Jonathan G Rennison
718554d255
Set tree water class for old savegames for chunnel support
2019-03-04 01:19:12 +00:00
Jonathan G Rennison
b3a7a04cf2
Linkgraph: Pause game on load if a link graph join is immediately due
2019-02-25 18:43:38 +00:00
Jonathan G Rennison
b5e76494d8
Do railtype replacement before company infra totals in ReloadNewGRFData
2019-02-18 21:04:33 +00:00
Jonathan G Rennison
459cd8ac1a
Save/restore secondary rail type in ReloadNewGRFData
2019-02-18 18:13:26 +00:00
Jonathan G Rennison
2fdcc52321
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/lang/dutch.txt
# src/lang/korean.txt
# src/network/network.cpp
# src/network/network_client.cpp
# src/rail.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/ship_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle.cpp
2019-02-13 19:09:06 +00:00
Gabda
37bb2c9308
Codechange: Make the style of MakeVoid calls uniform ( #7192 )
2019-02-08 23:05:25 +00:00
Jonathan G Rennison
c59ecb01ad
Fix loading of bridges from Spring 2013 Patchpack v2.1.147 and later
2019-02-04 22:26:02 +00:00
Peter Nelson
0b10678050
Change: Make ships stop in locks to move up/down instead of following the slope.
2019-02-04 20:20:49 +00:00
Jonathan G Rennison
2142452305
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/gamelog.cpp
# src/gamelog_internal.h
# src/lang/german.txt
# src/lang/korean.txt
# src/network/core/config.h
# src/network/network.cpp
# src/network/network_udp.cpp
# src/rev.h
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/table/settings.ini
# src/viewport.cpp
2019-02-04 18:32:44 +00:00
Peter Nelson
e21ade375e
Codechange: Change from numeric to descriptive SLV enum labels for last entries.
2019-02-02 21:39:06 +00:00
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
...
(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
Jonathan G Rennison
e5b61e0b6c
Refactor CallVehicleTicks vehicle loop
2019-01-25 20:17:15 +00:00
Jonathan G Rennison
094160ede3
Merge remote-tracking branch 'damfr/save-unique-id' into jgrpp
...
# Conflicts:
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
2019-01-22 18:42:01 +00:00
Jonathan G Rennison
e15601e12f
Cache whether a train may have a depot or bridge speed restriction
2019-01-19 21:22:32 +00:00
Jonathan G Rennison
d87ac8ec7e
Improve performance of train breakdown detection
2019-01-19 04:39:16 +00:00
Jonathan G Rennison
0e7519f33e
Merge branch 'more_cond_orders-sx' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs100.vcxproj
# projects/openttd_vs100.vcxproj.filters
# projects/openttd_vs80.vcproj
# projects/openttd_vs90.vcproj
# src/order_gui.cpp
# src/order_type.h
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
2019-01-06 22:35:57 +00:00
Jonathan G Rennison
635c7ca2d5
Merge branch 'save_ext' into more_cond_orders-sx
...
# Conflicts:
# src/lang/english.txt
# src/order_type.h
2019-01-06 22:19:41 +00:00
Jonathan G Rennison
65b9a103ad
Initial implementation of two rail types per tile
2018-12-21 03:27:58 +00:00
damfr
5f6858c379
Add: Setting to save a unique id for each savegame
2018-11-26 10:30:49 +01:00
Jonathan G Rennison
46b1ea81e4
Add company rate limit for land area purchasing
2018-11-23 18:47:36 +00:00
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Niels Martin Hansen
e66cec8f86
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
Niels Martin Hansen
8859381d30
Add: Industries can produce and accept up to 16 different cargoes
2018-11-03 21:43:54 +01:00
Jonathan G Rennison
ae15c96c1a
Merge branch 'master' into jgrpp
...
