Commit Graph

143 Commits

Author SHA1 Message Date
Jonathan G Rennison
5e6d283463 Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
2019-03-13 03:38:26 +00:00
PeterN
6c6971fb43 Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
PeterN
dd20ccee88 Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
Peter Nelson
b8a0107ad1 Change: Add configurable curve penalty for ships. 2019-03-08 16:52:08 +01:00
Niels Martin Hansen
52572cafa6 Add: Option for population-linear town cargo generation
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.

The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.

The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.

Existing savegames will use the original algorithm, while new games will default to the new algorithm.
2019-03-04 20:19:44 +01:00
Jonathan G Rennison
7ff252c58d Merge branch 'master' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/aircraft_cmd.cpp
#	src/lang/dutch.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/order_cmd.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/water_map.h
2019-03-04 01:18:25 +00:00
frosch
a67ee02529 Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
Jonathan G Rennison
2fdcc52321 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/lang/dutch.txt
#	src/lang/korean.txt
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/rail.cpp
#	src/rail_cmd.cpp
#	src/saveload/afterload.cpp
#	src/ship_cmd.cpp
#	src/toolbar_gui.cpp
#	src/vehicle.cpp
2019-02-13 19:09:06 +00:00
Jonathan G Rennison
1db19208ba Merge branch 'cpp-11' into save_ext
# Conflicts:
#	src/saveload/saveload.h
2019-02-13 18:51:53 +00:00
PeterN
c0c8fb25fb Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating. (#7219) 2019-02-13 09:01:49 +00:00
Peter Nelson
64878320cc Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types.
This requires a saveload bump to change the bitpacking on loading older saves.
2019-02-04 20:43:14 +00:00
Peter Nelson
0b10678050 Change: Make ships stop in locks to move up/down instead of following the slope. 2019-02-04 20:20:49 +00:00
Jonathan G Rennison
2142452305 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/core/config.h
#	src/network/network.cpp
#	src/network/network_udp.cpp
#	src/rev.h
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/gamelog_sl.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/table/settings.ini
#	src/viewport.cpp
2019-02-04 18:32:44 +00:00
Jonathan G Rennison
46b5b0155c Merge branch 'cpp-11' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
2019-02-04 18:24:38 +00:00
Peter Nelson
e21ade375e Codechange: Change from numeric to descriptive SLV enum labels for last entries. 2019-02-02 21:39:06 +00:00
Peter Nelson
0f37a683a2 Codechange: Additional type safety for saveload version variables. 2019-02-02 21:39:06 +00:00
Peter Nelson
9de12521ec Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
Peter Nelson
ea4ea62816 Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared. 2019-02-02 21:39:06 +00:00
Jonathan G Rennison
255b6adfc9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/vehicle_cmd.cpp
2019-01-31 02:04:02 +00:00
Peter Nelson
67633606b0 Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE.
The original translation functionality hasn't been used since 2007.
2019-01-30 17:11:40 +00:00
Jonathan G Rennison
191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
Jonathan G Rennison
80d6f6c622 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
2019-01-21 18:37:47 +00:00
Peter Nelson
1c725fce47 Change: Add ability to save/load std::deque<> containers. 2019-01-19 23:11:17 +00:00
Jonathan G Rennison
0dba091d79 Merge branch 'cpp-11' into save_ext
# Conflicts:
#	config.lib
#	src/saveload/saveload.cpp
2019-01-06 22:10:04 +00:00
Jonathan G Rennison
e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Jonathan G Rennison
3330e4cef8 Merge branch 'cargo_type_order' into jgrpp
# Conflicts:
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/track_func.h
2018-07-02 21:04:06 +01:00
Jonathan G Rennison
373ff3dd4e Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/table/settings.h.preamble
2018-07-02 18:41:39 +01:00
Charles Pigott
2aacddd412 Codechange: lengthof is not defined for runtime-length strings, use sizeof instead 2018-06-27 22:54:46 +02:00
cirdan
c06c929771 Remove unused ChunkType flag CH_AUTO_LENGTH
CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.

(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
(cherry picked from commit 4a19babf9e)
2018-06-01 23:23:57 +01:00
Jonathan G Rennison
159909f4b1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-29 12:23:56 +01:00
innocenat
7c4bd7d3a3 Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d)

Fix bug in new SL_VARVEC save/load code

(cherry picked from commit 59554a5dd2)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a Save/memory dumper performance improvements 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186 Performance improvements to savegame loading 2018-05-29 00:16:53 +01:00
keldorkatarn
1d3cf59d8a Allow building multiple docks per station.
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)

# Conflicts:
#	src/station_cmd.cpp
2017-09-20 19:11:48 +01:00
innocenat
2895b1921d Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
2017-05-29 19:08:15 +07:00
Jonathan G Rennison
8317eac918 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/traditional_chinese.txt
#	src/window.cpp
2017-04-01 01:14:28 +01:00
Jonathan G Rennison
dd0666c5f4 Add support for save/loading std::strings. 2017-03-29 19:41:06 +01:00
Jonathan G Rennison
fae4ac1a5d Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
2017-03-19 12:12:52 +00:00
Jonathan G Rennison
a6168dd2f0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/company_sl.cpp
2017-02-28 00:15:45 +00:00
frosch
fc4c4d080c (svn r27757) -Change: Make StringID 32bit. 2017-02-26 19:41:14 +00:00
frosch
0c1fcc02ec (svn r27757) -Change: Make StringID 32bit. 2017-02-26 19:41:14 +00:00
Jonathan G Rennison
ae8e19cf9a Merge branch 'save_ext' into jgrpp 2016-09-13 22:57:08 +01:00
Jonathan G Rennison
94d3700f79 SaveLoad: Add support for saving/loading from a std::vector<T *> 2016-09-13 22:56:16 +01:00
Jonathan G Rennison
c752da3a9e SaveLoad: Add support for saving/loading from a std::deque<T *> 2016-09-13 22:56:16 +01:00
Jonathan G Rennison
5e67582a64 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	config.lib
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/saveload.cpp
2016-09-07 22:02:57 +01:00
cirdan
4a19babf9e Remove unused ChunkType flag CH_AUTO_LENGTH
CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.

(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
2016-09-07 18:47:39 +01:00
Jonathan G Rennison
a6e0b1ac7d Merge branch 'cpp-11' into save_ext 2016-09-05 23:17:02 +01:00
alberth
0adfb1ac6f (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
alberth
f286ba8db2 (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00