Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
2020-12-07 17:56:44 +00:00
Patric Stout
c98717cb45
Fix: do not add an offset to a nullptr
...
This is, by specs, undefined behaviour. See
https://reviews.llvm.org/D67122
In cases where this is done, optimizations done by LLVM can
generate code that causes crashes.
GetVariableAddress() had two (legit) ways this could happen:
- For SaveLoad set to global
- For SaveLoad set to SLE_VAR_NULL, where sld->address is always
a nullptr, and object could or could not be a nullptr.
2020-12-06 16:10:58 +01:00
Jonathan G Rennison
1f54c8a018
Send vehicle caches to network clients to prevent desyncs due to bad GRFs
2020-11-22 11:41:50 +00:00
Jonathan G Rennison
6dd7b2869c
Increase per-vehicle order limit to 64k
...
See: #110
2020-10-12 23:48:54 +01:00
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
2020-08-27 18:31:09 +01:00
dP
452e1e3328
Codechange #8258 : Remove unused town cargo caches from the savegame
2020-07-27 17:32:00 +01:00
dP
ca2604c4e2
Revert #8157 : Redundant change
2020-06-28 18:23:59 +02:00
Jonathan G Rennison
7a09413a1a
Fix: Incorrect save/load array size of Town::cargo_accepted
...
In 11ab3c4e
the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
2020-06-28 15:32:53 +02:00
Jonathan G Rennison
54237b0e98
Codechange: Move SlSkipBytes to saveload.h
2020-06-28 15:32:53 +02:00
Charles Pigott
64b1c70fdd
Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed
2020-06-27 14:51:14 +01:00
Jonathan G Rennison
5243cfd6d0
Use TinyString for custom name fields which are almost always empty
2020-05-22 00:10:09 +01:00
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Michael Lutz
9b6f5e3bb8
Codechange: Store GS lang texts in std::strings.
2020-05-21 20:02:34 +02:00
Jonathan G Rennison
07c9621fcf
Merge branch 'master' into jgrpp
2020-05-07 20:57:47 +01:00
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
2020-05-06 22:10:08 +02:00
Jonathan G Rennison
babe98cdb1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network_server.h
# src/pathfinder/yapf/yapf_road.cpp
# src/viewport.cpp
2020-02-09 15:43:47 +00:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Johannes E. Krause
107283748a
Feature: SLF_HEX to print hexadecimal numbers in the config file
2020-02-06 21:00:30 +00:00
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
2020-01-06 18:45:51 +00:00
Jonathan G Rennison
4936b3ba51
Add support for loading ChillPP v8 savegames
2020-01-03 00:08:33 +00:00
Jonathan G Rennison
5dc1027c6b
Add initial support for loading ChillPP v14.7 savegames
2020-01-01 23:14:00 +00:00
Jonathan G Rennison
d56d4ea51f
Add initial support for loading JokerPP savegames
...
See #123
2019-12-28 13:10:32 +00:00
Niels Martin Hansen
2fd871e2af
Feature: Configurable game ending year
...
Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
ca3c72438e
Merge branch 'master' into jgrpp
...
# Conflicts:
# Makefile.bundle.in
# src/os/macosx/string_osx.cpp
# src/station_cmd.cpp
2019-11-06 17:49:00 +00:00
Jack Baron
e4f08f2880
Fix: Bump savegame version
2019-10-19 20:31:44 +01:00
Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
2019-10-05 21:45:54 +01:00
Jonathan G Rennison
0a1c1809ab
Save/load: Pre-filter SaveLoad descriptor arrays for current version/mode, for chunks with many objects
2019-10-01 02:13:33 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Jonathan G Rennison
d3e0c3787f
Merge branch 'master' into jgrpp-nrt
...
Merge trunk multiple docks implementation
# Conflicts:
# docs/landscape_grid.html
# src/order_cmd.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_order.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
2019-07-13 20:34:52 +01:00
Jonathan G Rennison
dbc5f1baed
Merge branch 'master' into jgrpp-nrt
...
# Conflicts:
# src/fontcache.cpp
# src/game/game_text.cpp
# src/lang/korean.txt
# src/os/macosx/crashlog_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/station_cmd.cpp
# src/viewport.cpp
2019-07-11 20:03:23 +01:00
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
...
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Jonathan G Rennison
f54f549632
Add SlXvCheckSpecialSavegameVersions constants to SaveLoadVersion enum
2019-04-28 13:21:05 +01:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
Peter Nelson
f6264e5212
Change: Bump savegame version for tree tile water class conversion.
2019-03-24 15:16:54 +00:00
Charles Pigott
fe448a2616
Remove: OPF
2019-03-16 22:30:11 +00:00
Jonathan G Rennison
5e6d283463
Merge branch 'master' into jgrpp
...
Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
# src/crashlog.cpp
# src/lang/english.txt
# src/misc.cpp
# src/pathfinder/follow_track.hpp
# src/pbs.cpp
# src/rail_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/table/settings.ini
# src/thread/thread_morphos.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/waypoint.cpp
2019-03-13 03:38:26 +00:00
PeterN
6c6971fb43
Add: Road vehicle path cache. ( #7261 )
2019-03-08 23:52:45 +00:00
PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
...
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
Peter Nelson
b8a0107ad1
Change: Add configurable curve penalty for ships.
2019-03-08 16:52:08 +01:00
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
...
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
2019-03-04 20:19:44 +01:00
Jonathan G Rennison
7ff252c58d
Merge branch 'master' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/aircraft_cmd.cpp
# src/lang/dutch.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/order_cmd.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/water_map.h
2019-03-04 01:18:25 +00:00
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
2019-03-03 20:51:57 +01:00
Jonathan G Rennison
2fdcc52321
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/lang/dutch.txt
# src/lang/korean.txt
# src/network/network.cpp
# src/network/network_client.cpp
# src/rail.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/ship_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle.cpp
2019-02-13 19:09:06 +00:00