Commit Graph

1187 Commits

Author SHA1 Message Date
Jonathan G Rennison
8196789eeb Maintain map of vehicle order destinations refcounts, by type 2019-05-12 04:24:10 +01:00
Jonathan G Rennison
10d0f79e83 Validate vehicle tick caches in CheckCaches 2019-05-02 19:20:47 +01:00
Jonathan G Rennison
0e5dfa42c3 Check order indexing and consistency in cache check 2019-05-02 03:05:07 +01:00
Jonathan G Rennison
5d4f1b488d Fix false positive vehicle cache mismatch detection in CheckCaches 2019-05-02 00:03:12 +01:00
Jonathan G Rennison
f8e34838c6 Avoid -Wdynamic-class-memaccess warning on clang in CheckCaches() 2019-04-28 13:21:05 +01:00
Jonathan G Rennison
674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 2019-04-11 18:14:13 +01:00
Jonathan G Rennison
f5747bf753 Merge branch 'master' into jgrpp
# Conflicts:
#	src/genworld_gui.cpp
#	src/group_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
2019-04-11 18:12:22 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Michael Lutz
e804173595 Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector. 2019-04-09 22:45:15 +02:00
Jonathan G Rennison
361758b516 Merge branches 'crashlog_improvements', 'save_ext' into jgrpp
# Conflicts:
#	Makefile.src.in
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/core/smallstack_type.hpp
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/linkgraphjob.h
#	src/misc.cpp
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/saveload/saveload.cpp
2019-04-09 19:06:26 +01:00
Jonathan G Rennison
d5ee9d34da Merge branch 'cpp-11' into crashlog_improvements
# Conflicts:
#	Makefile.src.in
#	projects/determineversion.vbs
#	source.list
#	src/crashlog.cpp
#	src/misc.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rev.h
#	src/thread/thread.h
#	src/thread/thread_morphos.cpp
#	src/thread/thread_none.cpp
#	src/thread/thread_os2.cpp
#	src/thread/thread_pthread.cpp
#	src/thread/thread_win32.cpp
2019-04-09 19:21:39 +01:00
Jonathan G Rennison
7f80884047 Merge branch 'cpp-11' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
2019-04-09 18:54:02 +01:00
Jonathan G Rennison
01261daec0 Merge branch 'master' into cpp-11
# Conflicts:
#	config.lib
2019-04-09 18:47:28 +01:00
Michael Lutz
05bc2ed7cb Codechange: Replace custom thread code with C++11 thread objects.
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Michael Lutz
05f4e73608 Codechange: Replace custom mutex code with C++11 mutex'es.
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
Jonathan G Rennison
ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2019-03-27 18:12:04 +00:00
Henry Wilson
c01a2e2a81 Codechange: Removed SmallVector completely 2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson
097328c3d7 Codechange: Replaced SmallVector::Get() const with std alternatives 2019-03-26 20:15:57 +00:00
Patric Stout
e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
Charles Pigott
fe448a2616 Remove: OPF 2019-03-16 22:30:11 +00:00
Jonathan G Rennison
5e6d283463 Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
2019-03-13 03:38:26 +00:00
Patric Stout
7784d77713 Remove: MorphOS / AmigaOS support
In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.

If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
2019-03-05 22:03:00 +01:00
Jonathan G Rennison
7ff252c58d Merge branch 'master' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/aircraft_cmd.cpp
#	src/lang/dutch.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/order_cmd.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/water_map.h
2019-03-04 01:18:25 +00:00
Niels Martin Hansen
7e1e2756d4 Add: Show performance of AI and GS in framerate window 2019-02-23 14:29:07 +01:00
Jonathan G Rennison
2142452305 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/core/config.h
#	src/network/network.cpp
#	src/network/network_udp.cpp
#	src/rev.h
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/gamelog_sl.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/table/settings.ini
#	src/viewport.cpp
2019-02-04 18:32:44 +00:00
Jonathan G Rennison
46b5b0155c Merge branch 'cpp-11' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
2019-02-04 18:24:38 +00:00
Jonathan G Rennison
09c62d6951 Merge branch 'master' into cpp-11 2019-02-04 18:09:36 +00:00
Peter Nelson
0f37a683a2 Codechange: Additional type safety for saveload version variables. 2019-02-02 21:39:06 +00:00
Jonathan G Rennison
255b6adfc9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/vehicle_cmd.cpp
2019-01-31 02:04:02 +00:00
glx
ba38a7ca65 Fix: don't show OS error box for non GUI video drivers 2019-01-30 22:45:09 +01:00
Jonathan G Rennison
e5b61e0b6c Refactor CallVehicleTicks vehicle loop 2019-01-25 20:17:15 +00:00
Jonathan G Rennison
698409381e Cache viewport station/waypoint sign infomation 2019-01-21 19:41:11 +00:00
Jonathan G Rennison
191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
Jonathan G Rennison
80d6f6c622 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
2019-01-21 18:37:47 +00:00
nikolas
d8ccad91f9 Fix: Some code and comment typos
Found with codespell
2019-01-17 22:01:07 +00:00
Jonathan G Rennison
e3d167f9f0 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	config.lib
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
2019-01-14 00:01:44 +00:00
Jonathan G Rennison
4a162c5502 Merge branch 'cpp-11' into save_ext 2019-01-13 23:30:52 +00:00
Jonathan G Rennison
0bed63b77f Merge branch 'master' into cpp-11 2019-01-13 22:49:55 +00:00
Peter Nelson
59fe4f28c8 Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson
ead9c9eab5 Change: Switch various window timers to real time instead of game ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Gabda87
a0293d313d Add #4115: default company colour setting (#6998)
Works only in single player.
2019-01-10 10:45:38 +01:00
Jonathan G Rennison
0dba091d79 Merge branch 'cpp-11' into save_ext
# Conflicts:
#	config.lib
#	src/saveload/saveload.cpp
2019-01-06 22:10:04 +00:00
Jonathan G Rennison
962a9c5430 Merge branch 'master' into cpp-11
# Conflicts:
#	config.lib
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	src/saveload/saveload.cpp
2019-01-06 22:07:28 +00:00
Jonathan G Rennison
4f1d54564e Merge branch 'master' into jgrpp
# Conflicts:
#	src/debug.cpp
2019-01-02 16:09:44 +00:00
glx
c540d72445 Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
Jonathan G Rennison
e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
2018-11-05 12:53:36 +00:00
SamuXarick
4703cd433d Fix #6460: [AI] Add start_date parameter for Random AIs on new game 2018-11-01 17:56:09 +01:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00