Jonathan G Rennison
7f80884047
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
2019-04-09 18:54:02 +01:00
Jonathan G Rennison
01261daec0
Merge branch 'master' into cpp-11
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# Conflicts:
# config.lib
2019-04-09 18:47:28 +01:00
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Charles Pigott
fe448a2616
Remove: OPF
2019-03-16 22:30:11 +00:00
Patric Stout
7adae09897
Codechange: liblzma is called liblzma, how ever strange that might be
...
It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', ..
2019-03-11 10:16:00 +01:00
Niels Martin Hansen
e8d397e4ee
Codechange: Make a merged k-d tree index of all viewport signs
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
d84b67e54d
Codechange: Make a k-d tree index of stations
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
7b56be0f3a
Codechange: Make a k-d tree index of towns
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
d7522e5e8f
Codechange: Add a k-d tree generic data structure
2019-03-09 20:27:11 +01:00
Peter Nelson
3542ed53d4
Add: BitmapTileArea and Iterator to handle sparse tile areas.
2019-03-09 16:33:47 +00:00
Charles Pigott
c3bc7d657e
Codechange: Remove ability for SDL to be dynamically loaded on Windows
2019-03-02 17:13:05 +01:00
Jonathan G Rennison
46b5b0155c
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
2019-02-04 18:24:38 +00:00
Jonathan G Rennison
09c62d6951
Merge branch 'master' into cpp-11
2019-02-04 18:09:36 +00:00
Peter Nelson
1334cfb3e5
Change: Always build baseset metadata, instead of including it in the repo.
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This adds a script and project files to generate these files within MSVC.
2019-01-25 22:28:39 +00:00
Jonathan G Rennison
db924a4681
Codechange: [Blitter] Change DrawLine to be templated
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This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel
Regenerate project files.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
80d6f6c622
Merge branch 'master' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
2019-01-21 18:37:47 +00:00
glx
98308fe260
Fix 7f54c59a6: use some consistency for project dependencies determination
2019-01-17 23:02:11 +00:00
Jonathan G Rennison
4a162c5502
Merge branch 'cpp-11' into save_ext
2019-01-13 23:30:52 +00:00
Jonathan G Rennison
0bed63b77f
Merge branch 'master' into cpp-11
2019-01-13 22:49:55 +00:00
Peter Nelson
806e7d25dd
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
Jonathan G Rennison
0dba091d79
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# config.lib
# src/saveload/saveload.cpp
2019-01-06 22:10:04 +00:00
Jonathan G Rennison
962a9c5430
Merge branch 'master' into cpp-11
...
# Conflicts:
# config.lib
# projects/openttd_vs100.vcxproj
# projects/openttd_vs100.vcxproj.filters
# projects/openttd_vs80.vcproj
# projects/openttd_vs90.vcproj
# src/saveload/saveload.cpp
2019-01-06 22:07:28 +00:00
glx
e902a1cc57
Fix: [WIN32] no need to define WIN32 in project files
2018-12-27 18:09:16 +01:00
glx
3be6ab555c
Change: use vcpkg integration in Visual Studio
...
Removes the need for us to provide OpenTTD-useful package
2018-12-26 17:29:11 +01:00
J0an Josep
8975318286
Fix 2a868b9f3b: Expose widgets and windows to scripts and fix documentation.
2018-07-23 20:32:18 +02:00
Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
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Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
Jonathan G Rennison
373ff3dd4e
Merge branch 'master' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/table/settings.h.preamble
2018-07-02 18:41:39 +01:00
Michael Lutz
eec3f40931
Change: [Win32] Use Uniscribe instead of ICU for text caret handling.
...
This removes the need for the ICU lib on Windows.
2018-06-06 21:37:09 +02:00
Michael Lutz
33829dc6ab
Change: [Win32/MSVC] Make the Uniscribe text layouter the windows default and remove usage of the deprecated ICU layout libs.
2018-06-06 21:37:09 +02:00
Michael Lutz
768a31bfe3
Add: [Win32] Text layout using the native Windows Uniscribe library.
...
Uniscribe is sometimes producing different results compared to ICU, especially
when RTL and LTR content is mixed. Comparing the results to other programs
(like editors or web browsers) leads me to believe that the result are at least
not worse than ICU and possibly better.
2018-06-06 21:37:09 +02:00
Jonathan G Rennison
decd749d30
Merge branch 'master' into save_ext
2018-06-01 23:25:12 +01:00
Jonathan G Rennison
aae7806d5d
Move save/load ReadBuffer and MemoryDumper to separate header
...
Add static accessors
2018-05-29 00:21:39 +01:00
Michael Lutz
a6300fe70b
Change: [Win32] Enable DirectMusic driver for Win64.
2018-05-26 22:28:01 +02:00
Jonathan G Rennison
fa304cdb75
Merge branch 'master' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
Owen Rudge
7bd2fa3516
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
Niels Martin Hansen
b902e01e10
Change #6685 : Replace Win32 music driver with one not depending on MCI
...
MCI MIDI is poorly supported on newer versions of Windows and can cause large
delays at the beginning of tracks.
The new driver is based on a from-scratch reader for Standard MIDI Files. This
should be re-usable in other music drivers too, and can allow for finer control
of playback in general.
It also provides a better framework for reading MIDI data from other formats
than just SMF.
2018-05-01 22:29:53 +02:00
Jonathan G Rennison
4bcd05a620
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# findversion.sh
2018-04-27 01:33:39 +01:00
Jonathan G Rennison
b90c5b9618
Merge branch 'master' into cpp-11
...
# Conflicts:
# src/stdafx.h
2018-04-26 23:59:13 +01:00
ZehMatt
e7cc53ed62
Add: post build events to VS projects to copy the output into 'bin'
2018-04-22 19:24:07 +02:00
Pavel Stupnikov
6ff81b908e
Feature #6459 : API for querying network clients from GS ( #6736 )
2018-04-22 15:42:29 +02:00
Ricardo N Feliciano
e8de33a61f
Cleanup: Use new filename for README file. ( #6738 )
2018-04-21 11:05:38 +02:00
Michael Lutz
afa3e15afe
Change: [Win32] Declare in the app manifest that all current Windows versions are natively supported.
...
The main effect of this is currently a proper OS version in the crashlog.
2018-04-10 21:07:27 +02:00
Jonathan G Rennison
5abd7ad788
Merge branch 'cpp-11' into save_ext
2018-01-26 18:18:36 +00:00
Jonathan G Rennison
124d9a753e
Merge branch 'master' into cpp-11
...
# Conflicts:
# src/stdafx.h
2017-10-05 18:16:37 +01:00
frosch
f43f4981e3
(svn r27919) -Fix: MSVC 2015 and 2017 project files referenced some MSVC 2010 files
2017-09-24 17:35:51 +00:00
frosch
6120e69f21
(svn r27919) -Fix: MSVC 2015 and 2017 project files referenced some MSVC 2010 files
2017-09-24 17:35:51 +00:00
Jonathan G Rennison
f3a0aace0c
Merge branch 'master' into cpp-11
...
# Conflicts:
# src/stdafx.h
2017-08-15 18:44:17 +01:00
Jonathan G Rennison
48bbe0325d
Merge branch 'cpp-11' into save_ext
2017-03-29 19:49:29 +01:00
Jonathan G Rennison
fae4ac1a5d
Merge branch 'master' into save_ext
...
# Conflicts:
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
2017-03-19 12:12:52 +00:00