Commit Graph

45015 Commits

Author SHA1 Message Date
Peter Nelson
6d276698b6 Fix: Memory leak in ICUParagraphLayout::NextLine() (#11895)
This function calls icu::BreakIterator::createLineInstance() but does not clean up after it.

Instead use a static instance that is cloned (for thread-safety) and deleted as necessary.
2024-01-27 20:13:42 +00:00
Jonathan G Rennison
5b052ff91a Avoid truncation when calculating AircraftCache::cached_max_range_sqr 2024-01-27 20:03:46 +00:00
Jonathan G Rennison
1df7b21ee3 Fix #11889: ConstructWindow not called from SurveyResultTextfileWindow constructor (#11903) 2024-01-27 19:44:10 +00:00
Peter Nelson
0619b0d5da Clear mismatched translations of STR_CONFIG_SETTING_CHUNNEL_HELPTEXT 2024-01-27 19:23:41 +00:00
TELK
b3ee22cdd3 Update: Korean translation for 592c038 2024-01-27 19:19:36 +00:00
TELK
0db3aee7b5 Update: Korean translation up to 0.56.2 2024-01-27 19:19:36 +00:00
Peter Nelson
4bf9c123d3 Fix: TextfileWindow called virtual methods before constructor completed. (#11889)
SetStringParameters() was called during widget tree init in the constructor.

Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.

(cherry picked from commit fef0bfcfd3)
2024-01-27 18:53:11 +00:00
Kuhnovic
a7c2f489f6 Fix #5713: FindClosestShipDepot only considers depots that are actually reachable (#11768)
(cherry picked from commit 8a4a99b7e8)
2024-01-27 18:49:14 +00:00
Peter Nelson
d3c673e20b Fix #11894: Defer window OnResize event to avoid processing multiple times per input tick. (#11900) 2024-01-27 18:44:27 +00:00
Patric Stout
8c5ad1ade7 Fix fd9e72a7: actually use the parameter value instead of the current date (#11898) 2024-01-27 17:34:04 +00:00
Jonathan G Rennison
f9321686a7 Remove old reference to FindLastBit64 from tests 2024-01-27 17:11:29 +00:00
Jonathan G Rennison
2e93daf93b Advance _scaled_date_ticks in scenario editor
For timetables and train speed adaptation
2024-01-27 16:48:00 +00:00
Jonathan G Rennison
7db457ad80 Use _scaled_date_ticks in ODATFB_NEAREST_DEPOT rate-limiting 2024-01-27 16:40:11 +00:00
Jonathan G Rennison
1ce8930583 Use DateTicksScaled for Vehicle::last_loading_tick 2024-01-27 16:38:27 +00:00
Jonathan G Rennison
74686b9c63 Add an AsTicksT template cast with clamping to DateTicksScaledDelta
Implement AsTicks in terms of AsTicksT
2024-01-27 16:28:45 +00:00
Jonathan G Rennison
521281446c Update NETWORK_GAME_INFO_VERSION to version 7 2024-01-27 15:19:33 +00:00
Jonathan G Rennison
540be178fc Add transparency_tunnels hotkey
See: #634
2024-01-27 14:56:12 +00:00
Kuhnovic
784951c942 Fix: use correct size parameter type in TileArea constructors (#11869)
(cherry picked from commit bf3fd6526b)
2024-01-27 14:56:12 +00:00
Patric Stout
63dc0a4f5e Fix: update server as offline when unexpected disconnect during refresh (#11891)
(cherry picked from commit 2bbc95cac3)
2024-01-27 14:56:12 +00:00
Loïc Guilloux
2e42a23a7e Fix b38d3c2208: missing water regions invalidation when building locks (#11879)
(cherry picked from commit 09b66751cf)
2024-01-27 14:56:12 +00:00
Patric Stout
c021c80b08 Fix #6377: two tarballs with the same folder in them were considered as one (#11855)
(cherry picked from commit 0c81579363)
2024-01-27 14:56:12 +00:00
SamuXarick
b721dbf850 Revert #6923: start_date parameter is no longer in use
There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.

But now that start_date is no longer in use since #10653, this workaround can be safely removed.

(cherry picked from commit 6588680ccc)
2024-01-27 14:56:12 +00:00
Patric Stout
e1673d5635 Fix #9722: create vital windows as soon as local_company is set (#11858)
Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.

(cherry picked from commit f35e257adc)
2024-01-27 14:56:12 +00:00
Patric Stout
90859fbe25 Codechange: prevent out-of-bound read (even if the result is never used) (#11853)
(cherry picked from commit fe035c306e)
2024-01-27 14:56:12 +00:00
Peter Nelson
be147651d4 Codechange: Replace GroupStatistics' num_engines with std::map. (#11849)
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.

