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								 planetmaker | dfa45e79fe | (svn r22673) -Add #4690: Provide random bits in var 0x10 for callback 0x3B in all cases (Hirundo) | 2011-07-19 16:52:30 +00:00 |  | 
			
				
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								 terkhen | 7e0daae1ec | (svn r22567) -Codechange: Store persistent storages inside a pool. | 2011-06-12 20:47:45 +00:00 |  | 
			
				
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								 terkhen | 00e5c1df18 | (svn r22567) -Codechange: Store persistent storages inside a pool. | 2011-06-12 20:47:45 +00:00 |  | 
			
				
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								 terkhen | 3914192556 | (svn r22556) -Codechange: Remove constness from the town pointer at industries. | 2011-06-12 20:31:44 +00:00 |  | 
			
				
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								 terkhen | d7ec492887 | (svn r22556) -Codechange: Remove constness from the town pointer at industries. | 2011-06-12 20:31:44 +00:00 |  | 
			
				
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								 planetmaker | 122c4622f5 | (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) | 2011-06-09 16:35:09 +00:00 |  | 
			
				
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								 planetmaker | e5a88a1077 | (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) | 2011-06-09 16:35:09 +00:00 |  | 
			
				
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								 frosch | a3d8633e40 | (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) | 2011-05-28 09:45:12 +00:00 |  | 
			
				
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								 frosch | 71822b6f1b | (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) | 2011-05-28 09:45:12 +00:00 |  | 
			
				
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								 frosch | 62b6d0eb0e | (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. | 2011-05-21 11:26:37 +00:00 |  | 
			
				
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								 frosch | 474b4799e8 | (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. | 2011-05-21 11:26:37 +00:00 |  | 
			
				
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								 smatz | c85e1c3089 | (svn r22116) -Codechange: use PoolBase::Clean() at more places | 2011-02-19 23:05:47 +00:00 |  | 
			
				
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								 smatz | 756cc6cf65 | (svn r22116) -Codechange: use PoolBase::Clean() at more places | 2011-02-19 23:05:47 +00:00 |  | 
			
				
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								 rubidium | cb2c7f871f | (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h | 2011-02-07 22:37:22 +00:00 |  | 
			
				
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								 rubidium | bc3ce1e53b | (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h | 2011-02-07 22:37:22 +00:00 |  | 
			
				
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								 planetmaker | 4fed6cc02e | (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting | 2011-02-07 20:47:58 +00:00 |  | 
			
				
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								 planetmaker | 68d03b66e3 | (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting | 2011-02-07 20:47:58 +00:00 |  | 
			
				
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								 planetmaker | 1cb6024e1d | (svn r22011) -Codechange: Rename a few variables and enhance code clearity | 2011-02-07 20:47:06 +00:00 |  | 
			
				
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								 planetmaker | 44495f8dba | (svn r22011) -Codechange: Rename a few variables and enhance code clearity | 2011-02-07 20:47:06 +00:00 |  | 
			
				
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								 planetmaker | c4544814da | (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables | 2011-02-07 20:45:31 +00:00 |  | 
			
				
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								 planetmaker | 64280e63fb | (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables | 2011-02-07 20:45:31 +00:00 |  | 
			
				
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								 alberth | 8c3041b3c9 | (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. | 2011-02-06 18:26:50 +00:00 |  | 
			
				
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								 alberth | 4364cec392 | (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. | 2011-02-06 18:26:50 +00:00 |  | 
			
				
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								 alberth | f838069a44 | (svn r22000) -Codechange: Introduce an enum for the industry density setting. | 2011-02-06 18:11:39 +00:00 |  | 
			
				
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								 alberth | d84502c432 | (svn r22000) -Codechange: Introduce an enum for the industry density setting. | 2011-02-06 18:11:39 +00:00 |  | 
			
				
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								 alberth | d64ce48f4d | (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. | 2011-02-06 17:21:49 +00:00 |  | 
			
				
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								 alberth | a5921c0514 | (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. | 2011-02-06 17:21:49 +00:00 |  | 
			
				
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								 alberth | 4a1706d5b0 | (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. | 2011-02-06 17:19:56 +00:00 |  | 
			
				
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								 alberth | 870d2eafbf | (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. | 2011-02-06 17:19:56 +00:00 |  | 
			
				
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								 alberth | e3a35f7d40 | (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. | 2011-02-05 10:28:31 +00:00 |  | 
			
				
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								 alberth | bdf5a1c2f7 | (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. | 2011-02-05 10:28:31 +00:00 |  | 
			
				
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								 terkhen | 0e51dab6a6 | (svn r21924) -Codechange: Unify some parts of the articulated vehicle code. -Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required. | 2011-01-29 17:30:25 +00:00 |  | 
			
				
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								 terkhen | 734994c9ba | (svn r21924) -Codechange: Unify some parts of the articulated vehicle code. -Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required. | 2011-01-29 17:30:25 +00:00 |  | 
			
				
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								 rubidium | 05199a641a | (svn r21890) -Cleanup: remove some unneeded includes | 2011-01-22 14:52:20 +00:00 |  | 
			
				
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								 rubidium | 7eba2bf4d3 | (svn r21890) -Cleanup: remove some unneeded includes | 2011-01-22 14:52:20 +00:00 |  | 
			
				
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								 rubidium | ec4f688ca0 | (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. | 2011-01-18 22:31:06 +00:00 |  | 
			
				
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								 rubidium | 7efd7e19ed | (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. | 2011-01-18 22:31:06 +00:00 |  | 
			
				
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								 rubidium | 6327f2b745 | (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit | 2010-12-12 20:58:33 +00:00 |  | 
			
				
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								 rubidium | cdd35c6a51 | (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit | 2010-12-12 20:58:33 +00:00 |  | 
			
				
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								 rubidium | fcd12b07bc | (svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP | 2010-12-12 20:11:46 +00:00 |  | 
			
				
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								 rubidium | e0351ab414 | (svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP | 2010-12-12 20:11:46 +00:00 |  | 
			
				
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								 alberth | de9c678901 | (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. | 2010-11-20 14:15:02 +00:00 |  | 
			
				
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								 alberth | 3b0ee65571 | (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. | 2010-11-20 14:15:02 +00:00 |  | 
			
				
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								 alberth | 73364915f1 | (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. | 2010-11-20 12:20:59 +00:00 |  | 
			
				
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								 alberth | d6afbd025c | (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. | 2010-11-20 12:20:59 +00:00 |  | 
			
				
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								 alberth | 3f65b99859 | (svn r21175) -Add: Forced construction of missing industries. | 2010-11-13 15:21:55 +00:00 |  | 
			
				
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								 alberth | 2c4564c7dd | (svn r21175) -Add: Forced construction of missing industries. | 2010-11-13 15:21:55 +00:00 |  | 
			
				
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								 alberth | be6ea97934 | (svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries. | 2010-11-13 15:20:57 +00:00 |  | 
			
				
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								 alberth | 0c775e5750 | (svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries. | 2010-11-13 15:20:57 +00:00 |  | 
			
				
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								 alberth | af72592ce1 | (svn r21173) -Codechange: Don't recompute target industry counts each time. | 2010-11-13 15:19:43 +00:00 |  |