Peter Nelson 
							
						 
					 
					
						
						
							
						
						daec0e2ca4 
					 
					
						
						
							
							Codechange: Split palette handling to separate file.  
						
						
						
						
					 
					
						2023-12-25 11:22:52 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						4ecc107d30 
					 
					
						
						
							
							Codechange: Perform simpler comparison first when checking for palette updates.  
						
						... 
						
						
						
						This avoids unnecessarily comparing contents of an array. 
						
						
					 
					
						2023-12-25 11:22:52 +00:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						af8b8c2cfc 
					 
					
						
						
							
							Fix  4a2038e301: fully restore script break filter on reopen ( #11622 )  
						
						
						
						
					 
					
						2023-12-24 00:08:18 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						c0cdf3460e 
					 
					
						
						
							
							Change: Rename Standard Livery to Default Livery.  
						
						
						
						
					 
					
						2023-12-23 13:45:35 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						3436b5f090 
					 
					
						
						
							
							Change: Show a message in livery window if vehicle type has no groups.  
						
						
						
						
					 
					
						2023-12-23 13:45:35 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						513c7e7b53 
					 
					
						
						
							
							Change: Add distinct tooltips for vehicle group colour schemes.  
						
						
						
						
					 
					
						2023-12-23 13:45:35 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						eda0dd24fe 
					 
					
						
						
							
							Change: Remove hardcoded minimum sizes and allow resize.  
						
						... 
						
						
						
						This stops the window being needlessly large. 
						
						
					 
					
						2023-12-23 13:45:35 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						0949eddd55 
					 
					
						
						
							
							Change: Move colour selection dropdowns to bottom of window.  
						
						... 
						
						
						
						This stops them looking similar to how filter controls are used elsewhere,
and matches action dropdowns on other windows. 
						
						
					 
					
						2023-12-23 13:45:35 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						5cb7a16edc 
					 
					
						
						
							
							Fix   #11618 : Don't try to display unavailable zoom levels in sprite aligner. ( #11619 )  
						
						
						
						
					 
					
						2023-12-23 13:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								Darragh 
							
						 
					 
					
						
						
							
						
						acfe367507 
					 
					
						
						
							
							Fix   #11442 : "default" colour in group colour window is not updated when changing master colour ( #11614 )  
						
						... 
						
						
						
						Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been. 
						
						
					 
					
						2023-12-22 17:56:09 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						fd0aa3dd19 
					 
					
						
						
							
							Fix   #11515 : Zoom level could wrap around when changing interface scale. ( #11615 )  
						
						... 
						
						
						
						This happened due to converting the new value to unsigned before clamping instead of after. 
						
						
					 
					
						2023-12-22 15:23:42 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						c1afbc9415 
					 
					
						
						
							
							Fix: Update widget dimensions before updating viewport signs. ( #11611 )  
						
						... 
						
						
						
						Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale. 
						
						
					 
					
						2023-12-20 22:10:05 +00:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						2d3af14181 
					 
					
						
						
							
							Add: Horizontal scroll for script debug log ( #11597 )  
						
						
						
						
					 
					
						2023-12-20 22:50:03 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						0ca4b4e146 
					 
					
						
						
							
							Change: Allow opening multiple script debug windows by holding Ctrl.  
						
						
						
						
					 
					
						2023-12-20 20:39:07 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						4a2038e301 
					 
					
						
						
							
							Codechange: Make script debug window filter state per-window.  
						
						
						
						
					 
					
						2023-12-20 20:39:07 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						b85ecf9ac2 
					 
					
						
						
							
							Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )  
						
						... 
						
						
						
						Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object. 
						
						
					 
					
						2023-12-20 20:38:21 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						7466c3c39e 
					 
					
						
						
							
							Fix: Draw unavailable mask over picker sprite instead of behind it.  
						
						... 
						
						
						
						This makes these disabled picker buttons consistent with other disabled buttons. 
						
						
					 
					
						2023-12-20 09:29:28 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						712a4bb40b 
					 
					
						
						
							
							Fix: Prevent picker preview sprites from overflowing button bevel.  
						
						
						
						
					 
					
						2023-12-20 09:29:28 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						313ee13e5f 
					 
					
						
						
							
							Codechange: Add Rect version of FillDrawPixelInfo().  
						