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_gui.cpp
# src/bridge_map.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/rail_map.h
# src/rail_type.h
# src/road_map.h
# src/saveload/afterload.cpp
# src/saveload/map_sl.cpp
# src/saveload/saveload.cpp
# src/script/api/script_rail.cpp
# src/station_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2018-07-26 20:54:13 +01:00
Jonathan G Rennison
9e1e074c2b
Update existing assertions to log tile information where suitable
2018-07-26 19:13:35 +01:00
Peter Nelson
5db883fbe9
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
Jonathan G Rennison
6740a9a470
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape.html
# src/bridge_map.h
# src/pbs.cpp
# src/saveload/company_sl.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_type.h
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
# src/vehicle.cpp
# src/viewport.cpp
2018-07-08 23:04:30 +01:00
Jonathan G Rennison
77362b829a
Initial support for rail custom bridge heads
2018-07-08 23:03:42 +01:00
Jonathan G Rennison
2419974f19
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
2018-07-05 01:13:52 +01:00
Jonathan G Rennison
bce0ce85b3
Fix comment on setting update for 0.1 increment town cargo scale factor
2018-07-04 18:35:28 +01:00
Jonathan G Rennison
5770f1407a
Signals on bridges: Shrink M2 simulated signal states field
2018-07-02 18:29:10 +01:00
Jonathan G Rennison
e82ccad052
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/pbs.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/signal.cpp
# src/table/settings.ini
# src/train_cmd.cpp
# src/tunnelbridge.h
2018-06-17 09:35:18 +01:00
Jonathan G Rennison
d03139b241
Use separate bits for signals on bridge/tunnel entrance/exit red/green states
2018-06-17 04:01:31 +01:00
Jonathan G Rennison
4007338280
Clear VF_CARGO_UNLOADING flag from vehicles with no cargo_payment
...
Bump train_through_load savegame version
2018-06-01 20:05:53 +01:00
Jonathan G Rennison
777151c34d
Station rating: Track last visited vehicle type separately per-cargo
2018-06-01 19:12:53 +01:00
Jonathan G Rennison
6342099c4d
Allow 256 NewGRFs in multiplayer
...
Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
2018-05-12 09:11:41 +01:00
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
2018-05-03 23:54:51 +01:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
Jonathan G Rennison
1fe0bb76b9
Merge branches 'crashlog_improvements', 'save_ext', 'version_utils' into jgrpp
2018-04-27 02:42:20 +01:00
Jonathan G Rennison
f42cc19aad
Merge branch 'cpp-11' into crashlog_improvements
...
# Conflicts:
# Makefile.src.in
# src/crashlog.cpp
# src/crashlog.h
2018-04-27 00:33:44 +01:00
Michael Lutz
7dd6027194
Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic.
2018-04-15 20:49:29 +02:00
Jonathan G Rennison
09ca051ff8
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/saveload/extended_ver_sl.cpp
# src/train.h
2018-03-26 18:42:23 +01:00
Jonathan G Rennison
def3a3933b
Move dual-use of load_unload_ticks for bridge/tun signals to new field
2018-03-26 18:40:05 +01:00
Jonathan G Rennison
80c0655c06
Relax validation for conditional order travel time in old savegame load
2018-03-11 22:42:37 +00:00
Jonathan G Rennison
218085c535
Timetable: Implement autofill/automate for taken conditional orders.
...
Fix wrong timetable values being set after using skip or send to depot.
Add timetabled flag for conditional order branch taken travel time.
2017-12-18 01:26:27 +00:00
Jonathan G Rennison
a9ca7c1ead
Fix crash when loading old savegames with buoys
2017-09-20 19:51:25 +01:00
Jonathan G Rennison
be37aad470
Update multiple docks to use savegame framework, fix merge conflicts
2017-09-20 19:50:53 +01:00
keldorkatarn
06abeb4570
Move dock creation code in afterload further up so it runs before the catchment area is created, since that code checks for the presence of the new docks.
...
(cherry picked from commit 80cf10dc0788644ed844b313e5c73dc634f7b43a)
# Conflicts:
# src/saveload/afterload.cpp
2017-09-20 19:19:27 +01:00
keldorkatarn
1d3cf59d8a
Allow building multiple docks per station.
...
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)
# Conflicts:
# src/station_cmd.cpp
2017-09-20 19:11:48 +01:00
Jonathan G Rennison
4a6ddb2d50
Merge branch 'cpp-11' into crashlog_improvements
...
# Conflicts:
# config.lib
2017-09-04 01:22:54 +01:00