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								 rubidium | 76d5833650 | (svn r24179) -Codechange: move some variables of Town to TownCache | 2012-04-25 20:50:13 +00:00 |  | 
			
				
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								 rubidium | d5eeab43b7 | (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files | 2012-01-03 21:32:51 +00:00 |  | 
			
				
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								 yexo | 6e65e92054 | (svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid | 2012-01-02 22:58:15 +00:00 |  | 
			
				
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								 frosch | e29221a31e | (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) | 2011-11-08 17:29:01 +00:00 |  | 
			
				
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								 frosch | ebf19d6219 | (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. | 2011-11-08 17:26:49 +00:00 |  | 
			
				
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								 frosch | 46e77ee24f | (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. | 2011-11-08 17:23:30 +00:00 |  | 
			
				
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								 michi_cc | f0ffa534de | (svn r23072) -Feature: [NewGRF] House callback 0x148. | 2011-10-31 22:31:40 +00:00 |  | 
			
				
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								 michi_cc | 68370d2bc9 | (svn r23071) -Codechange: [NewGRF] Allow passing custom extra data through the generic NewGRF animation helper class. | 2011-10-31 22:31:35 +00:00 |  | 
			
				
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								 michi_cc | 80766e45ba | (svn r23070) -Add: [NewGRF] House variable 0x64. | 2011-10-31 22:31:31 +00:00 |  | 
			
				
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								 frosch | bd696a6288 | (svn r22923) -Codechange: Move application of the construction stage into TileLayoutSpriteGroup::ProcessRegisters(). | 2011-09-11 15:09:13 +00:00 |  | 
			
				
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								 frosch | 7a7b16336f | (svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set. | 2011-08-08 21:26:58 +00:00 |  | 
			
				
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								 frosch | 0f8065fef4 | (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. | 2011-07-04 20:37:20 +00:00 |  | 
			
				
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								 frosch | e2a5d69cb7 | (svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'. | 2011-07-04 20:31:57 +00:00 |  | 
			
				
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								 terkhen | e8a8b6dae5 | (svn r22569) -Feature: [NewGRF] Persistent storage for towns. | 2011-06-12 20:50:03 +00:00 |  | 
			
				
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								 terkhen | db879d5bd1 | (svn r22566) -Codechange: Define and use OverrideManagerBase::GetGRFID function. | 2011-06-12 20:42:23 +00:00 |  | 
			
				
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								 terkhen | 713acf1ad3 | (svn r22562) -Codechange: Remove constness from TownGetVariable. | 2011-06-12 20:37:26 +00:00 |  | 
			
				
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								 terkhen | 92c429e3ee | (svn r22560) -Codechange: Remove constness from House in ResolverObject. | 2011-06-12 20:35:37 +00:00 |  | 
			
				
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								 terkhen | e392f26215 | (svn r22557) -Codechange: Remove constness from AnimationBase callbacks. | 2011-06-12 20:32:52 +00:00 |  | 
			
				
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								 frosch | becf6c823f | (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. | 2011-05-29 16:56:22 +00:00 |  | 
			
				
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								 frosch | 5ca3ac41f0 | (svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately. | 2011-05-14 17:33:26 +00:00 |  | 
			
				
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								 yexo | faec404752 | (svn r21456) -Fix: [NewGRF] make sure the parameter for house var 60 is the id of an original house | 2010-12-10 22:18:16 +00:00 |  | 
			
				
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								 rubidium | 878a06dd9a | (svn r21198) -Fix: don't call variables properties in debug messages | 2010-11-15 16:43:46 +00:00 |  | 
			
				
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								 alberth | 063931d435 | (svn r21060) -Doc: Improved wording of comments (mostly by __ln__) | 2010-10-30 17:51:07 +00:00 |  | 
			
				
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								 rubidium | 360d6daf34 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers | 2010-08-26 22:01:16 +00:00 |  | 
			
				
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								 rubidium | 7107eef4de | (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles | 2010-08-26 17:01:17 +00:00 |  | 
			
				
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								 rubidium | 3a6c4c2f85 | (svn r20624) -Codechange: some constifying for NewGRF house | 2010-08-26 16:48:32 +00:00 |  | 
			
				
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								 rubidium | 514f566d7c | (svn r20623) -Codechange: unify the storing of animation related information | 2010-08-26 15:31:40 +00:00 |  | 
			
				
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								 rubidium | 5a7d6249af | (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame | 2010-08-26 14:45:45 +00:00 |  | 
			
				
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								 rubidium | 3e1888287e | (svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups | 2010-08-10 15:49:35 +00:00 |  | 
			
				
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								 rubidium | da8c058b89 | (svn r20401) -Codechange: let HouseSpec use GRFFileProps | 2010-08-07 21:03:38 +00:00 |  | 
			
				
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								 frosch | 5b86c79fce | (svn r20283) -Codechange: Unify start of doygen comments. | 2010-08-01 19:22:34 +00:00 |  | 
			
				
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								 alberth | 1743c86610 | (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. | 2010-07-31 21:02:56 +00:00 |  | 
			
				
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								 rubidium | 9fd2afb147 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) | 2010-07-19 17:28:27 +00:00 |  | 
			
				
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								 rubidium | 6ef7b78c8b | (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location | 2010-07-19 17:24:33 +00:00 |  | 
			
				
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								 rubidium | 60b93f5c69 | (svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld | 2010-07-19 17:17:36 +00:00 |  | 
			
				
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								 frosch | bca1abe146 | (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. | 2010-05-01 13:09:49 +00:00 |  | 
			
				
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								 frosch | dc1a95a9fd | (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. | 2010-05-01 13:01:21 +00:00 |  | 
			
				
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								 rubidium | 5f39601d0c | (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects | 2010-04-24 13:35:18 +00:00 |  | 
			
				
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								 rubidium | 7127338414 | (svn r18872) -Codechange: introduce PaletteID and use it | 2010-01-21 01:38:13 +00:00 |  | 
			
				
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								 frosch | eded89633c | (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. | 2010-01-17 15:05:25 +00:00 |  | 
			
				
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								 frosch | 9bbabadd29 | (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). | 2010-01-17 01:01:56 +00:00 |  | 
			
				
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								 rubidium | 9467b7c6d6 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 yexo | 5cad8dac74 | (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses | 2010-01-08 22:42:00 +00:00 |  | 
			
				
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								 frosch | 340f5e8569 | (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. | 2010-01-08 20:42:12 +00:00 |  | 
			
				
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								 yexo | 5e85f1a7aa | (svn r18736) -Feature [NewGRF]: implement varaction2houses vars 66 ad 67 | 2010-01-05 21:36:05 +00:00 |  | 
			
				
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								 rubidium | c719069e05 | (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) | 2009-12-16 11:35:05 +00:00 |  | 
			
				
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								 rubidium | 982b8ee5fc | (svn r17693) -Cleanup: remove some unneeded includes | 2009-10-04 17:16:41 +00:00 |  | 
			
				
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								 rubidium | 0c2f375230 | (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. | 2009-09-16 19:10:50 +00:00 |  | 
			
				
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								 rubidium | 99d46e0ad7 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  | 
			
				
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								 frosch | 9765478452 | (svn r17047) -Fix: Mark house tiles dirty when triggers were triggered. | 2009-08-02 19:49:22 +00:00 |  |