						... 
						
						
						
						This simplifies most callers as they longer have to split out a rect. 
						
						
					 
					
						2023-12-20 09:29:28 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						111b4e6060 
					 
					
						
						
							
							Doc: Fix broken links in COMPILING and CONTRIBUTING guides ( #11608 )  
						
						
						
						
					 
					
						2023-12-20 03:15:15 +01:00 
						 
				 
			
				
					
						
							
							
								Finn Willard 
							
						 
					 
					
						
						
							
						
						3a42340db3 
					 
					
						
						
							
							Add: Hotkey to focus industry directory filter box  
						
						... 
						
						
						
						Co-authored-by: Tyler Trahan <tyler@tylertrahan.com > 
						
						
					 
					
						2023-12-19 11:23:37 -05:00 
						 
				 
			
				
					
						
							
							
								Finn Willard 
							
						 
					 
					
						
						
							
						
						7d3ae4a058 
					 
					
						
						
							
							Add: Hotkey to focus town directory filter box  
						
						... 
						
						
						
						Co-authored-by: Tyler Trahan <tyler@tylertrahan.com > 
						
						
					 
					
						2023-12-19 11:23:37 -05:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						e8d2ebb016 
					 
					
						
						
							
							Fix: Add missing includes to timers from script implementation files ( #11604 )  
						
						
						
						
					 
					
						2023-12-19 14:09:46 +00:00 
						 
				 
			
				
					
						
							
							
								SamuXarick 
							
						 
					 
					
						
						
							
						
						fddcaef74a 
					 
					
						
						
							
							Codechange: Use town zone constants instead of magic numbers  
						
						
						
						
					 
					
						2023-12-18 22:12:43 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						9b7a5bc876 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo 
						
						
					 
					
						2023-12-18 18:39:11 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						b19a6c3b81 
					 
					
						
						
							
							Fix: Window width/height was doubly-scaled with automatic DPI switch. ( #11598 )  
						
						
						
						
					 
					
						2023-12-18 13:05:06 +00:00 
						 
				 
			
				
					
						
							
							
								SamuXarick 
							
						 
					 
					
						
						
							
						
						c05ffb22bd 
					 
					
						
						
							
							Fix   #10452 : Don't let AyStar max_search_nodes unattended when initializing ( #11544 )  
						
						... 
						
						
						
						Add a constant with the default value of 10000 and have the pathfinding settings refer to it.
Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended. 
						
						
					 
					
						2023-12-17 22:50:53 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						8ab3838387 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						vietnamese: 20 changes by KhoiCanDev
italian: 5 changes by Rivarossi 
						
						
					 
					
						2023-12-17 18:37:38 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						661e0cd82d 
					 
					
						
						
							
							Fix: Make compact picker windows expand to fill if necessary. ( #11591 )  
						
						
						
						
					 
					
						2023-12-16 23:08:42 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						651343d69e 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 17 changes by krysclarke
english (us): 17 changes by 2TallTyler
italian: 30 changes by Rivarossi
russian: 17 changes by Ln-Wolf
french: 36 changes by ottdfevr
portuguese (brazilian): 30 changes by pasantoro 
						
						
					 
					
						2023-12-16 18:36:51 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						0e6038f0e5 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (us): 19 changes by 2TallTyler
vietnamese: 14 changes by KhoiCanDev
turkish: 26 changes by BeratSJ
dutch: 19 changes by Afoklala 
						
						
					 
					
						2023-12-15 18:38:09 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						8816c9dd26 
					 
					
						
						
							
							Change: Improve and standardize wording of World Generation helptexts  
						
						
						
						
					 
					
						2023-12-15 09:57:44 -05:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						1343d7e25a 
					 
					
						
						
							
							Change: Don't mention TerraGenesis in setting helptexts  
						
						... 
						
						
						
						We no longer show the land generator in the World Generation GUI, so this is less important to explain in tooltips. 
						
