Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
...
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
2019-07-08 16:19:07 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
2019-04-25 09:14:01 +02:00
Jonathan G Rennison
b81967f42a
Change default non-global polyrail hotkeys to Y, CTRL-Y
...
This is to avoid a clash with the transparency hotkeys
2019-04-15 18:08:25 +01:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Jonathan G Rennison
f5747bf753
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/genworld_gui.cpp
# src/group_gui.cpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
2019-04-11 18:12:22 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Jonathan G Rennison
a4a3a6a630
Merge branch 'master' into jgrpp
2019-04-01 03:06:18 +01:00
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
...
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison
5e6d283463
Merge branch 'master' into jgrpp
...
Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
# src/crashlog.cpp
# src/lang/english.txt
# src/misc.cpp
# src/pathfinder/follow_track.hpp
# src/pbs.cpp
# src/rail_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/table/settings.ini
# src/thread/thread_morphos.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/waypoint.cpp
2019-03-13 03:38:26 +00:00
peter1138
9c8b7b5efc
Feature: Add rail icon to rail construction drop down list.
2019-03-10 10:31:37 +00:00
Andy
46aca9377b
Add: windowshade for rail station construction window
2019-03-09 11:04:35 +00:00
Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2019-01-14 00:01:44 +00:00
Peter Nelson
2a8fa5fef9
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
Jonathan G Rennison
76a7b70cad
Implement NewGRF Station var 0x42 (rail type) for unbuilt stations
2018-08-01 01:37:23 +01:00
Jonathan G Rennison
ae15c96c1a
Merge branch 'master' into jgrpp
...
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_gui.cpp
# src/bridge_map.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/rail_map.h
# src/rail_type.h
# src/road_map.h
# src/saveload/afterload.cpp
# src/saveload/map_sl.cpp
# src/saveload/saveload.cpp
# src/script/api/script_rail.cpp
# src/station_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2018-07-26 20:54:13 +01:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
Jonathan G Rennison
e82ccad052
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/pbs.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/signal.cpp
# src/table/settings.ini
# src/train_cmd.cpp
# src/tunnelbridge.h
2018-06-17 09:35:18 +01:00
Jonathan G Rennison
814f9f7e0f
Implement bidirectional mode for signals on bridges/tunnels
2018-06-17 04:27:03 +01:00
Jonathan G Rennison
0bd1022238
Codechange: Change element type used for rail type usage stats array in SetDefaultRailGui
...
The array is rail type sized in terms of number of elements.
Each element should be a unsigned integer, not a rail type itself.
This fixes runtime warnings reported by UndefinedBehaviorSanitizer.
2018-06-06 11:02:50 +01:00
Jonathan G Rennison
8f7e9d70ca
Fix wrong type used for rail usage stats array in SetDefaultRailGui
...
This fixes runtime warnings reported by UndefinedBehaviorSanitizer.
2018-06-06 08:17:56 +01:00
Jonathan G Rennison
aa138baec9
Add UI setting for whether programmable signals shown in UI (default off)
...
Add setting subcategory for advanced signal features
2017-09-04 19:25:45 +01:00
Jonathan G Rennison
5c7f36ef4b
Merge branch 'enhanced_viewport_overlay' into jgrpp
...
Further fixes for viewport lines/marker for multiplayer clients.
# Conflicts:
# src/lang/russian.txt
2016-12-26 15:38:56 +00:00
Jonathan G Rennison
0d1e08ed75
Merge branch 'save_ext' into enhanced_viewport_overlay
...
# Conflicts:
# src/clear_cmd.cpp
2016-12-26 15:35:01 +00:00
frosch
6f8241d8e9
(svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88)
2016-12-25 14:59:53 +00:00
frosch
14dba9764b
(svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88)
2016-12-25 14:59:53 +00:00
Jonathan G Rennison
58381a3ea2
Merge branch 'master' into jgrpp
2016-12-09 00:01:03 +00:00
frosch
ad43465c31
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
frosch
da76191afc
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
Jonathan G Rennison
37a58fd11d
Add setting to increase station catchment radius.
...
Update acceptance and refresh screen when catchment settings change.
2016-11-20 01:49:10 +00:00
Jonathan G Rennison
3af2f0e923
When building tunnels, open new viewports at the far end of the tunnel.
...
Loosely based on https://www.tt-forums.net/viewtopic.php?f=33&t=72639
2016-09-24 22:19:01 +01:00
Jonathan G Rennison
c20cf31514
Merge branch 'cpp-11' into enhanced_viewport_overlay
...
# Conflicts:
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/smallmap_gui.cpp
2016-09-10 00:57:05 +01:00
Jonathan G Rennison
9a7c1911fc
Fix narrowing conversion errors with clang.
2016-09-08 18:17:55 +01:00
Jonathan G Rennison
09291a3b74
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/train_cmd.cpp
# src/vehicle_base.h
2016-05-23 18:41:00 +01:00
frosch
9aa33862a7
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
frosch
14c1a7ad0b
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
Jonathan G Rennison
3da991bf9b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/rail_gui.cpp
2016-04-19 22:48:33 +01:00
frosch
e8b6b02bc2
(svn r27547) -Fix: Use a more appropiate sound effect for convert-rail. (andythenorth)
2016-04-19 20:39:08 +00:00
frosch
34b68c7a82
(svn r27547) -Fix: Use a more appropiate sound effect for convert-rail. (andythenorth)
2016-04-19 20:39:08 +00:00
Jonathan G Rennison
54b8eb9b4c
Merge branch 'polyline_track_tool' into jgrpp
...
# Conflicts:
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
2016-04-13 21:14:47 +01:00
patch-import
01cf154f51
Import polyline rail tool patch v10b
...
http://www.tt-forums.net/viewtopic.php?f=33&t=57080
2016-04-13 21:03:51 +01:00
keldorkatarn
5cc56d6ad9
Make 32 instead of 16 rail types possible. by using one free bit of m1 in the map array.
...
(cherry picked from commit b44843800880cdc186f5183301ee0f42afbb5f84)
Also set non-rail type M3 bits to 0 where applicable.
Change savegame versioning to SLXI format.
2016-04-08 20:38:31 +01:00
Jonathan G Rennison
ea3198cc25
Merge branch 'save_ext' into enhanced_viewport_overlay-sx
2015-11-18 23:33:00 +00:00
Jonathan G Rennison
8d19727c93
Merge branch 'save_ext' into jgrpp
...
Conflicts:
src/pathfinder/follow_track.hpp
2015-10-31 10:53:00 +00:00
frosch
2d636266f5
(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
2015-10-30 17:24:30 +00:00