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								 Charles Pigott | f5b1115039 | Doc: Lots and lots of doxymentation fixes | 2018-10-31 12:35:54 +01:00 |  | 
			
				
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								 Jonathan G Rennison | 9e1e074c2b | Update existing assertions to log tile information where suitable | 2018-07-26 19:13:35 +01:00 |  | 
			
				
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								 Jonathan G Rennison | 56be293107 | Merge branch 'master' into jgrpp # Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp | 2018-05-25 18:29:17 +01:00 |  | 
			
				
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								 PeterN | 4cebebcf68 | Change: Add CargoTypes type for cargo masks. (#6790) | 2018-05-21 22:08:39 +01:00 |  | 
			
				
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								 Jonathan G Rennison | 740e4543c3 | Merge branch 'master' into jgrpp # Conflicts:
#	src/industry_cmd.cpp | 2017-12-10 12:41:58 +00:00 |  | 
			
				
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								 frosch | 6347e5f11e | (svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm skipped the first animation frame. | 2017-11-25 16:50:28 +00:00 |  | 
			
				
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								 frosch | 3f819029f4 | (svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm skipped the first animation frame. | 2017-11-25 16:50:28 +00:00 |  | 
			
				
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								 Jonathan G Rennison | a69a0b1557 | Fix not being able to build water industries when removing water is disabled | 2017-10-30 01:04:42 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 80d56307c7 | Merge branch 'master' into jgrpp # Conflicts:
#	src/group_gui.cpp
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/traditional_chinese.txt
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/vehicle_sl.cpp
#	src/window.cpp | 2017-04-04 19:22:56 +01:00 |  | 
			
				
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								 peter1138 | 7e915f8bc7 | (svn r27841) -Fix: Don't consider locks or ship depots as clear water when placing industries. | 2017-04-02 17:36:53 +00:00 |  | 
			
				
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								 peter1138 | 27033a2231 | (svn r27841) -Fix: Don't consider locks or ship depots as clear water when placing industries. | 2017-04-02 17:36:53 +00:00 |  | 
			
				
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								 HackaLittleBit | 1ac8f66de1 | Chunnel patch 28397: Codechange: Chunnels can't pass oilrigs. https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416 | 2017-03-04 11:50:52 +00:00 |  | 
			
				
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								 Jonathan G Rennison | 375b069f82 | Replace day length scaled tick macros with global variables. This is to avoid needing to expensively re-calculate them all the time.
Instead update them by incrementing. | 2016-09-10 01:03:48 +01:00 |  | 
			
				
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								 Jonathan G Rennison | 26fa77c5ee | Run animations at the normal rate regardless of day length factor. | 2016-03-02 18:36:53 +00:00 |  | 
			
				
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								 patch-import | 536a95dfd0 | Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch https://www.tt-forums.net/viewtopic.php?f=33&t=53394 | 2015-08-05 21:24:30 +01:00 |  | 
			
				
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								 rubidium | dc2b4f2498 | (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible | 2014-09-21 11:24:51 +00:00 |  | 
			
				
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								 rubidium | 9daf7e749c | (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible | 2014-09-21 11:24:51 +00:00 |  | 
			
				
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								 alberth | db47d62069 | (svn r26729) -Feature: Warn about missing industries after generating a map. | 2014-08-13 19:31:45 +00:00 |  | 
			
				
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								 alberth | 87dd209784 | (svn r26729) -Feature: Warn about missing industries after generating a map. | 2014-08-13 19:31:45 +00:00 |  | 
			
				
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								 rubidium | 2be4215f43 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | 2014-04-23 20:13:33 +00:00 |  | 
			
				
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								 rubidium | 0463dbdc9e | (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | 2014-04-23 20:13:33 +00:00 |  | 
			
				
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								 planetmaker | 5c3891fe3c | (svn r26457) -Codechange: Remove unused parameter from SetIndustryCompleted | 2014-04-12 11:43:04 +00:00 |  | 
			
				
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								 planetmaker | 2aa545a842 | (svn r26457) -Codechange: Remove unused parameter from SetIndustryCompleted | 2014-04-12 11:43:04 +00:00 |  | 
			
				
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								 frosch | 6040da6654 | (svn r26328) -Fix: Warnings and compilation failures. | 2014-02-10 17:13:54 +00:00 |  | 
			
