frosch 
							
						 
					 
					
						
						
							
						
						295feebafd 
					 
					
						
						
							
							(svn r17046) -Fix (r11411) [FS#3085]: Trigger house trigger 02 only for the north tile.  
						
						
						
						
					 
					
						2009-08-02 19:48:51 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						0e5af86ead 
					 
					
						
						
							
							(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[]  
						
						
						
						
					 
					
						2009-06-26 14:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						7b78bae8e7 
					 
					
						
						
							
							(svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile()  
						
						
						
						
					 
					
						2009-06-26 13:46:23 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						d39c08fd9d 
					 
					
						
						
							
							(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files  
						
						
						
						
					 
					
						2009-06-26 13:44:14 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						a2567c84a0 
					 
					
						
						
							
							(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible  
						
						
						
						
					 
					
						2009-06-10 22:05:01 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						846382a0f3 
					 
					
						
						
							
							(svn r16402) -Codechange: make Resolve a function of SpriteGroup  
						
						
						
						
					 
					
						2009-05-23 15:25:52 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						730b411878 
					 
					
						
						
							
							(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses instead of using a big union  
						
						
						
						
					 
					
						2009-05-23 12:13:42 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						0c10daa243 
					 
					
						
						
							
							(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)  
						
						
						
						
					 
					
						2009-05-17 01:00:56 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						87ff51f15b 
					 
					
						
						
							
							(svn r16314) -Fix (r9315): Allow accessing the houseage when the house is not yet built.  
						
						
						
						
					 
					
						2009-05-15 22:45:31 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						bec067f53b 
					 
					
						
						
							
							(svn r15755) -Fix: Number of houses in house variables 0x44, 0x60 and 0x61 were incorrect after 0xFF had been reached and could desync clients joining afterwards.  
						
						
						
						
					 
					
						2009-03-17 19:40:10 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						89e1afdaa0 
					 
					
						
						
							
							(svn r15428) -Codechange: consistently use colour instead of having both color and colour.  
						
						
						
						
					 
					
						2009-02-09 02:57:15 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						9021c20b5e 
					 
					
						
						
							
							(svn r15299) -Cleanup: remove many redundant includes  
						
						
						
						
					 
					
						2009-01-31 20:16:06 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						91233ea596 
					 
					
						
						
							
							(svn r14828) -Codechange: move most of save/load-specific code to separate files  
						
						
						
						
					 
					
						2009-01-04 15:32:25 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						70f2b95bda 
					 
					
						
						
							
							(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.  
						
						... 
						
						
						
						Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses. 
						
						
					 
					
						2008-11-23 14:17:41 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						a64298ebb9 
					 
					
						
						
							
							(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.  
						
						... 
						
						
						
						-Fix [FS#2419]: The modifiers were not applied in all cases. 
						
						
					 
					
						2008-11-22 16:04:11 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						795569298f 
					 
					
						
						
							
							(svn r14605) -Fix (r9315): When callback 1E fails, use the standard random colour.  
						
						
						
						
					 
					
						2008-11-22 15:57:31 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						1505c8f384 
					 
					
						
						
							
							(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).  
						
						... 
						
						
						
						Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them. 
						
						
					 
					
						2008-10-18 17:21:56 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						e589c7e580 
					 
					
						
						
							
							(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.  
						
						
						
						
					 
					
						2008-09-30 20:51:04 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f56e630e5c 
					 
					
						
						
							
							(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.  
						
						
						
						
					 
					
						2008-09-30 20:39:50 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						95058df2ca 
					 
					
						
						
							
							(svn r14295) -Fix(r14294): If the house is not built yet, still give me proper coordinates, pretty please!  
						
						... 
						
						
						
						Plus, two(2) rogue tabs found their way in. 
						
						
					 
					
						2008-09-12 17:05:23 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						db278c68de 
					 
					
						
						
							
							(svn r14294) -Feature[newGRF]: Add Variational Action 2 Variable 0x47 for houses, Coordinates of the house tile  
						
						
						
						
					 
					
						2008-09-12 17:02:22 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						d54d8bf295 
					 
					
						
						
							
							(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.  
						
						
						
						
					 
					
						2008-07-30 18:23:12 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						cde65455ac 
					 
					
						
						
							
							(svn r13731) -Codechange: make a pool of the array of players.  
						
						
						
						
					 
					
						2008-07-18 16:40:29 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9d035df146 
					 
					
						
						
							
							(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.  
						
