rubidium
634842525b
(svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways.
2008-12-26 18:24:05 +00:00
rubidium
a8cb9fa2f5
(svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways.
2008-12-26 18:24:05 +00:00
smatz
c88a6199a7
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
2008-12-26 18:01:15 +00:00
smatz
419f6e099f
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
2008-12-26 18:01:15 +00:00
rubidium
bf6ec8b19f
(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
...
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
rubidium
d1bb5e5f36
(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
...
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
smatz
c6c3124c30
(svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame)
2008-12-20 01:35:12 +00:00
smatz
d1ea050232
(svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame)
2008-12-20 01:35:12 +00:00
frosch
4c01a1c6af
(svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ)
2008-12-16 20:15:36 +00:00
frosch
b177c5fd9e
(svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ)
2008-12-16 20:15:36 +00:00
frosch
c1d1ba22cc
(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
...
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
frosch
fab1a52963
(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
...
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
rubidium
5ebb48fa86
(svn r14631) -Add: support for Allegro as sound backend.
2008-11-25 21:09:00 +00:00
rubidium
72124862f0
(svn r14631) -Add: support for Allegro as sound backend.
2008-11-25 21:09:00 +00:00
smatz
e50a4f2053
(svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too
2008-11-23 16:01:24 +00:00
smatz
c4179d4ea9
(svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too
2008-11-23 16:01:24 +00:00
frosch
70f2b95bda
(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
...
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
frosch
3d467cabe5
(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
...
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
rubidium
84ed955492
(svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
2008-11-19 23:55:34 +00:00
rubidium
a1853ea27c
(svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
2008-11-19 23:55:34 +00:00
smatz
698f05e756
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
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-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
smatz
07e3c096b3
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
...
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
skidd13
9b282b3e51
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
2008-11-02 11:20:15 +00:00
skidd13
706dd0f86c
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
2008-11-02 11:20:15 +00:00
rubidium
0d2f84e117
(svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly.
2008-10-28 14:42:31 +00:00
rubidium
0d254e8914
(svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly.
2008-10-28 14:42:31 +00:00
frosch
e65be653f5
(svn r14535) -Fix: Description of '-i' commandline option.
2008-10-25 20:16:07 +00:00
frosch
77a5a4953b
(svn r14535) -Fix: Description of '-i' commandline option.
2008-10-25 20:16:07 +00:00
rubidium
52ac592422
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-10-25 13:51:47 +00:00
rubidium
a14ad77a36
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-10-25 13:51:47 +00:00
frosch
56e5972790
(svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games.
2008-10-19 17:30:41 +00:00
frosch
4dcf12a3ad
(svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games.
2008-10-19 17:30:41 +00:00
rubidium
b5e467978b
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
2008-10-14 18:38:51 +00:00
rubidium
272b2ef0e9
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
2008-10-14 18:38:51 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
glx
dee7b2148a
(svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g
2008-09-27 22:19:34 +00:00
glx
f2d7c48b31
(svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g
2008-09-27 22:19:34 +00:00
rubidium
da69e69f5a
(svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road.
2008-09-18 15:32:20 +00:00
rubidium
ee2a851aab
(svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road.
2008-09-18 15:32:20 +00:00
smatz
74892fbdf6
(svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player
2008-09-16 20:57:49 +00:00
smatz
7ae255a553
(svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player
2008-09-16 20:57:49 +00:00
smatz
564aa83835
(svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks)
2008-09-16 11:19:07 +00:00
smatz
47d19f7914
(svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks)
2008-09-16 11:19:07 +00:00
smatz
6d5475cb91
(svn r14339) -Fix (r13731): crash when loading the intro game failed
2008-09-15 23:50:12 +00:00
smatz
dce7bec2d3
(svn r14339) -Fix (r13731): crash when loading the intro game failed
2008-09-15 23:50:12 +00:00
smatz
00ce8ceb2b
(svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty
2008-09-15 22:45:18 +00:00
smatz
a20dae0df1
(svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty
2008-09-15 22:45:18 +00:00