tron 
							
						 
					 
					
						
						
							
						
						b57640e28a 
					 
					
						
						
							
							(svn r4572) Remove vehicle_leave_tile_proc  
						
						... 
						
						
						
						There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen 
						
						
					 
					
						2006-04-25 07:32:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						dd180a1e18 
					 
					
						
						
							
							(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums  
						
						
						
						
					 
					
						2006-04-23 13:48:16 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						35e93e451f 
					 
					
						
						
							
							(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex  
						
						... 
						
						
						
						Remove DoCommandByTile(), because now it does the same as DoCommand() 
						
						
					 
					
						2006-04-10 07:15:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9dbc25dc5e 
					 
					
						
						
							
							(svn r4269) We don't use GNU indentation style  
						
						
						
						
					 
					
						2006-04-04 06:01:45 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						12cfa5526b 
					 
					
						
						
							
							(svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value)  
						
						
						
						
					 
					
						2006-04-03 18:12:42 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						646badb7d7 
					 
					
						
						
							
							(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free  
						
						
						
						
					 
					
						2006-04-03 10:50:54 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						3bbdf34ed7 
					 
					
						
						
							
							(svn r4250) -Codechange: Further use of map accessors for water tiles  
						
						
						
						
					 
					
						2006-04-03 10:28:16 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						69e1c716e8 
					 
					
						
						
							
							(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty  
						
						
						
						
					 
					
						2006-04-03 09:07:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7163a64c25 
					 
					
						
						
							
							(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo  
						
						
						
						
					 
					
						2006-04-02 12:49:18 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						05b9ec64c4 
					 
					
						
						
							
							(svn r4212) -Codechange: Add and make use of an accessor that retrieves the type of a water tile. Add an enum describing the different water tiles  
						
						
						
						
					 
					
						2006-03-31 18:36:13 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						75f0e6f194 
					 
					
						
						
							
							(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks  
						
						
						
						
					 
					
						2006-03-30 11:21:36 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						06ae3f8ee1 
					 
					
						
						
							
							(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them  
						
						
						
						
					 
					
						2006-03-30 11:11:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c40740e058 
					 
					
						
						
							
							(svn r4120) Use the new station functions where appropriate  
						
						
						
						
					 
					
						2006-03-26 19:20:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c357dacc9f 
					 
					
						
						
							
							(svn r3987) Fix another bug in r3979 *grumble*  
						
						
						
						
					 
					
						2006-03-19 19:55:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						667666f1a3 
					 
					
						
						
							
							(svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this...  
						
						
						
						
					 
					
						2006-03-19 13:44:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						bf3811122d 
					 
					
						
						
							
							(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles  
						
						
						
						
					 
					
						2006-03-19 12:06:12 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6e988259a4 
					 
					
						
						
							
							(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX  
						
						
						
						
					 
					
						2006-03-16 15:16:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						26815f7405 
					 
					
						
						
							
							(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges  
						
						
						
						
					 
					
						2006-03-13 12:55:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7a0071cc53 
					 
					
						
						
							
							(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable  
						
						
						
						
					 
					
						2006-03-12 12:19:25 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0a63715cc7 
					 
					
						
						
							
							(svn r3813) Simplify strange control flow  
						
						
						
						
					 
					
						2006-03-10 12:57:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						000bb4de54 
					 
					
						
						
							
							(svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592  
						
						
						
						
					 
					
						2006-03-08 13:03:29 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8cfcdaa733 
					 
					
						
						
							
							(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends  
						
						
						
						
					 
					
						2006-03-08 06:55:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						116fb6dff6 
					 
					
						
						
							
							(svn r3714) Add functions to turn tiles into water and shore tiles  
						
						
						
						
					 
					
						2006-03-01 21:00:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5352e9fbcb 
					 
					
						
						
							
							(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff  
						
						
						
						
					 
					
						2006-02-13 21:15:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						087fe86ed2 
					 
					
						
						
							
							(svn r3564) Several smaller changes:  
						
						... 
						