				
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								 frosch | 03169121c2 | (svn r26328) -Fix: Warnings and compilation failures. | 2014-02-10 17:13:54 +00:00 |  | 
			
				
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								 rubidium | 7b342616db | (svn r26312) -Codechange: iterate the nearby tiles instead of the industry list for a conflicting industry when the number of industries is really large (MJP) | 2014-02-06 21:05:00 +00:00 |  | 
			
				
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								 rubidium | c7629735a3 | (svn r26312) -Codechange: iterate the nearby tiles instead of the industry list for a conflicting industry when the number of industries is really large (MJP) | 2014-02-06 21:05:00 +00:00 |  | 
			
				
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								 rubidium | 732ae5b600 | (svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP) | 2014-02-06 20:42:09 +00:00 |  | 
			
				
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								 rubidium | 30a95966ec | (svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP) | 2014-02-06 20:42:09 +00:00 |  | 
			
				
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								 zuu | 16a6a26919 | (svn r25853) -Codechange: Simplify SetupFarmFieldFence by replacing the Axis and north parameter with a direction parameter and taking adventage of the new unified SetFence function (cirdan, LordAro) | 2013-10-12 22:28:38 +00:00 |  | 
			
				
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								 zuu | e50478c053 | (svn r25853) -Codechange: Simplify SetupFarmFieldFence by replacing the Axis and north parameter with a direction parameter and taking adventage of the new unified SetFence function (cirdan, LordAro) | 2013-10-12 22:28:38 +00:00 |  | 
			
				
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								 zuu | 27b153d16a | (svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro) | 2013-10-12 22:23:43 +00:00 |  | 
			
				
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								 zuu | fb5dc7762b | (svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro) | 2013-10-12 22:23:43 +00:00 |  | 
			
				
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								 zuu | 3ca56bed7a | (svn r25850) -Codechange: Merge IsBadFarmFieldTile and IsValidFarmFieldTile into IsSuitableForFarmField (cirdan, LordAro) | 2013-10-12 22:17:11 +00:00 |  | 
			
				
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								 zuu | e7c6786016 | (svn r25850) -Codechange: Merge IsBadFarmFieldTile and IsValidFarmFieldTile into IsSuitableForFarmField (cirdan, LordAro) | 2013-10-12 22:17:11 +00:00 |  | 
			
				
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								 zuu | e124838db5 | (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) | 2013-10-12 22:07:58 +00:00 |  | 
			
				
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								 zuu | dfb5663313 | (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) | 2013-10-12 22:07:58 +00:00 |  | 
			
				
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								 alberth | 41ddef3018 | (svn r25238) -Feature: Display imminent closure of an industry in its view window. | 2013-05-12 19:38:30 +00:00 |  | 
			
				
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								 alberth | 1b5b4db690 | (svn r25238) -Feature: Display imminent closure of an industry in its view window. | 2013-05-12 19:38:30 +00:00 |  | 
			
				
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								 planetmaker | f00d9976f9 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) | 2013-01-08 22:46:42 +00:00 |  | 
			
				
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								 planetmaker | c24374f99c | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) | 2013-01-08 22:46:42 +00:00 |  | 
			
				
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								 frosch | 336a93a9d8 | (svn r24846) -Add: Advanced settings to disable certain sound effects. | 2012-12-23 21:09:09 +00:00 |  | 
			
				
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								 frosch | 3ce8d2ce70 | (svn r24846) -Add: Advanced settings to disable certain sound effects. | 2012-12-23 21:09:09 +00:00 |  | 
			
				
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								 zuu | 577ba4bb67 | (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor | 2012-10-22 18:56:21 +00:00 |  | 
			
				
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								 zuu | 0826994821 | (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor | 2012-10-22 18:56:21 +00:00 |  | 
			
				
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								 frosch | 15bf9e9f03 | (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. | 2012-09-08 12:14:00 +00:00 |  | 
			
				
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								 frosch | bcac3d16b6 | (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. | 2012-09-08 12:14:00 +00:00 |  | 
			
				
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								 frosch | 2aa43d6c8b | (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. | 2012-05-26 14:16:03 +00:00 |  | 
			
				
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								 frosch | a8c88f43b6 | (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. | 2012-05-26 14:16:03 +00:00 |  | 
			
				
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								 frosch | c6af35c085 | (svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code. | 2012-05-26 14:15:57 +00:00 |  |