Peter Nelson
6d276698b6
Fix: Memory leak in ICUParagraphLayout::NextLine() ( #11895 )
...
This function calls icu::BreakIterator::createLineInstance() but does not clean up after it.
Instead use a static instance that is cloned (for thread-safety) and deleted as necessary.
2024-01-27 20:13:42 +00:00
Jonathan G Rennison
5b052ff91a
Avoid truncation when calculating AircraftCache::cached_max_range_sqr
2024-01-27 20:03:46 +00:00
Jonathan G Rennison
1df7b21ee3
Fix #11889 : ConstructWindow not called from SurveyResultTextfileWindow constructor ( #11903 )
2024-01-27 19:44:10 +00:00
Peter Nelson
0619b0d5da
Clear mismatched translations of STR_CONFIG_SETTING_CHUNNEL_HELPTEXT
2024-01-27 19:23:41 +00:00
TELK
b3ee22cdd3
Update: Korean translation for 592c038
2024-01-27 19:19:36 +00:00
TELK
0db3aee7b5
Update: Korean translation up to 0.56.2
2024-01-27 19:19:36 +00:00
Peter Nelson
4bf9c123d3
Fix: TextfileWindow called virtual methods before constructor completed. ( #11889 )
...
SetStringParameters() was called during widget tree init in the constructor.
Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
(cherry picked from commit fef0bfcfd3
)
2024-01-27 18:53:11 +00:00
Kuhnovic
a7c2f489f6
Fix #5713 : FindClosestShipDepot only considers depots that are actually reachable ( #11768 )
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(cherry picked from commit 8a4a99b7e8
)
2024-01-27 18:49:14 +00:00
Peter Nelson
d3c673e20b
Fix #11894 : Defer window OnResize event to avoid processing multiple times per input tick. ( #11900 )
2024-01-27 18:44:27 +00:00
Patric Stout
8c5ad1ade7
Fix fd9e72a7
: actually use the parameter value instead of the current date ( #11898 )
2024-01-27 17:34:04 +00:00
Jonathan G Rennison
f9321686a7
Remove old reference to FindLastBit64 from tests
2024-01-27 17:11:29 +00:00
Jonathan G Rennison
2e93daf93b
Advance _scaled_date_ticks in scenario editor
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For timetables and train speed adaptation
2024-01-27 16:48:00 +00:00
Jonathan G Rennison
7db457ad80
Use _scaled_date_ticks in ODATFB_NEAREST_DEPOT rate-limiting
2024-01-27 16:40:11 +00:00
Jonathan G Rennison
1ce8930583
Use DateTicksScaled for Vehicle::last_loading_tick
2024-01-27 16:38:27 +00:00
Jonathan G Rennison
74686b9c63
Add an AsTicksT template cast with clamping to DateTicksScaledDelta
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Implement AsTicks in terms of AsTicksT
2024-01-27 16:28:45 +00:00
Jonathan G Rennison
521281446c
Update NETWORK_GAME_INFO_VERSION to version 7
2024-01-27 15:19:33 +00:00
Jonathan G Rennison
540be178fc
Add transparency_tunnels hotkey
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See: #634
2024-01-27 14:56:12 +00:00
Kuhnovic
784951c942
Fix: use correct size parameter type in TileArea constructors ( #11869 )
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(cherry picked from commit bf3fd6526b
)
2024-01-27 14:56:12 +00:00
Patric Stout
63dc0a4f5e
Fix: update server as offline when unexpected disconnect during refresh ( #11891 )
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(cherry picked from commit 2bbc95cac3
)
2024-01-27 14:56:12 +00:00
Loïc Guilloux
2e42a23a7e
Fix b38d3c2208
: missing water regions invalidation when building locks ( #11879 )
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(cherry picked from commit 09b66751cf
)
2024-01-27 14:56:12 +00:00
Patric Stout
c021c80b08
Fix #6377 : two tarballs with the same folder in them were considered as one ( #11855 )
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(cherry picked from commit 0c81579363
)
2024-01-27 14:56:12 +00:00
SamuXarick
b721dbf850
Revert #6923 : start_date parameter is no longer in use
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There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.
But now that start_date is no longer in use since #10653 , this workaround can be safely removed.
(cherry picked from commit 6588680ccc
)
2024-01-27 14:56:12 +00:00
Patric Stout
e1673d5635
Fix #9722 : create vital windows as soon as local_company is set ( #11858 )
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Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
(cherry picked from commit f35e257adc
)
2024-01-27 14:56:12 +00:00
Patric Stout
90859fbe25
Codechange: prevent out-of-bound read (even if the result is never used) ( #11853 )
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(cherry picked from commit fe035c306e
)
2024-01-27 14:56:12 +00:00
Peter Nelson
be147651d4
Codechange: Replace GroupStatistics' num_engines with std::map. ( #11849 )
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This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.
