bjarni
|
729ee0d47d
|
(svn r1657) changelog update
|
2005-01-24 23:32:58 +00:00 |
|
bjarni
|
ae7bdefc33
|
(svn r1657) changelog update
|
2005-01-24 23:32:58 +00:00 |
|
dominik
|
60d6fdde1b
|
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
|
2005-01-24 23:28:47 +00:00 |
|
dominik
|
66166bd7f7
|
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
|
2005-01-24 23:28:47 +00:00 |
|
dominik
|
2e30dbcd12
|
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
- Mountain Pass (by Korenn)
- Volcano City (aka The Big City, by lucaspiller)
|
2005-01-24 23:24:34 +00:00 |
|
dominik
|
4cc23f6608
|
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
- Mountain Pass (by Korenn)
- Volcano City (aka The Big City, by lucaspiller)
|
2005-01-24 23:24:34 +00:00 |
|
dominik
|
9a88f911c5
|
(svn r1654) updated changelog and known-bugs for 0.3.6
|
2005-01-24 23:04:30 +00:00 |
|
dominik
|
7150dd66cd
|
(svn r1654) updated changelog and known-bugs for 0.3.6
|
2005-01-24 23:04:30 +00:00 |
|
darkvater
|
5f593d3e24
|
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
|
2005-01-24 23:02:14 +00:00 |
|
darkvater
|
5666efe66b
|
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
|
2005-01-24 23:02:14 +00:00 |
|
bjarni
|
f7774a007a
|
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
|
2005-01-24 22:24:47 +00:00 |
|
bjarni
|
e006f89aa3
|
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
|
2005-01-24 22:24:47 +00:00 |
|
dominik
|
8f0ea94363
|
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
|
2005-01-24 22:09:20 +00:00 |
|
dominik
|
ffb2c4de77
|
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
|
2005-01-24 22:09:20 +00:00 |
|
matthijs
|
e0389c48b7
|
(svn r1650) - Added known-bugs.txt to os/debian/docs
|
2005-01-24 21:51:06 +00:00 |
|
matthijs
|
19c55cbb75
|
(svn r1650) - Added known-bugs.txt to os/debian/docs
|
2005-01-24 21:51:06 +00:00 |
|
bjarni
|
d1536c8f09
|
(svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
|
2005-01-24 21:39:16 +00:00 |
|
bjarni
|
720b906a74
|
(svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
|
2005-01-24 21:39:16 +00:00 |
|
darkvater
|
9d492b5051
|
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
|
2005-01-24 21:33:44 +00:00 |
|
darkvater
|
e05f961eed
|
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
|
2005-01-24 21:33:44 +00:00 |
|
tron
|
29a7e054e1
|
(svn r1647) Remove stale comment and fix typo
|
2005-01-24 20:55:54 +00:00 |
|
tron
|
6151c1044a
|
(svn r1647) Remove stale comment and fix typo
|
2005-01-24 20:55:54 +00:00 |
|
dominik
|
dfd0276d3a
|
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
|
2005-01-24 20:42:02 +00:00 |
|
dominik
|
aad7995648
|
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
|
2005-01-24 20:42:02 +00:00 |
|
dominik
|
2ca1807242
|
(svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
|
2005-01-24 20:35:07 +00:00 |
|
dominik
|
700862295f
|
(svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
|
2005-01-24 20:35:07 +00:00 |
|
matthijs
|
dd712f31fd
|
(svn r1644) - Some minor corrections to the os/debian dir.
|
2005-01-24 20:33:43 +00:00 |
|
matthijs
|
b9c13283a4
|
(svn r1644) - Some minor corrections to the os/debian dir.
|
2005-01-24 20:33:43 +00:00 |
|
truelight
|
5e8a669cba
|
(svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
|
2005-01-24 20:25:52 +00:00 |
|
truelight
|
f08983a948
|
(svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
|
2005-01-24 20:25:52 +00:00 |
|
truelight
|
370ab3ef29
|
(svn r1642) -Fix: solve AI related order-problem
|
2005-01-24 20:20:30 +00:00 |
|
truelight
|
7a5ce1cb34
|
(svn r1642) -Fix: solve AI related order-problem
|
2005-01-24 20:20:30 +00:00 |
|
tron
|
ce01ed4e10
|
(svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
|
2005-01-24 18:57:16 +00:00 |
|
tron
|
7f14b69022
|
(svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
|
2005-01-24 18:57:16 +00:00 |
|
bjarni
|
879ca66041
|
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
|
2005-01-24 18:21:23 +00:00 |
|
bjarni
|
6e2abeba5e
|
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
|
2005-01-24 18:21:23 +00:00 |
|
dominik
|
15dfad9153
|
(svn r1639) Fixed spelling: Wrong command in error for goto_dir
|
2005-01-24 17:49:22 +00:00 |
|
dominik
|
eae329f332
|
(svn r1639) Fixed spelling: Wrong command in error for goto_dir
|
2005-01-24 17:49:22 +00:00 |
|
celestar
|
3bd60674b8
|
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
|
2005-01-24 14:39:22 +00:00 |
|
celestar
|
ef3961448f
|
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
|
2005-01-24 14:39:22 +00:00 |
|
darkvater
|
f91558f4c6
|
(svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
|
2005-01-24 11:32:47 +00:00 |
|
darkvater
|
9139f4ba84
|
(svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
|
2005-01-24 11:32:47 +00:00 |
|
bjarni
|
dcacc38d81
|
(svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed
|
2005-01-24 10:50:57 +00:00 |
|
bjarni
|
6dc99f7738
|
(svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed
|
2005-01-24 10:50:57 +00:00 |
|
bjarni
|
bce73fb080
|
(svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now
|
2005-01-24 08:49:14 +00:00 |
|
bjarni
|
b4c4daf775
|
(svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now
|
2005-01-24 08:49:14 +00:00 |
|
tron
|
0f4b023539
|
(svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
|
2005-01-24 07:18:45 +00:00 |
|
tron
|
ad6cc5a12d
|
(svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
|
2005-01-24 07:18:45 +00:00 |
|
darkvater
|
59e099149c
|
(svn r1633) -Fix: [1040119] Flood and wagons in depot
|
2005-01-24 00:36:22 +00:00 |
|
darkvater
|
a9e789fa02
|
(svn r1633) -Fix: [1040119] Flood and wagons in depot
|
2005-01-24 00:36:22 +00:00 |
|