						
						
						- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements 
						
						
					 
					
						2006-02-06 09:18:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9712d6f639 
					 
					
						
						
							
							(svn r3510) Fiddle with whitespace and parentheses  
						
						
						
						
					 
					
						2006-02-01 06:32:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						244d4ab5cb 
					 
					
						
						
							
							(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map  
						
						
						
						
					 
					
						2006-01-30 17:18:45 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						80986fcd32 
					 
					
						
						
							
							(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()  
						
						
						
						
					 
					
						2005-12-10 12:05:39 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						16e65960b9 
					 
					
						
						
							
							(svn r3218) -Feature: Multiheaded train engines will now stay in the same train  
						
						... 
						
						
						
						This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump 
						
						
					 
					
						2005-11-18 23:41:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e26b1ded99 
					 
					
						
						
							
							(svn r3199) -Fix: There are only 2 possible directions for ship depots, not 4  
						
						
						
						
					 
					
						2005-11-16 12:20:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						45186b1601 
					 
					
						
						
							
							(svn r3194) Don't use FindLandscapeHeightByTile() when it's overkill  
						
						
						
						
					 
					
						2005-11-16 11:52:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9d0e7b6458 
					 
					
						
						
							
							(svn r3181) -Bracing  
						
						... 
						
						
						
						-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if 
						
						
					 
					
						2005-11-14 19:48:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						181d586a7c 
					 
					
						
						
							
							(svn r3078) Some more stuff, which piled up:  
						
						... 
						
						
						
						- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants 
						
						
					 
					
						2005-10-23 13:04:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0b936c3222 
					 
					
						
						
							
							(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes  
						
						... 
						
						
						
						nothing spectacular, just some stuff, which piled up 
						
						
					 
					
						2005-10-22 06:39:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						71d293f2a3 
					 
					
						
						
							
							(svn r3066) Constify the parameter of GetSlopeZ_*()  
						
						
						
						
					 
					
						2005-10-19 14:49:46 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						53a4a6a0f4 
					 
					
						
						
							
							(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list  
						
						
						
						
					 
					
						2005-10-15 11:06:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ab7d79190 
					 
					
						
						
							
							(svn r3028) s/255/OWNER_SPECTATOR/  
						
						
						
						
					 
					
						2005-10-10 10:36:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39f5dbfd3b 
					 
					
						
						
							
							(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB  
						
						
						
						
					 
					
						2005-10-05 07:20:26 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						4a58250cb9 
					 
					
						
						
							
							(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters  
						
						... 
						
						
						
						- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending 
						
						
					 
					
						2005-09-18 20:56:44 +00:00 
						 
				 
			
				
					
						
							
							
								ludde 
							
						 
					 
					
						
						
							
						
						9a060a0f24 
					 
					
						
						
							
							(svn r2781) Fix some of the issues with variables in .h files.  
						
						
						
						
					 
					
						2005-08-01 16:31:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						647cbd6bdd 
					 
					
						
						
							
							(svn r2701) Insert Id tags into all source files  
						
						
						
						
					 
					
						2005-07-24 14:12:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						54cbd01825 
					 
					
						
						
							
							(svn r2673) Include functions.h directly, not globally via openttd.h  
						
						
						
						
					 
					
						2005-07-22 07:02:20 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						1fed0046ac 
					 
					
						
						
							
							(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite  
						
						
						
						
					 
					
						2005-07-20 22:05:13 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a4bf608d40 
					 
					
						
						
							
							(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.  
						
						
						
						
					 
					
						2005-07-13 18:04:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9617614b04 
					 
					
						
						
							
							(svn r2487) Replace TILE_XY by TileXY/TileDiffXY  
						
						
						
						
					 
					
						2005-06-25 16:44:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2b73dec567 
					 
					
						
						
							
							(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY  
						
						
						
						
					 
					
						2005-06-25 06:15:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a733fede9b 
					 
					
						
						
							
							(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"  
						
						
						
						
					 
					
						2005-06-24 12:38:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ff0030936e 
					 
					
						
						
							
							(svn r2408) Introduce SetTileOwner() and use it  
						
						
						
						
					 
					
						2005-06-04 12:13:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a9b95b3cbb 
					 
					
						
						
							
							(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner  
						
						
						
						
					 
					
						2005-06-04 11:56:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ba8c649fac 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00