(cherry picked from commit 8797cc7ef2
)
2024-01-27 14:56:12 +00:00
Peter Nelson
fef0bfcfd3
Fix: TextfileWindow called virtual methods before constructor completed. ( #11889 )
...
SetStringParameters() was called during widget tree init in the constructor.
Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
2024-01-27 14:45:37 +00:00
Kuhnovic
8a4a99b7e8
Fix #5713 : FindClosestShipDepot only considers depots that are actually reachable ( #11768 )
2024-01-27 15:06:14 +01:00
Peter Nelson
17934bcc90
Fix #11827 : Make Layouter::GetCharPosition() aware of ligatures. ( #11831 )
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When ligatures happen the precise individual character position is not known, so instead return the previous position (which is that of the ligature.)
(cherry picked from commit d6ccfdbbd9
)
2024-01-27 14:01:13 +00:00
Patric Stout
89520f5665
Add: show in multiplayer the amount of hours a game has been unpaused ( #11886 )
2024-01-27 12:35:09 +01:00
Patric Stout
2bbc95cac3
Fix: update server as offline when unexpected disconnect during refresh ( #11891 )
2024-01-27 11:23:25 +01:00
Richard Wheeler
8770ef6bd9
Change: Make street lights transparent with houses ( #11828 )
2024-01-27 09:25:13 +00:00
Rubidium
7916e97c62
Update: opengl; glext header to 20231129, wglext header to 20231018
2024-01-27 09:57:25 +01:00
Rubidium
a23cd4aef7
Update: nlohmann/json to 3.11.3
2024-01-27 09:57:25 +01:00
Rubidium
79b684b8ac
Update: fmt to 10.2.0
2024-01-27 09:57:25 +01:00
Patric Stout
80ebcc72fb
Change: rebrand Cheats as Sandbox Options ( #11874 )
2024-01-26 19:56:01 +01:00
Jonathan G Rennison
911ccc16fb
Script: Add compatibility layer for old cargo scaling settings
2024-01-26 18:30:11 +00:00
Jonathan G Rennison
e0699c15b6
Add function to turn a percentage into a quantity scaling factor
2024-01-26 18:23:53 +00:00
Tyler Trahan
28716548d2
Feature: Setting to automatically restart server based on hours played ( #11142 )
2024-01-26 10:25:25 -05:00
Jonathan G Rennison
c26ca5369e
Unconditionally use FindFirstBit in SetBitIterator
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Add simple tests
2024-01-25 22:36:01 +00:00
Jonathan G Rennison
5404be172c
Merge branch 'master' into jgrpp
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# Conflicts:
# src/core/bitmath_func.cpp
# src/core/bitmath_func.hpp
# src/core/geometry_type.hpp
# src/game/game_text.hpp
# src/graph_gui.cpp
# src/pathfinder/npf/npf.cpp
# src/script/api/script_text.cpp
# src/spritecache.cpp
# src/track_func.h
2024-01-25 22:36:01 +00:00
Loïc Guilloux
09b66751cf
Fix b38d3c2208
: missing water regions invalidation when building locks ( #11879 )
2024-01-25 22:18:26 +00:00
Jonathan G Rennison
78e08fdd18
Script: Move old-style/lenient text param encode to separate function
2024-01-25 17:35:08 +00:00
Jonathan G Rennison
822ecae85d
Merge branch 'master' into jgrpp
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# Conflicts:
# src/cargotype.h
# src/core/CMakeLists.txt
# src/core/span_type.hpp
# src/fileio.cpp
# src/fios.cpp
# src/misc/endian_buffer.hpp
# src/misc_gui.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/settings.cpp
# src/settings_internal.h
# src/stdafx.h
# src/string_func.h
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
2024-01-25 18:37:23 +00:00
Patric Stout
36579dd18b
Change: set smooth-scrolling on by default ( #11860 )
2024-01-25 11:07:36 +01:00
Patric Stout
ea8c1d8597
Change: make for smooth-scrolling based on actual time
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This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
2024-01-25 10:29:48 +01:00
Jonathan G Rennison
49eb40bc4f
Change various _network_dedicated tests to use IsHeadless
2024-01-24 23:31:35 +00:00
Jonathan G Rennison
ced17a74e8
Do not update viewport signs when running headlessly
2024-01-24 23:26:02 +00:00
Jonathan G Rennison
04e47eca9a
Do not create text effects when running headlessly
2024-01-24 23:20:45 +00:00
Jonathan G Rennison
fa003ebda3
Disable vehicle sounds entirely when running headlessly
2024-01-24 23:20:45 +00:00
Jonathan G Rennison
f0ec7a7693
Add function for whether OpenTTD is running headlessly
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Always returns true for dedicated builds
Returns _network_dedicated otherwise
2024-01-24 23:17:53 +00:00