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								 truebrain | ac0f5398c2 | (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') | 2011-12-01 12:04:10 +00:00 |  | 
			
				
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								 truebrain | bf803e40cc | (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too | 2011-12-01 12:03:34 +00:00 |  | 
			
				
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								 truebrain | d6e042c735 | (svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit) | 2011-11-30 01:22:18 +00:00 |  | 
			
				
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								 truebrain | e7c77353ce | (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig | 2011-11-29 23:26:35 +00:00 |  | 
			
				
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								 peter1138 | b84174fd4d | (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. | 2011-11-24 12:38:48 +00:00 |  | 
			
				
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								 peter1138 | 782aee3c2a | (svn r23314) -Add: Add settings to restrict viewport zoom levels. | 2011-11-24 12:20:14 +00:00 |  | 
			
				
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								 truebrain | 1ad295a4cf | (svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting) | 2011-11-23 18:54:51 +00:00 |  | 
			
				
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								 truebrain | 3a5d257e46 | (svn r23304) -Add: bump the savegame to start storing the new bits and pieces | 2011-11-23 16:11:15 +00:00 |  | 
			
				
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								 truebrain | 2306f2ab6d | (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town | 2011-11-23 16:07:14 +00:00 |  | 
			
				
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								 truebrain | 19791d3189 | (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) | 2011-11-23 16:05:19 +00:00 |  | 
			
				
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								 michi_cc | 3b45b41e68 | (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. | 2011-11-21 20:51:43 +00:00 |  | 
			
				
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								 michi_cc | 56a592dcbd | (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. | 2011-11-15 20:47:53 +00:00 |  | 
			
				
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								 rubidium | 215452b911 | (svn r23195) -Codechange: if we really need to cast away constness, use const_cast | 2011-11-12 08:37:12 +00:00 |  | 
			
				
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								 rubidium | e81d564625 | (svn r23192) -Codechange: don't cast away const needlessly | 2011-11-12 07:58:22 +00:00 |  | 
			
				
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								 yexo | 0566a6cfda | (svn r23168) -Feature [FS#1824]: always draw fences around field tiles | 2011-11-08 19:48:47 +00:00 |  | 
			
				
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								 rubidium | 6fe13b1451 | (svn r23105) -Fix (r23104): Kenobi visited me ;) | 2011-11-04 11:29:11 +00:00 |  | 
			
				
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								 rubidium | 1138abad35 | (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting | 2011-11-04 11:09:06 +00:00 |  | 
			
				
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								 rubidium | bcb93b3b75 | (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it | 2011-11-04 10:22:27 +00:00 |  | 
			
				
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								 rubidium | de980ef0f9 | (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) | 2011-11-04 10:18:13 +00:00 |  | 
			
				
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								 rubidium | 41223c8bc9 | (svn r23084) -Codechange: get rid of a redundant variable | 2011-11-03 22:49:03 +00:00 |  | 
			
				
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								 yexo | 091d31b84b | (svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game | 2011-11-03 12:54:02 +00:00 |  | 
			
				
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								 frosch | 6e61fee028 | (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. | 2011-11-01 16:51:47 +00:00 |  | 
			
				
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								 frosch | e57ba5d0ae | (svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code. | 2011-11-01 00:21:08 +00:00 |  | 
			
				
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								 yexo | 047957487a | (svn r23065) -Add: -q option to read a savegame, write some general info and exit | 2011-10-30 13:47:45 +00:00 |  | 
			
				
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								 frosch | 5c854f2643 | (svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch. | 2011-10-09 11:27:54 +00:00 |  | 
			
				
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								 frosch | 4961cd06a9 | (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). | 2011-10-03 17:20:56 +00:00 |  | 
			
				
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								 frosch | 7d1755403b | (svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load. | 2011-10-03 17:19:54 +00:00 |  | 
			
				
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								 rubidium | e11b817281 | (svn r22958) -Fix [FS#4778]: the savegame description and loading of savegames would crash with savegames from a patched stable (which didn't bump the savegame version) | 2011-09-23 19:49:45 +00:00 |  | 
			
				
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								 rubidium | 3722a0bf98 | (svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table | 2011-09-23 19:27:15 +00:00 |  | 
			
				
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								 yexo | 72500ddedf | (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary | 2011-09-11 11:47:18 +00:00 |  | 
			
				
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								 yexo | 561d6503be | (svn r22915) -Fix (r22743): TTO savegames with any aircraft not in an hangar caused crashes during load | 2011-09-09 21:27:57 +00:00 |  | 
			
				
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								 rubidium | b7722dbe86 | (svn r22914) -Fix [FS#4716]: old TTO/TTD savegames could get non-stop via orders upon savegame loading, even when those orders did not exist back then. This 'conversion' feature is something for TTDPatch and old OpenTTD savegames | 2011-09-09 21:12:52 +00:00 |  | 
			
				
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								 frosch | 7337332026 | (svn r22880) -Cleanup: SIZE_MAX is now defined in stdafx.h | 2011-09-03 12:17:36 +00:00 |  | 
			
				
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								 planetmaker | 142e244df6 | (svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config settings (monoid) | 2011-08-25 16:37:27 +00:00 |  | 
			
				
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								 rubidium | 62886dfeed | (svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one | 2011-08-24 13:53:34 +00:00 |  | 
			
				
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								 rubidium | 5928dbb8a3 | (svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time | 2011-08-22 12:54:17 +00:00 |  | 
			
				
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								 rubidium | 56fedc4db9 | (svn r22767) -Add: river generation | 2011-08-20 14:14:17 +00:00 |  | 
			
				
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								 rubidium | d6a0e5f240 | (svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message | 2011-08-12 18:36:47 +00:00 |  | 
			
				
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								 rubidium | e01b2e26c3 | (svn r22736) -Codechange: constify some numbers | 2011-08-12 18:34:09 +00:00 |  | 
			
				
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								 michi_cc | d25840978c | (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. | 2011-08-03 20:55:08 +00:00 |  | 
			
				
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								 frosch | 31ad03e4d2 | (svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario. | 2011-07-29 22:23:17 +00:00 |  | 
			
				
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								 frosch | 78e4abbed0 | (svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88) | 2011-07-09 18:10:48 +00:00 |  | 
			
				
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								 frosch | 1bf9bc70a3 | (svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames. | 2011-07-02 21:20:37 +00:00 |  | 
			
				
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								 terkhen | fbf8b6c5ed | (svn r22573) -Fix (r22567): Fix operator precedence. | 2011-06-13 06:13:57 +00:00 |  | 
			
				
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								 terkhen | 2eb8903dce | (svn r22568) -Change: Add a list of persistent storages to the Town class. | 2011-06-12 20:49:07 +00:00 |  | 
			
				
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								 terkhen | 7e0daae1ec | (svn r22567) -Codechange: Store persistent storages inside a pool. | 2011-06-12 20:47:45 +00:00 |  | 
			
				
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								 terkhen | 55695277c8 | (svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus. | 2011-06-04 21:17:07 +00:00 |  | 
			
				
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								 smatz | c779ee6b58 | (svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons were swapped | 2011-05-22 19:18:28 +00:00 |  | 
			
				
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								 planetmaker | 7aa57e4acd | (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added | 2011-05-18 12:19:58 +00:00 |  | 
			
				
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								 alberth | a70556dac2 | (svn r22459) -Doc: Typo fixes and doxygen markup improvements. | 2011-05-14 18:35:40 +00:00 |  |