rubidium
b4734ee9a4
(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
2008-12-23 08:39:30 +00:00
rubidium
abc903d625
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
2008-12-22 18:40:57 +00:00
rubidium
782b80eff7
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
2008-12-22 12:59:31 +00:00
smatz
d2a050bb29
(svn r14671) -Fix: compilation was broken for some systems
2008-12-13 18:19:44 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
rubidium
e7829c1a57
(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated.
2008-09-29 16:27:02 +00:00
smatz
361292bd23
(svn r14177) -Fix: define INADDR_NONE only when it hasn't been defined yet
2008-08-25 22:10:47 +00:00
smatz
c9bef19043
(svn r14174) -Fix: since now, we are 'losing' things, not 'loosing'
2008-08-25 20:10:45 +00:00
rubidium
97c184f8f8
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
2008-08-13 06:05:01 +00:00
rubidium
72c154fd0f
(svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages.
2008-08-12 12:23:05 +00:00
rubidium
3b4c3a3df6
(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.
2008-08-11 22:07:26 +00:00
glx
788b625553
(svn r14026) -Cleanup (r13995, r14004): trailing whitespaces
2008-08-08 15:49:16 +00:00
rubidium
0ebcac669e
(svn r13997) -Fix (r13988): in some cases no broadcast addresses would be found.
2008-08-04 19:07:37 +00:00
rubidium
b1eaf763e1
(svn r13995) -Fix (r13988): some warnings of the compile farm.
2008-08-04 18:27:54 +00:00
glx
0f10939029
(svn r13990) -Fix (r13988): win32 compilation failed
2008-08-04 13:54:10 +00:00
rubidium
c88cb1daa0
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
2008-08-04 12:56:38 +00:00
rubidium
60a6582590
(svn r13713) -Fix: possible crash on creating a network packet.
2008-07-17 11:47:57 +00:00
rubidium
2e4f32023c
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
2008-07-17 11:19:20 +00:00
smatz
ce692c16ee
(svn r13378) -Fix (r13375): compilation without network support was broken
2008-06-04 11:21:36 +00:00
rubidium
abf2b0efc3
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
...
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium
2f3b88ef9a
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
rubidium
4097d81323
(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.
2008-04-30 07:39:46 +00:00
smatz
f32ecbcadb
(svn r12777) -Codechange: rename fatal() and error() in strgen, so it can always have the NORETURN attribute
2008-04-18 21:33:21 +00:00
rubidium
1b2773445d
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
2008-04-18 10:16:51 +00:00
rubidium
ab7b05da50
(svn r12637) -Fix [FS#1913]: possible NULL pointer dereference when reading some NewGRF data.
2008-04-09 14:05:50 +00:00
glx
fed6a25799
(svn r12407) -Add [FS#1866]: more language flags for servers
2008-03-24 20:30:08 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
bf98e25e43
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
2007-12-25 09:48:53 +00:00
rubidium
01e20c9140
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
2007-12-21 19:21:21 +00:00
rubidium
b5a902703e
(svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers.
...
Each server and game yield a (usually) different 'salt'. This salt is used by the clients to hash their passwords. This way the passwords are not sent in clear text and it is not trivial to use those hashes on other servers.
NOTE: It is still NOT safe to use your trusted passwords and it will not stop people from being able to 'hijack' your password, it only makes it harder to do and certainly much less trivial than just dumping passwords from the memory.
2007-12-02 15:12:19 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
58bb5c7525
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
...
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
truelight
e288b2456f
(svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;)
2007-10-30 11:29:01 +00:00
rubidium
8795050ff7
(svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions.
2007-10-18 17:44:59 +00:00
rubidium
809238e634
(svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets.
2007-07-29 22:21:26 +00:00
rubidium
872e74c028
(svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command.
2007-07-10 20:59:41 +00:00
glx
6e653cd1ab
(svn r10017) -Add (FS#790): more languages flags for servers
2007-06-01 23:06:01 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
rubidium
a2b5b74b83
(svn r9038) -Fix [FS#115]: inactive connections are not automatically kicked, i.e. people who only open a telnet (or similar) connection to a server.
2007-03-06 22:00:42 +00:00
celestar
0ed4b64e64
(svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives).
2007-02-23 08:37:33 +00:00
truelight
0d91ed68a9
(svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
...
-Add: added general header-inclusing for PSP
2007-02-11 13:57:35 +00:00
rubidium
b71d6e1401
(svn r8673) -Codechange: use SetNonBlocking instead of implementing yet another version.
2007-02-11 13:39:23 +00:00
truelight
c46a1cc2f6
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
...
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00