(cherry picked from commit 8797cc7ef2)
2024-01-27 14:56:12 +00:00
Peter Nelson
fef0bfcfd3 Fix: TextfileWindow called virtual methods before constructor completed. (#11889)
SetStringParameters() was called during widget tree init in the constructor.

Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
2024-01-27 14:45:37 +00:00
Kuhnovic
8a4a99b7e8 Fix #5713: FindClosestShipDepot only considers depots that are actually reachable (#11768) 2024-01-27 15:06:14 +01:00
Peter Nelson
17934bcc90 Fix #11827: Make Layouter::GetCharPosition() aware of ligatures. (#11831)
When ligatures happen the precise individual character position is not known, so instead return the previous position (which is that of the ligature.)

(cherry picked from commit d6ccfdbbd9)
2024-01-27 14:01:13 +00:00
Patric Stout
89520f5665 Add: show in multiplayer the amount of hours a game has been unpaused (#11886) 2024-01-27 12:35:09 +01:00
Patric Stout
2bbc95cac3 Fix: update server as offline when unexpected disconnect during refresh (#11891) 2024-01-27 11:23:25 +01:00
Richard Wheeler
8770ef6bd9 Change: Make street lights transparent with houses (#11828) 2024-01-27 09:25:13 +00:00
Rubidium
7916e97c62 Update: opengl; glext header to 20231129, wglext header to 20231018 2024-01-27 09:57:25 +01:00
Rubidium
a23cd4aef7 Update: nlohmann/json to 3.11.3 2024-01-27 09:57:25 +01:00
Rubidium
79b684b8ac Update: fmt to 10.2.0 2024-01-27 09:57:25 +01:00
Patric Stout
80ebcc72fb Change: rebrand Cheats as Sandbox Options (#11874) 2024-01-26 19:56:01 +01:00
Jonathan G Rennison
911ccc16fb Script: Add compatibility layer for old cargo scaling settings 2024-01-26 18:30:11 +00:00
Jonathan G Rennison
e0699c15b6 Add function to turn a percentage into a quantity scaling factor 2024-01-26 18:23:53 +00:00
Tyler Trahan
28716548d2 Feature: Setting to automatically restart server based on hours played (#11142) 2024-01-26 10:25:25 -05:00
Jonathan G Rennison
c26ca5369e Unconditionally use FindFirstBit in SetBitIterator
Add simple tests
2024-01-25 22:36:01 +00:00
Jonathan G Rennison
5404be172c Merge branch 'master' into jgrpp
# Conflicts:
#	src/core/bitmath_func.cpp
#	src/core/bitmath_func.hpp
#	src/core/geometry_type.hpp
#	src/game/game_text.hpp
#	src/graph_gui.cpp
#	src/pathfinder/npf/npf.cpp
#	src/script/api/script_text.cpp
#	src/spritecache.cpp
#	src/track_func.h
2024-01-25 22:36:01 +00:00
Loïc Guilloux
09b66751cf Fix b38d3c2208: missing water regions invalidation when building locks (#11879) 2024-01-25 22:18:26 +00:00
Jonathan G Rennison
78e08fdd18 Script: Move old-style/lenient text param encode to separate function 2024-01-25 17:35:08 +00:00
Jonathan G Rennison
822ecae85d Merge branch 'master' into jgrpp
# Conflicts:
#	src/cargotype.h
#	src/core/CMakeLists.txt
#	src/core/span_type.hpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/misc/endian_buffer.hpp
#	src/misc_gui.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/string_func.h
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
2024-01-25 18:37:23 +00:00
Patric Stout
36579dd18b Change: set smooth-scrolling on by default (#11860) 2024-01-25 11:07:36 +01:00
Patric Stout
ea8c1d8597 Change: make for smooth-scrolling based on actual time
This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
2024-01-25 10:29:48 +01:00
Jonathan G Rennison
49eb40bc4f Change various _network_dedicated tests to use IsHeadless 2024-01-24 23:31:35 +00:00
Jonathan G Rennison
ced17a74e8 Do not update viewport signs when running headlessly 2024-01-24 23:26:02 +00:00
Jonathan G Rennison
04e47eca9a Do not create text effects when running headlessly 2024-01-24 23:20:45 +00:00
Jonathan G Rennison
fa003ebda3 Disable vehicle sounds entirely when running headlessly 2024-01-24 23:20:45 +00:00
Jonathan G Rennison
f0ec7a7693 Add function for whether OpenTTD is running headlessly
Always returns true for dedicated builds
Returns _network_dedicated otherwise
2024-01-24 23:17:53 +00:00