						
					 
					
						2023-12-15 09:57:44 -05:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						1e8aa9ce22 
					 
					
						
						
							
							Add: Use more tooltips in World Generation GUI  
						
						
						
						
					 
					
						2023-12-15 09:57:44 -05:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						302e8852c1 
					 
					
						
						
							
							Fix: Crash if squirrel compatibility scripts cannot be parsed. ( #11589 )  
						
						
						
						
					 
					
						2023-12-15 01:25:36 +00:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						7726f8f245 
					 
					
						
						
							
							Fix: [Script] Properly store the previous AsyncMode state ( #11587 )  
						
						
						
						
					 
					
						2023-12-14 21:29:44 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						bbf3028f89 
					 
					
						
						
							
							Fix   #11585 : Crash when cleaning AI/GS with nested AsyncMode.  
						
						... 
						
						
						
						Do not throw sanity check when in_shutdown is true. This is also applied to
ExecMode and TestMode as they follow the same pattern. 
						
						
					 
					
						2023-12-14 20:54:31 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						47dd04d16c 
					 
					
						
						
							
							Fix: Don't crash when saving a crashlog save with no main window open.  
						
						
						
						
					 
					
						2023-12-14 20:54:31 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						da2d21f5b0 
					 
					
						
						
							
							Fix: Left-over printf-style format passed to fmt. ( #11584 )  
						
						
						
						
					 
					
						2023-12-14 19:35:35 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						63c006a174 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						korean: 20 changes by telk5093
danish: 13 changes by bscargo
portuguese (brazilian): 18 changes by pasantoro 
						
						
					 
					
						2023-12-14 18:38:27 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						97b86b7147 
					 
					
						
						
							
							Codechange: Use MakeParameters with GetNextParameter in FormatString ( #11583 )  
						
						... 
						
						
						
						Instead of StringParameters subspan, to avoid GSs being able to
cause subspan boundary assertion failures 
						
						
					 
					
						2023-12-14 10:41:31 -05:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						12bb750128 
					 
					
						
						
							
							Codechange: Cargo filters no longer take an index. ( #11582 )  
						
						... 
						
						
						
						Update naming of functions to reflect that parameter is now a cargoid. 
						
						
					 
					
						2023-12-14 01:48:45 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						d6515d6c98 
					 
					
						
						
							
							Fix  0a8bcdd: Scaling non-sprite fonts does not depend on _font_zoom changing. ( #11579 )  
						
						
						
						
					 
					
						2023-12-13 19:51:44 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						8e05001001 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 18 changes by krysclarke
russian: 18 changes by Ln-Wolf 
						
						
					 
					
						2023-12-13 18:38:37 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						6c5aeae01b 
					 
					
						
						
							
							Fix   #11577 : Extra viewport opened in wrong location. ( #11578 )  
						
						... 
						
						
						
						ExtraViewportWindow calls IninitializeViewport() with focus as 0, which is ambiguous as focus should be either a TileIndex or a VehicleID.
Instead, pass the tile and let InitializeViewport() handle setting all the coordinates. 
						
						
					 
					
						2023-12-13 02:19:16 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						0a8bcdd344 
					 
					
						
						
							
							Change: Be selective about clearing sprite/font caches on interface scale change. ( #11576 )  
						
						... 
						
						
						
						Sprite cache contains all zoom levels anyway, so does not need to be reloaded.
Font cache does not need to be clear if the font zoom hasn't changed, i.e. when changing the max sprite zoom level setting. 
						
						
					 
					
						2023-12-11 21:03:54 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						b62fafc5d4 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 1 change by krysclarke
italian: 1 change by Rivarossi
german: 7 changes by SecretIdetity
russian: 1 change by Ln-Wolf
danish: 1 change by bscargo
french: 1 change by glx22 
						
						
					 
					
						2023-12-11 18:39:36 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						dc27f1649a 
					 
					
						
						
							
							Fix  e2425b7: Sprites no longer refreshed if max zoom level changed.  
						
						... 
						
						
						
						Handle this via AdjustGUIZoom() instead. 
						
						
					 
					
						2023-12-11 14:16:49 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						162ffc288d 
					 
					
						
						
							
							Fix  e2425b7: WidgetDimensions and depot sizes not set up if blitter forced.  
						
						... 
						
						
						
						Set up WidgetDimensions and depot sizes during InitWindowSystem(). 
						
						
					 
					
						2023-12-11 14:16:49 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						2bada59193 
					 
					
						
						
							
							Feature: Mode to display timetable in seconds  
						
						
						
						
					 
					
						2023-12-11 07:12:45 -05:00