Jonathan G Rennison
3436e0a781
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/error.h
# src/error_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc_gui.cpp
# src/newgrf_gui.cpp
# src/news_gui.cpp
# src/rail_cmd.cpp
# src/saveload/gamelog_sl.cpp
# src/script/api/script_text.cpp
# src/script/script_instance.cpp
# src/statusbar_gui.cpp
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
# src/table/settings/gui_settings.ini
# src/table/settings/linkgraph_settings.ini
# src/textbuf_gui.h
2023-11-09 01:55:23 +00:00
Jonathan G Rennison
627eb1effc
Fix multiplayer desync when adding a track piece of a different railtype
...
Undoing a CMD_CONVERT_RAIL did not undo changes to the
infrastructure totals
Defer CMD_CONVERT_RAIL until all checks have succeeded instead
In the case where:
* The addition would have resulted in the tile changing railtype
* The addition fails because of slope restrictions, a train is present,
or auto-removing signals fails
* The command test did not fail (e.g. because the train has moved)
2023-09-11 23:40:34 +01:00
Jonathan G Rennison
56ecbb5574
Add missing flags in build/remove rail command comments
2023-09-11 23:09:27 +01:00
Jonathan G Rennison
46f5fb9f25
Sprite cache: Allow caching only required subset of sprite zoom levels
...
Enable for blitters based on 32bpp_optimized or SSE
2023-08-22 22:16:04 +01:00
Jonathan G Rennison
126b31a744
Improve colouring of restricted signal posts with original TTD graphics
2023-07-08 19:12:39 +01:00
Koen Bussemaker
381fa36450
Change: Autorail / autoroad tools can start dragging from invalid tiles
2023-07-04 14:08:32 +02:00
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Kuhnovic
6169e7f4bc
Feature: Orientation of rail and road depots can be changed ( #9642 )
2023-07-01 08:11:31 -04:00
Jonathan G Rennison
a2c0e6aa18
Fix #10831 : Level crossing parts left barred after crossing tile removal ( #10874 )
2023-06-03 23:04:24 +02:00
Jonathan G Rennison
fd4d4d341d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/animated_tile.cpp
# src/cargopacket.h
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/date.cpp
# src/disaster_vehicle.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/engine.cpp
# src/error_gui.cpp
# src/fontcache/spritefontcache.cpp
# src/game/game_gui.cpp
# src/game/game_text.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/highscore_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/italian.txt
# src/lang/portuguese.txt
# src/lang/russian.txt
# src/lang/turkish.txt
# src/lang/vietnamese.txt
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_generic.cpp
# src/news_gui.cpp
# src/openttd.cpp
# src/os/unix/unix.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/misc_sl.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spritecache.cpp
# src/spritecache.h
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen_base.cpp
# src/subsidy.cpp
# src/table/settings/difficulty_settings.ini
# src/texteff.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/townname.cpp
# src/vehicle.cpp
# src/waypoint_cmd.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
2023-05-26 19:36:48 +01:00
Rubidium
3323402aaa
Codechange: rename smallvec_type to container_func and use only when needed
2023-05-20 16:53:10 +02:00
Jonathan G Rennison
90abfff45c
Fix adjacent level crossings left barred after removing middle of crossing
...
See: #517
2023-05-14 22:31:29 +01:00
Jonathan G Rennison
c14085f425
Be more permissive about vehicles when converting tunnel/bridge railtype
2023-05-07 19:07:48 +01:00
Jonathan G Rennison
31f476220d
Allow converting track by individual track pieces instead of whole tiles
...
Ctrl-click on convert button
See: #509
2023-05-06 16:20:23 +01:00
Jonathan G Rennison
09e03fb6b2
Change TunnelBridgeIsFree across_only to a mode enum type
2023-05-06 16:19:52 +01:00
Jonathan G Rennison
f94e43c940
Update map mode viewports when converting rail track type
2023-05-06 14:27:19 +01:00
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Jonathan G Rennison
9521e7ef2b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/elrail.cpp
# src/ground_vehicle.hpp
# src/landscape.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnelbridge_cmd.cpp
2023-04-12 19:34:11 +01:00
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Jonathan G Rennison
1d05637d45
Add setting for rail depot maximum speed
2023-04-06 01:30:14 +01:00
Jonathan G Rennison
e02585f68e
Add railtype and signals variables for signal vertical clearance
2023-04-04 20:29:22 +01:00
Jonathan G Rennison
4ec6a99dd8
Add GetTileTrackStatus wrapper for when red signals part is not needed
2023-03-04 02:01:40 +00:00
Jonathan G Rennison
55146f459f
Ensure that SortRailTypes sort is deterministic
...
