Commit Graph

46971 Commits

Author SHA1 Message Date
Jonathan G Rennison
51e9cc6695 Log save/load chunk sizes at sl debug level 3 2018-06-01 23:24:30 +01:00
cirdan
c06c929771 Remove unused ChunkType flag CH_AUTO_LENGTH
CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.

(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
(cherry picked from commit 4a19babf9e)
2018-06-01 23:23:57 +01:00
cirdan
4134b81af0 Remove save-only autolength flag from economy chunk handlers
CH_AUTO_LENGTH is only used when saving chunks; it makes no sense
to set it for chunks without a save handler.

(cherry picked from commit 8b2fe11d8491fb5f3b9bd7dd5344a0956817e41c)
(cherry picked from commit ec157b4a66)
2018-06-01 23:23:10 +01:00
Jonathan G Rennison
4007338280 Clear VF_CARGO_UNLOADING flag from vehicles with no cargo_payment
Bump train_through_load savegame version
2018-06-01 20:05:53 +01:00
Jonathan G Rennison
5609394b4e Through load: Fix handling of full-load orders 2018-06-01 19:58:00 +01:00
Jonathan G Rennison
ec8ad55bb5 Clear all VF_CARGO_UNLOADING flags when leaving station 2018-06-01 19:33:17 +01:00
Jonathan G Rennison
777151c34d Station rating: Track last visited vehicle type separately per-cargo 2018-06-01 19:12:53 +01:00
Jonathan G Rennison
41c1a396ed Changes to fix issues with cargo payment handling in through load 2018-05-31 23:05:04 +01:00
Jonathan G Rennison
a33153979e Add scope info logging to LoadUnloadVehicle 2018-05-31 23:05:04 +01:00
Jonathan G Rennison
4aa211e454 Merge branch 'crashlog_improvements' into jgrpp 2018-05-31 23:04:47 +01:00
Jonathan G Rennison
bb8c18b017 Add scope info logging to LoadUnloadStation 2018-05-31 23:04:24 +01:00
Jonathan G Rennison
faf4cdc0f4 Scope info: Add station/waypoint info dumper 2018-05-31 18:36:12 +01:00
Jonathan G Rennison
f2072319cb Add autosave_on_network_disconnect setting to GUI 2018-05-30 08:36:48 +01:00
Jonathan G Rennison
7559db2bbb Merge remote-tracking branch 'nielsmh/bug986' into jgrpp 2018-05-30 08:19:22 +01:00
Jonathan G Rennison
d0daffe312 Linkgraph overlay: Ensure line/dot draw order is same in incremental mode
Ensure that sort order is maintained
2018-05-29 19:07:22 +01:00
Alexander Weiss
2406500140 Fix: [OSX] Minor 2D scrolling fixes (#6793)
* Codechange: Check for scrollwheel_scrolling first when scrolling viewport instead of first setting normal values and then overwriting them.

* Fix #6558: [OSX] Reset 2D scrolling values when not scrolling to prevent unintended window focus changes

* Change: [OSX] Include initial scrolling movement when using 2D scrolling to make it more responsive

* Fix: [OSX] 2D scrolling not working when setting viewport scroll behaviour to use left mouse button
2018-05-29 09:44:33 +01:00
Jonathan G Rennison
e6e93d40e8 Station flow stat save/load performance improvement
Avoid use of SlObject in inner loop
2018-05-29 00:53:25 +01:00
Jonathan G Rennison
6187517429 Add whole-map savegame chunk
This is to avoid haveing to do many passes to save/load map
2018-05-29 00:24:27 +01:00
Jonathan G Rennison
159909f4b1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-29 12:23:56 +01:00
Jonathan G Rennison
aae7806d5d Move save/load ReadBuffer and MemoryDumper to separate header
Add static accessors
2018-05-29 00:21:39 +01:00
Jonathan G Rennison
bbec436a74 Change SlAutolength to only call proc once 2018-05-29 00:16:53 +01:00
innocenat
7c4bd7d3a3 Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d)

Fix bug in new SL_VARVEC save/load code

(cherry picked from commit 59554a5dd2)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a Save/memory dumper performance improvements 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186 Performance improvements to savegame loading 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
8404afd40f Merge branch 'cpp-11' into save_ext 2018-05-29 00:15:50 +01:00
Jonathan G Rennison
9ca4e915ba Add 64 bit byte swapping function 2018-05-28 02:20:30 +01:00
Jonathan G Rennison
641e877441 Change grfmsg to be a macro which checks the debug level first
This is to avoid doing a sprintf when the result will be thrown away
2018-05-27 22:28:07 +01:00
Alexander Weiss
3e910a5969 Change: [OSX] Disable macOS Sierra's automatic tab feature 2018-05-27 16:01:08 +02:00
Michael Lutz
a6300fe70b Change: [Win32] Enable DirectMusic driver for Win64. 2018-05-26 22:28:01 +02:00
Michael Lutz
ce51e54d26 Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions. 2018-05-26 22:28:01 +02:00
Michael Lutz
255549250f Change: [Win32] Replace the current high-level Direct Music driver with a low-level driver that directly works with MIDI data.
This allows using different music sources besides standard MIDI files on disk.
2018-05-26 22:28:01 +02:00
Michael Lutz
3fc9c9522d Codechange: [Win32] Use a local buffer to store the output text of DEBUG() to make the call thread-safe. 2018-05-26 22:28:01 +02:00
Niels Martin Hansen
db5abdd78a Feature #986: Automatic save when losing connection to a network game 2018-05-26 18:35:54 +02:00
Jonathan G Rennison
0d0d55f81d Scrolling/perf improvements to link graph overlays on viewport and smallmap 2018-05-26 09:15:22 +01:00
Jonathan G Rennison
fe1e0a9d59 Merge branch 'enhanced_viewport_overlay' into jgrpp 2018-05-26 09:15:08 +01:00
Jonathan G Rennison
64815c0d8a Improve performance of show scrolling viewport on map 2018-05-26 09:09:39 +01:00
Jonathan G Rennison
7f32bb34ac Clip dirty region to be within viewport in MarkViewportDirty 2018-05-26 09:09:28 +01:00
Jonathan G Rennison
e6e5a96ed3 Fix performance penalty when scrolling viewport map with show scrolling viewport enabled 2018-05-26 09:09:18 +01:00
Jonathan G Rennison
8f2c595378 Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/vehicle_gui.cpp
2018-05-25 19:17:12 +01:00
Jonathan G Rennison
45d2726379 TBTR: Add 'all rail types' option to rail type dropdown, use by default 2018-05-25 19:16:37 +01:00
Jonathan G Rennison
cecbf257bc Merge branch 'save_ext' into template_train_replacement
# Conflicts:
#	src/saveload/saveload.cpp
#	src/vehicle_gui.cpp
2018-05-25 19:12:10 +01:00
Jonathan G Rennison
fa304cdb75 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Jonathan G Rennison
56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
2018-05-25 18:29:17 +01:00
Alexander Weiss
e1a164b531 Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
Alexander Weiss
6df7ced343 Change: [OSX] Reversed pinch to zoom behaviour.
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
2018-05-24 21:31:37 +02:00
Jonathan G Rennison
17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
translators
306b999cf4 Update: Translations from eints
polish: 5 changes by xaxa
2018-05-22 19:45:44 +02:00
PeterN
a07394a63a Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
PeterN
4cebebcf68 Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
PeterN
42b43c9983 Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 2018-05-19 22:31:46 +01:00