Darkvater
a636a36989
(svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function)
2005-04-02 00:17:16 +00:00
Darkvater
35ff9d850c
(svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function)
2005-04-02 00:17:16 +00:00
miham
5e07cd938d
(svn r2117) [Translations] Introduce lithuanian translation as finished
2005-04-01 20:10:20 +00:00
miham
043ac73b19
(svn r2117) [Translations] Introduce lithuanian translation as finished
2005-04-01 20:10:20 +00:00
miham
74d7cc6bf3
(svn r2116) [Translations] Updated translations
2005-04-01 20:03:48 +00:00
miham
ada6f0be8b
(svn r2116) [Translations] Updated translations
2005-04-01 20:03:48 +00:00
tron
7168cfd6f3
(svn r2115) Spring cleaning, no functional changes
2005-04-01 10:43:20 +00:00
tron
3d6d4b1bfd
(svn r2115) Spring cleaning, no functional changes
2005-04-01 10:43:20 +00:00
truelight
f25a118ea4
(svn r2114) -Fix: fix menu with signlist in SE
2005-03-31 17:31:26 +00:00
truelight
725060b353
(svn r2114) -Fix: fix menu with signlist in SE
2005-03-31 17:31:26 +00:00
truelight
7f6753ed89
(svn r2113) -Fix: first check if a vehicle is a train, before accessing u.rail
2005-03-31 12:39:18 +00:00
truelight
c6f56edcff
(svn r2113) -Fix: first check if a vehicle is a train, before accessing u.rail
2005-03-31 12:39:18 +00:00
tron
3c38db7c2b
(svn r2112) -Fix: ExtMidi no longer halts the game while starting a song
...
-Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal
While here give the ExtMidi functions canonical names
2005-03-30 19:52:26 +00:00
tron
66989faab6
(svn r2112) -Fix: ExtMidi no longer halts the game while starting a song
...
-Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal
While here give the ExtMidi functions canonical names
2005-03-30 19:52:26 +00:00
pasky
3e4553e55f
(svn r2111) So, result is bool therefore no need for this horrible == 0 thing.
2005-03-30 12:30:24 +00:00
pasky
16a64d7000
(svn r2111) So, result is bool therefore no need for this horrible == 0 thing.
2005-03-30 12:30:24 +00:00
pasky
6dc963e246
(svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-)
2005-03-30 12:27:50 +00:00
pasky
7ff930af04
(svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-)
2005-03-30 12:27:50 +00:00
truelight
4c9f0eefb4
(svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0)
2005-03-30 09:25:20 +00:00
truelight
95541fa52d
(svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0)
2005-03-30 09:25:20 +00:00
truelight
9ebe54c1ae
(svn r2108) -Fix: the server now also unpause when a client desyncs or something
2005-03-30 08:50:34 +00:00
truelight
d97ff67129
(svn r2108) -Fix: the server now also unpause when a client desyncs or something
2005-03-30 08:50:34 +00:00
pasky
afcfbdf852
(svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange.
2005-03-29 21:42:51 +00:00
pasky
e7937998d6
(svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange.
2005-03-29 21:42:51 +00:00
truelight
40a9b91b37
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
...
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
2005-03-29 19:10:13 +00:00
truelight
508738f836
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
...
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
2005-03-29 19:10:13 +00:00
celestar
58a72bf483
(svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains
2005-03-29 11:19:10 +00:00
celestar
c68cfdeeca
(svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains
2005-03-29 11:19:10 +00:00
tron
e39cb78b73
(svn r2104) Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check
2005-03-29 08:37:44 +00:00
tron
3a8665f796
(svn r2104) Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check
2005-03-29 08:37:44 +00:00
Darkvater
a4e17642a8
(svn r2103) - Fix: Remove unnused variable from OS2 file
2005-03-28 21:14:36 +00:00
Darkvater
eb96f89960
(svn r2103) - Fix: Remove unnused variable from OS2 file
2005-03-28 21:14:36 +00:00
tron
b2dd47f565
(svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926])
2005-03-28 18:59:33 +00:00
tron
9d2406729e
(svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926])
2005-03-28 18:59:33 +00:00
tron
72dbefdebd
(svn r2101) statvfs() is availible on POSIX.1 conformant systems.
...
Also use a different field, which has a better chance of containing meaningful information, of the returned struct to determine the free space on the filesystem and fix a small bug introduced in r2100 (s/!=/==/)
2005-03-28 15:40:05 +00:00
tron
6ec727d15c
(svn r2101) statvfs() is availible on POSIX.1 conformant systems.
...
Also use a different field, which has a better chance of containing meaningful information, of the returned struct to determine the free space on the filesystem and fix a small bug introduced in r2100 (s/!=/==/)
2005-03-28 15:40:05 +00:00
darkvater
d643ca6271
(svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me)
2005-03-28 13:30:51 +00:00
darkvater
6bca4c041a
(svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me)
2005-03-28 13:30:51 +00:00
truelight
555a78aaac
(svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090
...
-Codechange: while trying to find this bug, made texteff.c a bit more readable :)
2005-03-28 12:38:02 +00:00
truelight
4573a9f872
(svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090
...
-Codechange: while trying to find this bug, made texteff.c a bit more readable :)
2005-03-28 12:38:02 +00:00
tron
fbe7139358
(svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic
2005-03-28 08:48:41 +00:00
tron
e4cb9dbb77
(svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic
2005-03-28 08:48:41 +00:00
celestar
b505d1782f
(svn r2097) -Codechange: [Multistop] Prettified the previous commit
2005-03-28 08:17:35 +00:00
celestar
51eeea477b
(svn r2097) -Codechange: [Multistop] Prettified the previous commit
2005-03-28 08:17:35 +00:00
celestar
b0aa584794
(svn r2096) -Codechange: [Multistop] Modfied some debug stuff
2005-03-28 08:12:21 +00:00
celestar
f42d17c6b3
(svn r2096) -Codechange: [Multistop] Modfied some debug stuff
2005-03-28 08:12:21 +00:00
tron
407b80656e
(svn r2095) In CheckTrackCombination(): if () cascade -> switch, improve readability
2005-03-28 07:25:36 +00:00
tron
bba102e624
(svn r2095) In CheckTrackCombination(): if () cascade -> switch, improve readability
2005-03-28 07:25:36 +00:00
tron
b0006b2009
(svn r2094) In GetTileDesc_Track(): uint -> TileIndex, use enums, if () cascade -> switch
2005-03-28 07:02:51 +00:00
tron
ae359d0d02
(svn r2094) In GetTileDesc_Track(): uint -> TileIndex, use enums, if () cascade -> switch
2005-03-28 07:02:51 +00:00