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								 tron | 7c9165827e | (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} | 2006-08-06 08:23:19 +00:00 |  | 
			
				
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								 peter1138 | 282b76a0b3 | (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. | 2006-05-17 21:26:12 +00:00 |  | 
			
				
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								 peter1138 | c768bfbba5 | (svn r4733) - NewGRF: remove remnants of old resolver code. | 2006-05-04 03:38:09 +00:00 |  | 
			
				
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								 peter1138 | 2c5a6909a0 | (svn r4579) - NewGRF: move sprite group struct to newgrf_spritegroup.h. Temporary include in sprite.h until new spritegroup code is in place. | 2006-04-26 17:16:57 +00:00 |  | 
			
				
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								 belugas | ebf6797678 | (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether. | 2006-04-24 21:10:56 +00:00 |  | 
			
				
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								 peter1138 | 92d8af75db | (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This reduces the amount of house keeping we do and the chance of memory 
leaks. | 2006-04-20 20:51:57 +00:00 |  | 
			
				
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								 peter1138 | 9ed8c6d4ac | (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. | 2006-04-20 13:33:40 +00:00 |  | 
			
				
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								 tron | 2cc2154ad2 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up | 2005-10-22 06:39:32 +00:00 |  | 
			
				
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								 peter1138 | abe60acbbb | (svn r3017) -NewGRF: Implement sprite group unreferencing and unloading. | 2005-10-04 21:42:00 +00:00 |  | 
			
				
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								 peter1138 | c655e13e92 | (svn r3016) -NewGRF: Implement the start of reference counting for sprite groups. This will allow unloading. | 2005-10-04 20:58:10 +00:00 |  | 
			
				
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								 peter1138 | d1591e864d | (svn r3015) -NewGRF: Add a new sprite group result type, and support loading of callbacks results within random and "real" groups. (Not fully supported yet.) | 2005-10-04 20:38:26 +00:00 |  | 
			
				
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								 peter1138 | 9fabe008a0 | (svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around. | 2005-10-04 19:52:26 +00:00 |  | 
			
				
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								 peter1138 | eeeeecb030 | (svn r2971) - Newgrf: Support loading VarAction2 parameter for variables 0x60-0x7F. This parameter isn't used yet. | 2005-09-22 20:58:14 +00:00 |  | 
			
				
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								 Darkvater | 8e6a911700 | (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters - change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending | 2005-09-18 20:56:44 +00:00 |  | 
			
				
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								 tron | a2c42e06ed | (svn r2762) Simplify a loop, remove an unused variable and add many consts | 2005-07-30 18:04:49 +00:00 |  | 
			
				
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								 tron | a227065ab7 | (svn r2701) Insert Id tags into all source files | 2005-07-24 14:12:37 +00:00 |  | 
			
				
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								 hackykid | 351d7aaa9f | (svn r2389)  - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. - Feature: [newgrf] Implement the 'refit capacity' callback. | 2005-06-01 11:34:37 +00:00 |  | 
			
				
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								 tron | 4bf173e9c1 | (svn r1981) Typedef some structs and enums | 2005-03-10 07:01:43 +00:00 |  | 
			
				
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								 tron | 8b7c1e94e1 | (svn r1402) Trim trailing whitespace | 2005-01-06 18:45:28 +00:00 |  | 
			
				
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								 tron | 13f0b6c0cf | (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) | 2004-11-17 08:52:47 +00:00 |  | 
			
				
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								 tron | 2f35fea097 | (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky) | 2004-11-15 11:54:35 +00:00 |  | 
			
				
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								 darkvater | ec434b208e | (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). | 2004-11-14 20:50:38 +00:00 |  | 
			
				
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								 darkvater | 183c33931d | (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky). | 2004-11-14 18:18:28 +00:00 |  | 
			
				
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								 darkvater | ea48b0d05c | (svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah | 2004-11-14 16:45:38 +00:00 |  | 
			
				
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								 darkvater | e656a91736 | (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky) | 2004-11-14 16:42:08 +00:00 |  |