frosch
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a56e2bccd0
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(svn r27756) -Codechange: Add StringTab enum
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2017-02-26 19:40:53 +00:00 |
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frosch
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9ad09627ad
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(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs.
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2017-02-26 19:39:58 +00:00 |
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frosch
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4342798ff5
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(svn r27709) -Fix-ish: Silence some warnings. (adf88)
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2016-12-25 13:26:15 +00:00 |
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frosch
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31f046bd9b
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(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
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2016-10-30 17:29:33 +00:00 |
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frosch
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117e73751c
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(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
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2016-10-16 14:59:44 +00:00 |
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frosch
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d2393b4f6c
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(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
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2016-10-16 14:57:56 +00:00 |
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alberth
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0adfb1ac6f
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(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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2016-09-04 16:06:50 +00:00 |
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alberth
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4001f6215e
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(svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable.
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2016-09-04 15:10:41 +00:00 |
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alberth
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6f201ce4a8
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(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
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2016-09-04 12:58:04 +00:00 |
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alberth
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597380e099
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(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
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2016-09-04 12:57:43 +00:00 |
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alberth
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df9a9f074a
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(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
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2016-09-04 12:57:20 +00:00 |
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alberth
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c6ac071619
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(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode.
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2016-09-04 12:47:39 +00:00 |
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alberth
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2fa0fdb176
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(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
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2016-09-04 12:47:07 +00:00 |
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alberth
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3b8ede5ebe
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(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
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2016-09-04 12:46:29 +00:00 |
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alberth
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087ed1e999
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(svn r27636) -Codechange: Rename FileType to AbstractFileType.
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2016-09-04 12:46:07 +00:00 |
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alberth
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9135f7130e
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(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
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2016-09-04 12:45:40 +00:00 |
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frosch
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4d1843a95e
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(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
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2016-08-15 18:32:48 +00:00 |
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frosch
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13a86497ea
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(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames.
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2016-05-22 10:10:17 +00:00 |
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frosch
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0c7c0ada78
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(svn r27518) -Update: Numbers
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2016-03-01 20:00:22 +00:00 |
|
frosch
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613212c486
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(svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying.
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2015-06-27 11:46:41 +00:00 |
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frosch
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a97e7bae65
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(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading.
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2015-05-21 18:59:11 +00:00 |
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frosch
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3f55e5364e
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(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully.
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2015-05-09 10:04:50 +00:00 |
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frosch
|
8ffe068c11
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(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors.
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2015-04-23 20:07:07 +00:00 |
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frosch
|
6477356dd2
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(svn r27192) -Change: heading for 1.6 now
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2015-03-17 20:33:44 +00:00 |
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frosch
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780e595933
|
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
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2015-03-07 18:27:01 +00:00 |
|
rubidium
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d534c80e94
|
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
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2014-10-15 18:31:37 +00:00 |
|
rubidium
|
771dcf3b7b
|
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
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2014-10-12 18:41:53 +00:00 |
|
peter1138
|
aeda5e37e7
|
(svn r26978) -Fix (r23609): Typo in game script warning message.
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2014-10-08 16:34:52 +00:00 |
|
rubidium
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fedc1acd62
|
(svn r26881) -Codechange: bump the savegame version
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2014-09-21 11:28:29 +00:00 |
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rubidium
|
f41b55f0ff
|
(svn r26880) -Add: stub settings for limiting bridge and map height
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2014-09-21 11:27:34 +00:00 |
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rubidium
|
9daf7e749c
|
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
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2014-09-21 11:24:51 +00:00 |
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rubidium
|
982f5a6aa2
|
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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2014-09-21 11:23:33 +00:00 |
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rubidium
|
0ac2d3b324
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(svn r26876) -Codechange: move 'has bride above' data from m6 to type
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2014-09-21 11:20:11 +00:00 |
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rubidium
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47852f119e
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(svn r26875) -Codechange: move TropicZone information from m6 to type
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2014-09-21 11:18:10 +00:00 |
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rubidium
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04e2324b8f
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(svn r26873) -Change: split type_height into a type and height array (ic111)
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2014-09-21 11:14:58 +00:00 |
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rubidium
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51a1c712f2
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(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
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2014-09-21 11:12:42 +00:00 |
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rubidium
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c0771b1657
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(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
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2014-09-21 06:35:34 +00:00 |
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rubidium
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9e0f4b3847
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(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
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2014-09-20 15:46:44 +00:00 |
|
rubidium
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6c2abf0930
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(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
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2014-09-20 15:31:26 +00:00 |
|
rubidium
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32c56b5f84
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(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
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2014-09-14 15:11:33 +00:00 |
|
frosch
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e53d97b4f8
|
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
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2014-09-13 14:46:03 +00:00 |
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alberth
|
f72ad87540
|
(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
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2014-09-07 16:12:58 +00:00 |
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frosch
|
9b72a9f6b8
|
(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool.
|
2014-09-07 13:52:20 +00:00 |
|
rubidium
|
134ad63b80
|
(svn r26753) -Fix: desync due to not always properly restoring game state from the savegame
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2014-08-22 17:11:59 +00:00 |
|
rubidium
|
48d446ffeb
|
(svn r26700) -Fix [FS#6066]: incorrect saving of order backups
|
2014-07-21 18:03:32 +00:00 |
|
fonsinchen
|
37b1d36fb8
|
(svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 32) - 1
|
2014-06-17 06:13:38 +00:00 |
|
fonsinchen
|
957f5ca117
|
(svn r26646) -Fix [FS#6041]: Save locations instead of distances in link graphs to reduce size.
|
2014-06-14 13:35:39 +00:00 |
|
rubidium
|
ad64b99eb0
|
(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description
|
2014-06-09 17:42:48 +00:00 |
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frosch
|
2a4f0fb67d
|
(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
|
2014-05-17 17:18:07 +00:00 |
|
rubidium
|
46792e58dd
|
(svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving)
|
2014-05-16 17:41:55 +00:00 |
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