix: Rail type availability should take climate type into account.  
						
						
						
						
					 
					
						2006-01-29 12:52:07 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						082aa38f79 
					 
					
						
						
							
							(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.  
						
						
						
						
					 
					
						2006-01-25 18:11:06 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						2222907a40 
					 
					
						
						
							
							(svn r3396) - Autoreplace changes:  
						
						... 
						
						
						
						- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this) 
						
						
					 
					
						2006-01-12 15:52:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						318fe153eb 
					 
					
						
						
							
							(svn r3365) Staticise 36 functions  
						
						
						
						
					 
					
						2006-01-05 12:40:50 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						d5ce50a405 
					 
					
						
						
							
							(svn r3359) - Autoreplace GUI: When starting or stopping a replacement, redraw the replace window after the command has completed, rather than after calling the command.  
						
						
						
						
					 
					
						2006-01-02 19:55:09 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						0975885240 
					 
					
						
						
							
							(svn r3343) Fix calculation of available rail types where all engines of a particular type are obsolete.  
						
						
						
						
					 
					
						2005-12-26 15:41:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						28b8b7e269 
					 
					
						
						
							
							(svn r3300) Remove unreachable code - in this case some duplicate breaks  
						
						
						
						
					 
					
						2005-12-14 06:49:54 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						14064b223d 
					 
					
						
						
							
							(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.  
						
						
						
						
					 
					
						2005-11-26 16:41:14 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						e4cb8ed457 
					 
					
						
						
							
							(svn r3226) -Fix: GPMI implementation had minor glitches  
						
						... 
						
						
						
						-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems 
						
						
					 
					
						2005-11-22 15:55:38 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						af6fe3949b 
					 
					
						
						
							
							(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch  
						
						... 
						
						
						
						settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs! 
						
						
					 
					
						2005-11-21 14:28:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9d0e7b6458 
					 
					
						
						
							
							(svn r3181) -Bracing  
						
						... 
						
						
						
						-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if 
						
						
					 
					
						2005-11-14 19:48:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						524fd25cbd 
					 
					
						
						
							
							(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT  
						
						
						
						
					 
					
						2005-11-14 08:09:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b34de09e62 
					 
					
						
						
							
							(svn r3176) Use proper types, not some variants of int  
						
						
						
						
					 
					
						2005-11-13 21:16:34 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						df6c48fdba 
					 
					
						
						
							
							(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains  
						
						... 
						
						
						
						-Trains will now remember the length of stations it visits and sell cars
        when being autoreplaced if they became too long
        -If it needs to remove cars, then it starts from the front and sells
        all it can find until the train is short enough
        -This only works for trains, that knows the station length of the route
        so a full uninterrupted run is needed
        -a train needs 1-2 runs to detect if the shortest station is expanded
        -This feature can be turned on and off in the train replace window
        and each company can have it's own setting
        -NOTE: minor savegame version bump 
						
						
					 
					
						2005-11-07 23:20:47 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						1258ca0bf0 
					 
					
						
						
							
							(svn r3154) - Fix: Last value of an array is lengthof-1; let's keep this at a typo, shall we :P  
						
						
						
						
					 
					
						2005-11-07 17:31:21 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						5f281a25f2 
					 
					
						
						
							
							(svn r3151) - Fix: showing the highscore might crash the game with an invalid string message in the case when a highscore file was used before certain strings were added.  
						
						... 
						
						
						
						- Codechange: protect _endgame_perf_titles from out-of-bounds access. 
						
						
					 
					
						2005-11-07 13:30:43 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						8d4031a570 
					 
					
						
						
							
							(svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES  
						
						
						
						
					 
					
						2005-10-31 11:22:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cb0c82fdc3 
					 
					
						
						
							
							(svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons  
						
						
						
						
					 
					
						2005-10-25 18:29:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0b936c3222 
					 
					
						
						
							
							(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes  
						
						... 
						
						
						
						nothing spectacular, just some stuff, which piled up 
						
						
					 
					
						2005-10-22 06:39:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d7cbd0d4c3 
					 
					
						
						
							
							(svn r3073) int/byte -> EngineID/PlayerID/VehicleID  
						
						... 
						
						
						
						0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE 
						
						
					 
					
						2005-10-20 17:43:13 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b17b87469c 
					 
					
						
						
							
							(svn r3064) Replace some numbers by sprite names  
						
						
						
						
					 
					
						2005-10-19 06:46:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8980891b09 
					 
					
						
						
							
							(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants  
						
						
						
						
					 
					
						2005-10-07 07:35:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6d7c7e67b2 
					 
					
						
						
							
							(svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them  
						
						
						
						
					 
					
						2005-10-03 21:20:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						980808dac2 
					 
					
						
						
							
							(svn r3001) s/Player*/const Player*/  
						
						... 
						
						
						
						s/byte/PlayerID/
s/int/PlayerID/
and related changes 
						
						
					 
					
						2005-09-30 20:37:25 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						90e33aed22 
					 
					
						
						
							
							(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate  
						
						
						
						
					 
					
						2005-09-28 19:35:36 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						4a58250cb9 
					 
					
						
						
							
							(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters  
						
						... 
						
						
						
						- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending 
						
						
					 
					
						2005-09-18 20:56:44 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						c0c75ef16e 
					 
					
						
						
							
							(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone  
						
						... 
						
						
						
						- Add IsLocalPlayer() which substitutes _local_player == _current_player 
						
						
					 
					
						2005-09-14 18:03:38 +00:00