						
						
						
					 
					
						2008-07-18 12:20:31 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						6898a76c5f 
					 
					
						
						
							
							(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.  
						
						
						
						
					 
					
						2008-07-17 20:13:01 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						545c1f1045 
					 
					
						
						
							
							(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for.  
						
						
						
						
					 
					
						2008-06-25 20:04:27 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						2b071f84ea 
					 
					
						
						
							
							(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().  
						
						
						
						
					 
					
						2008-06-25 18:46:05 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						b5f2bd51fb 
					 
					
						
						
							
							(svn r13629) -Fix [FS#2108](r13603): diameter != radius  
						
						
						
						
					 
					
						2008-06-25 17:30:53 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						ccd27d1e5b 
					 
					
						
						
							
							(svn r13603) -Feature{newGRF]: Add var 65 in Variational Action 2 Variables for Houses.  
						
						... 
						
						
						
						This var will return the manhattan distance of the nearest house that match a given criteria.
The criterias can be: 0 : house ID/ 1 : Class ID/ 2 : grf ID
The search radius can be defined too, up to 64. 
						
						
					 
					
						2008-06-21 23:59:38 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						811ae0ac3f 
					 
					
						
						
							
							(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)  
						
						... 
						
						
						
						This is to balance performance, code complexity and NewGRF requirements 
						
						
					 
					
						2008-06-18 16:48:58 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						d095599b58 
					 
					
						
						
							
							(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.  
						
						... 
						
						
						
						Or, in more simple terms, the check for the animation frame of nearby house. 
						
						
					 
					
						2008-06-15 02:48:25 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						1ce0b03bf0 
					 
					
						
						
							
							(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.  
						
						
						
						
					 
					
						2008-05-06 15:11:33 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						97f78133d2 
					 
					
						
						
							
							(svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway.  
						
						
						
						
					 
					
						2008-04-23 00:14:49 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						e947fde701 
					 
					
						
						
							
							(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.  
						
						
						
						
					 
					
						2008-04-21 14:33:33 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						5a17e6b395 
					 
					
						
						
							
							(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.  
						
						
						
						
					 
					
						2008-04-21 11:29:01 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						d010ae9408 
					 
					
						
						
							
							(svn r12801) -Codechange: remove the dependency of function.h in town_map.h  
						
						
						
						
					 
					
						2008-04-20 08:43:31 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ba0532b595 
					 
					
						
						
							
							(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.  
						
						
						
						
					 
					
						2008-04-20 08:22:59 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						fcf4a7067d 
					 
					
						
						
							
							(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent  
						
						
						
						
					 
					
						2008-04-03 19:55:40 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						e64beee656 
					 
					
						
						
							
							(svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive  
						
						
						
						
					 
					
						2008-03-31 15:10:24 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						90616adcb0 
					 
					
						
						
							
							(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.  
						
						
						
						
					 
					
						2008-03-27 21:36:16 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						49cf499cf2 
					 
					
						
						
							
							(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)  
						
						
						
						
					 
					
						2008-03-18 12:28:21 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						a13899ee8e 
					 
					
						
						
							
							(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID  
						
						
						
						
					 
					
						2008-02-15 18:40:42 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						ae996a270b 
					 
					
						
						
							
							(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID  
						
						
						
						
					 
					
						2008-02-15 18:34:26 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						90ee6a16ab 
					 
					
						
						
							
							(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.  
						
						
						
						
					 
					
						2008-01-31 17:46:08 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						8344327a91 
					 
					
						
						
							
							(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs  
						
						
						
						
					 
					
						2008-01-15 00:03:48 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						90acd52f22 
					 
					
						
						
							
							(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.  
						
						
						
						
					 
					
						2008-01-13 01:21:35 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2fc62eab05 
					 
					
						
						
							
							(svn r11818) -Codechange: split player.h into smaller pieces.  
						
						
						
						
					 
					
						2008-01-12 14:10:35 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						c004cc1fd9 
					 
					
						
						
							
							(svn r11801) -Codechange: remove some unneeded includes from some header files.  
						
						
						
						
					 
					
						2008-01-09 21:27:39 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						285a4a106f 
					 
					
						
						
							
							(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...  
						
						
						
						
					 
					
						2008-01-09 09:57:48 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						445a733eb6 
					 
					
						
						
							
							(svn r11719) -Codechange: split sound.h in a header with types and one with functions.  
						
						
						
						
					 
					
						2007-12-29 09:24:26 +00:00