truelight 
							
						 
					 
					
						
						
							
						
						d6a1f3e412 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						265ac67183 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						97c533eb9c 
					 
					
						
						
							
							(svn r831) Remove station-specific roadbits magic. Tron already fixed road stations so that they don't give out roadbits in r780.  
						
						
						
						
					 
					
						2004-11-26 22:29:02 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						0554031514 
					 
					
						
						
							
							(svn r830) Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() wrapper of GetRoadBitsByTile(). This should really and for once fix the road-behind-road-station bug.  
						
						
						
						
					 
					
						2004-11-26 22:21:12 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e8537f5512 
					 
					
						
						
							
							(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.  
						
						... 
						
						
						
						Now it is active-true. 
						
						
					 
					
						2004-11-23 22:36:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d51887fbed 
					 
					
						
						
							
							(svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these  
						
						
						
						
					 
					
						2004-11-22 18:42:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8a3d7cce1c 
					 
					
						
						
							
							(svn r760) Replace some bit-juggling with bit fields  
						
						
						
						
					 
					
						2004-11-22 11:01:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						40a04816a4 
					 
					
						
						
							
							(svn r756) Demystify and explain some piece of code regarding which house sprite to draw  
						
						
						
						
					 
					
						2004-11-22 10:09:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						57adc97733 
					 
					
						
						
							
							(svn r724) Remove restriction that a tile can only accept 3 cargo types.  
						
						... 
						
						
						
						This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon. 
						
						
					 
					
						2004-11-21 10:49:40 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						bf6dace925 
					 
					
						
						
							
							(svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.  
						
						
						
						
					 
					
						2004-11-20 11:57:45 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						578bde9aae 
					 
					
						
						
							
							(svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)  
						
						
						
						
					 
					
						2004-11-20 02:36:10 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						5650257c0c 
					 
					
						
						
							
							(svn r696) Do not consider a road station as street when growing the town.  
						
						
						
						
					 
					
						2004-11-20 01:49:42 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						7a8fb5d2fd 
					 
					
						
						
							
							(svn r694) Make the town sometimes build streets on slopes.  
						
						
						
						
					 
					
						2004-11-20 01:08:41 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3dc8dcf312 
					 
					
						
						
							
							(svn r320) -Fix: some last _current_player fixes  
						
						
						
						
					 
					
						2004-09-25 17:37:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a69e422cdd 
					 
					
						
						
							
							(svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the  
						
						... 
						
						
						
						workaround for it) 
						
						
					 
					
						2004-09-15 18:36:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						10d54ac604 
					 
					
						
						
							
							(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)  
						
						... 
						
						
						
						-Fix: some minor fixes around GetTileTrackStatus (blathijs) 
						
						
					 
					
						2004-09-05 16:15:22 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						770f86bbbe 
					 
					
						
						
							
							(svn r122) Change: exclusive transport rights are now stored per town instead of per station  
						
						... 
						
						
						
						Exclusive rights from old savegames will be reset. 
						
						
					 
					
						2004-08-23 21:04:39 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ca120eedad 
					 
					
						
						
							
							(svn r40) Final slope graphics fix  
						
						
						
						
					 
					
						2004-08-13 18:27:33 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						a32d8553e7 
					 
					
						
						
							
							(svn r5) -Fix: townname generation of TTDLX savegames. All work  
						
						... 
						
						
						
						except for German Townnames (also fix one typo on 
English town-names)
-CodeChange: *act_paper to *act_water in Town to 
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX 
savegame status is not fully documented, some holes 
exist (AI state is set to one without a vehicle, otherwise 
it crashes) 
						
						
					 
					
						2004-08-10 14:42:52 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00