Use rail type ID as tie-breaker
2023-02-12 22:18:23 +00:00
Jonathan G Rennison
483e3172af
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/core/strong_typedef_type.hpp
# src/gfx.cpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/map_func.h
# src/newgrf_debug_gui.cpp
# src/order_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/rail_cmd.cpp
# src/road_cmd.cpp
# src/road_gui.cpp
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/tile_type.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
2023-02-10 17:19:35 +00:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Jonathan G Rennison
7701d4e813
Ensure secondary track type is valid when switching to dual mode by removing piece
2023-01-27 19:03:35 +00:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
Rubidium
f667a831a5
Codechange: unify creation of diagonal/orthogonal iterator using smart pointers
2023-01-13 21:09:40 +01:00
Jonathan G Rennison
160dcc345a
Add wrapper class for diagonal or orthogonal tile iteration
2022-12-30 18:09:55 +00:00
Jonathan G Rennison
df86c5cadb
Fix Tunnel/bridge signal add/remove costs
...
Costs now reflect number of signals, not tunnel/bridge length
See: #458
2022-12-04 21:10:31 +00:00
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
Michael Lutz
8e6ed8d5e9
Fix db98cedb
: Swap the tile parameter validation around as only the first TileIndex is automatically validated.
2022-10-17 07:54:58 +01:00
Michael Lutz
10daaca5ea
Fix db98cedb
: Swap parameters for CmdRemoveRailroadTrack, too.
2022-10-17 07:54:58 +01:00
SamuXarick
c7505539af
Fix #9869 : remove docking tile when doing a clear square
...
Terraforming through objects placed on water didn't properly remove docking tiles as expected.
By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2022-10-16 18:29:03 +02:00
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2022-10-16 14:15:31 +02:00
Jonathan G Rennison
23e057cfac
Don't apply show signals using default graphics settings for custom styles
2022-07-05 18:14:52 +01:00
Jonathan G Rennison
bd28d5a239
Use order state at reservation time for signal mode tracerestrict eval
2022-07-01 00:33:59 +01:00
Jonathan G Rennison
c19bd4473f
Add signal style flag to require realistic braking
2022-06-30 21:20:43 +01:00
Jonathan G Rennison
78ae295dfe
Add combined normal and shunt aspect signal style flag
2022-06-27 18:51:26 +01:00
Jonathan G Rennison
21606df9d3
Fix adding second set of signals to tile not setting signal style
2022-06-25 16:43:17 +01:00
Jonathan G Rennison
8249f3d535
Fix land info window not having strings for no-entry signals
2022-06-25 16:37:04 +01:00
Jonathan G Rennison
2f7664fc93
Move signal style mask variables into a single struct
2022-06-25 10:18:48 +01:00
Jonathan G Rennison
fcae909839
Add signal style flag for drawing on the opposite side
2022-06-22 23:45:44 +01:00
Jonathan G Rennison
92723d4f5c
Remove tunnel/bridge spacing setting, use usual signal drag spacing
2022-06-19 18:32:47 +01:00
Jonathan G Rennison
191f710c40
Add custom signal style properties to set electric/semaphore enabled types
2022-06-19 17:43:46 +01:00
Jonathan G Rennison
bdd73a19a1
Add signal style flag for unconditional reserve through
...
Add map bits for unconditional reserve through
Adjust signal aspect/state handling
2022-06-19 04:15:27 +01:00
Jonathan G Rennison
7ae06124ae
Add signal style flag for no aspect increase behaviour (banner repeater)
2022-06-19 02:08:38 +01:00
Jonathan G Rennison
6e4c4b35e7
Initial implementation of NewGRF custom signal styles
2022-06-19 02:08:38 +01:00
Jonathan G Rennison
41117a52d2
Signals: Add variable for signal context (track, tunnel, bridge, etc)
2022-06-15 19:03:13 +01:00
Jonathan G Rennison
ba52fbeb91
Signals: Add variable for restriction info, add bit for reserve through
2022-06-12 09:00:31 +01:00