Commit Graph

1122 Commits

Author SHA1 Message Date
rubidium
634842525b (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways. 2008-12-26 18:24:05 +00:00
rubidium
a8cb9fa2f5 (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways. 2008-12-26 18:24:05 +00:00
smatz
c88a6199a7 (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
smatz
419f6e099f (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
rubidium
bf6ec8b19f (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
rubidium
d1bb5e5f36 (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
smatz
c6c3124c30 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 2008-12-20 01:35:12 +00:00
smatz
d1ea050232 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 2008-12-20 01:35:12 +00:00
frosch
4c01a1c6af (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) 2008-12-16 20:15:36 +00:00
frosch
b177c5fd9e (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) 2008-12-16 20:15:36 +00:00
frosch
c1d1ba22cc (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
frosch
fab1a52963 (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
rubidium
5ebb48fa86 (svn r14631) -Add: support for Allegro as sound backend. 2008-11-25 21:09:00 +00:00
rubidium
72124862f0 (svn r14631) -Add: support for Allegro as sound backend. 2008-11-25 21:09:00 +00:00
smatz
e50a4f2053 (svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too 2008-11-23 16:01:24 +00:00
smatz
c4179d4ea9 (svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too 2008-11-23 16:01:24 +00:00
frosch
70f2b95bda (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
frosch
3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
rubidium
84ed955492 (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 2008-11-19 23:55:34 +00:00
rubidium
a1853ea27c (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 2008-11-19 23:55:34 +00:00
smatz
698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
smatz
07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
skidd13
9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
skidd13
706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium
0d2f84e117 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 2008-10-28 14:42:31 +00:00
rubidium
0d254e8914 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 2008-10-28 14:42:31 +00:00
frosch
e65be653f5 (svn r14535) -Fix: Description of '-i' commandline option. 2008-10-25 20:16:07 +00:00
frosch
77a5a4953b (svn r14535) -Fix: Description of '-i' commandline option. 2008-10-25 20:16:07 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium
a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
56e5972790 (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games. 2008-10-19 17:30:41 +00:00
frosch
4dcf12a3ad (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games. 2008-10-19 17:30:41 +00:00
rubidium
b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
glx
dee7b2148a (svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g 2008-09-27 22:19:34 +00:00
glx
f2d7c48b31 (svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g 2008-09-27 22:19:34 +00:00
rubidium
da69e69f5a (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road. 2008-09-18 15:32:20 +00:00
rubidium
ee2a851aab (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road. 2008-09-18 15:32:20 +00:00
smatz
74892fbdf6 (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player 2008-09-16 20:57:49 +00:00
smatz
7ae255a553 (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player 2008-09-16 20:57:49 +00:00
smatz
564aa83835 (svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks) 2008-09-16 11:19:07 +00:00
smatz
47d19f7914 (svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks) 2008-09-16 11:19:07 +00:00
smatz
6d5475cb91 (svn r14339) -Fix (r13731): crash when loading the intro game failed 2008-09-15 23:50:12 +00:00
smatz
dce7bec2d3 (svn r14339) -Fix (r13731): crash when loading the intro game failed 2008-09-15 23:50:12 +00:00
smatz
00ce8ceb2b (svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty 2008-09-15 22:45:18 +00:00
smatz
a20dae0df1 (svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty 2008-09-15 22:45:18 +00:00